SpartanHedgey wrote:
Thanks for the reply! What units should I be putting inside of the wave serpents? Dire Avengers? I also forgot to mention that I have a unit of 6 fire dragons.
Most of what can be really.
From what you've got, I'd try this:
1. Farseer - 120pts.
w/ Singing Spear, Runes of Witnessing.
2. Farseer - 120pts.
w/ Singing Spear, Runes of Witnessing.
3. Fire Dragon Squad - 110pts.
w/ 5 x Members.
- Wave Serpent - 145pts.
w/
TL Scatter Lasers, Shuriken Cannon, Holo-fields.
4. Guardian Squad - 90pts.
w/ 10 x Members.
- Wave Serpent - 145pts.
w/
TL Scatter Lasers, Shuriken Cannon, Holo-fields.
5. Guardian Squad - 90pts.
w/ 10 x Members.
- Wave Serpent - 145pts.
w/
TL Scatter Lasers, Shuriken Cannon, Holo-fields.
6. Guardian Squad - 90pts.
w/ 10 x Members.
- Wave Serpent - 145pts.
w/
TL Scatter Lasers, Shuriken Cannon, Holo-fields.
7. Ranger Squad - 120pts.
w/ 10 x Members.
8. Crimson Hunter - 180pts.
w/ Crimson Hunter Exarch.
Total = 1500pts.
This list has an abundance of long-range S6+ weaponry in the Wave Serpents which will form the brunt of your Firepower. Personally, I use serpent Shields aggressively and rarely rely on them for the 2+ past turn 1. Don't underestimate the durability that the shield gives you however, sometimes the added sturdiness is far more preferable than the S7 shots.
1 Farseer should go with the Fire Dragons and try for 3 x Divination. You're aiming to get the Prescience and Perfect Timing combo on them which will ensure that any AV13+ vehicle you hit, or
MEQ unit, will die. The other Farseer can go with one of the Guardian squads and has a choice of any combination of powers you'd like. I'd recommend having at least Guide or Prescience on him to buff the squad he's with however.
The 3 x Guardian Squads can really put out the hurt against enemy units. Use the Wave Serpents to deploy them close enough for them to shoot and then Battle Focus into cover or out of
LoS.
The Crimson Hunter may rarely make back his points, true. However, with Eldar a unit will rarely make back its points, you instead have to look at what the unit brings your army as a whole. The Crimson Hunter Exarch in this case, gives you possibly the best Anti-Flyer in the game which can also function as a solid tank-hunter. Just because it's fragile doesn't mean it isn't durable - Vector Dancer can allow you to place yourself out of
LoS of your enemies but still allow you to shoot at another target. Obviously, Squad guns and the like are top priority in a list with this bad boy.
Hope this helps,
Iranna.