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Tyranids vs Daemons (Diet Screamerstar) 2000 Completed!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Can Tyranids overcome the Daemon list?
The Shadow consumes all, Tyranid win!
Warp-based confusion, draw!
Prey consumes predator, Daemons win!

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Made in us
Tunneling Trygon






Ok, I'll hopefully have the Batrep up later tonight! For now, a preview... predictions?

This is my Math-hammered out new bug list. I'm not playing around, this is a hard-core all-comers list that fears no one. Except Jotww in a pod, but whatever.

Tyranids 2000 (2x FOC)

Flyrant, Devourers, Hive Commander.
Flyrant, Devourers
Flyrant, Devourers
10 gants
20 gants
30 gants
Tervigon
Venomthrope
Venomthrope
Zoanthrope
Exocrine
Tyrannofex
Tyrannofex
3 Biovores
Bastion

And the Daemon list:

Fateweaver:
Slaanesh Prince, Wings, Armor, Lash, Grimoire
16 Horrors
16 Horrors
~15 Daemonettes
9 Screamers
Bastion

Bel'akor
10 cultists
Heldrake (autocannon)

The Mission:

Primary (8 points): Big Guns never tire: 5 objectives, center of board and each table quarter.
Secondary (5 points): Kill points: Scoring units count as 2 kps, 1 if at half. No other units count)
Tertiary (3 points): Pick one opponent scoring unit. If you kill it successfully you gain 3 points, if you both fail or both succeed, no one gets points.
Bonus (1 point each): Three Rulebook bonuses.

Deployment: Hammer and Anvil
First Turn: Daemons

Powers:
Fateweaver: Molten Beam, Precognition, Dominate, Enfeeble
Daemon Prince: Hemorrhage, Warp Speed, Life Leech
Bel'akor: Telepathy discipline

Flyrant 1: Dominion, Warp Blast
Flyrant 2: Dominion, Paroxysm
Flyrant 3: Dominion, Onslaught
Tervigon: Onslaught
Zoanthrope: Dominion

Deployment Daemons:
Spoiler:
His three Flying Monstrous Creatures are out front. A Bastion with 10 cultists is in the center with one Pink horror squad on each side. Daemonettes are to my left, and Screamers out front with the FMCs.


Deployment Tyranids:
Spoiler:
See below, the tower is a bastion. Tervigon with a green plastic piece is a Tyrannofex, and Carnifex on the large base is an Exocrine.



Turn 1 Daemons:
Spoiler:
He advances his army, with the Prince and Be'Lakor on the right. (He would later run the prince forward behind the building) His Screamers are Invisible for a 2++ re-rollable cover save... not bad. He also puppet masters my Tyrannofex with many gants nearby, but I deny!



Turn 1 Nids:
Spoiler:
Time to strike back! Tyrannofexs both advanced behind a screen and killed a Screamer each. I onslaughted two Flyrants, taking my opponent by surprise as I moved both 7+ inches farther than he thought. I ended up catching his Grimoire Prince with 18 Devourer shots and a Warp Lance, which proved enough to take him down! First Blood and a major blow struck!



Turn 2 Daemons:
Spoiler:
His invisible Screamers swoop over my Zoanthrope and take him down. Be'Lakor Vector Strikes my Warlord down to 2 wounds and flies off the board. He advances otherwise, and grounds one of my Flyrants and assaults him with Daemonettes. He loses many but takes the Flyrant down.

Turn 2 Tyranids:
Spoiler:
I kill many Daemonettes with Biovores and a second Flyrant, the last one gets killed by the Exocrine. I advance slightly with gants. Then, I assault three MCs into the Screamers after killing two more with Flamers. Between wounds and Daemonic Instability, I kill all of them.



Turn 3 Daemons:
Spoiler:
His Heldrake and Be'Lakor come in. Various shots take down another Flyrant, but little else. Fateweaver tries to take out my Tervigon but I take no wounds to shooting.

Turn 3 Nids:
Spoiler:
30 gants appear on his right side, and between that and my last Flyrant I take his Horrors down, with a little help from a Heavy Bolter in the Bastion. I also ground Fateweaver and assault him. He has a 4++ re-rollable, but if I wound him once he dies... No wounds are dealt however.

Turn 4 Daemons:
Spoiler:
His Heldrake takes more shots to no effect, as Be'Lakor Hallucinates my Warlord Flyrant who is then killed anyways. Fateweaver and the TFex do little.

Turn 4 Nids:
Spoiler:
I throw the other TFex at Fateweaver and kill him. Biovores pound his Horrors as I advance.

Turn 5 Daemons:
Spoiler:
We agree this will be it, and he assaults my 30 gants and kills all with Be'Lakor. Cultists take that objective. Heldrake Vector Strikes my Tervigon but fails to kill him.

Turn 5 Nids:
Spoiler:
My Exocrine (who had been advancing) assaults his Horrors on the left objective, pulling them off. I move onto the back two objectives. I could have taken the third, but it is no longer needed.


Victory!
Primary: 2-1, Tyranid 8 points
Secondary: 4-0, Tyranid 5 points
Tertiary: I killed his Daemonettes, Tyranid 3 points
I also got Warlord and first Blood, he got Warlord.

18-1 final, domination!

Post-game thoughts: Daemons are a good match-up, yes. But this was still a strong outing I feel. Most of my MCs survived, even if I sacrificed my Flyrants. The Venomthrope and Exocrine didn't get to do much, but I like the Tyrannofex now. Biovores are amazing, and Flyrants are just absolutely a must-take. All of this was predicted though... Hidden gem? Onslaught. I know it was good, but holy crap this won me the game turn 1 by allowing me to take down his Grimoire Prince. As long as objectives are placed in a balanced way, I believe Nids will be able to push forward and hole the center VERY well. However, I am worried that being confined to a Venomthrope Bastion will be a problem... I may consider having the exit face forward in the future so one of the two Venoms can jump forward and support a push, hopefully behind a TFex.

This message was edited 4 times. Last update was at 2014/01/25 16:33:19



 
   
Made in us
Haemonculi Flesh Apprentice






Still not a fan of using the 2xFOC as a crutch but at least your list can easily be tweaked to single.

Not really a screamer star with no heralds either.

One question, why not split the 20 gants into 2x10? Seems more flexible.

This message was edited 1 time. Last update was at 2014/01/20 05:46:51


   
Made in us
Fixture of Dakka





San Jose, CA

Despite the nerfs to the new bugs, they are still a tough matchup for daemons. That is because daemons are all about getting in close....into Shadows range! Your opponent is lucky you didn't get Psychic Scream....nor Catalyst. It'll at least make the game closer.




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Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I don't see issues with Nids taking duel FOC, escpecialy if their opponet takes Allies.

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Made in au
Infiltrating Broodlord





Brisbane

Nothing wrong with dual FOC to take a 3rd Tyrant when the Daemons have Allied in Be'lakor. FMC 3v3!

This message was edited 1 time. Last update was at 2014/01/20 06:57:37


 
   
Made in us
Tunneling Trygon






 Red Corsair wrote:
Still not a fan of using the 2xFOC as a crutch but at least your list can easily be tweaked to single.

Not really a screamer star with no heralds either.

One question, why not split the 20 gants into 2x10? Seems more flexible.


Think of it as a rule, not a crutch. Plus, theres a 2000 point GT in less than 2 months, Crucible Orlando, which I've signed up for.

@jy2: yeah catalyst would have helped, but if rather put down a ton of MC wounds!

@Zande4: this is my first game vs Bel'akor. I'm aware of what he does, and thought he was good, but I didn't quite realize it, this guy rocks!



 
   
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OK

I REALLY like this list. I look forward to the outcome.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

I'm going to give this one to the Nids. 3 Flyrants will cause some serious havoc to Fateweaver and the DP. One Warp Lance and the DP/Fateweaver may be toast.

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Made in gb
Morphing Obliterator






I think the Nids will take this, even with Belakor causing havoc with his telepathy spells.

Interested to see the outcome of this one.

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in us
Huge Hierodule





Louisiana

I vote nids, but mostly due to bias. Also i think they beat daemons thanks to Shadows and having "True" fearless vs "Daemonic Instability" fearless.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut




This matchup will come down to player skill. Belakor can do amazing things in the hands of a good player.
   
Made in us
Longtime Dakkanaut





Easy one for nids IMO. They have 7 scoring units to chaos' 4. And autocannon on the drake seriously?

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Made in us
Tunneling Trygon






Bump, the Report has been completed!


 
   
Made in us
Stalwart Veteran Guard Sergeant




Not a screamer star list, psyker list isn't the best choice vs. nids
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






The daemons list doesn't seem all that competitive. The tyranids seem much better set up, they are also using a double force organisation chart, which the daemons are not.

If the daemons had a real flying circus or dogpile army, then it would have been more balanced.

   
Made in us
Fixture of Dakka





San Jose, CA

As I expected, total nom nom nomination by the bugs!




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ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in dk
Dakka Veteran




Damn a sad battle report... So sad to be a Chaos player these days - so far between the victories when I read battle reports.

How did the Chaos Daemons player take it?

Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. 
   
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Major




Fortress of Solitude

Chaospling wrote:
So sad to be a Chaos player these days - so far between the victories when I read battle reports.


Daemons are doing pretty well I'd say

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Vior'la Sept

 ImotekhTheStormlord wrote:
Chaospling wrote:
So sad to be a Chaos player these days - so far between the victories when I read battle reports.


Daemons are doing pretty well I'd say


I agree. I think that the Daemons list that was played was not necessarily the most competitive that it could have been. If either LOC or a couple more DP were taken, along with maybe some SG, I think that the game could have been different. Why did the Hellturkey not take the Flamer? IMO its the better of the two options, and I think it would work fairly well against Nids due to the fact that they were close together. Overall, I don't think it should have been that much of a victory for Nids, and with a not so optimized Daemons list, I don't see how Daemons could have won from the start. In general though, they are off quite well. Be'lakor is truly nasty too.
   
Made in us
Graham McNeil





 Commander_Farsight wrote:
 ImotekhTheStormlord wrote:
Chaospling wrote:
So sad to be a Chaos player these days - so far between the victories when I read battle reports.


Daemons are doing pretty well I'd say


I agree. I think that the Daemons list that was played was not necessarily the most competitive that it could have been. If either LOC or a couple more DP were taken, along with maybe some SG, I think that the game could have been different. Why did the Hellturkey not take the Flamer? IMO its the better of the two options, and I think it would work fairly well against Nids due to the fact that they were close together. Overall, I don't think it should have been that much of a victory for Nids, and with a not so optimized Daemons list, I don't see how Daemons could have won from the start. In general though, they are off quite well. Be'lakor is truly nasty too.


There was nothing particularly wrong with the Daemon list. The Daemon player got overly aggressive and was caught off guard by Onslaught. Once the Grimoire Prince died early, he was on his back foot. The Hades is very useful against Nids, who have ubiquitous Flyrants.

   
Made in us
Tunneling Trygon






My opponent was unwilling to bring a full Screamerstar to a random game, as we just bumped into eachother and decided to throw down dice. Plus, his rerollable 2++ cover save would be far more effective against most armies. The biggest part of it I think was underestimating two Onslaughted Flyrants, which left his Screamers suddenly without the support they needed to withstand a charge. However, have no fear, I have another game this weekend, and this opponent has been forewarned that this is a full tournament-style game. No holds barred!


 
   
Made in us
Dakka Veteran







Big Blind Bill wrote:The daemons list doesn't seem all that competitive. The tyranids seem much better set up, they are also using a double force organisation chart, which the daemons are not.

If the daemons had a real flying circus or dogpile army, then it would have been more balanced.



Demons just had Be'Lakor and Allies. It's completely balanced this way.

Chaospling wrote:Damn a sad battle report... So sad to be a Chaos player these days - so far between the victories when I read battle reports.

How did the Chaos Daemons player take it?


Chaos placed 2 in the top 8 of the LVO, and have placed at, or near the top of every major event in 6th edition. They are fine.

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