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Made in us
Been Around the Block





Ok, I'm positive that this issue has come up somewhere before.  Unfortunately, after about 1 hour of searching, I'm unable to find a thread which answers my question.

 

So, the question is: Do Kroot with a Kroot Rifle have 2 attacks in close combat?  I'm of the opinion 'no', since the rules state:

"Kroot with Kroot rifles count as having an additional close combat weapon."

Now, my argument is that since Kroot are not armed with a CCW to begin with, it is additional to 0 (it does not state that a Kroot rifle counts as a close combat weapon) and a Kroot rifle is all that they are armed with.  If the Kroot entry said that Kroot had a close combat weapon or if it specifically noted that it got them the extra attack, I'd agree.

 

What do you all think?

   
Made in us
Lieutenant General





Florence, KY

Uh, you're thiniking too hard. It's impossible to have an 'additional' of anything if you only have one.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Been Around the Block





I know. That would make sense. But nowhere does it say that Kroot have any close combat weapon for tHe Kroot rifle to be additional to. Common sense leans towards Kroot having the extra attack. But I'm talking RAW.
   
Made in us
Bounding Assault Marine





You are assuming that kroot start out a A0 when they are A1. the 'additional close combat weapon' literally means they gain an extra attack, making them A2

Are you saying that Space Marines can't attack since they have bolters? It doesn't say that they have any close combat weapons.

The point is that during CC it is a swirling mess of, not only HtH/CC Weapon fighting, but gun fire. A pistol counts as 'an additional close combat weapon' because they shoot their opponents with it.

Please note - terms like 'always/never' are carried with the basic understanding that there are exceptions to the rule, and therefore are used to mean generally...




"I do not play people who blatently exploit the rules to their own benefit, in any game. It is disrespectful to the game designers and other players." 
   
Made in us
Longtime Dakkanaut






Abel, you are correct. They technically have just "an additional close combat weapon". The rules require you to have "two weapons".

But no one's ever going to play it that way.

Note: "additionaly close combat weapon" was a V3 rule. Now it says "two weapons". So the kroot technically have a rapid fire weapon and an additional hand weapon, which doesn't give a second attack.


"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Master of the Hunt





Angmar

@ Harkainos:
The basic attack characteristic has nothing to do with what weapons the model is equipped with, nor does it matter if the model has any type of CCW at all.


@ All:
By the RAW, it appears that Abael is right. Although this is obviously not what GW intended, else why would they have even included that wording?
A model does not receive an extra attack for having "an additional close combat weapon". A model only receives an extra attack for charging, or for having "two close combat weapons".

So, unless a Kroot Rifle is labled as a "close combat weapon", or unless the Kroot is also equipped with another weapon which is labeled as a "close combat weapon", the wording for the Kroot rifle simply gives the Kroot one Kroot Rifle and one close combat weapon. One close combat weapon does not provide an extra attack.

The wording should have read, "Kroot with Kroot Rifles count as having two close combat weapons."

It appears that this is yet another mental hold-over from 3rd edition. GW changed the wording of the rule without changing the wording of it in their minds. Hence, when they go on to write a new codex, the 3rd edition wording still seeps through. I can hear the proof-readers now, "Don't worry, they know what we mean!"

 

 

EDIT: ACK! Ed beat me to it!


"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in us
Longtime Dakkanaut






Well, it's good to see GW puts out such a high quality product.

This should be FAQed sometime in 2010. Good support is just as important as producting a quality product.

Go Team GW!


"I've still got a job, so the rules must be good enough" - Design team motto.  
   
Made in us
Bounding Assault Marine





I stand corrected.

Please note - terms like 'always/never' are carried with the basic understanding that there are exceptions to the rule, and therefore are used to mean generally...




"I do not play people who blatently exploit the rules to their own benefit, in any game. It is disrespectful to the game designers and other players." 
   
 
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