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Made in gb
Regular Dakkanaut




England

Im getting bored of playing with (not to mention paining) my all infantry guard list.  It was designed with help from dakkites to be a powerful drop troop list and it works very well.  However i am a fluff fiend at heart and themed armies are my thing so i decided to make an army based on my kill-team.  It will use marine rules but appear to be a high tech renegade guard force.  I'm building it for fun but would like some opinions on whether it would be able to stand up in a fight, remembering that i play against fairly average gamers in a non-tournemant environment.

this is the first draft (indeed it is the first list i have ever written with the most recent marine codex)

Blackhawk Mercenary Company<?

 

HQ:

 

Colonel Grimm (Marine captain)

Plasma pistol, Master crafted power weapon, frags. 91 pts

 

Command squad:  2x marine w/melta (58pts), apothecary (39pts), company champion (39pts) , all with frags and furious charge.

 

136 pts

 

HQ TOTAL: 227pts

 

Elite:

 

Delta team: (veterans)

 

8 marines, 1 with terminator honours bolt pistol and power weapon, one with lightning claws, one with power weapon. Rest with bolt pistol and close combat wpn. All with frags and furious charge. Rhino w smoke. 274pts

 

Land walker gunship Gamma (dreadnought)

 

Dread with assault cannon, missile launcher, smoke.

118pts

 

Landwalker gunship Beta

 

Same as 118pts

 

Troops

 

Tac squad 1 (scouts)

8 marine scouts 1 with term honours storm bolter 1 with h bolter rest with bolters.

127pts

 

Tac squad 2

Same as 127pts

 

 

 

 

 

 

 

 

 

Assault team 1 (scouts)

8 scouts 1 w/term honours power fist rest with bolt pistols + ccw.  All with frags.

 

140pts

 

Assault team 2

 

Same as 140pts

 

Fast Attack:

 

Light strike vehicle squadron 1 (speeder squadron)

 

2x landspeeder tornado w heavy bolter and *donkey*cannon.

 

160pts

 

 

 

 

LSV squadron 2

 

Same as 160pts

 

LSV squadron 3

 

160pts

 

1752pts

 


Death is the only alternative 
   
 
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