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Hello,
Here is a IG list intended for semi competitive
play in pick up games. No particular opponent
just pickup games.
Please leave any ideas as far as: Elements that
seem out of place or that hinder the army, tactics
that will expose those weaknesses or minimize them
as well as units that could be min or max to bring
the list to a more meta oriented competitive level.
1500 pts
Hq: CCS
Astropath
P weapon
Bolt pistol
All veterans have cc weapon and laspistol.
Elite: Stormptroopers
Add two st's
Melta gun
Troops: PCS
Chimera
Troops: Infantry squad x4
Grenade launcher x3(total)--Not w/
Plasma gun x1(total)--------each
Heavy bolter x4(total)-------squad.
Troops: Vet squad
Plasma gun x3
Chimera
Troops: Vet squad
Plasma x3
Gs Harker
Troops: SWS
Flamer x2
Demo charge x1
(In vendetta, not dedicated trans)
Fast: S. Sentinel
Lascannon
Fast: Vendetta
LRBT
HB sponsons
LRBT
HB sponsons
Total: 1499
Short explanation:
Generally deploy majority of forces on a single flank/table quarter.
Chimeras escort two combined infantry squads
to nearest midfield objectives. PCS and plasma vets embarked
provide fire support and orders. Harkers squad infiltrates as
close as possible(in cover) to bullet magnet/harass to give
combined squads time to reach objectives and set up HBs.
CCS footslogs with the combined squads.
LRBTs provide fire support along with sentinel from long range
while STs and Vendetta arrive as soon as possible to disrupt
enemy armor and reinforce whats left of Harker. SWS can
deploy as desperate anti tank or back field line breaker/objective grabber
End goal. Have a solid objective holding fire base midfield with
fragile STs and exposed LRBTs as bait to keep the from routing
my firebase with a concerted effort.
Seems to me my weakness is relying on the timing of everything
and having little contingency for a breakdown in any section.
Note: sorry for narrowness, composed on a mobile device. I hope
it posts legibly. Thanks for your responses and critiques to my army
list, tactics, or my posting format/ettiquette!
-Kyle
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