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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, I'm expecting 3"-4" movement as well for infantry.
You know what I would like? If we can teleport our troops instead of using transports. I never liked the idea of the Ghost Ark being a conventional transport vehicle; I'd rather it be a pure support vehicle, and for the necrons to use teleportation to get around the field, either by an item (veil), monolith or some sort of smaller monolith.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Loyal Necron Lychguard






South Dakota

It seems like there will be no scatter dice anymore... for Deep Strike you just place it outside of a certain range of an enemy model. Granted, board control will be way more important.
That means a deep striking Monolith becomes easy...
I came to the game at the tail end of 5th, so I don't even own a Monolith. I see a purchase in my future.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Longtime Dakkanaut




Considering how slow our infantry are likely going to be, our infantry are going to require Ghost Ark, Night Scythe, or Monolith delivery to be able to reach objectives on the opponent's side of the battlefield.

This message was edited 2 times. Last update was at 2017/04/30 01:00:17


 
   
Made in us
Decrepit Dakkanaut




 Anpu-adom wrote:
It seems like there will be no scatter dice anymore... for Deep Strike you just place it outside of a certain range of an enemy model. Granted, board control will be way more important.
That means a deep striking Monolith becomes easy...
I came to the game at the tail end of 5th, so I don't even own a Monolith. I see a purchase in my future.

This is actually important, because it could potentially help monoliths be worth their points again.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Loyal Necron Lychguard






South Dakota

Slayer-Fan123 wrote:
 Anpu-adom wrote:
It seems like there will be no scatter dice anymore... for Deep Strike you just place it outside of a certain range of an enemy model. Granted, board control will be way more important.
That means a deep striking Monolith becomes easy...
I came to the game at the tail end of 5th, so I don't even own a Monolith. I see a purchase in my future.

This is actually important, because it could potentially help monoliths be worth their points again.


I KNOW! Right? That, plus a lot of HP and a high save.
I expect most of our vehicles to have that combination of durability. The other option would be for them to have much lower saves, but have a regeneration ability. Either case, it will be very cool.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

 CthuluIsSpy wrote:
One is for assault, one is for shooting. Two variations for two different roles.
I would like destroyers to go back to being jetbikes. Call me a traditionalist, but they always felt more natural like that.


But running is also done in the shooting phase in 7th, but it's moved to the movement phase in 8th, so the game flows better. I'd say all movement not in the movement phase will be gone now (except for Ynnari maybe)

12,000
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Anpu-adom wrote:
Slayer-Fan123 wrote:
 Anpu-adom wrote:
It seems like there will be no scatter dice anymore... for Deep Strike you just place it outside of a certain range of an enemy model. Granted, board control will be way more important.
That means a deep striking Monolith becomes easy...
I came to the game at the tail end of 5th, so I don't even own a Monolith. I see a purchase in my future.

This is actually important, because it could potentially help monoliths be worth their points again.


I KNOW! Right? That, plus a lot of HP and a high save.
I expect most of our vehicles to have that combination of durability. The other option would be for them to have much lower saves, but have a regeneration ability. Either case, it will be very cool.


Going by the stat line for dreadnoughts (AV12/12/10 --> T7 W8 3+ save), monoliths will probably be something like T9 W10 2+ save. Of course, there's also living metal to factor in. Might be rerolls to save.
Keep in mind though that armor mods are now a thing, so it won't be a 2+ rerollable. Unless your opponent is stupid enough to try to kill it with small arms.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in jp
Proud Triarch Praetorian





Info for shooting is up-

https://www.warhammer-community.com/2017/04/30/new-40k-shooting-phase-apr30gw-homepage-post-4/

The change to pistols makes Praetorians with Particle Casters a lot more appealing.

 
   
Made in us
Discriminating Deathmark Assassin




Out of my Mind

Finally, TDB on Wraiths will be an option as well, since it's only -1 BS if you move.

Current Armies
Waiting for 40k to come back in the next edition.

 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

skoffs wrote:Info for shooting is up-

https://www.warhammer-community.com/2017/04/30/new-40k-shooting-phase-apr30gw-homepage-post-4/

The change to pistols makes Praetorians with Particle Casters a lot more appealing.


This was my first thought too! I think we will need both for viability, the rods will probably still be good too.

Akar wrote:Finally, TDB on Wraiths will be an option as well, since it's only -1 BS if you move.


Yep, unless whip coils do something really cool next edition, wraiths will def be running pistols of some sort!

12,000
 
   
Made in cn
Prophetic Blood Angel Librarian




Wow - wish I'd been reading this thread when a few people tried to claim Wraiths are not top tier units.
   
Made in jp
Proud Triarch Praetorian





"Fight phase" info-

https://www.warhammer-community.com/2017/05/02/new-warhammer-40000-fight-phase-may2gw-homepage-post-4/

There are a few units that can interrupt this sequence to attack out of turn too – Tyranids with lash whips and Slaaneshi Daemons, for example
... Whipcoils gonna do something similar, I'd assume.

 
   
Made in us
Loyal Necron Lychguard




Close combat weapons (which we’ll look at in more detail in future) also gain new rules – some will slice through armour easily, while others will hit with enough force to cause deal multiple wounds that can cripple or kill even powerful enemy models.


WARSCYTHES
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

I'd imagine rods will slice through most armour, while warscythes will do this while also doing multiple wounds?

It's wishful thinking but it would be dope if the D/lord hits on 2's

This message was edited 1 time. Last update was at 2017/05/02 15:46:08


12,000
 
   
Made in jp
Proud Triarch Praetorian





Obyron probably hitting on 2+, though it would probably be more fluffy to have him modify the attackers to-hit roll (eg. adds +1 to rolls, so 2+ becomes 3+, etc)

 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Overall the new assault phase is a massive buff to us. We're used to swinging last anyway, at least some of our units will get to swing first now once everyone's settled into combat.

This message was edited 2 times. Last update was at 2017/05/02 18:32:43


12,000
 
   
Made in us
Loyal Necron Lychguard






South Dakota

Yeah, so...
Chargers resolve all attacks, and then you alternate activating units. When you activate a unit, you can do up to a 3-inch pile in, and then attack. No word on who chooses first for ongoing combats (or even after all the chargers have made their attacks) but it probably will be the player who's turn it is.
Oh... and you can spend command points to sneak activations in.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in nl
Daring Dark Eldar Raider Rider




The Mid-Western Front

Now I REALLY hope you can mix & match weapons within Lychguard units.

This message was edited 1 time. Last update was at 2017/05/02 19:49:54


P'tah Dynasty
Iron Warriors
Dark Eldar

" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with" 
   
Made in jp
Proud Triarch Praetorian





Morale today-

https://www.warhammer-community.com/2017/05/03/new-warhammer-40000-morale/

If Reanimation Protocols and Decurion benefits remain anything like they are now, this phase will be no sweat for us.

 
   
Made in us
Loyal Necron Lychguard




Also if we remain all LD10, you have to lose 6 models before you can even fail a test (without modifiers).
   
Made in no
Grisly Ghost Ark Driver





It's models lost pluss d6, right? So at 5 lost models you could risk losing one more? Min squads of 5 are essentially fearless
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Requizen wrote:
Also if we remain all LD10, you have to lose 6 models before you can even fail a test (without modifiers).


Which is probably why we won't be LD10. Remember that marines went from LD8 to LD7. There will be changes.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Shas'la with Pulse Carbine




Leadership 9 with HQs being leadership 10.

What will be interesting is how invulnerable saves will work. That wasn't expressly answered. AOS has ward saves that can be taken against moral wounds. Will 8th ed. have this? In AOS Wardsaves appear to be 1 worse than invulnerable saves. Will Lychguard have a 4+ ward save if they sword and board it?

Praetorians and Lychguard 2 wounds? They are effectively terminator replacements...

How much more will Praetorians rock being Jump infantry that get to assault first on the charge?

What will reanimate be like?

C'Tan powers in the psychic phase?

Assaulting from a nightscyth?

So excited to see what happens!


9000
8000
Knights / Assassins 800  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I believe they explicitly stated that Mortal Wounds ignore invuls.
I think they also said that Necrons have nothing to do in the psychic phase.

I hope they do an army by army summary later on when they are doing their teasers.
Shouldn't be too much later, I think. They are doing lore tomorrow followed by army lists.

This message was edited 2 times. Last update was at 2017/05/03 18:11:52


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Loyal Necron Lychguard




 CthuluIsSpy wrote:
Requizen wrote:
Also if we remain all LD10, you have to lose 6 models before you can even fail a test (without modifiers).


Which is probably why we won't be LD10. Remember that marines went from LD8 to LD7. There will be changes.


I dunno. Plenty of AoS armies are Bravery 10 all around (all Death, all Daemons, Seraphon), so it's not impossible.
   
Made in jp
Proud Triarch Praetorian





Will the iconic Monolith be worth taking again?

https://www.warhammer-community.com/2017/05/07/new-warhammer-40000-big-stuff-may7gw-homepage-post-4/

Signs point to "probably"!

 
   
Made in ie
Deranged Necron Destroyer





I am looking forward to the changes they made with the Obelisk. Hoping for 20+ wounds and the ability to shoot flyers.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

I really hope the Tvault becomes fun, i have one as a centerpiece model but I never use it due to the C'tan :(

But yes im over the moon that my monolith wont be one shot, it will be the second game ever it lasts more than one round.

12,000
 
   
Made in jp
Proud Triarch Praetorian





https://www.warhammer-community.com/2017/05/08/17794gw-homepage-post-4/

Note:
- every unit can split fire... unfortunately for us, most of our units will consist of guys all carrying the same guns (Warriors, Immortals, etc.), but good news for Destroyers and Tomb Blades, I guess?

 
   
Made in ie
Deranged Necron Destroyer





Unless they let us use Tesla and Gauss with the Immortals. And maybe a new gun for the warriors, a less powerful tesla carabine maybe?

Its good news warriors in Ghost Arks. Maybe the Preatorians and Wraiths will be better too?

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
 
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