Im getting bored of playing with (not to mention paining) my all infantry guard list. It was designed with help from dakkites to be a powerful drop troop list and it works very well. However i am a fluff fiend at heart and themed armies are my thing so i decided to make an army based on my kill-team. It will use marine rules but appear to be a high tech renegade guard force. I'm building it for fun but would like some opinions on whether it would be able to stand up in a fight, remembering that i play against fairly average gamers in a non-tournemant environment.
this is the first draft (indeed it is the first list i have ever written with the most recent marine codex)
Blackhawk Mercenary Company<?
HQ:
Colonel Grimm (Marine captain)
Plasma pistol, Master crafted power weapon, frags. 91 pts
Command squad: 2x marine w/melta (58pts), apothecary (39pts), company champion (39pts) , all with frags and furious charge.
136 pts
HQ TOTAL: 227pts
Elite:
Delta team: (veterans)
8 marines, 1 with terminator honours bolt pistol and power weapon, one with lightning claws, one with power weapon. Rest with bolt pistol and close combat wpn. All with frags and furious charge. Rhino w smoke. 274pts
Land walker gunship Gamma (dreadnought)
Dread with assault cannon, missile launcher, smoke.
118pts
Landwalker gunship Beta
Same as 118pts
Troops
Tac squad 1 (scouts)
8 marine scouts 1 with term honours storm bolter 1 with h bolter rest with bolters.
127pts
Tac squad 2
Same as 127pts
Assault team 1 (scouts)
8 scouts 1 w/term honours power fist rest with bolt pistols + ccw. All with frags.
140pts
Assault team 2
Same as 140pts
Fast Attack:
Light strike vehicle squadron 1 (speeder squadron)
2x landspeeder tornado w heavy bolter and *donkey*cannon.
160pts
LSV squadron 2
Same as 160pts
LSV squadron 3
160pts
1752pts