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Made in ae
Frenzied Berserker Terminator






Here are the rules for the new version of Warbands of the North. I've changed quite a lot of things - you'll see that when you read the rules.

It is intended to replace the 0.1b version of the rules.

As always, tell me what you think of the rules.

Again, no proper profiles, only provisional ones. I will get round to making proper armies, don't worry!

Game summary:
Warbands of the North is a Fantasy wargame with, ideally, about 20 28mm models per side. The key feature of the game is the use of Action Points. Most actions done by a model use AP. As a result, the game is very flexible. Another key feature of the game is the lack of an IGO-UGO system. Instead, models roll for initiative and the order of actions is based on that. Finally, I've tried to make combat as interesting and unique as possible without it being unique because #YOLO. I wanted to imitate a fight between two warriors blow-by-blow.

The world in development is based on the British Isles and Eastern Europe from antiquity to the Battle of Hastings. There are three broad groups of factions - the Talthonians, the Yleysan Empire and the Horde of Epu-Hallus. I have tried to base the factions on real life nations. For example, the Esaverni Talthonians are based on the Gaels, the Gatic Talthonians are based on the Saxons and the Yleysan Empire is based on Imperial Rome and her British successors. The tactics each army uses are based on real-life tactics - models in a Talthonian army can form shield walls, for example. The fantasy elements I have tried to limit on purpose. I don't want a magician conjuring a fireball and roasting the poor shield-men on the spot. The fantasy in the game comes more from beasts that some armies can utilise and the unknown in nature.

I will put up a map of the world when I release the "fluff" for the factions, which will be after I release army lists.

The download link is here:
http://www.mediafire.com/view/?3yakg8ts1sajc9j

PS Post #1000!

EDIT: In the Cavalry chapter, the section that reads

Order of Actions
When deciding the initiative of a model, if there is a draw between a mounted model and a normal warrior, the mounted warrior always goes first. If there is a draw between two mounted warriors, roll off as usual.


Should be changed to:

Order of Actions
When deciding the reflex value of a model, if there is a draw between a mounted model and a normal warrior, the mounted warrior always goes first. If there is a draw between two mounted warriors, roll off as usual.

This message was edited 3 times. Last update was at 2013/01/23 12:23:32


Trodaí na Bás Chaos Space Marines - 1800 points (W0, D0, L1) ○ Easterlings, Harad and Khand - 2000 points (W0, D0, L0) ○ Circle Orboros - 30 points (W3, D0, L6) ○ Wood Elves - 1000 points (WIP) ○ Mordor - about 650 ○ Arnor - about 400
DC:90S+G+M--B-IPlotr07+D+A+++/wWD333R+++T(S)DM+
Click here to download the rules for my own wargame! 
   
Made in ae
Frenzied Berserker Terminator






First two factions:
The Bratwald Tribe and the Karalvar Tribe

The Bratwald focus on lines of infantry supported by a small contingent of cavalry.

The Karalvar focus on archers supported by wild beasts.

To represent the Bratwald, I would use Viking or Celtic miniatures. To represent the Karalvar, I would use Ranger miniatures (LOTR Rangers of Middle-Earth are perfect, but any archer model should suit) as well as Hordes Circle Orboros wolves (I use the Argi and Warpwolves).

Download link here:
http://www.mediafire.com/view/?p81jrhlbv841quj

Experimental rules only. Feel free to comment on any balance issues or things that you'd like to change.

Recommended game size: 500 points, not 100. Points have changed.

Battle Report between the two armies coming up soon!

This message was edited 1 time. Last update was at 2013/01/24 07:14:39


Trodaí na Bás Chaos Space Marines - 1800 points (W0, D0, L1) ○ Easterlings, Harad and Khand - 2000 points (W0, D0, L0) ○ Circle Orboros - 30 points (W3, D0, L6) ○ Wood Elves - 1000 points (WIP) ○ Mordor - about 650 ○ Arnor - about 400
DC:90S+G+M--B-IPlotr07+D+A+++/wWD333R+++T(S)DM+
Click here to download the rules for my own wargame! 
   
Made in ca
Dakka Veteran






Canada

I'm looking forward to a battle report!

Author of the Dinosaur Cowboys skirmish game. 
   
Made in ae
Frenzied Berserker Terminator






Found a seriois balance issue: gallowglasses aren't any good and two headed wolves are amazing. I"ll change that.

Rules need to be streamlined as well. Version 0.2b coming soon.

Trodaí na Bás Chaos Space Marines - 1800 points (W0, D0, L1) ○ Easterlings, Harad and Khand - 2000 points (W0, D0, L0) ○ Circle Orboros - 30 points (W3, D0, L6) ○ Wood Elves - 1000 points (WIP) ○ Mordor - about 650 ○ Arnor - about 400
DC:90S+G+M--B-IPlotr07+D+A+++/wWD333R+++T(S)DM+
Click here to download the rules for my own wargame! 
   
 
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