Hi all, I've gotten a bunch of grey knight terminators, so what should I do with 'em to make a viable army? This is what I was thinking: HQ Grand Master: psy-cannon, melta bombs, hood, incense (-1 I for all chaos models) Retinue: 8 Grey Knight terminators ELITES 8 GKT: 2 psy-cannons, BC, melta bombs, psy-cannon, thunder hammer (only the BC) 8 GKT: 2 psy-cannons, BC, melta bombs, psy-cannon, thunder hammer (only the BC) TROOPS 10 =I= Storm Troopers: rhino, smoke, EA, vet sgt, homer, thunder hammer, pistol 10 =I= Storm Troopers: rhino, smoke, EA, vet sgt, homer, thunder hammer, pistol That comes out to 1900, so I need to drop 50 points, and the only places that I see that happening are in the storm troopers. They really are the weakest link in this army, but I need troops. I tried to make them useful, but I think that I just made them expensive. Though, homers are quite useful. The other options that I have are: 1) Drop the thunder hammers and make the ST 6 men strong, adding 2 meltas. 2) Drop everything on the ST, so that they are 5 man (50 point) give aways for the opponent and claim a quarter at the end if I'm lucky and the opposition forgets about them. 3) Drop the ST entirely and possibly the psy cannons and add 2-3 squads of 6 regular GKs, packing psy cannons. In all of these cases, skimmers are going to give me a hard time, as the only anti-tank stuff that I have is melta bombs (and possibly 4 melta guns). But I imagine that that's the nature of the beast. Another option is to go totally gung-ho and buy a giant command squad, put 'em in a crusader and get a thunderhawk (not the actual model) to put 'em on the table, but that's forgeworld, and thus questionable no? Another concern that I had was the small number of larger squads and, consequently, fewer cannons, which are a beautiful thing (come here you amoral little Ulthwe punks!). While I spend less on BCs, I loose out in terms of shooting power. Ideas? cheers
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