Switch Theme:

PAX EAST 2014 Miniatures Tournaments  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Contagious Dreadnought of Nurgle






Near Boston

PAX EAST 2014

Miniatures

Howdy folks. it's that time again. Here is the schedule for PAX east 2014

Pre REGISTRATION - Please send us an email with your name, Event , and faction to MiniwargamesPaxeast@Gmail.com, or sign up at TTHQ for tournaments the following day
Registration day of tournament: Sign up at the Tournament location (TTMWG tournament area)

Friday, April 11, 2014

Time: 10am – 7pm
Game System: Bloodbowl
Event Name: Bloodbowl Tournament (10 Players)
Description: Blood Bowl is a Fantasy Football game created by Jervis Johnson for the British games company Games Workshop (but now under the aegis of their Specialist Games division) as a parody of American Football.[1] The game was first released in 1987 and has been re-released in new editions since. Blood Bowl is set in an alternate version of the Warhammer Fantasy setting, populated by traditional fantasy elements such as human warriors, goblins, dwarves, elves, orcs and trolls.

Time: 10am – 6pm
Game System: Warhammer 40,000
Event Name: 500 point Combat Patrol Tournament (10 Players)
Description: Warhammer 40,000 (informally known as Warhammer 40K, WH40K or simply 40K) is a tabletop miniature wargame produced by Games Workshop, set in a dystopian science-fantasy "grimdark" universe. Warhammer 40,000's space-fantasy setting spans a vast fictional universe set in the far future of the forty-first millennium. Its various factions and races include the Imperium of Man, a decentralized yet totalitarian interstellar empire that has ruled the vast majority of humanity for millennia

Armies will consist of 500 points or less, and must conform to the following Force Organization restrictions:
⇒ 0-1 HQ
⇒ 1-3 Troops (you MUST bring at least one Troop choice)
⇒ 0-1 Elite
⇒ 0-1 Fast Attack
⇒ 0-1 Heavy Support
⇒ 0-1 ‘Swing Slot’ (this maybe be used to field one additional Troops, Elite, Fast Attack OR Heavy Support choice)


• any codices that were released prior to March 1st, 2014 will be allowed in the Warhammer 40K Combat Patrol event. (provided they are the most recent version) Digital Only Codexes will need to be present either on a device or printed out format
Stronghold and Escalation are not allowed, nor are "lords of war" or any other superheavies.
• Armies are not required to take mandatory unit choices. All other unit restrictions (i.e. 0-1) apply.
• You may spend remaining points on units from anywhere in the Codex.
• No Special/Unique/Named Characters are allowed in the Warhammer 40K Combat Patrol event.
• As only one HQ is available, Allies are not allowed in the Warhammer 40K Combat Patrol event.
• Rules Modification: All Psykers may use one Warp Charge per game turn.
• With the exception of Troops and models with the Swarm USR, No model can have more than 2 Wounds.
• Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken. Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units are permitted provided every unit within the unit individually would be permitted. Vehicle upgrades that increase an armor facing may only raise the armor value to a maximum of 12 (this includes Necron Quantum Shielding).
• Forge World/Imperial Armor units are NOT allowed in the Warhammer 40K Combat Patrol event, however players may still use their Forge World models to represent a unit from their codex.
• Players MUST use the same army list throughout the tournament.
• The Warhammer 40,000 6th Edition Rules and all relevant Games Workshop Errata and FAQs will be used.
• The following rules will be used in some or all of the Warhammer 40K Combat Patrol missions: Night Fighting, Reserves, Heavy Metal, Fast Recon, The Relic, Mysterious Objectives and Mysterious Terrain. Each mission will denote how/when these rules come into play.
• A separate printed army list is required for the judges and each of your opponents (minimum of 5 copies required).
• Each player must bring a Warhammer 40,000 rulebook and the codex (or codices) represented in their army and all materials needed to play a game/report the results - including dice, measuring devices, templates, and a writing implement.
• The models used in your army MUST be WYSIWYG.
• If illegal units or rules violations are found in a player's list, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited. (AKA no Cheating)

Battlepoints (by mission) (max 105pts)


Sportsmanship 5pts per round (max 15 pts)
Lose points for:
-2 Player did not have necessary items to play game promptly (Dice, army Rulebook, measuring implement)
-1 Player played in an untimely fashion (game did not progress past turn 3 unless opponent was tabled)
-1 No printed army list (hand written counts as long as the list is legible)
-1 Was not a fun opponent to play against.

The winner (highest total score) will get the Paxeast2014 Medal

Time: 10am – 8pm drop in any time
Game System: WARMACHINE & HORDES
Event Name: Iron Arena

Description: Join us for the best WARMACHINE and HORDES casual play miniatures gaming event at PAX! Starting at 10am Friday, simply come to the Iron Arena registration table any time the event is open to sign up. Once you’re signed in, find opponents (we’ll have an area where people looking for other players can meet up) and play games on any open tables. You and your opponent decide the size and specifics of the game. Once the game is done, both players should come to the Iron Arena registration table to report the game results to earn Skulls for achievements – both players earn Skulls, not just the winner. Then you go find new opponents and play more games. Play as much or as little as you like. We keep track of the Skulls you earn (they roll over from day to day until 3pm Sunday) and you can spend them at any time for items from our amazing prize pool.


Time: 10am-Done
Game System: WARMACHINE & HORDES
Event Name: Special Forces Tournament

Description: The first of two events this weekend to qualify for the Masters Tournament on Sunday, this is a 35-point WARMACHINE and HORDES Steamroller tournament that will use the Steamroller 2014 tournament pack. We will use the death clock timing variant and cap the event length at a maximum of 4 rounds to make sure that rounds move quickly and we don’t run too long. This is a single-list event (bring just one 35-point army) but will use the Specialists artifice to allow you to bring 10 points of specialists to swap into your force before each game. See the Steamroller rules pack for more details. Check-in for the tournament begins at 10am, games will begin promptly at 11am. Top four players are qualified for the Masters Tournament on Sunday. Full rules can be found at: http://files.privateerpress.com/op/sr2014/Steamroller2014Print.pdf


Time: 11:30am
Game System: High Command
Event Name: Kingmaker Tournament

Description: Lead the forces of a kingdom in sweeping battle across the entire face of the Iron Kingdoms in this new deck building strategy card game from Privateer Press. This tournament will be a one-on-one format with the top two players qualifying for the championship tournament on Sunday morning. Space is limited to 16 players so sign up early to secure your spot. Check-in begins at 11:30am with games starting at high noon. Bring your cards and your friendly competitive spirit. Rules for the Kingmaker format can be found at http://privateerpress.com/high-command/organized-play/kingmaker and if you want to learn more about High Command, check out http://privateerpress.com/high-command


Saturday, April 12, 2013

Time: 10am – 7pm
Game System: Warhammer 40,000
Event Name: 1500 Point tournament
Description: Warhammer 40,000 (informally known as Warhammer 40K, WH40K or simply 40K) is a tabletop miniature wargame produced by Games Workshop, set in a dystopian science-fantasy "grimdark" universe. Warhammer 40,000's space-fantasy setting spans a vast fictional universe set in the far future of the forty-first millennium. Its various factions and races include the Imperium of Man, a decentralized yet totalitarian interstellar empire that has ruled the vast majority of humanity for millennia

Players MUST use the same army list throughout the tournament.
The Warhammer 40,000 6th Edition Rules and all relevant Games Workshop Errata and FAQs will be used.
A separate printed army list is required for the judges and each of your opponents (minimum of 5 copies required).
Each player must bring a Warhammer 40,000 rulebook and the codex (or codices) represented in their army and all materials needed to play a game/report the results - including dice, measuring devices, templates, and a writing implement.
The models used in your army MUST be WYSIWYG.
If illegal units or rules violations are found in a player's list, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited. (AKA no Cheating)

Stronghold and Escalation will not be used at this event.
FW models may ONLY be used to represent regular codex entries.
Unless assigned a specific VC all the rules for the extras in the book are only worth 1VP (linebreaker warlord kill etc)
No Mysterious Terrain, or Objectives
No Fortress, or Skyshield.
Objectives may not be placed inside a Bastion, or higher than the 1st floor of any ruin.
Warlord traits:
Nominate three tables. Roll 1D6 for each. Pick one result.


Battle points (by mission)

Army Composition Start at 10 pts then adjusted for following, Caps at +25:
1 HQ choice +2pts
2 or more HQ choices +0
1 Named Character +0
More than 1 named Character -5pts for each named character past the first.
More than 1 AV 14 vehicle (such as a Land raider, or Monolith) -5 per each past 1
More than 2 Flyers -5 for each additional flyer.
No Flyers +5pts
More Troops than other force org slots +5 pts for each additional troops choice.
(example 5 troops, 1 Fast Attack, 1 Elite, 1 Heavy 1 HQ = +5 Pts)
More units than double troops choices (not counting HQ) -5 for each additional special choice.
(example 2 Troops, 2 Fast Attack, 2 Heavy = -5)
Super heavies will count as 4 force org choices for purposes of calculating the comp rating.

Sportsmanship 5pts per round
Lose points for:
-2 Player did not have necessary items to play game promptly (Dice, army Rulebook, measuring implement)
-1 Player played in an untimely fashion (game did not progress past turn 3 unless opponent was tabled)
-1 No printed army list (hand written counts as long as the list is legible)
-1 Was not a fun opponent to play against.

regarding Missions.
the Victory conditions listed in the Base rulebook are considered a simple +1 Battle point modifier unless otherwise noted in the mission description.

Time: 10am – 8pm drop in any time
Game System: WARMACHINE & HORDES
Event Name: Iron Arena

Description: Join us for the best WARMACHINE and HORDES casual play miniatures gaming event at PAX! Starting at 10am, simply come to the Iron Arena registration table any time the event is open to sign up. Once you’re signed in, find opponents (we’ll have an area where people looking for other players can meet up) and play games on any open tables. You and your opponent decide the size and specifics of the game. Once the game is done, both players should come to the Iron Arena registration table to report the game results to earn Skulls for achievements – both players earn Skulls, not just the winner. Then you go find new opponents and play more games. Play as much or as little as you like. We keep track of the Skulls you earn (they roll over from day to day until 3pm Sunday) and you can spend them at any time for items from our amazing prize pool.

Time: 10am-done
Game System: WARMACHINE & HORDES
Event Name: Commander’s Crucible Tournament

Description: Prove your command ability and mastery of battlefield tactics in the crucible of tabletop combat! Commander’s Crucible is a competitive 50-point WARMACHINE and HORDES miniatures wargame tournament using the new “Commander’s Crucible” special rule from Steamroller 2014 which can be found here: http://files.privateerpress.com/op/sr2014/Steamroller2014Print.pdf The tournament will run 4 rounds total and use the Deathclock timing rule from the Steamroller packet. Check-in begins at 10am and dice roll at 11am. In addition to any other tournament-specific prizes, the top four players will qualify for the Masters Tournament on Sunday.


Time: 11:30am-done
Game System: High Command
Event Name: Free-for-All Tournament

Description: Lead the forces of a kingdom in sweeping battle across the entire face of the Iron Kingdoms in this new deck building strategy card game from Privateer Press. This tournament will be a free-for-all format where you’ll see if you’ve got what it takes to out-play all opponents. The top two players in this event will qualify for the championship tournament on Sunday morning. Space is limited to 16 players so sign up early to secure your spot. Check-in begins at 11:30am with games starting at high noon. Bring your cards and your friendly competitive spirit. Rules for the Kingmaker format can be found at http://privateerpress.com/high-command/organized-play/kingmaker and if you want to learn more about High Command, check out http://privateerpress.com/high-command


Sunday, April 13, 2014

Time: 10am – 6pm
Game System: Warhammer 40,000
Event Name: 500 point Combat Patrol Tournament (10 Players)
Description: Warhammer 40,000 (informally known as Warhammer 40K, WH40K or simply 40K) is a tabletop miniature wargame produced by Games Workshop, set in a dystopian science-fantasy "grimdark" universe. Warhammer 40,000's space-fantasy setting spans a vast fictional universe set in the far future of the forty-first millennium. Its various factions and races include the Imperium of Man, a decentralized yet totalitarian interstellar empire that has ruled the vast majority of humanity for millennia

• any codices that were released prior to March 1st, 2014 will be allowed in the Warhammer 40K Combat Patrol event. (provided they are the most recent version) Digital Only Codexes will need to be present either on a device or printed out format
Stronghold and Escalation are not allowed, nor are "lords of war" or any other superheavies.
• Armies are not required to take mandatory unit choices. All other unit restrictions (i.e. 0-1) apply.
• You may spend remaining points on units from anywhere in the Codex.
• No Special/Unique/Named Characters are allowed in the Warhammer 40K Combat Patrol event.
• As only one HQ is available, Allies are not allowed in the Warhammer 40K Combat Patrol event.
• Rules Modification: All Psykers may use one Warp Charge per game turn.
• With the exception of Troops and models with the Swarm USR, No model can have more than 2 Wounds.
• Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken. Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units are permitted provided every unit within the unit individually would be permitted. Vehicle upgrades that increase an armor facing may only raise the armor value to a maximum of 12 (this includes Necron Quantum Shielding).
• Forge World/Imperial Armor units are NOT allowed in the Warhammer 40K Combat Patrol event, however players may still use their Forge World models to represent a unit from their codex.
• Players MUST use the same army list throughout the tournament.
• The Warhammer 40,000 6th Edition Rules and all relevant Games Workshop Errata and FAQs will be used.
• The following rules will be used in some or all of the Warhammer 40K Combat Patrol missions: Night Fighting, Reserves, Heavy Metal, Fast Recon, The Relic, Mysterious Objectives and Mysterious Terrain. Each mission will denote how/when these rules come into play.
• A separate printed army list is required for the judges and each of your opponents (minimum of 5 copies required).
• Each player must bring a Warhammer 40,000 rulebook and the codex (or codices) represented in their army and all materials needed to play a game/report the results - including dice, measuring devices, templates, and a writing implement.
• The models used in your army MUST be WYSIWYG.
• If illegal units or rules violations are found in a player's list, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited. (AKA no Cheating)

Battlepoints (by mission) (max 105pts)

Sportsmanship 5pts per round (max 15 pts)
Lose points for:
-2 Player did not have necessary items to play game promptly (Dice, army Rulebook, measuring implement)
-1 Player played in an untimely fashion (game did not progress past turn 3 unless opponent was tabled)
-1 No printed army list (hand written counts as long as the list is legible)
-1 Was not a fun opponent to play against.

The winner (highest total score) will get the Paxeast2014 Medal

Time: 10am – 3pm drop in any time
Game System: WARMACHINE & HORDES
Event Name: Iron Arena

Description: Join us for the best WARMACHINE and HORDES casual play miniatures gaming event at PAX! Starting at 10am, simply come to the Iron Arena registration table any time the event is open to sign up. Once you’re signed in, find opponents (we’ll have an area where people looking for other players can meet up) and play games on any open tables. You and your opponent decide the size and specifics of the game. Once the game is done, both players should come to the Iron Arena registration table to report the game results to earn Skulls for achievements – both players earn Skulls, not just the winner. Then you go find new opponents and play more games. Play as much or as little as you like. We keep track of the Skulls you earn (they roll over from day to day until 3pm Sunday) and you can spend them at any time for items from our amazing prize pool.

Time: 10am-6pm
Game System: WARMACHINE & HORDES
Event Name: Masters Tournament

Description: The top 8 players from throughout the weekend qualify for this invitation-only WARMACHINE and HORDES Masters 2014 tournament. This is a 35-point event with three lists required and each list must be used at least once. We will use deathclock timing (each player gets 42 minutes on the clock) to keep things moving. Check-in begins at 10am with the first games starting at 11am. Will you be the ultimate champion of PAXEast 2014? Full rules can be found at: http://privateerpress.com/organized-play/masters


Time: 11:30am-done
Game System: High Command
Event Name: Finals Tournament

Description: The top 4 players who qualified from the other High Command tournaments throughout the weekend will square off in this final 4-player game to decide who is the greatest general of PAX East 2014. Now’s the time to bring your ‘A’ game so make sure you’re well rested and ready to do battle. Check-in begins at 11:30am and the game starts at high noon. Will you be the first PAX East High Command Champion?

Link to my Index Thread here on dakka


Find me on Twitter Sam Butler @Rivet_Zone

Winner "Best 40k Table" Daboyz GT 2010,2011
"Sic Vis Pachem Parabellum" - Publius Flavius Vegetius Renatus
Veni, Vidi discessi.-Galorn. 
   
Made in us
Fell Caller - Child of Bragg







I'm stoked for Commander's Crucible on Saturday. That gak is gonna be awesome.

Over 350 points of painted Trolls and Cyriss 
   
Made in ca
Fresh-Faced New User




I sent an email to the address provided to try and pre-sign up for the Blood Bowl tournament but I never got a response. Is it full?
   
Made in us
Dakka Veteran





Marblehead MA, U.S.A.

I can't wait for the 40k combat patrol games.

Current Armies: Chaos Space Marines(Building), Orks(Completed), Vanilla Marines(Near Completion), Trollbloods(Completed), Axony (Building)

"Nobody ever defended anything successfully, there is only attack and attack and attack some more."
George S. Patton

“Courage isn't having the strength to go on - it is going on when you don't have strength.”
― Napoleon Bonaparte 
   
 
Forum Index » Tournament Discussions
Go to: