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2022/01/27 00:23:59
Subject: Tau 2022 Codex info.
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Decrepit Dakkanaut
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When they can once again do this:
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This message was edited 2 times. Last update was at 2022/01/27 00:24:28
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2022/01/27 01:58:16
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
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LOL, that is one of the most iconic and funny pics of a tourney in the history of 40k.
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2022/01/27 02:22:08
Subject: Tau 2022 Codex info.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The gak-eating grin on the Kroot player's face is perfect.
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2022/01/27 04:15:15
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
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Ah the classics never go out of style.
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2022/01/27 09:04:17
Subject: Tau 2022 Codex info.
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Ship's Officer
London
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Kroot do look good. So do a lot of things though. That ability to move pre-game is definitely a big deal but every devilish can also do it.
In general Tau won’t be anything like as fragile in melee as before. Suits can fire in melee and Kroot get a couple of proper attacks (and then die, leaving the enemy exposed to fire). You can make a couple of commanders into quite serious melee threats with the onager gauntlet and signature flamer. You obviously aren’t going to make a melee tau army any time soon but you do now have the option of melee in some cases.
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2022/01/27 16:16:23
Subject: Tau 2022 Codex info.
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Regular Dakkanaut
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Can someone explain to me what's happening in that picture?
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2022/01/27 16:17:34
Subject: Tau 2022 Codex info.
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Stealthy Warhound Titan Princeps
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White Scars refuse to deploy models to weather Tau Alpha Strike. Kroots infiltrate to make White Scar deployment impossible. Tau player wins without White Scars models ever touching table.
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2022/01/27 17:11:03
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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Player A failed to deploy any models at all, which was an option back then, because they wanted to hide off-board for the first turn and roll on from their table edge.
Then, as now, a unit in coherency is an impassable terrain feature for enemy movement so player K(root) deployed his infiltrators as shown - that edge of the board being Player A’s deployment zone.
Roll on turn 1 for Player K and the non-kroot might have done some stuff, no-one cares. The Kroot however stand resolute in the face of howling madmen charging them from the infinite darkness at the edge of reality and continue to block the board edge.
Player A’s turn one consists of the opponent pointing out the facts, the tournament judge concurring with Player K’s interpretation, admitting that they had no skimmers or outflankers of their own to counter this, then instantly losing because under the “tabling” rules in effect, if you ended a turn with no models on the board you lost regardless of other scenario details.
Thus a moment of history was made and one of the very first Warhammer memes was spawned.
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This message was edited 1 time. Last update was at 2022/01/27 17:18:28
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/27 18:09:14
Subject: Tau 2022 Codex info.
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Hmmm... you think Kroot can ride in Devilfish? Not that you would gain much by doing so as both have their own pre-game moves, but it would make an all Kroot army just a wee bit more feasible to have some vehicular support (even if its primarily armed with a burst cannon and I assume seeker missiles).
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2022/01/27 18:55:31
Subject: Tau 2022 Codex info.
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Confessor Of Sins
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Mr_Rose wrote:
Player A failed to deploy any models at all, which was an option back then, because they wanted to hide off-board for the first turn and roll on from their table edge.
Then, as now, a unit in coherency is an impassable terrain feature for enemy movement so player K(root) deployed his infiltrators as shown - that edge of the board being Player A’s deployment zone.
Roll on turn 1 for Player K and the non-kroot might have done some stuff, no-one cares. The Kroot however stand resolute in the face of howling madmen charging them from the infinite darkness at the edge of reality and continue to block the board edge.
Player A’s turn one consists of the opponent pointing out the facts, the tournament judge concurring with Player K’s interpretation, admitting that they had no skimmers or outflankers of their own to counter this, then instantly losing because under the “tabling” rules in effect, if you ended a turn with no models on the board you lost regardless of other scenario details.
Thus a moment of history was made and one of the very first Warhammer memes was spawned.
To add insult to injury, reportedly the White Scars player did that after the Tau player reminded him he had units that could Infiltrate.
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2022/01/27 19:15:38
Subject: Tau 2022 Codex info.
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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That part isn't entirely surprising. Back in the day, far too many players were under the mistaken impression that infiltrators could not deploy in an opponents deployment zone, even though that rule did not exist anywhere at the time. I think (but am not certain) the "except in your opponents deployment zone" clause was a holdover from 3rd edition - either that or it was just a mistaken assumption because under normal circumstances you could never place infiltrators within your opponents deployment zone because the deployment of their own minis made that essentially impossible.
IIRC, thats actually what the White Scars player and the judge are checking on in this photo, trying to determine the legality of the kroot players deployment.
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2022/01/27 19:24:05
Subject: Tau 2022 Codex info.
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Second Story Man
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there was changes in general to scout and infiltrators a lot of players did not know until the end of the edition
another problem in this situation was that units with scout/infiltrator had not the option for a normal deployment, they either had to infiltrate or start from reserve
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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2022/01/28 00:09:25
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
Ireland
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God I love seeing that photo. Remember when it was fresh, it never gets old... and shows that a gimmicky force (in this case the White Scars player) can come undone very easily.
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The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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2022/01/28 00:41:35
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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Gotta say though… what’s up with Planet Bowling Green there? Are tournament terrain layouts still that terrible?
I mean, I’m not really surprised the guy wanted to deny at least one round of shooting on that table. Yikes.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/28 00:45:05
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
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That image is from 2009.
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2022/01/28 01:35:50
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
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Wow, I just found out about the alternating fusion blastor. Its a new prototype system. Pay 25 more points and your commander can shoot a beam in a line that if it hits, does S4 AP4 Damage D6+2 !!! All units in that line get hit.
Now, the beam is only 12 inches, but the Commander is pretty fast anyway right? This strikes me like a pretty neat Character Assasination gun. Ordinarily characters are protected by units with look out sir. But this beam gun ignores all that.
If you could line up 2 characters along with the unit protecting them in the beam's path. You could take out 2 characters if they have no invul or if they fail their invul. Not to mention the unit protecting them eats a D6+2 dmg shot too.
Seems pretty nifty if you design something with this upgrade in mind.
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2022/01/28 08:31:34
Subject: Tau 2022 Codex info.
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Assassin with Black Lotus Poison
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I think the 12" is too short and will make the beam practically useless. For that 25 points you could just stick a second fusion blaster on there and split fire to hit multiple units without needing to worry about super precise position to get enemies perfectly lined up.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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2022/01/28 08:58:07
Subject: Tau 2022 Codex info.
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Longtime Dakkanaut
Bamberg / Erlangen
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stonehorse wrote:God I love seeing that photo. Remember when it was fresh, it never gets old... and shows that a gimmicky force (in this case the White Scars player) can come undone very easily.
Army composition on the WS side had next to 0 to do with the result. The decision to keep everything in reserve turn 1 was the sole deciding factor here. Along with Tau bringing alot of Infiltrators.
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2022/01/28 09:01:25
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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A Town Called Malus wrote:I think the 12" is too short and will make the beam practically useless. For that 25 points you could just stick a second fusion blaster on there and split fire to hit multiple units without needing to worry about super precise position to get enemies perfectly lined up.
It would be much, much better if the line was more like “Draw an imaginary straight line between the firing model and the nearest model in the target unit, then extend the line up to a maximum of 12” from the firing model. All units etc…” because then you could reasonably use it in close combat and still have an effect.
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This message was edited 1 time. Last update was at 2022/01/28 09:02:14
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/28 20:30:11
Subject: Tau 2022 Codex info.
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Regular Dakkanaut
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Eldenfirefly wrote:Wow, I just found out about the alternating fusion blastor. Its a new prototype system. Pay 25 more points and your commander can shoot a beam in a line that if it hits, does S4 AP4 Damage D6+2 !!! All units in that line get hit.
Now, the beam is only 12 inches, but the Commander is pretty fast anyway right? This strikes me like a pretty neat Character Assasination gun. Ordinarily characters are protected by units with look out sir. But this beam gun ignores all that.
If you could line up 2 characters along with the unit protecting them in the beam's path. You could take out 2 characters if they have no invul or if they fail their invul. Not to mention the unit protecting them eats a D6+2 dmg shot too.
Seems pretty nifty if you design something with this upgrade in mind.
If there is a unit protecting them in the path then surly you cannot target the 1 or 2 characters behind. Unless I missed something this gun doesnt ignore look out sir and couldn't Assasination them or even hit them.
EDIT: I guess it could work if there was a unit behind the enemy Character but given its 12" I am not sure how often that's going to happen. For me I would perfer 18" Fusion and move into half range for the damage boost.
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This message was edited 2 times. Last update was at 2022/01/28 20:37:13
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2022/01/29 06:31:19
Subject: Tau 2022 Codex info.
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Stealthy Kroot Stalker
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Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.
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2022/01/29 09:03:47
Subject: Tau 2022 Codex info.
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Ship's Officer
London
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Unusual Suspect wrote:Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.
Agreed. That looks like a scary combo. On a coldstar with precision of the hunter it would be a massive threat. You do still need there to. E something behind the target to shoot of course but zooming side to side might open up options.
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2022/01/29 09:23:14
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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Mandragola wrote: Unusual Suspect wrote:Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.
Agreed. That looks like a scary combo. On a coldstar with precision of the hunter it would be a massive threat. You do still need there to. E something behind the target to shoot of course but zooming side to side might open up options.
Hey, it’s even thematic and fluffy; Bork’an being the experimentalist-tech faction, of course their prototypes are more effective.
… anyone know what Bork’an’s official colour scheme is?
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/29 12:12:36
Subject: Re:Tau 2022 Codex info.
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Water-Caste Negotiator
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Looks like they are also selling some limited edition framed artwork in bundle with all the new stuff (codex, dice, datacards) and some stuff probably nobody really needs (like the combat patrol), or an even bigger bundle with an additional box of pathfinders, crisissuits and a piranha. Looks like the scalpers arent interested though, still not sold out . For anybody wondering, the artwork is priced at 40 euro's, assuming nothing in the bundle was considered discounted by GW.
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This message was edited 1 time. Last update was at 2022/01/29 12:13:39
1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB |
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2022/01/29 13:26:25
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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So, the notorious GMG review video is back and I noticed that the tidewall transport rules prevent cadre Fireblades from being transported. Does that seem like a mistake to anyone else?
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/29 15:14:18
Subject: Tau 2022 Codex info.
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Assassin with Black Lotus Poison
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Mr_Rose wrote:So, the notorious GMG review video is back and I noticed that the tidewall transport rules prevent cadre Fireblades from being transported. Does that seem like a mistake to anyone else? Not sure about that, but one of the build-a-sept traits is "When you fall back with a unit, select one enemy unit in engagement range and roll a die. On a 2 to 3 they take a mortal wound, on a 6 they take d3 mortal wounds." The feth?
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This message was edited 1 time. Last update was at 2022/01/29 15:24:57
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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2022/01/29 15:31:40
Subject: Tau 2022 Codex info.
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Fixture of Dakka
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...what happens on a 4 or 5?
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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2022/01/29 15:40:34
Subject: Tau 2022 Codex info.
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Assassin with Black Lotus Poison
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*Gesticulating shrug*
Gotta love that professional rules writing we have come to expect from GW.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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2022/01/29 15:55:50
Subject: Tau 2022 Codex info.
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Ancient Space Wolves Venerable Dreadnought
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At present, I’m assuming, based on similar rules, that the base range should be 2-5 making it a simple typo. The telling question will be what’s written on the cards, assuming the custom septs are in there.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2022/01/29 17:33:33
Subject: Tau 2022 Codex info.
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Decrepit Dakkanaut
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Mr_Rose wrote:Mandragola wrote: Unusual Suspect wrote:Bork'an conveniently makes that 12" line into a 16" line and gives access to an Ignore Invulnerable Saves with One Weapon strat. That's a lot of hard-to-negate damage in a line.
Agreed. That looks like a scary combo. On a coldstar with precision of the hunter it would be a massive threat. You do still need there to. E something behind the target to shoot of course but zooming side to side might open up options.
Hey, it’s even thematic and fluffy; Bork’an being the experimentalist-tech faction, of course their prototypes are more effective. … anyone know what Bork’an’s official colour scheme is? There's two official scemes: If it's any more help, Duncan's old video on Bork'an uses the second one and the first one is labelled as "equipped for urban warfare", so could be their "official" cityfight alt scheme.
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This message was edited 2 times. Last update was at 2022/01/29 17:34:37
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