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>> Office of Naval Intelligence/Section I/SIGNIT/Agent: WHISPER
<< UNSC Home Fleet Command [Navy]/FADM Hood
Requisition Order: E -0031571
14:53, October 21, 2552
Security Clearance: HIGHCOM/Command Echelon/Level 7 Vetted
Priority: Urgent
<< - CLASSIFIED - >>
//ONI.SEC.PRTCL.1A//
Fleet Admiral Hood,
HIGHCOM Facility Bravo-6 is under heavy assault by multiple Covenant landing parties and they've has lost the upper ground levels.
Admiral Parangosky has withdrawn all garrisoned forces to subterranean level 3 and repurposed all personnel to defence of the Hive.
The Australian Federal Police are attempting to rendezvous with scattered UNSC Defence Force remnants and retake the Plaza.
Admiral Parangosky requests immediate Naval Support in accordance with MARBLE HALLS.
The Contents of this message are protected by the Official Secrets Act of 2550
Basically this thread was made to make a Halo miniature force and was slowly plodding along at a glacial but still progressive pace. Then BAM Spartan Games announced a new Halo Feelt game which will be followed by a 15mm ground combat game and then a (likely - not certain) roughly 28mm game. I was ecstatic and also daunted and sad, I had spent some much time, money and effort on preparing this project I thought was now redundant. However, I have embraced the new games and decided to continue with this project none the less! Worst case I wind up with some 'spec ops' forces for my armies down the track.
I've also decided to enter the Spartan Games bust painting competition (which closes on the 31st of this month), so have included some pictures of what I have in progress:
The theme of the army is based around the Battle of HIGHCOM Bravo 6 in Sydney Australia, however, if I instead opt to set it near Voi in Kenya I can construct their base around fending off a Flood invasion (complete with pustules and spreading infection) as opposed to a Covenant battle force. What do you guys think?
This message was edited 19 times. Last update was at 2016/08/11 02:08:34
The contents of this document are protected by the Official Secrets Act of 2550
Good to see you have been kicking this idea around still. Fleshing out some fluff is a pretty sweet idea. Should give the army some nice character. I am eagerly awaiting your first pics.
2014/04/26 08:45:47
Subject: Re:UNSC Office of Naval Intelligence - Elysian/IG Army UPDATED with pics 26/04/14
All the bits I've been searching for have finally arrived! Hope you're still around working on your Covenant, they're going to have some ideological opposition soon. Really liked the look of that grunt you have going in your thread.
This message was edited 1 time. Last update was at 2014/04/26 09:25:39
The contents of this document are protected by the Official Secrets Act of 2550
Looking good. I just played through ODST a couple of weeks ago (yeah, I know I'm 5 years late) and enjoyed it a lot more than Halo 3. The figure you have there is a nice representation, and I'm keen to see more!
Heavy rain (and consequently humidity) have prevented me airbrushing today, however I have uploaded pics my finalised design for the first ODST and I think he looks the part!
Would you guys rather see them based with futuristic human-city stuff and the occasional Covenant weapon/body on the ground, or with an infectious Flood theme?
Red_Starrise - I'll post that info tomorrow, just thought I'd get the modeller's approval before I posted his details, haha. Glad you like them!
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I apologise for this thread dying, real life got in the way. I started the above ODSTs and while I liked them, they weren't quite right. Instead, I've been painting up random models to gett back in the swing of things and think I'm ready to paint up an ODST I'll actually post online. His name is Scorch, he's my first attempt at Green Stuffing and I'm pretty happy with him. The right arm isn't glued on for ease of painting, just held by Blu-Tac.
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Thanks, they're from a 3D modeller on Shapeways. He's username is Ishyu, I can find the hyperlink if you'd like? I helped with the measurements, but the man is a god with rendering software
The contents of this document are protected by the Official Secrets Act of 2550
I'm definitely interested! I've got a friend working on an upper body for custom battlesuits that'll be made to be married to a broadside's pelvis & legs (unless I get a Riptide-style pelvis made), so anyone who's got a high-quality printer and such definitely has my interest!
Yeah, the heads are great, little work at first but they pay off. They are printed in what Shapeways calls "Frosted Ultra Detail" it's the most expensive option, but the results are worth it. When it comes, it's coated in releasing gunk that has to be brushed off (I used warm water and a toothbrush), afterwards it was still a teeny, tiny bit grainy, so I just scratched it gently with a scalpel, which did the trick.
Automatically Appended Next Post: Haha, Kepora, Shapeways is a 3D printing company that has high end stuff. Shapeways lets anyone make (almost) anything on their printers, you just have to have the render, which they don't do. That being said, they have forums where developers can go and display their wares. Heaps of good stuff there! Lots of weapon options and conversion possibilities, have a scout around their store (where you find others works) and if you find a guy/gal that does work you really like, you can contact them and ask if they're interested. Alternatively you can get the rendering program yourself and try your hand at designing! (I'm not brave enough)
This message was edited 1 time. Last update was at 2014/10/06 08:18:48
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Looking good! Do you have plans to include and other UNSC assets? I can see Pelicans working as Valkryies, obviously Scorpions as Russes, maybe Warthogs as Sentinels? (If you play the FW Elysian list you can then drop them from Valks and be super-awesome!)
This message was edited 1 time. Last update was at 2014/10/06 15:48:22
Hey Paradigm, loved your IG guide, actually used it to help get my head around the new guard! Yes, there will be UNSC assets of every variety, as this is a long term project I've got a lot planned - I've included some sneak peeks of some of the current things I've got mostly ready to begin being Green Stuffed.
Thanks heaps, Meph, I'm going to basecoat today and hopefully have him finished in 2 days time (Uni today and tomorrow)
I have selected all the conversion pieces I will be using, if anyone is interested in knowing what pieces will be used, just ask about a particular unit and I'll get back to you - I've used a lot of third party and printed stuff.
Now, the Diabolical Master Plan outlining what Warhammer units' rules will represent what UNSC Units:
Spoiler:
Infantry Squads as UNSC army/marines
These moderately converted guys will be painted in two styles, army guys will be green and khaki (Halo 2 & 3 style), Marines will be painted on a squad by squad basis either green and khaki (like their army brethren) or Brown and grey (Halo CE, Reach and Wars style)
Infantry Squads (Elysian) as Marines
These mildly converted guys will be painted up Halo 4 style, so khaki, green, white and grey
Veteran Squads with Carapace and Scions as ODSTs
Painted suitably blacker than black
Conscripts will represent Combat Support units, such as Halo CE style Technicians, Halo 3:ODST-esque Police and the likes
Commissars will be ONI HUMINT Officers
Painted and converted to look just like UNSC Fleet Personnel, but in black fatigues
Taurox Prime as a Warthog (Need the prime to get the speed to represent the Warthog)
Tauros Assault Vehicle as a Puma (Which isn't actually a UNSC vehicle, just a joke on the dodgy Roosterteeth show, plus lets me field these cool models)
Leman Russ as Scorpion (Scratchbuilt)
Though I'm concerned that the Scorpion will look tiny if it is about the size of a Russ, so I'm thinking of making it slightly bigger to have it at a consistent ratio with the Warthogs
Long Range Ground Scanner (Elysian) as ONI Signal Corps
Valkyrie will indeed be a Pelican (Scratchbuilt, already have the designs. Though I am concerned about the size, as with the Russ, as the Pelican - if scaled to the Warthogs I already have - will somewhat dwarf the Valkyrie)
FW Elysian Vultures as Falcons/Hawks
Maybe convert them a little
And thinking of allying Grey Knights in as Spartans, which I have already got the conversion bits and pieces for
Want to do an Elephant but no idea what rules to use, maybe a FW Gorgon?
If anyone has suggestions, I will be happy to hear them! I even plan on making a UNSC Firebase, Halo Wars style, in a manner that allows it to serve as a gaming table. No units are off limits, might do Covenant and/or Flood in a few years after this one is wrapping up.
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Can I ask who on shapeways makes the weapons you are using, really could do with some of those side arms
Nice mix of pieces MadRobot torsos, Maxmini legs and A/M arms works surprisingly well together, good concept executed well
Haha, nicely done, you nailed the sources of all the pieces. I'm a long time lurker of the Mad Robot thread, I've read many a post by you! The weapons are by a different Developer than the heads, who goes by the name Dynath, I can grab the hyperlink directly to the pistols if you'd like, they're called 'Halo pistols' or something suitably generic - He does Covenant Weaponry also, so I think I'll grab some of that next. He also did the larger of the two assault rifles pictured with the Mongoose. Unfortunately, the assault rifle by Dynath is a little too big for a guardsman (perfect for a SM though), and the assault rifle by the other artist is too small. Thanks for the complements! Making this UNSC force has been on my mind for a long time, I just really like the aesthetics of it and think it will provide a unique feeling for my guard
Automatically Appended Next Post: Only thing I don't like about the ODSTs I've made so far have been the Maxmini boots, I think the feet look a bit too small. I'll actually be using MadRobot CDF legs for my future ODSTs, Marines and Army, and am thinking of using his M16 variant as the base of several DMRs
This message was edited 1 time. Last update was at 2014/10/07 07:36:46
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Thanks for the info yes I know Dynath stuff i think I have some of his stuff saved on my Shapeways account, just saves me time looking for them this way
Shame about the assault rifles and I did wonder why there was 2 sizes I think you have done a pretty decent job with the parts available and the GS pulled it together nicely.
Yes I agree about the Maxmini boots being a little small although in the end I kind of grew to like the look myself, you could just GS the front a little to extend the length
Good Luck with the project and looking forward to the progression, and thanks again for the info appreciate it
Thanks again, and yeah, I think I will GS his feet a little longer. I think it would have been a little less noticeable with regular guard arms, but with the slightly larger Scion arms it passes my internal realm of permissibility. No problem for the info, the more we support these guys the more fantastic options we'll have!
This is pretty awesome. Do you have one all painted up?
A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head. - Maxim 12 - The Seventy Maxims of Maximally Effective Mercenaries
Unfortunately no, I don't have one fully painted yet. I've just started painting up 'Scorch' by basecoating the different areas. I've left the middle unpainted because I want to paint the ONI symbol onto there, which will be a nightmare to bring back up to white if I darken it now. Please note the model is really, really just in the beginning phases, the only part I've even done a little to is a bit of messing around on the right leg's fatigues.
I'm finding that my painting table is too low to give decent control, and I'm really concerned that in an effort to get a test figure done, I'll end up with a sub-par piece. In response to this concern, I am considering painting some random figures (Such as zombies, Krieg, Elysians and/or Deadzone) to get back into the swing of things. Hope you guys don't mind if I post their pictures here! This project is most certainly going ahead, but I don't want to rush back into painting and botch it.
The partly painted female model is going to be an Insurrectionist (the human rebellion in Halo) Intelligence Officer; I was really just practising painting her jacket to get ready for the ODST's fatigues.
The in progress zombie will be part of a Flood army; I was messing around with brush control on his face. Neither of them are anywhere near finished!
That's all for now, will have more soon!
The contents of this document are protected by the Official Secrets Act of 2550
Alright, few confessions! First off, having taken so long off wargaming, I have been finding my painting to be sub-par to what it has previously been. To combat this, I've been painting at home a great deal and trying to get back up to scratch. I've also been working on being more consistently active on Dakka (which will hopefully put more pressure on me to maintain this plog).
I've put in some pictures of a Mad Robot mini head I've greenstuffed to look like a hybrid between the Halo Wars helmet and the Halo 2/3 marine helmet. I'm also hoping for some opinions on what torso I should use. The Mad Robot CDF torso (the resin one) can be green stuffed to look like the Halo 2/3 marine armour, whereas the standard Cadian torso looks like the Halo Wars BDU armour.
The contents of this document are protected by the Official Secrets Act of 2550
AkhilleusK42 wrote: Thanks, they're from a 3D modeller on Shapeways. He's username is Ishyu, I can find the hyperlink if you'd like? I helped with the measurements, but the man is a god with rendering software
Cool. Here I was thinking they were recasts/scans of the Mega Bloks heads and weapons.
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