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![[Post New]](/s/i/i.gif) 2014/02/01 09:58:54
Subject: Eldar War walker today
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Devastating Dark Reaper
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Hi guys
how do war walker fair today? I wanted to equip them with Scat las and Bright Lance.I love the old school model so that's why I collect them!
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![[Post New]](/s/i/i.gif) 2014/02/01 17:13:21
Subject: Eldar War walker today
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Ladies Love the Vibro-Cannon Operator
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Brilliant unit. However, I prefer the dual scatter lasers. More bang for the bucks. And if a Farseer with guide or presience is around, you get even more hits.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/02/01 19:03:00
Subject: Eldar War walker today
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Longtime Dakkanaut
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wuestenfux wrote:Brilliant unit. However, I prefer the dual scatter lasers. More bang for the bucks. And if a Farseer with guide or presience is around, you get even more hits.
agreed, I always run dual scatter, scatter/ BL isnt a favorite of mine as your taking an anti armor weapon and an anti inf weapon. Reduces unit effectiveness IMO
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DT:80S+++G+++M+B++I+Pw40k00+D++A(WTF)/areWD100R+++++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2014/02/01 19:12:35
Subject: Eldar War walker today
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Liche Priest Hierophant
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How aout a S.Laser and a shruriken cannon?
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![[Post New]](/s/i/i.gif) 2014/02/01 19:45:43
Subject: Eldar War walker today
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Regular Dakkanaut
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It's killier without guide than dual scat. But you sacrifice a lot of range.
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![[Post New]](/s/i/i.gif) 2014/02/01 20:03:25
Subject: Eldar War walker today
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Horrific Howling Banshee
Gig Harbor, Washington
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My favorite load outs are Double Bright Lance, Double Scatter Laser; both with Guide/Prescience and finally SL/Starcannon. 1 less shot than Shuri-cannon but it's always AP2 and has range. If you really want SL/Shuri-Cannon then you'd be better off with Vypers.
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This message was edited 1 time. Last update was at 2014/02/01 20:03:52
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![[Post New]](/s/i/i.gif) 2014/02/01 22:00:32
Subject: Eldar War walker today
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Agile Revenant Titan
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Pertruabo wrote:Hi guys
how do war walker fair today? I wanted to equip them with Scat las and Bright Lance.I love the old school model so that's why I collect them!
Im hoping nettchik doesnt look here but the scatter and lance combo is nowhere near as effective as double scatter or double lance. mixed roles=bad
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/02/01 22:10:30
Subject: Eldar War walker today
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Longtime Dakkanaut
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I'm somewhat thankful that my wife has chosen to forgo these, they are super glass cannons.
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![[Post New]](/s/i/i.gif) 2014/02/01 22:42:11
Subject: Eldar War walker today
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Horrific Howling Banshee
Gig Harbor, Washington
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Iechine wrote:I'm somewhat thankful that my wife has chosen to forgo these, they are super glass cannons.
Not really. They have a 5++ which is great. If you stand them behind an Aegis w/ Holo-fields they have a 3+ cover. For 70 points you get to choose twice from the 3 best weapons (85 w/ Holo-fields; EML and Shuri-cannon are pretty meh). I'd say they are a better investment points-wise than Dark Reapers. Don't forget they have Fleet and Battle Focus so they can run and shoot too. Keep them at max range, move up, shoot and run back.
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![[Post New]](/s/i/i.gif) 2014/02/02 03:09:52
Subject: Eldar War walker today
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Devastating Dark Reaper
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So is it better for them to be equipped with 2 BL? I use them mainly as a Anti tank team,and yes,I ran my list with Farseer
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![[Post New]](/s/i/i.gif) 2014/02/02 08:03:49
Subject: Eldar War walker today
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Deadly Dark Eldar Warrior
Colorado
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I prefer the SL/BL combo tbh. You can attack anything in the game and be effective. Yes, the Lance isn't the best against hordes, but killing a guy is still killing a guy. Also, I use them for attacking fliers as well. Shooting the SL and potentially twin-linking the Lance is nice. Guide or Prescience obviously helps this out too.
I mainly like it because no mater what you face you have an answer for. This is one of the few units in the game where mixing isn't "bad" imo.
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7th Edition Tournament Record:
15-2
War in the Mountain GT: Best Overall, 6-0 Dark Eldar
Bugeater GT: 4th, Tournament Runner Up, 5-1 Dark Eldar
Wargamescon: 7th, Best Dark Eldar. 4-1
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![[Post New]](/s/i/i.gif) 2014/02/02 08:31:39
Subject: Eldar War walker today
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Speed Drybrushing
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If you have guide or prescience, why do you need the SL with your BL? All you are doing is reducing your chance to kill the flier outright while also making the walker ineffective vs both armor and troops.
Guide or not, you are just gimping your unit by splitting its roles. There are countless threads talking about this, both with math and with tactical concerns being made. The Eldar list has no need for a split role generalist, it just waters down the unit and makes it easier to ignore.
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Rokugnar Eldar (6500) - Wolves of Excess (2000) - Marines Diagnostica (2200)
tumblr - I paint on Twitch! - Also a Level 2 Magic Judge |
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![[Post New]](/s/i/i.gif) 2014/02/02 09:02:43
Subject: Re:Eldar War walker today
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Horrific Howling Banshee
Gig Harbor, Washington
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Here's a link to a post I made comparing some of the weapon loadouts
Automatically Appended Next Post:
Magc8Ball wrote:If you have guide or prescience, why do you need the SL with your BL? All you are doing is reducing your chance to kill the flier outright while also making the walker ineffective vs both armor and troops.
Guide or not, you are just gimping your unit by splitting its roles. There are countless threads talking about this, both with math and with tactical concerns being made. The Eldar list has no need for a split role generalist, it just waters down the unit and makes it easier to ignore.
I'll agree with you as far as SL/ BL goes, yeah its a bad idea. Double BL is far superior. But SL is perfect for pairing with the Star Cannon. If you have the SL, that means you can cast Guide/Prescience on another unit like Dire Avengers or a Fire Prism or Warp Spiders.
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This message was edited 2 times. Last update was at 2014/02/02 09:10:03
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![[Post New]](/s/i/i.gif) 2014/02/02 16:00:29
Subject: Eldar War walker today
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Slashing Veteran Sword Bretheren
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Star Cannon, Star Cannon is superior to SL/Star Cannon. But personally I always go for dual BL because War Walkers are the ideal place to spam them. That, or all-out SLs
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This message was edited 1 time. Last update was at 2014/02/02 16:01:24
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![[Post New]](/s/i/i.gif) 2014/02/02 16:11:23
Subject: Eldar War walker today
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Tough Tyrant Guard
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S.K.Ren wrote: Iechine wrote:I'm somewhat thankful that my wife has chosen to forgo these, they are super glass cannons.
Not really. They have a 5++ which is great. If you stand them behind an Aegis w/ Holo-fields they have a 3+ cover. For 70 points you get to choose twice from the 3 best weapons (85 w/ Holo-fields; EML and Shuri-cannon are pretty meh). I'd say they are a better investment points-wise than Dark Reapers. Don't forget they have Fleet and Battle Focus so they can run and shoot too. Keep them at max range, move up, shoot and run back. if you move forwards then you can only shoot one of your guns right? this is the main issue I see with War Walkers, they have to stay where they are or they lose half their power, ok they can battle focus run but that isnt very much movement.
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This message was edited 1 time. Last update was at 2014/02/02 16:12:26
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![[Post New]](/s/i/i.gif) 2014/02/02 16:43:34
Subject: Eldar War walker today
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Slashing Veteran Sword Bretheren
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fartherthanfar wrote:if you move forwards then you can only shoot one of your guns right? this is the main issue I see with War Walkers, they have to stay where they are or they lose half their power, ok they can battle focus run but that isnt very much movement.
you are confusing walkers with vehicles.
see page 84 of the BRB. by your logic even dreadnoughts would have to be stationary to fire both guns.
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This message was edited 1 time. Last update was at 2014/02/02 16:44:05
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![[Post New]](/s/i/i.gif) 2014/02/02 17:47:45
Subject: Eldar War walker today
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Screaming Shining Spear
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fartherthanfar wrote: S.K.Ren wrote: Iechine wrote:I'm somewhat thankful that my wife has chosen to forgo these, they are super glass cannons.
Not really. They have a 5++ which is great. If you stand them behind an Aegis w/ Holo-fields they have a 3+ cover. For 70 points you get to choose twice from the 3 best weapons (85 w/ Holo-fields; EML and Shuri-cannon are pretty meh). I'd say they are a better investment points-wise than Dark Reapers. Don't forget they have Fleet and Battle Focus so they can run and shoot too. Keep them at max range, move up, shoot and run back.
if you move forwards then you can only shoot one of your guns right? this is the main issue I see with War Walkers, they have to stay where they are or they lose half their power, ok they can battle focus run but that isnt very much movement.
This is dead wrong. You can move, fire both weapons at full BS, and run all in the same turn. If you keep them at max range behind some LoS blocking terrain, they are very survivable. Move out, shoot, run back behind terrain. Also they are fleet, so the run is rerollable.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/02/02 19:36:37
Subject: Eldar War walker today
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Slashing Veteran Sword Bretheren
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extremefreak17 wrote:This is dead wrong. You can move, fire both weapons at full BS, and run all in the same turn. If you keep them at max range behind some LoS blocking terrain, they are very survivable. Move out, shoot, run back behind terrain. Also they are fleet, so the run is rerollable.
Errr....nooooouuupe. If they run they can't shoot, just like infantry.
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![[Post New]](/s/i/i.gif) 2014/02/02 20:31:41
Subject: Eldar War walker today
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Agile Revenant Titan
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Sir Arun wrote:
Errr....nooooouuupe. If they run they can't shoot, just like infantry.
You're forgetting Battle Focus.
Iranna.
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![[Post New]](/s/i/i.gif) 2014/02/02 20:35:24
Subject: Eldar War walker today
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Using Inks and Washes
St. George, Utah
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Sir Arun wrote:Errr....nooooouuupe. If they run they can't shoot, just like infantry.
I think someone else in the thread said they have Battle Focus. (Don't have my codex on me to confirm, but I believe the guy as I have no reason not to.)
So, that's not true in the case of War Walkers. Battle Focus allows any units with that special rule to run and then shoot, or vice-versa.
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![[Post New]](/s/i/i.gif) 2014/02/02 21:20:14
Subject: Eldar War walker today
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Slashing Veteran Sword Bretheren
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cheers. I got a bit confused and thought he was referring to walkers in general, since a little bit earlier another guy had gotten confused about walkers moving and firing 2 weapons.
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![[Post New]](/s/i/i.gif) 2014/02/02 22:37:53
Subject: Eldar War walker today
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Screaming Shining Spear
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Sir Arun wrote:cheers. I got a bit confused and thought he was referring to walkers in general, since a little bit earlier another guy had gotten confused about walkers moving and firing 2 weapons.
Yeah, I was talking about Eldar War Walkers.
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/02/03 01:10:07
Subject: Eldar War walker today
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Screaming Shining Spear
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Dual scatterlasers all the way. For versatility, mostly. Second best option I think is dual Brightlances, followed by Scatterlaser/Starcannon combo.
Mixing roles aren't really a good idea on any unit, tbh. Because you're always shooting at something with half the efficiency, it's not worth it, especially on an expensive platform like the War Walkers.
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![[Post New]](/s/i/i.gif) 2014/02/03 01:40:08
Subject: Eldar War walker today
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Grim Dark Angels Interrogator-Chaplain
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Wasps for me are great, 2 sl and able to "jump" away in the assault phase I think is amazing
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