I'm not very good at writing tournament lists, but I figured I'd start trying and just see what I can come up with.
For an upcoming local tournament:
HQ Farseer
HQ Spiritseer
Troops (x4) 5x Wraithguard
Transport (x4) Wave Serpent w/ Scatter Laser, Holo-Fields
Heavy Wraithknight w/ Suncannon, Scattershield, Scatter Laser, Star Cannon
Heavy Wraithknight w/ Suncannon, Scattershield, Scatter Laser, Star Cannon
Total: 1990
The idea:
Basically have the spiritseer embarked on one of the wave serpents, where he may or may not do something during the game (can he cast psychic power on himself in a transport?). The Farseer accompanies one other unit and uses either Runes of Fate, Telepathy or Divination as needed. The Wraithknights work in tandem, supporting each other and moving up the field. The serpents can handle flyers and most light armor, and if they get popped there are T6 Wraithguard there to continue pressing forward.
Other ideas I had toyed with was removing the farseer and one squad of Wraithguard + serpent, and then running a unit of 10 Wraithblades with Ghost Axes and Force Shields accompanied by the Spirit Seer to give them Conceal and ideally quicken. If the tournament allows FW (not sure yet) then I could run a Wraithseer behind the blade blob to give them fleet. With quicken, that would be an INCREDIBLY fast unit flying across the table.
Thoughts?
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