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Made in us
Devastating Dark Reaper







I've run this list in topic before: What I've had in mind is:

Karandras (Outflanking with Wraithscythes)
Spiritseer (Riding with Wraithguard)
Wraithguard in
Wave Serpent w/ Scatter Laser/ Holo Fields
Wraithguard in
Wave Serpent w/ Scatter Laser/ Holo Fields
Wraithscythes in
Wave Serpent w/ Scatter Laser/ Holo Fields
5x Rangers
3x Windriders with cannon
3x Windriders with cannon

7x Warp Spiders

Wraithknight w/Suncannon/Scattershield/Scatterlaser


Having seen this list perform a few times I've reached a few conclusions that should be addressed. Firstly that the rangers are dogfood.. Every game. I'm thinking of replacing them with another squad of windriders. If I keep the cannons across the board I end up one point over.. very annoying since I can't just shave that off somewhere. In order to overcome that I was considering shaving off the cannons from all of the squads to make them simple objective grabbers, adding one warp spider and figuring out what to do with the extra ten points.

Additionally I was considering dropping Karandras, two options come to mind. The first is Eldrad for redeployment, a turn of stealth to make my waveserpents outright ridiculous with their cover saves and a salvo of psychic support. The other would be to run a second spiritseer, put him with a squad of reserved dire avengers and then come on with them concealed and hold down something in the backfield.. which is kind of expensive for what it does, but frees up alot of points in the rest of the list.

I only have two days to make a decision on my final composition. I'm not changing the wraithknight. So any suggestions you have are highly appreciated. Thank you.


Death is just the beginning, for those who walk the path of Valhalla. Flesh is the stuff of the enemy, transcend it, for only in spirit are the Eldar truly eternal.  
   
Made in us
Trustworthy Shas'vre






Drop Karandras, I don't feel he brings much to the table for this list. Consider simply dropping him.

I'd lose the rangers too, upgrade a unit of Wraithguard to DScythes.

That leaves you quite a few points to play with, I'd consider a jetbike Farseer with the Mantle of the Laughing God or maybe some dark reapers, or more spiders.

40k is 100% Skill +/- 50% Luck

Zagman's 40k Balance Errata 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

I like your second suggestion about getting the third Bike squad, dropping the Cannons and picking up another Spider.

And whereas I won't suggest ditching the Wraithknight, I'd strongly suggest changing to the basic double Wraithcannon build, as it would compliment the rest of your army a hell of a lot better than the Suncannon does.

Read Bloghammer!

My Grey Knights plog
My Chaos Space Marines plog
My Eldar plog

Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Regular Dakkanaut





Drop the cannon from 2 squads and keep it on one. Then add a spider. Should be good. Personally, I like the idea of outflanking the wraithguard and their ride. Gives them something to think about, if pops up in right situation, can cause major damage, and if anything gets karandras safer across the board.

 
   
Made in us
Devastating Dark Reaper







Thanks for the input friends. I went ahead and kept Karandras, added the extra jetbike squad and used the ten points for a cannon and added a spider, plain and simple. I'm sure that every point will count, so I really appreciate the help with fine tuning.

Everything is painted up, I'm off to the feast tomorrow.

This message was edited 1 time. Last update was at 2013/08/17 03:45:47


Death is just the beginning, for those who walk the path of Valhalla. Flesh is the stuff of the enemy, transcend it, for only in spirit are the Eldar truly eternal.  
   
 
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