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Made in us
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That means Necrons have to be next, right?

...right?
   
Made in us
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Requizen wrote:
That means Necrons have to be next, right?

...right?


Why does it matter? You know it's coming soon.
   
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Vigo. Spain.

 axisofentropy wrote:
Prediction: one of the Sept subfactions will get -1 to hit and that'll be the most popular.


I'll hope not. I'm here praying for Imperial Guard style Sept bonuses.


Requizen wrote:
That means Necrons have to be next, right?

...right?


You have a 50% chance of that being correct.

This message was edited 1 time. Last update was at 2018/02/23 19:29:26


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

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Requizen wrote:
That means Necrons have to be next, right?

...right?

I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.
   
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 axisofentropy wrote:
Prediction: one of the Sept subfactions will get -1 to hit and that'll be the most popular.


Like AdMech Stygies VIII?


Automatically Appended Next Post:
 Arachnofiend wrote:
Requizen wrote:
That means Necrons have to be next, right?

...right?

I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.


No.

White Dwarfs and other promo materials are done 6+ months in advance. Release timeline is fixed long before that. Hardcover codexes are printed in China and moved on ships that are up to 2 months at sea. Etc...

This message was edited 1 time. Last update was at 2018/02/23 20:03:18


 
   
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I think they do sometimes shuffle releases a week or two either way but everything is printed months in advance.

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Not only that but even if they are not producing any new models chances are they are overproducing that line somewhat to make up for a sudden spike in sales; that's more stock that they don't want sitting around taking up storage space which will cost them. At a week out its also getting close to when distributors and retailers will start getting stock too and they don't want to have to sit on stock or have excess that won't shift either.

So yeah chances are there isn't a huge amount of wriggling room to change things past certain key dates.

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 axisofentropy wrote:
Prediction: one of the Sept subfactions will get -1 to hit and that'll be the most popular.

Just like Custodes, Thousand Sons, Astra Militarum, and Tyranids did?
   
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Sunny Side Up wrote:
 axisofentropy wrote:
Prediction: one of the Sept subfactions will get -1 to hit and that'll be the most popular.


Like AdMech Stygies VIII?


Automatically Appended Next Post:
 Arachnofiend wrote:
Requizen wrote:
That means Necrons have to be next, right?

...right?

I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.


No.

White Dwarfs and other promo materials are done 6+ months in advance. Release timeline is fixed long before that. Hardcover codexes are printed in China and moved on ships that are up to 2 months at sea. Etc...

I mean to be fair Stygies is the most popular besides Planet Cawl.

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 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
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 Arachnofiend wrote:
Requizen wrote:
That means Necrons have to be next, right?

...right?

I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.

I think it’s quite hard to develop a competitive Necron codex these days
Necrons have deficits when it comes to anti-tank, while their increased vulnerability can be fixed.

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Í'm a bit confused by this article from Spikeybits:

https://spikeybits.com/2018/02/tau-khaine-terrain-coming-march.html

Near the end it reads: Codices! According to Games Workshop, all codex books should be “done in less than a year”. As previewed above next three codex releases will be Drukhari, T’au Empire, and Necrons. Drukhari Codex will include rules for Cults, Covens, and Cabals.



The new T’au book will focus more on the septs and not their allies like the Kroot and Vespid etc. They will be releases second of the three Codex books show above.


I don't follow; how can the Tau codex be second if they just announced it?

This message was edited 2 times. Last update was at 2018/02/23 22:31:35


 
   
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Doctoralex wrote:
Í'm a bit confused by this article from Spikeybits:

Found your problem

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 pretre wrote:
Doctoralex wrote:
Í'm a bit confused by this article from Spikeybits:

Found your problem


hilarious.

on topic

GW's gonna release them when they want, not when we do.

   
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 pretre wrote:
Doctoralex wrote:
Í'm a bit confused by this article from Spikeybits:

Found your problem


You just made my day.

But yeah... people complaining their codex isn't nextvand I'm sat here painting my orks in tears.
   
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Ute nation

 wuestenfux wrote:
 Arachnofiend wrote:
Requizen wrote:
That means Necrons have to be next, right?

...right?

I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.

I think it’s quite hard to develop a competitive Necron codex these days
Necrons have deficits when it comes to anti-tank, while their increased vulnerability can be fixed.


Yeah, the cheapest unit necrons can get with heavy weapons is more or less a jump pack centurion. All of our vehicles are equipped with weapons that focus on anti-infantry, and have very few anti-vehicle weapons. That's why necrons needed the gauss rule, to enable our basic infantry to fill in for heavy weapon platforms that we didn't have good access to. The die has already been cast so I'm hesitant to offer solutions lest this turn into pointless wishlisting like that MEQ thread in general, but gauss weapons need some kind of a mechanic to allow warriors and immortals to be effective against vehicles with massed fire. It's a tough rule to get right, and I hope GW is up to the task.

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Ohio

 lolman1c wrote:
 pretre wrote:
Doctoralex wrote:
Í'm a bit confused by this article from Spikeybits:

Found your problem


You just made my day.

But yeah... people complaining their codex isn't nextvand I'm sat here painting my orks in tears.


That is funny. I am a Tau player, but I have been working on my Ork army more lately. (I also play Necrons, so I have really been waiting for Codexs.) Hmm, I better finish my Ghostkeel...

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 axisofentropy wrote:
Prediction: one of the Sept subfactions will get -1 to hit and that'll be the most popular.


Like tyranids got?

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Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.
   
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 Arachnofiend wrote:
Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.


Not really. You would think with Tau being based on Japanese culture they'd have a ninja-like organization somewhere, but there's been none that I read of.

Closest might possibly be the Tau'n sept, but they are portrayed as explorers (Pathfinders), not sneaky gits.

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My bets are ... t'au; dal'yth; vior'la; ke'lshan; & a fifth that would be between sa'cea, bork'an or fal'shia

This message was edited 1 time. Last update was at 2018/02/24 08:43:34


 
   
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on the forum. Obviously

 Stormonu wrote:
 Arachnofiend wrote:
Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.


Not really. You would think with Tau being based on Japanese culture they'd have a ninja-like organization somewhere, but there's been none that I read of.

Closest might possibly be the Tau'n sept, but they are portrayed as explorers (Pathfinders), not sneaky gits.


You mean stealth suits?

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 CthuluIsSpy wrote:
You mean stealth suits?

Not only stealth suits, they have stealth dreadnoughts. Which are described as night-invisible and blinding enemies with dazzling array of afterimages at once

Oh, and to make the description even better, they have hacking chips that do not allow enemies to target them directly, because as we know, it's trivial to hack sophisticated ork computers that totally exist ( ), daemon warpstuff, 60-million-years-more-advanced-than-you Necron tech, Eldar wraithbone psychic sensors, or hell, even the eyes of two IG grunts with lascannon.

It really feels like changes in last two editions of Tau book were lifted from some completely different setting word for word because none of it makes any sense in the context of 40K...
   
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 Grimgold wrote:
 wuestenfux wrote:
 Arachnofiend wrote:
Requizen wrote:
That means Necrons have to be next, right?

...right?

I've heard the Necron codex was supposed to be first of the three, but got pushed back to last to make some last-minute changes. Would explain why there's such a large gap between codexes when they've been churning them out so quickly before now.

I think it’s quite hard to develop a competitive Necron codex these days
Necrons have deficits when it comes to anti-tank, while their increased vulnerability can be fixed.


Yeah, the cheapest unit necrons can get with heavy weapons is more or less a jump pack centurion. All of our vehicles are equipped with weapons that focus on anti-infantry, and have very few anti-vehicle weapons. That's why necrons needed the gauss rule, to enable our basic infantry to fill in for heavy weapon platforms that we didn't have good access to. The die has already been cast so I'm hesitant to offer solutions lest this turn into pointless wishlisting like that MEQ thread in general, but gauss weapons need some kind of a mechanic to allow warriors and immortals to be effective against vehicles with massed fire. It's a tough rule to get right, and I hope GW is up to the task.

Anti-tank is an issue for Necrons.
They have only a few units that can deal with tanks and I thinking more about shooting than cc.
One option is to fix the gauss weapons. As it stands they are quite ineffective vs. tanks.

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Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.

I suppose that means the first sept they leak will be -1 to hit though

   
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Ute nation

Probably a sept with +1 WS,

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
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Sioux Falls, SD

 Red Corsair wrote:
Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.

I suppose that means the first sept they leak will be -1 to hit though
Naw, they will give them -2 to hit. Because Tau.

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Gathering the Informations.

 casvalremdeikun wrote:
 Red Corsair wrote:
Tau won't get a faction -1 to hit. They already have stealth suits and ghostkeels for that sort of thing. My guess is they get things more like guard. Fall back and fire, ignore -1 ap yada yada.

I suppose that means the first sept they leak will be -1 to hit though
Naw, they will give them -2 to hit. Because Tau.

Ghostkeels already have -2 to Hit. Their Stealth Drones give them it...
   
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 Arachnofiend wrote:
Are any of the septs known for being particularly sneaky? I know next to nothing about Tau lore.


There kind of is actually. The N'dras Sept. Was once a bustling Sept a long time ago, but suddenly it was all but abandoned for reasons known only to the Ethereals, with very few Tau remaining there. As a result (or perhaps the reason for this happening), N'dras was chosen to be the development and testing site for the Ghostkeel. The original Ghostkeel pilots and teams were known as the "Ghosts of N'dras" and performed covert operations throughout the Empire while based out of N'dras prior to being revealed to the public and assigned to normal Cadres. Tau from N'dras are sometimes viewed as skittish, secretive, and untrustworthy by others among the Empire.

So yes, if N'dras is included as as Sept Tactic, it is highly probable that it would give Tau a -1 to hit trait.

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I'd love for them to include more background info and quotes form the novels but thats sadly unlikely.

Farsight novel was great for this - enjoyed Farsight commenting on how stupid marines were for not wearing helmets

Tau do def embrace stealth, ambushes etc, although Fire Warrior training is faily generic across Septs I think.

This message was edited 1 time. Last update was at 2018/02/24 19:00:13


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