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Made in us
Longtime Dakkanaut





Denison, Iowa

FezzikDaBullgryn wrote:
No thanks on PCs, I would never want another 1 damage weapon. Even if they made it D2/3 with overcharge. No thank you. We need Grav flux bombards or something like the C Beam Cannon.


Oh, well in that case, how about a twin linked lascannon? That with a cyclone missile launcher would certainly help our ranged anti armor game without needing a Land Raider.
   
Made in us
Stoic Grail Knight




 cuda1179 wrote:
FezzikDaBullgryn wrote:
No thanks on PCs, I would never want another 1 damage weapon. Even if they made it D2/3 with overcharge. No thank you. We need Grav flux bombards or something like the C Beam Cannon.


Oh, well in that case, how about a twin linked lascannon? That with a cyclone missile launcher would certainly help our ranged anti armor game without needing a Land Raider.


The best anti-armor you can put on a Contemptor is double vulkite culverins I believe. You then take 3 of them for 48 shots. Ours would hit on 2's and get re-rolls from Trajan.
   
Made in us
Monster-Slaying Daemonhunter




I looked up the weapons they used to be able to put on Contemptors, and it said C Beam cannons, those are basically anti-matter cannons, so I'll take those please.
   
Made in us
Never Forget Isstvan!






I honestly think an upgunned Kinetic Destroyer on a contempter would be fun.

Imagine a contempter armed with 2x Kinetic Magna Destroyers and 2x Lastrum storm bolters.

Rapid Fire 4 24" S6 AP-2 D2 6's to hit score an extra hit. Plus the bolter shots.

So would get 12 shots with a 33" threat range.

JOIN MY CRUSADE and gain 4000 RT points!
http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-PLCIKYCABW8PG 
   
Made in ch
Regular Dakkanaut




To make me happy it would be enough to have all the weapon options available in HH. I want captains with spear and shield as well as basic troops custodes with shields and powerfists.
   
Made in us
Monster-Slaying Daemonhunter




If we changed the Current contemptor to be a dual HB in the CCW instead of a Storm Bolter, that would make it very appealing, or make it so that it's a heavy flamer even. I'd love for 12" 2d6 S5 AP1 D1 shooting base standard.

Also change Archeotech Munitions to make variable shot weapons auto max their shots, so flamers become Assault 6, or Telemons plasma shooters become heavy 12, auto hitting.
   
Made in at
Dakka Veteran




I need some advice. How would you tackle a competitive necron list, that is in all probability going to run the nightbringer and at least 2 big warrior blobs?
Would you try to ignore the nightbringer as best as possible and play the mission? Is is even feasible to ignore him?

Here is a list I was thinking about running. I am not sure about the achillus against necrons honestly.

Spoiler:

2k Turnierliste (BBCode)

++ Patrol Detachment 0CP (Imperium - Adeptus Custodes) [98 PL, 10CP, 1,999pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Shield Host: Shadowkeepers

+ HQ +

Captain-General Trajann Valoris [10 PL, 190pts]

Shield-Captain on Dawneagle Jetbike [9 PL, -1CP, 175pts]: Auric Aquilas, Captain-Commander, Hurricane Bolter, Indomitable Constitution, Superior Creation, Warlord

+ Troops +

Custodian Guard Squad [11 PL, 260pts]
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield

Sagittarum Custodians [7 PL, 159pts]
. Sagittarum Custodian: Misericordia
. Sagittarum Custodian: Misericordia
. Sagittarum Custodian: Misericordia

+ Elites +

Contemptor-Achillus Dreadnought [9 PL, -1CP, 180pts]: Eternal Penitent, 2x Twin Adrathic Destructor

Vexilus Praetor [6 PL, 125pts]: Storm Shield, Vexilla Magnifica

+ Fast Attack +

Venatari Custodians [16 PL, 275pts]
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler

Vertus Praetors [16 PL, 340pts]
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

+ Heavy Support +

Telemon Heavy Dreadnought [14 PL, 295pts]: Arachnus Storm Cannon
. Telemon Caestus

++ Total: [98 PL, 10CP, 1,999pts] ++

Created with BattleScribe
   
Made in us
Monster-Slaying Daemonhunter




Necrons should fear you no matter what you bring. They have very weak melee, and no real good source of MWs. Go ham. Your guardians should not worry about a single thing in the back field, and your venetari should have no worries mopping up after your telemon.
   
Made in us
Longtime Dakkanaut




FezzikDaBullgryn wrote:
Necrons should fear you no matter what you bring. They have very weak melee, and no real good source of MWs. Go ham. Your guardians should not worry about a single thing in the back field, and your venetari should have no worries mopping up after your telemon.


A silent king based army is very strong into custodes IMHO
   
Made in us
Longtime Dakkanaut




Triple C'tan destroys Custodes pretty thoroughly, it's a very hard counter against elite armies that rely on invuln saves, and Custodes can only really do damage in two phases, so the C'tan live a long time.
   
Made in us
Monster-Slaying Daemonhunter




Right, he said Night Bringer and two big warrior blobs. Hardly a tough list to outscore on just castling objectives. The Telemon can be a Distraction carnifex, and the Venetari will slaughter the warrior mobs.
   
Made in ro
Dakka Veteran




So what about the list? Should I scrap something in particular? Is it fine this way? As I said, I'm really not sure about the achillus against necrons, because I feel that few, high quality attacks, helps against rather few necron units.
   
Made in us
Monster-Slaying Daemonhunter




Any of our Naughts are great choices, however the Telemon is a breed apart, literally. It's twice as hard to take down, anything it hits in melee is severely hurt, and it's got great ranged options. But you can take two of the spear naughts for the cost, which may be a better option if you are going for board control. You're choice.

I would drop the Sag though, unless you plan on pushing them up the board. Using them for camping is ok, but 3 shield bois cost just 1 point more and are much better campers. Just fyi
   
Made in at
Dakka Veteran




FezzikDaBullgryn wrote:Right, he said Night Bringer and two big warrior blobs. Hardly a tough list to outscore on just castling objectives. The Telemon can be a Distraction carnifex, and the Venetari will slaughter the warrior mobs.


Thanks for the advice. I'm not that confident about the venatari though. A 5 man squad with pistols won't kill a 20 man warrior blob even with superior firing patterns. They are very good I completely agree with you on that, but they won't slaughter necron warrior blobs in one activation.

FezzikDaBullgryn wrote:Any of our Naughts are great choices, however the Telemon is a breed apart, literally. It's twice as hard to take down, anything it hits in melee is severely hurt, and it's got great ranged options. But you can take two of the spear naughts for the cost, which may be a better option if you are going for board control. You're choice.

I would drop the Sag though, unless you plan on pushing them up the board. Using them for camping is ok, but 3 shield bois cost just 1 point more and are much better campers. Just fyi


One telemon was always a fixture in my list, I am however thinking about taking a second one. I'm not sure I'd lose too much board presence that way though...

The achillus is awesome, but I think it has no real targets against necrons....like what are efficient necron targets for the achillus?
   
Made in us
Longtime Dakkanaut




It'd be great against the Silent King, but you'd have to actually get it there first (and in good enough shape to survive the fights last and get to strike back), which is not going to happen against a good opponent.

The Galatus is just better than the Achillus almost all the time, unfortunately. But that doesn't mean the Achillus is bad per se...just not as good as the other one.

   
Made in us
Monster-Slaying Daemonhunter




I can't tell if Custode would benefit from a lot of the special rules we see getting trotted out for other factions/characters.

The multi-attack pofiles, the MW on melee hits, the can attack again if an attack misses, etc.

I was thinking about the following idea. Instead of CP, make a unit able to cost more for always on strats. pay 20points for VOTBG on a group of wardens, pay 30 points to give bikers the double shoot strat.
   
Made in us
Longtime Dakkanaut





Denison, Iowa

Custodes are all supposed to be one-man armies. They train to fight as a group of individuals. That's a reason I really don't like aura buff characters for Custodes, they really don't look up to anyone as inspiration (other than the Emperor really).
   
Made in us
Longtime Dakkanaut




Yeah, the fact that they operate in units at all is basically an unfortunate result of the way the game's basic mechanics work, ideally they'd all be individual models.
   
Made in us
Monster-Slaying Daemonhunter




That gives me another idea. Make Custodes like the 8th Edition DW. We can make "Squads" that are mixes and matches of multiple units.

Squad A:

Two shield and sword Guardians
Two Allarus Terminators
1 Warden.

The SQUAD gets: Free FGLTC, Free Character Targeting, Free 1+3++5+++/6+++, with multiple attack profiles.

You can add in bikes, dreadnaughts, etc.

You are only able to take 3 "Squads" per list.
   
Made in de
Fresh-Faced New User




Hey Guys,
I got a few € for a new army (I sold my necrons). Could you give me a few hints why custodes are Good and wich Models i should buy?
My Plan was:
1 Box of Jetbikes
2 Boxes of the Guards
1 Box of Terminators
1 Trajann Valoris.

With some More € i would buy More jetbikes and More Termis.

Is That a Good Path? And why should i buy them and Not just SM / Dark Angels Deathwing for example.

Thanks anyway!
   
Made in at
Dakka Veteran




Gesundheit wrote:
Hey Guys,
I got a few € for a new army (I sold my necrons). Could you give me a few hints why custodes are Good and wich Models i should buy?
My Plan was:
1 Box of Jetbikes
2 Boxes of the Guards
1 Box of Terminators
1 Trajann Valoris.

With some More € i would buy More jetbikes and More Termis.

Is That a Good Path? And why should i buy them and Not just SM / Dark Angels Deathwing for example.

Thanks anyway!


That sounds like a fine plan, can't go wrong with custodian guard boxes and trajann.

Custodian guard with shield and sword are better right now than custodian guard with guardian spears because of the juicy 3+ invuln, but we don't know what our 9th Ed codex will bring.

With the two boxes of custodian guard you can build 2 squads of 4 shield guard, one standard shield captain and one vexillus praetor. With Trajann, the termis and the bikes that's about 1300 points. So not a bad starting point and it gives you options for a 1000p game.

If you plan to expand, buy another box of bikes so you can build a bike captain, who is our best hq choice. From there you can expand on terminators or more custodian guard and you can definitely build decent lists with that.

Our arguably best units are forgeworld units though. All the forgeworld dreadnoughts are amazing with the telemon being the standout. The venatari are one of our best shooting units and the saggitarum are also quite good and flexible.
Forgeworld units are more expensive though and you have to work with resin instead of plastic.

And finally why should you go with custodes over dark angels or other space marines? Imo you should go with the faction that more appeals to you visually and that you can see yourself painting without it becoming a complete chore.
From a competitive standpoint you can make both work imo (if you use forgeworld units for custodes), but the dark angels are the stronger option competitively.

Just my two cents.

   
Made in de
Fresh-Faced New User




Thank you for the detailed answer.
I think i Check on the two dreads from fw After another Box of bikes.
   
Made in us
Gangly Grot Rebel




Whats your though about this list?


++ Battalion Detachment -3CP (Imperium - Adeptus Custodes) [96 PL, 8CP, 2,000pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Gametype: Matched

List Stratagems: [Reference] Core Stratagems, Arcane Genetic Alchemy, Archeotech Munitions, Auramite and Adamantium, Blood Games Veterans, Fortress of Willpower, Fraternity of Heroes , Indomitable Engines, Slayers of Nightmares, Superior Fire Patterns, The Emperor's Auspice, Vengeance of the Machine Spirit

Shield Host: Emissaries Imperatus

+ HQ +

Captain-General Trajann Valoris [10 PL, 190pts]

Shield-Captain on Dawneagle Jetbike [9 PL, 175pts]: Hurricane Bolter

+ Troops +

Custodian Guard Squad [11 PL, 246pts]
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Guardian Spear
. Custodian: Guardian Spear

Sagittarum Custodians [7 PL, 153pts]: Sagittarum Custodian, Sagittarum Custodian
. Sagittarum Custodian: Misericordia

+ Elites +

Aquilon Custodians [11 PL, 235pts]
. Aquilon Custodian: Infernus Firepike, Solerite Power Talon
. Aquilon Custodian: Lastrum Storm Bolter, Solerite Power Gauntlet
. Aquilon Custodian: Lastrum Storm Bolter, Solerite Power Gauntlet

Vexilus Praetor [6 PL, 125pts]: Storm Shield, Vexilla Magnifica

+ Fast Attack +

Venatari Custodians [8 PL, 168pts]
. Venatari Custodian: Misericordia
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler

Vertus Praetors [20 PL, 428pts]
. Vertus Praetor: Misericordia, Salvo Launcher
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

+ Heavy Support +

Telemon Heavy Dreadnought [14 PL, -1CP, 280pts]: Eternal Penitent, Iliastus Accelerator Culverin
. Telemon Caestus

++ Total: [96 PL, 8CP, 2,000pts] ++

Created with BattleScribe

Trajan with Banner and 5 guardian middle of the board, bikes rush, sagitarium hold back field and DR helps whenever need

Orks 5000p 
   
Made in us
Monster-Slaying Daemonhunter




Well, you only have 2/5 troops slots filled so unless I read it wrong, you don't qualify for Battalion. Lose two Vertus and add a Sag squad, and you should be all set.

Also - Talons on Terminators are pointless. Terminators shouldn't be taking down chaff, like at all. They should be character hunting.

And in that regard, Allarus are just better, in most ways.

This message was edited 1 time. Last update was at 2021/06/29 13:53:58


 
   
Made in eu
Dakka Veteran




Kebabcito wrote:
Whats your though about this list?


++ Battalion Detachment -3CP (Imperium - Adeptus Custodes) [96 PL, 8CP, 2,000pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Gametype: Matched

List Stratagems: [Reference] Core Stratagems, Arcane Genetic Alchemy, Archeotech Munitions, Auramite and Adamantium, Blood Games Veterans, Fortress of Willpower, Fraternity of Heroes , Indomitable Engines, Slayers of Nightmares, Superior Fire Patterns, The Emperor's Auspice, Vengeance of the Machine Spirit

Shield Host: Emissaries Imperatus

+ HQ +

Captain-General Trajann Valoris [10 PL, 190pts]

Shield-Captain on Dawneagle Jetbike [9 PL, 175pts]: Hurricane Bolter

+ Troops +

Custodian Guard Squad [11 PL, 246pts]
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Sentinel Blade, Storm Shield
. Custodian: Guardian Spear
. Custodian: Guardian Spear

Sagittarum Custodians [7 PL, 153pts]: Sagittarum Custodian, Sagittarum Custodian
. Sagittarum Custodian: Misericordia

+ Elites +

Aquilon Custodians [11 PL, 235pts]
. Aquilon Custodian: Infernus Firepike, Solerite Power Talon
. Aquilon Custodian: Lastrum Storm Bolter, Solerite Power Gauntlet
. Aquilon Custodian: Lastrum Storm Bolter, Solerite Power Gauntlet

Vexilus Praetor [6 PL, 125pts]: Storm Shield, Vexilla Magnifica

+ Fast Attack +

Venatari Custodians [8 PL, 168pts]
. Venatari Custodian: Misericordia
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler
. Venatari Custodian
. . Kinetic Destroyer and Tarsus Buckler

Vertus Praetors [20 PL, 428pts]
. Vertus Praetor: Misericordia, Salvo Launcher
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter

+ Heavy Support +

Telemon Heavy Dreadnought [14 PL, -1CP, 280pts]: Eternal Penitent, Iliastus Accelerator Culverin
. Telemon Caestus

++ Total: [96 PL, 8CP, 2,000pts] ++

Created with BattleScribe

Trajan with Banner and 5 guardian middle of the board, bikes rush, sagitarium hold back field and DR helps whenever need


List looks workable, a couple of things though: why emissaries imperatus shield host?

Depending on whether you have a 4th venatari: if you do, drop one spear guard and switch the talon/firepike on one aquilon to powerfist/bolter and add another venatari. Drop the misericordias on the one venatari and biker and equip all your sagittarum with misericordias.

If you don't have a 4th venatari: switch firepike/talon on the aquilon to fist/bolter....it's always the better loadout. Drop the 2 misericordias on venatari and bikes and switch your 2 guard with guardian spear to sword/shield. Guardian spears are not very good unfortunately.

Why would I rather add another venatari? Because it's 4 extra very high quality shots (with superior firing patterns) on a very good, very mobile unit.

Just my 2 cents.
   
Made in us
Gangly Grot Rebel




Thanks. a lot guys.

Its patrol not battalion, I made it in phone and missed that one.


Orks 5000p 
   
Made in us
Monster-Slaying Daemonhunter




So, as odd as it is to say, the bikes are our weakest unit by far. Ditch them and take a second telemon, or more shield squads to hold objectives. I can't tell if this is a TAC list or just a have fun list. You seem to have easy access to FW models, so perhaps money is no issue, but generally, stay away from bikes, and focus on models that can A. Camp objectives, and B. take out threats ASAP. Telemons are great for both.
   
Made in at
Dakka Veteran




Kebabcito wrote:Thanks. a lot guys.

Its patrol not battalion, I made it in phone and missed that one.



FezzikDaBullgryn wrote:So, as odd as it is to say, the bikes are our weakest unit by far. Ditch them and take a second telemon, or more shield squads to hold objectives. I can't tell if this is a TAC list or just a have fun list. You seem to have easy access to FW models, so perhaps money is no issue, but generally, stay away from bikes, and focus on models that can A. Camp objectives, and B. take out threats ASAP. Telemons are great for both.


I second that the telemon is amazing, but don't get discouraged taking jetbikes. What Fezzik says is correct...well partly. They are absolutely not our weakest unit, but they are not as good as they used to be, cause of constant power creep and lots of efficient ways to remove them, but in a vacuum they are still a very decent unit. They can work as anti hore tools with their hurricane bolters or as reliable anti tank with their missles (when combined with the archeotech ammunition stratagem).
Don't go all out on Forgeworld right away. As I said you can make a decent list, even for small local tournaments, without Forgeworld models and you can find out if you like the faction enough to commit spending premium dollar on Forgeworld stuff. You probably won't win a GT without Forgeworld units though, but I am just now assuming that that's not the goal

This message was edited 2 times. Last update was at 2021/06/30 13:39:32


 
   
Made in us
Monster-Slaying Daemonhunter




Archeotech munitions is a waste of a CP on a unit that rarely comes off anyway. Ok, it hits with re-roll 1s. Now lets say it's fighting a T8 vehicle. It has a 50% chance of wounding, then the opponent gets to save, likely on 6s, then it's still only likely to do 3 damage on average. I'd say bolters are better per sheer weight of fire against anything. 3 bikes within RF range with bolters do about 1 wound. The missile bikes do exactly 1, for 3 damage, by averages.

Not much better, but the anti-horde is infinitely better.

YMMV - But I tend to leave bikes behind for either the tanks or the Telemon. And I have an ALL Bike List I spent 6 weeks painting. It hurts.

EDIT - Then again, BLood game Veterans give MWs to 6s, so that might be hella good for bolters.

This message was edited 1 time. Last update was at 2021/06/30 17:01:43


 
   
Made in at
Dakka Veteran




FezzikDaBullgryn wrote:
Archeotech munitions is a waste of a CP on a unit that rarely comes off anyway. Ok, it hits with re-roll 1s. Now lets say it's fighting a T8 vehicle. It has a 50% chance of wounding, then the opponent gets to save, likely on 6s, then it's still only likely to do 3 damage on average. I'd say bolters are better per sheer weight of fire against anything. 3 bikes within RF range with bolters do about 1 wound. The missile bikes do exactly 1, for 3 damage, by averages.

Not much better, but the anti-horde is infinitely better.

YMMV - But I tend to leave bikes behind for either the tanks or the Telemon. And I have an ALL Bike List I spent 6 weeks painting. It hurts.

EDIT - Then again, BLood game Veterans give MWs to 6s, so that might be hella good for bolters.


The missles on the jetbikes natively re-roll all wounds against vehicles though. So it's a lot more wounds actually.

Edit: also the blood game veterans stratagem does not do MWs on 6s, but rather makes 6s to hit auto wound.

This message was edited 1 time. Last update was at 2021/06/30 17:20:03


 
   
 
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