|
Im hopefully going to my first Irish tournament end of Sept and need a bit of help/tweaking with my list.
First off: its an all comers list. I fully expect to be crushed VS the more tailored, "hardcore" lists but they are two armies I like and enjoy playing.
Im up to about 1550 points with it and tourney rules are 1650 max with usual restrictions.
The obvious weaknesses are no hand to hand capability whatsoever, limited long range AT or VS heavy armor, 24" range optimally and potentially few scoring troops if Platoons blob.
Here is my list.
Space Wolves primary:
Rune Priest
Jaws of the World Wolf, Living Lightning, Rune Axe
Power ArmourBolt Pistol, Frag & Krak Grenades, Runic Weapon
5x Grey Hunter
5x Bolt Pistol, 4x Bolter, 5x Close Combat Weapon, 5x Frag & Krak Grenades, Meltagun, 5x Power Armour
Rhino
5x Grey Hunter
5x Bolt Pistol, 4x Bolter, 5x Close Combat Weapon, 5x Frag & Krak Grenades, Meltagun , 5x Power Armour
Rhino
4x Long Fang with Missile Launcher
Squad Leader
4x Long Fang with Lascannon
Squad Leader
Vindicator
Demolisher Cannon, Searchlight, Smoke Launchers
ADL with quad gun
Landspeeder, Multimelta, Multimelta
Landspeeder, Multimelta, Multimelta
Landspeeder, Multimelta, Multimelta
IG allies
Company Command Squad
Astropath Officer of the Fleet
Company Commander
Bolt Pistol Close Combat Weapon
3x Ratling
Infantry Platoon
Infantry Squad Autocannon
Sergeant
Bolt Pistol , Close Combat Weapon
Infantry Squad Autocannon
Sergeant
Bolt Pistol Close Combat Weapon
Platoon Command Squad
Commissar
Bolt Pistol, Power Weapon
Platoon Commander
Bolt Pistol , Close Combat Weapon
Infantry Platoon
Infantry Squad Autocannon
Sergeant
Bolt Pistol , Close Combat Weapon
Infantry Squad Autocannon
Sergeant
Bolt Pistol Close Combat Weapon
Platoon Command Squad
Commissar
Bolt Pistol, Power Weapon
Platoon Commander
Bolt Pistol , Close Combat Weapon
Griffon
A few thoughts:
Astropath and Officer are fairly obvious if a little price heavy.
Ratlings are there literally to man the quad gun.
3x Speeders with +1 reserves should hopefully be able to get a turn 2 strike on enemy vehicles via DS or can deploy normally.
Platoons can blob VS certain armies or split VS others.
RP is mainly there for anti-psyker, jaws and 5+ cover if needed.
LFs I've split into Lcs and MLs to try and mitigate coming up against LRs or Monoliths.
Always had luck /results with the Griffon, hence its inclusion.
ADL + quad as standard.
Vindicator for cheapish str10 and blast.
Any ideas are more than welcome, Im a long time 40k player but entering my first tournament is daunting to say the least.
|