Switch Theme:

New Warhammer Quest - Shadows Over Hammerhal  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nl
Fresh-Faced New User





Dungeon number 4 & 5 ready for playtesting.

[edit, look for last post]

This message was edited 2 times. Last update was at 2017/03/15 19:19:05


 
   
Made in nl
Fresh-Faced New User





BTW when all dungeons are completed there will be a dungeon reference on the backside of the cards and all room descriptions and secrets will be combined in one long list.
   
Made in us
Longtime Dakkanaut




You're a credit to the hobby, thanks for doing this!

Will definitely be sharing this with my friends.
   
Made in nl
Fresh-Faced New User





Dungeon number 6 ready for playtesting.

[edit, look for last post]

This message was edited 1 time. Last update was at 2017/03/15 19:19:15


 
   
Made in us
Fresh-Faced New User




I dont have the set yet but thanks for the work FitzChevalric
   
Made in nl
Fresh-Faced New User





Dungeon number 7 ready for playtesting.

[edit, look for last post]

This message was edited 1 time. Last update was at 2017/03/15 19:19:25


 
   
Made in gb
Alluring Mounted Daemonette




Soviet UK

Amazing as always , making the game fully co-op good work

For mother Soviet scotland oh and I like orcs  
   
Made in nl
Fresh-Faced New User





It's finished, i included all changes and put all secrets in a secret guide.

Introduction and Secrets: https://www.dropbox.com/s/s3mm0davchny2sg/0.%20Shadows%20over%20Hammerhal.pdf?dl=0
Dungeon 1: https://www.dropbox.com/s/7337cm849kyuckq/1.%20The%20Catacombs.pdf?dl=0
Dungeon 2: https://www.dropbox.com/s/wdl9h1q2f8iwpgt/2.%20Ancient%20Halls.pdf?dl=0
Dungeon 3: https://www.dropbox.com/s/9xoq7gxiadsunur/3.%20Branching%20of%20the%20Ways.pdf?dl=0
Dungeon 4: https://www.dropbox.com/s/sk6ew0k43o0ifbz/4.%20The%20Vile%20Dungeon.pdf?dl=0
Dungeon 5: https://www.dropbox.com/s/2sp8oqntl58mn8f/5.%20Halls%20of%20Blood.pdf?dl=0
Dungeon 6: https://www.dropbox.com/s/fk6dlxeo4jd5ftq/6.%20The%20Grinding%20Gear.pdf?dl=0
Dungeon 7: https://www.dropbox.com/s/kg9c9ysurfcyjgc/7.%20The%20Auction%20Hall.pdf?dl=0
Dungeon 8: https://www.dropbox.com/s/cjrwxmyy712en5s/8.%20The%20Sorcerer%27s%20Lair.pdf?dl=0
   
Made in it
Fresh-Faced New User




Hi man! First of all a big thank you for your work!I should have the game in april and my biggest complain Was about Who could play like GM.. Now I would understand if Will use your full coop solutions.. Will lose a lot of original experience? And eventually in what Way? Less "surprise" effect? Less narrative? Cut of some parts like GM's questions or minigame?
At the end.. If I Will print them how could avoid to spoiler me some contents reading them accodentally? Some suggests? Thanks!
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Anyone know if any company - Battle Foam, Feldherr, etc - are going to be making foam trays for the game? I have Battle Foam's sets for Silver Tower and Deathwatch Overkill and Gorechosen, so I'd very much like a foam set for this too.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Auspicious Aspiring Champion of Chaos






 judgedoug wrote:
Anyone know if any company - Battle Foam, Feldherr, etc - are going to be making foam trays for the game? I have Battle Foam's sets for Silver Tower and Deathwatch Overkill and Gorechosen, so I'd very much like a foam set for this too.


I'm sure they will eventually. The game seems to be a big seller, so Battle Foam will want to get in on it. I'm checking the site once a week, but no luck so far. Still have some time before I get around to assembling/painting SoH, but I'm hoping to have a case for it all before then.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in nl
Fresh-Faced New User





Mhygor wrote:
Hi man! First of all a big thank you for your work!I should have the game in april and my biggest complain Was about Who could play like GM.. Now I would understand if Will use your full coop solutions.. Will lose a lot of original experience? And eventually in what Way? Less "surprise" effect? Less narrative? Cut of some parts like GM's questions or minigame?
At the end.. If I Will print them how could avoid to spoiler me some contents reading them accodentally? Some suggests? Thanks!


I kept all suprise effects in. You print the secret guide and all suprises are in there and first start cutting and glue the secret cards. After that do all normal cards.

This message was edited 1 time. Last update was at 2017/03/15 20:48:08


 
   
Made in it
Fresh-Faced New User




FitzChevalric wrote:
Mhygor wrote:
Hi man! First of all a big thank you for your work!I should have the game in april and my biggest complain Was about Who could play like GM.. Now I would understand if Will use your full coop solutions.. Will lose a lot of original experience? And eventually in what Way? Less "surprise" effect? Less narrative? Cut of some parts like GM's questions or minigame?
At the end.. If I Will print them how could avoid to spoiler me some contents reading them accodentally? Some suggests? Thanks!


I kept all suprise effects in. You print the secret guide and all suprises are in there and first start cutting and glue the secret cards. After that do all normal cards.


And the gameplay is the same? For example the Group is still able. To search?.. Another question because Its not clear to me.. But the dungeon Will be totally randomized every time.. Or Just follow the original quest map scheme?
   
Made in nl
Fresh-Faced New User





Mhygor wrote:
FitzChevalric wrote:
Mhygor wrote:
Hi man! First of all a big thank you for your work!I should have the game in april and my biggest complain Was about Who could play like GM.. Now I would understand if Will use your full coop solutions.. Will lose a lot of original experience? And eventually in what Way? Less "surprise" effect? Less narrative? Cut of some parts like GM's questions or minigame?
At the end.. If I Will print them how could avoid to spoiler me some contents reading them accodentally? Some suggests? Thanks!


I kept all suprise effects in. You print the secret guide and all suprises are in there and first start cutting and glue the secret cards. After that do all normal cards.


And the gameplay is the same? For example the Group is still able. To search?.. Another question because Its not clear to me.. But the dungeon Will be totally randomized every time.. Or Just follow the original quest map scheme?


The gamesplay is the same. You can search with the same outcome as in the original story. It's also follow's the original quest map.
   
Made in gb
Alluring Mounted Daemonette




Soviet UK

As usual fitz amazing work you deserve a lot of credit , making the game playable for me and my wife!

For mother Soviet scotland oh and I like orcs  
   
Made in ca
Longtime Dakkanaut






for those that have it. How does the campaign rules compares to the original WQ ones ?

Thanks

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in it
Fresh-Faced New User




FitzChevalric wrote:
Mhygor wrote:
FitzChevalric wrote:
Mhygor wrote:
Hi man! First of all a big thank you for your work!I should have the game in april and my biggest complain Was about Who could play like GM.. Now I would understand if Will use your full coop solutions.. Will lose a lot of original experience? And eventually in what Way? Less "surprise" effect? Less narrative? Cut of some parts like GM's questions or minigame?
At the end.. If I Will print them how could avoid to spoiler me some contents reading them accodentally? Some suggests? Thanks!


I kept all suprise effects in. You print the secret guide and all suprises are in there and first start cutting and glue the secret cards. After that do all normal cards.



And the gameplay is the same? For example the Group is still able. To search?.. Another question because Its not clear to me.. But the dungeon Will be totally randomized every time.. Or Just follow the original quest map scheme?


The gamesplay is the same. You can search with the same outcome as in the original story. It's also follow's the original quest map.


I see.. So sorry for a lot of question but before choosing if playing it full coop or not I ve to clear all my doub..so I ve noticed that you ve changed the front of secret cards.. Why? The Group Will know from the begin which room will be the particular one? Isn't a sort of spoiler?

Thanks
   
Made in gb
Alluring Mounted Daemonette




Soviet UK

 streetsamurai wrote:
for those that have it. How does the campaign rules compares to the original WQ ones ?

Thanks


While not 100% perfect it's a marvellous effort and really rather close to ST

For mother Soviet scotland oh and I like orcs  
   
Made in nl
Fresh-Faced New User





Mhygor wrote:
FitzChevalric wrote:
Mhygor wrote:
FitzChevalric wrote:
Mhygor wrote:
Hi man! First of all a big thank you for your work!I should have the game in april and my biggest complain Was about Who could play like GM.. Now I would understand if Will use your full coop solutions.. Will lose a lot of original experience? And eventually in what Way? Less "surprise" effect? Less narrative? Cut of some parts like GM's questions or minigame?
At the end.. If I Will print them how could avoid to spoiler me some contents reading them accodentally? Some suggests? Thanks!


I kept all suprise effects in. You print the secret guide and all suprises are in there and first start cutting and glue the secret cards. After that do all normal cards.



And the gameplay is the same? For example the Group is still able. To search?.. Another question because Its not clear to me.. But the dungeon Will be totally randomized every time.. Or Just follow the original quest map scheme?


The gamesplay is the same. You can search with the same outcome as in the original story. It's also follow's the original quest map.


I see.. So sorry for a lot of question but before choosing if playing it full coop or not I ve to clear all my doub..so I ve noticed that you ve changed the front of secret cards.. Why? The Group Will know from the begin which room will be the particular one? Isn't a sort of spoiler?

Thanks


In the final version the secret cards make an separate deck with random numbers. So you don't know if a dungeon got secret rooms. The chamber cards you keep also on a stack so you have no overview.

This message was edited 1 time. Last update was at 2017/03/16 13:48:34


 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 EnTyme wrote:
 judgedoug wrote:
Anyone know if any company - Battle Foam, Feldherr, etc - are going to be making foam trays for the game? I have Battle Foam's sets for Silver Tower and Deathwatch Overkill and Gorechosen, so I'd very much like a foam set for this too.


I'm sure they will eventually. The game seems to be a big seller, so Battle Foam will want to get in on it. I'm checking the site once a week, but no luck so far. Still have some time before I get around to assembling/painting SoH, but I'm hoping to have a case for it all before then.


An update, I sent Battle Foam a message:

"Are you guys gonna release a Warhammer Quest Shadows Over Hammerhal foam set?"

and the response was:

"Yes next week"

so there we go

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Auspicious Aspiring Champion of Chaos






 judgedoug wrote:
 EnTyme wrote:
 judgedoug wrote:
Anyone know if any company - Battle Foam, Feldherr, etc - are going to be making foam trays for the game? I have Battle Foam's sets for Silver Tower and Deathwatch Overkill and Gorechosen, so I'd very much like a foam set for this too.


I'm sure they will eventually. The game seems to be a big seller, so Battle Foam will want to get in on it. I'm checking the site once a week, but no luck so far. Still have some time before I get around to assembling/painting SoH, but I'm hoping to have a case for it all before then.


An update, I sent Battle Foam a message:

"Are you guys gonna release a Warhammer Quest Shadows Over Hammerhal foam set?"

and the response was:

"Yes next week"

so there we go


Sweet! Guess I'll have to keep an eye out.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in it
Fresh-Faced New User




FitzChevalric wrote:


In the final version the secret cards make an separate deck with random numbers. So you don't know if a dungeon got secret rooms. The chamber cards you keep also on a stack so you have no overview.


What do you mean With final version? Are you still working on it?
   
Made in nl
Fresh-Faced New User





Mhygor wrote:
FitzChevalric wrote:


In the final version the secret cards make an separate deck with random numbers. So you don't know if a dungeon got secret rooms. The chamber cards you keep also on a stack so you have no overview.


What do you mean With final version? Are you still working on it?


No i'm finished..but first the dungeon secrets were added in the dungeon pdf. Now you can combine all secret cards in one deck and there is one secret guide so you can't peek at the next secret becourse i scrambled them.

This message was edited 1 time. Last update was at 2017/03/16 19:28:28


 
   
Made in us
Auspicious Aspiring Champion of Chaos






 judgedoug wrote:
 EnTyme wrote:
 judgedoug wrote:
Anyone know if any company - Battle Foam, Feldherr, etc - are going to be making foam trays for the game? I have Battle Foam's sets for Silver Tower and Deathwatch Overkill and Gorechosen, so I'd very much like a foam set for this too.


I'm sure they will eventually. The game seems to be a big seller, so Battle Foam will want to get in on it. I'm checking the site once a week, but no luck so far. Still have some time before I get around to assembling/painting SoH, but I'm hoping to have a case for it all before then.


An update, I sent Battle Foam a message:

"Are you guys gonna release a Warhammer Quest Shadows Over Hammerhal foam set?"

and the response was:

"Yes next week"

so there we go


It looks like Battlefoam has the SoH tray ready for sale.

This message was edited 2 times. Last update was at 2017/04/03 02:19:32


2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in gb
Fresh-Faced New User





Thank you sooooo much Fitz! Me and my mate Urshula enjoyed not having a dungeon master, so we could coop game. We were gutted the sequel didn't have this feature. You are awesome! I had to register an account, to say a mahusive thank you! We have also started playing [SWA], yay for weird box game spinoffs!
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

We finished up the Hammerhal campaign last weekend!

I give it a solid B+.

Just when the town phase gets a little boring, well, the plotline advances!
As the evil bad guy player, don't forget your enemy's rules. I did, a lot, and often encounters were cakewalks for the players.
Tons of fun. Glad I bought it, glad to have the models and tiles, and now i'm going to write up a campaign for my pals to play in a few months.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in gb
Fresh-Faced New User





Thanks for the review Judge Doug. Glad you guys have been having such a blast with it. We played Silver tower to death, so much fun! I converted a lady Dwarf Cog Smith for it We are currently painting up all the minis before we play.
   
Made in nl
Regular Dakkanaut




FitzChevalric wrote:
It's finished, i included all changes and put all secrets in a secret guide.

Introduction and Secrets: https://www.dropbox.com/s/s3mm0davchny2sg/0.%20Shadows%20over%20Hammerhal.pdf?dl=0
Dungeon 1: https://www.dropbox.com/s/7337cm849kyuckq/1.%20The%20Catacombs.pdf?dl=0
Dungeon 2: https://www.dropbox.com/s/wdl9h1q2f8iwpgt/2.%20Ancient%20Halls.pdf?dl=0
Dungeon 3: https://www.dropbox.com/s/9xoq7gxiadsunur/3.%20Branching%20of%20the%20Ways.pdf?dl=0
Dungeon 4: https://www.dropbox.com/s/sk6ew0k43o0ifbz/4.%20The%20Vile%20Dungeon.pdf?dl=0
Dungeon 5: https://www.dropbox.com/s/2sp8oqntl58mn8f/5.%20Halls%20of%20Blood.pdf?dl=0
Dungeon 6: https://www.dropbox.com/s/fk6dlxeo4jd5ftq/6.%20The%20Grinding%20Gear.pdf?dl=0
Dungeon 7: https://www.dropbox.com/s/kg9c9ysurfcyjgc/7.%20The%20Auction%20Hall.pdf?dl=0
Dungeon 8: https://www.dropbox.com/s/cjrwxmyy712en5s/8.%20The%20Sorcerer%27s%20Lair.pdf?dl=0

It seems the links are coming up 404 - Do you happen to have a second source for these files by any chance? :-)
   
Made in us
Longtime Dakkanaut




I don't think i've seen him in this part of the forum very often.

Might try to PM him.
   
 
Forum Index » Warhammer: Age of Sigmar
Go to: