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Made in us
Regular Dakkanaut



In El PAso, TX <Need players around here

Hey all after runnign my Mech sisters for the last two league's I've come to want to try an all foot list as is detailed below. I know i take the cookie cutter flying nuns and they may seem out of place but their rapid respone to vehicles is needed and at least seems a bit more fair without the exorcists backign them up. Anyone who can comment on having played a list like this, or can conjecture how it can be improved without vehicles, or if its completely useless at all go right ahead and pip in, anyways here's the list

140 Canoness- Eviscerator, Inferno Pistol, Mantle, Cloak, Jump Pack

140 Canoness- Eviscerator, Inferno Pistol, Mantle, Cloak, Jump Pack

280 total

 

152  10 Celestians- HF, MG

152  10 Celestians- HF, MG

152  10 Celestians- HF, MG

 

456 total

 

149 10 Sisters- VSS w/Book of Saint- 2x MG

149 10 Sisters- VSS w/Book of Saint- 2x MG

149 10 Sisters- VSS w/Book of Saint- 2x MG

149 10 Sisters- VSS w/Book of Saint- 2x MG

146 10 Sisters- VSS- HF, MG

742 total

 

184  10 Retributors- VSS ? 4x HB

184  10 Retributors- VSS ? 4x HB

 

368 total

 

1847 total,  l4 faith, 10 Scoring units, 102 models

The main idea is to advance wave style with the normal sisters, checker board if ordanance is presence or very tutrly like otherwise. The two Retributor squads are the to Divine guidance into and MC, land speeders or assault elements that show their goofy little heads as they advance. Mean while the two canoness advance in tow with the wav eand leap forward to deal with vehicles, dreads, tie up units as needed.
I know its vulnerable to clogging bottle necks with combats but i think with this many models, and a 3+ save i can do ok. So anyways blast it away, and for reference i play very few marine players here only one of the seriously threatening,  the other main contenders are Falcon/Wraithlord  happy  eldar, Mech Tau, Nids (both genestealer and Zilla list variants,.

Hey, all I know this isn't very interesting but I moved to El Paso, TX AKA nowheresville so if you live here or Las Cruces and wanna game PM me sometime! 
   
Made in us
Longtime Dakkanaut




Swap the celestians for seraphim. All of them.

The mantle is one per army. A cannoness needs to lose one.

Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
Made in us
Longtime Dakkanaut




Divine guidance doesnt work on vehicals.

Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
Made in ca
Been Around the Block




Québec

Plus, no need for the Mantle of Orphelia, thanks for the Act of Faith granting Invul saves.

Also, you should look for swapping some of the Retributors with Exorcists, which are the sole decent ranged antiarmor option available to Sisters.
   
Made in us
Longtime Dakkanaut




Plus, no need for the Mantle of Orphelia, thanks for the Act of Faith granting Invul saves.


There is a HUGE need for the mantle. It allows you to ignore the first S6 or better instant kill.

Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
Made in ca
Been Around the Block




Québec

Gaargh! I have it confused with the Rosarius!
   
Made in us
Regular Dakkanaut



In El PAso, TX <Need players around here

Thanks for the tips all of you... I didnt realize the mantle was an 0-1 choice thanks for the heads up.
Also if i may ask why take sera's over celestians? They cost almost twice as much and granted they own compared to most sisters model but they're only going to have squads half as big as the celestians. I like em in a mechanized list but they seem like too tempting of a target for most people. So my main question is what size would you make them and what would you equip them with, and how does it beat out 30 celestians with Rapid fire HF's and MG's?
Also i shoudl have mentiong the DG was for monsterous creatures, the other part of that sentence was to refer to how easy it is to knock down av 10 skimmers, and such if they run out into their firing lanes. I realize chasing skimmers is hard but with 10 big units it shoudl be hard to get either a MG into range or get a rear or side shot with bolters, etc.
Finally NO EXORCISTS, i know i know i love them too but its ALL infantry, not 95.5% infantry list, 4.5 obvious choice.

Hey, all I know this isn't very interesting but I moved to El Paso, TX AKA nowheresville so if you live here or Las Cruces and wanna game PM me sometime! 
   
Made in us
Master of the Hunt





Angmar

Hows about throwing in some Zealots? You can get a 20 strong squad for 100 points?

Give em 4 Hidden Eviscerators and thats one mean squad at 180pts.

Sure, they're not faithful, but if you take enough you can outnumber a 'Nid swarm. It's definately a "quantity over quality" trade off though. Just a thought.

"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
 
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