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2017/06/22 13:13:02
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Moustache-twirling Princeps
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str00dles1 wrote:Kallius wrote:Awesome post! Reading through some of this has helped a newb such as myself alot! Could anyone perhaps suggest a decent start force for say a 500 army which is easy to build upon going up to 1000 and beyond?
Best bet is as others stated buy the start collecting.
If you really like them, and want a solid force with options id grab the following.
4 Boxes Start collecting, 2 boxes of Robots, Cawl, Knight titan, Box of Infiltrators
Obviously a crap ton of $, but that's what id grab
Eh. 3x Start Collecting is really enough, right? And you can sell off one of those TPD if you really want to recoup some of that investment. That nets you the usual suspects of triple Onagers and 30 Skitarii. You can then just buy up weapon bits as you need and build your 15 dudes however you need. Then again, I got into it before the Start Collecting box came out!
Knight is really kinda optional, but its such a great model!
I would also say maybe two boxes of Infiltrators, MAYBE a box of Fulgurites, and a few Balistarii too.
Yeaaaaaaaaaa... not an army for those without deep pockets!
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2017/06/22 14:02:35
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Longtime Dakkanaut
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Well, depends on the options you want. Yea have 2 TPD NOS I don't really need now, but gave me enough special weapons and I wanted to make 10 guys with the lance and SS from Forgeworld and 10 guys with that blaster gun from FW for when they release the rules for them. So really I bought a 5th box of Vanguard/Rangers...
The spider takes is a good savesings in itself as its a 66$ model I believe. I wanted 2 Icarcus and 2 Laser tanks. I doubt ill ever use all of it, but maybe in some big campaign game thing one day...
I also bought 2 boxes of infiltrators...and 3 Laschicken walkers....and 2 boxes of priests (but I don't recommend the priests as I find them to paper thin for my liking)
I got a lot of it at a big discount NIB in ebay im guessing from someone who rage quit over 8th, or bought one army to many and the wife made him give it up!
All in all I probably spent 800 or so but got a solid 4-5k points painted now
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2017/06/22 14:53:21
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Pewling Menial
KY, US
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I'd echo str00dles1 here. If you are looking to expand quickly, the most "bang for buck" - that is points per $, you can't really beat his suggestions for expanding quickly.
Robots are close to 5pts/1$
Knight is similar.
Incidentally, these are our best firepower options currently.
Also the start collecting box seems like a pointless endevour after say, 3, but a JUST a skitarii unit + onager separate is $107. Yeah.
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2017/06/22 15:10:23
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Longtime Dakkanaut
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gally912 wrote:I'd echo str00dles1 here. If you are looking to expand quickly, the most "bang for buck" - that is points per $, you can't really beat his suggestions for expanding quickly.
Robots are close to 5pts/1$
Knight is similar.
Incidentally, these are our best firepower options currently.
Also the start collecting box seems like a pointless endevour after say, 3, but a JUST a skitarii unit + onager separate is $107. Yeah.
Yea, that's why I grabbed (and stopped!) at 4 start collecting. You can usually get them on ebay for 65 shipped or so. At that point no brainer if I wanted 4 tanks
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2017/06/22 15:46:42
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Fleshound of Khorne
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Thanks for all your help guys! I'll pick up my first start collecting box this weekend. I assume Cawl is a big pick up once I finish off with my first box?
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2017/06/22 16:41:38
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Mysterious Techpriest
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Personnaly I'm going to wait for an eventual transport to be added to the army before grabbing Fulgurites. Bought myself a Start Collecting: Militarum Tempestus today, there's my fast attack force that will unload loads of dakka.
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40K: Adeptus Mechanicus
AoS: Nighthaunts |
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2017/06/22 18:06:28
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Been Around the Block
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im looking to buy into skittari what about
3x start collecting
2x dakka bots
knight warden
2x kataphron destroyers
2 boxes of infiltrators.
and cawl
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This message was edited 1 time. Last update was at 2017/06/22 18:06:55
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2017/06/22 18:07:29
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Moustache-twirling Princeps
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thatssoeffingcool wrote:im looking to buy into skittari what about
3x start collecting
2x dakka bots - Make it three!
knight warden
2x kataphron destroyers - Skip
2 boxes of infiltrators.
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This message was edited 1 time. Last update was at 2017/06/22 18:07:52
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2017/06/22 18:38:04
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Been Around the Block
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should i be buying dragoons or get an imperial flyer of some
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2017/06/22 18:52:13
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Moustache-twirling Princeps
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Balistarii are decent. Not mandatory.
Flyers would take you out of faction (Admech) and impact your Canticles. I would just wait for Fires of Cyraxus before jumping on a flyer of any variety.
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2017/06/22 18:56:59
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Decrepit Dakkanaut
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Balistarii with Lascannons. No need for a flyer, I think.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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2017/06/22 18:59:34
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Longtime Dakkanaut
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Kallius wrote:Thanks for all your help guys! I'll pick up my first start collecting box this weekend. I assume Cawl is a big pick up once I finish off with my first box?
He is with Celestine and Greyfax, but people have him on ebay for about 35-45 NoS. So unless you want all 3 it saves you money. Though id argue for the time being Greyfax is a grey option to take in single detachment if you fight a lot of physic stuff.
thatssoeffingcool wrote:im looking to buy into skittari what about
3x start collecting
2x dakka bots
knight warden
2x kataphron destroyers
2 boxes of infiltrators.
and cawl
Don't buy destroyers, and buy another box of dakkabots and save some money. Also build the Knight that gets Gatling cannon AND RFBC. Possibly grab a Chickenwalker and make it a lascannon one. As stated, not mandatory, but I got 3 and they are pretty good for their cost.
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This message was edited 3 times. Last update was at 2017/06/22 19:01:21
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2017/06/22 19:11:17
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Moustache-twirling Princeps
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Of all the models to magnetize, this is the one. It is easy too. I stick ferrous tacks into the weapons and strong magnet (usually a small diameter stack) into the upper arm assembly. Bam! No need to fret about polarity and its cheap. Carapace missiles are harder to magnetize, but it can be done. Square magnet (so it sits flush) to top of inside and a magnet on the back of the fronts of the missile part works well.
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2017/06/22 21:05:15
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Pewling Menial
KY, US
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I'm putting my first knight together tonite. If magnetized the gattling and sword, and the rfbc and thermal, I figure that's probably all the options I'd want or need for admech support?
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2017/06/22 21:09:15
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Dakka Veteran
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So we have seen a lot of lists with 2 onagers and maybe 3 to4 dakkastelans, cawl, infiltrators etc. but is there a list now that is really the way to go? i.e. 4 Dakkastelans, 3 onagers, 2 balistarii, 2 infiltrators, cawl couple of vanguard a TPD in a spearhead? Something that can work against horror spam, leafblower, ratling shannanigans etc.?
we talk about how spearhead is our go to. So How do we use it for a tournament list? esp. in different tournament settings. in germany our main organizer will keep playing eternal war and maelstrom together, so we need at least a couple of troop choices to hold objectives. How will it work in the US, UK, etc? lets get to work people!^^
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This message was edited 1 time. Last update was at 2017/06/22 21:11:02
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2017/06/23 04:34:39
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Longtime Dakkanaut
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gally912 wrote:I'm putting my first knight together tonite. If magnetized the gattling and sword, and the rfbc and thermal, I figure that's probably all the options I'd want or need for admech support?
Yes. I wish I magnetized the fist just to have it, but I doubt id ever use it. Also the Caepace guns for his back. Super easy to do those. Pick a missile launcher you like and call it whatever one (usually ion as its cheaper by a lot and still almost as good) and the AA gun.
Iago40k wrote:So we have seen a lot of lists with 2 onagers and maybe 3 to4 dakkastelans, cawl, infiltrators etc. but is there a list now that is really the way to go? i.e. 4 Dakkastelans, 3 onagers, 2 balistarii, 2 infiltrators, cawl couple of vanguard a TPD in a spearhead? Something that can work against horror spam, leafblower, ratling shannanigans etc.?
we talk about how spearhead is our go to. So How do we use it for a tournament list? esp. in different tournament settings. in germany our main organizer will keep playing eternal war and maelstrom together, so we need at least a couple of troop choices to hold objectives. How will it work in the US, UK, etc? lets get to work people!^^
If I had to go to a tourney tomorrow, id bring this. I'm not expert, but I personally feel this is one of the best all commers you could bring, dependent on meta. Id love to grab a knight a lot, but that's a completely different list.
++ Spearhead Detachment +1CP (Imperium - Adeptus Mechanicus) [84 PL, 1311pts] ++
+ HQ +
Belisarius Cawl [13 PL, 250pts]
+ Troops +
Skitarii Vanguards [8 PL, 60pts]: 5x Skitarii Vanguard
. Vanguard Alpha: Radium Carbine
Skitarii Vanguards [8 PL, 60pts]: 5x Skitarii Vanguard
. Vanguard Alpha: Radium Carbine
Skitarii Vanguards [4 PL, 50pts]: 4x Skitarii Vanguard
. Vanguard Alpha: Radium Carbine
+ Elites +
Cybernetica Datasmith [3 PL, 52pts]: Gamma pistol, Power fist
+ Heavy Support +
Kastelan Robots [12 PL, 220pts]
. Kastelan Robot: Heavy Phosphor blaster
. . Heavy phosphor blasters: 2x Heavy Phosphor blaster
. Kastelan Robot: Heavy Phosphor blaster
. . Heavy phosphor blasters: 2x Heavy Phosphor blaster
Kastelan Robots [24 PL, 330pts]
. Kastelan Robot: Heavy Phosphor blaster
. . Heavy phosphor blasters: 2x Heavy Phosphor blaster
. Kastelan Robot: Heavy Phosphor blaster
. . Heavy phosphor blasters: 2x Heavy Phosphor blaster
. Kastelan Robot: Heavy Phosphor blaster
. . Heavy phosphor blasters: 2x Heavy Phosphor blaster
Onager Dunecrawler [6 PL, 151pts]: Cognis heavy stubber
. Neutron laser & cognis heavy Stubber: Cognis heavy stubber, Neutron Laser
Onager Dunecrawler [6 PL, 138pts]: Cognis heavy stubber, Icarus Array
++ Outrider Detachment +1CP (Imperium - Adeptus Mechanicus) [29 PL, 600pts] ++
+ HQ +
Tech-Priest Dominus [7 PL, 135pts]: Macrostubber, Volkite Blaster
+ Troops +
Skitarii Rangers [4 PL, 50pts]: 4x Skitarii Ranger
. Ranger Alpha: Galvanic rifle
+ Elites +
Sicarian Infiltrators [6 PL, 130pts]
. Infiltrator Princeps
. . Flechette blaster & Taser goad: Flechette Blaster, Taser goad
. Sicarian Infiltrator
. . Flechette blaster & Taser goad: Flechette Blaster, Taser goad
. Sicarian Infiltrator
. . Flechette blaster & Taser goad: Flechette Blaster, Taser goad
. Sicarian Infiltrator
. . Flechette blaster & Taser goad: Flechette Blaster, Taser goad
. Sicarian Infiltrator
. . Flechette blaster & Taser goad: Flechette Blaster, Taser goad
+ Fast Attack +
Ironstrider Ballistarii [4 PL, 95pts]
. Ironstrider Ballistarius: Twin Cognis Lascannon
Ironstrider Ballistarii [4 PL, 95pts]
. Ironstrider Ballistarius: Twin Cognis Lascannon
Ironstrider Ballistarii [4 PL, 95pts]
. Ironstrider Ballistarius: Twin Cognis Lascannon
++ Auxiliary Support Detachment -1CP (Imperium - Inquisition) [5 PL, 85pts] ++
+ HQ +
Inquisitor Greyfax [5 PL, 85pts]
++ Total: [118 PL, 1996pts] ++
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2017/06/23 05:51:32
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Drooling Labmat
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To my fellow Tech Priests
I am aware that this question might have been asked somewhere in this thread, but I'm going to ask anyways.
If you play two separate detachments, for example a pure Admech Spearhead Detachment and the second detachment is from a different faction, for example an IK, assassin or even a detachment of Primaris Marines.
Does that second detachment negate my Admech's Canticles?
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2017/06/23 06:16:14
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Dakka Veteran
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Qu3nt wrote:To my fellow Tech Priests
I am aware that this question might have been asked somewhere in this thread, but I'm going to ask anyways.
If you play two separate detachments, for example a pure Admech Spearhead Detachment and the second detachment is from a different faction, for example an IK, assassin or even a detachment of Primaris Marines.
Does that second detachment negate my Admech's Canticles?
No it does not negate your canticles. Models in your spearhead detachment will receive the canticles, those in the second detachment will not. because their detachment is not entirely made of units that have the canticles special rule.
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2017/06/23 07:49:27
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Pewling Menial
KY, US
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Here's a take on a list w/ knight. Feeling a bit low on troops, but thats a given with this kinda thing. Seems to go with most current design paradigms, but always worth a fresh look.
+++FORCE ROSTER // 2000P+++
+SPEARHEAD++
+HQ+
-Belisarius Cawl
250
+TROOP+
-Skitarii Vanguard
x6 Radium Carbine
60
-Skitarii Vanguard
x6 Radium Carbine
60
-Skitarii Rangers
x3 Galvanic Rfile x2 Trans-U Arq
100
+ELITE+
-Sicarian Infiltrators
x5 Taser Goad / Flechette Blaster
130
-Cybernetica Datasmith
x1 Power Fist / Gamma Pistol
52
+FAST ATTACK+
-Ironstrider Balistarii
x1 Twin Cognis Lascannon
95
-Ironstrider Balistarii
x1 Twin Cognis Lascannon
95
+HEAVY SUPPORT+
-Kastelen Robots
x3 x3 Heavy Phosphor Blaster
330
-Onager Dunecrawler
x1 Icarus Array
130
-Onager Dunecrawler
x1 Neutron Laser/Heavy Stubber
143
+LORD OF WAR+
-Knight Crusader
x1 Thermal Cannon/Avenger Gattling/Heavy Flamer
Meltagun/Icarus Autocannon
555
TOTAL 2000
Thoughts, critiques, advice? (Also, Icarus on Knight cause I see a lot of daemon princes and stormravens.)
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This message was edited 1 time. Last update was at 2017/06/23 07:51:05
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2017/06/23 08:13:36
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Dakka Veteran
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Oh btw I just read the whole thing. You can't put 3 dakkastelans into one unit. Its either 2, 4 or 6.
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2017/06/23 08:20:50
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Drooling Labmat
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@lago40k
Thanks man!
I just wanted a second opinion, because some guys at my hobby store said differently. And I personally think they are wrong
But thanks for clearing that up!
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2017/06/23 08:27:14
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Pewling Menial
KY, US
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Iago40k wrote:Oh btw I just read the whole thing. You can't put 3 dakkastelans into one unit. Its either 2, 4 or 6.
Wait. What? I don't think thats true in any context.
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2017/06/23 08:32:22
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Dakka Veteran
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gally912 wrote:Iago40k wrote:Oh btw I just read the whole thing. You can't put 3 dakkastelans into one unit. Its either 2, 4 or 6.
Wait. What? I don't think thats true in any context.
Its in the datasheet of the kastellans.
"This unit contains 2 Kastelan Robots. It can include up to 2 additional Kastelan Robots or up to 4 additional Kastelan Robots."
Granted that "up to" could mean either 1 or 2 but I do think ou have to take them in pairs. Ill check the german index to compare, maybe some kind of translation clears this up for me.
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2017/06/23 08:38:58
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Pewling Menial
KY, US
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Iago40k wrote: gally912 wrote:Iago40k wrote:Oh btw I just read the whole thing. You can't put 3 dakkastelans into one unit. Its either 2, 4 or 6.
Wait. What? I don't think thats true in any context.
Its in the datasheet of the kastellans.
"This unit contains 2 Kastelan Robots. It can include up to 2 additional Kastelan Robots or up to 4 additional Kastelan Robots."
Granted that "up to" could mean either 1 or 2 but I do think ou have to take them in pairs. Ill check the german index to compare, maybe some kind of translation clears this up for me.
It surely does mean 1or 2. Also, check the Admech Points values section- Kastelens are listed as 2-6.
Now when playing Power Level, you would be paying for 4 if you took 3. But in matched play using the points system, it is any number of Kastelens between 2 and 6.
Praise the Omnissiah.
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2017/06/23 08:42:15
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Dakka Veteran
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gally912 wrote:
It surely does mean 1or 2. Also, check the Admech Points values section- Kastelens are listed as 2-6.
Now when playing Power Level, you would be paying for 4 if you took 3. But in matched play using the points system, it is any number of Kastelens between 2 and 6. .
Praise the Omnissiah. I'll take your word for it. phew^^
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This message was edited 1 time. Last update was at 2017/06/23 08:44:01
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2017/06/23 08:42:57
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Loyal Necron Lychguard
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That "up to" language is in the datasheet of basically every model you can take multiples of. It's only referring to power levels where you're not allowed to take "in between" numbers.
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2017/06/23 12:21:49
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Decrepit Dakkanaut
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I really like both of the lists that were just posted. Thanks guys.
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2017/06/23 12:26:02
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Moustache-twirling Princeps
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Right? I like them too. This thread is producing some solid info for players to use!
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2017/06/23 12:52:53
Subject: Re:Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Longtime Dakkanaut
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Welcome, and thanks gally912 for posting a knight list. That's pretty much what id take. Wondering if there is any room for RFBC in place of thermal.
I think if my maths right you could switch to 2nd Icarus dunecralwer, loose a sniper and should be good. and might be good if your fighting a lot of flyers. not saying thermal is bad, just personal preference to get that RFBC in there.
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2017/06/23 14:19:00
Subject: Tactica Mechanicus 2.0 - Deus Est Machina! - Summaries Online
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Been Around the Block
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Stupid question time. Would any of the starter box primaris marines fill any useful role as a separate detachment? I have the box set and will be painting them and the death guard once I am done with my key Ad Mech stuff.
Guard probably make more sense but I'm curious if any one sees a gap they might help fill since I already have the models. I think I'll be forced to get a non Ad Mech detachment because of psychers. I'm seeing them on the table at the LGS and I don't like letting GSC or Nids easily pop off a couple powers to help the genestealers get off charges or extra attacks. Smite as well...
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