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Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Lords


Spellweaver, Acorns of the Ages, Elven Steed, Level 4, Lore of Shadow

Heroes


Glade Captain, Hail of Doom Arrow, Enchanted Shield, Asrai Longbow, Asrai Spear, Battle Standard, Elven Steed, Light Armor

Spellsinger, Dispel Scroll, Elven Steed, Level 2, Lore of Death

Spellsinger, Elven Steed, Level 2, Lore of Death

Glade Guardx10 Musician, 10x Starfire Shafts

Glade Guardx10 Musician, 10x Hagbane Arrows

Glade Guardx10 Musician, 10x Trueflight Arrows

Glade Ridersx5, Musician, 5x Hagbane Tips

Special


Sisters of the Thornx5, Musician

Wild Ridersx6, Musician, Standard Bearer, 6x Shields

Wild Ridersx6, Musician, Standard Bearer, 6x Shields

Rare


Great Eagle

Great Eagle

10x Waywatchers

10x Waywatchers

What do you guys think? Should I include any magical standard to the WRs?
I would love some c&c!

This message was edited 2 times. Last update was at 2014/05/11 21:16:40


Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in us
Bush? No, Eldar Ranger




you are only allowed 1 dispel scroll per army

 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Oldblood wrote:
you are only allowed 1 dispel scroll per army

Ok changed that. What to add in that pts? Maybe magical banner on WRs?
Standard of discipline on SoT?
Apart from my mistake what's your opinion on the list?

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

10 waywatchers is nowhere near enough to deal with armour. I'm not convinced that 20 is. Either go for 20 and hope they don't miss, or go for a mix. (20 watchers and 20 Bodkins glade guard.)

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Should i cut the scouts? Cause i don't think that WR and SoT should leave the list or be reduced.

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in ca
Furious Fire Dragon




Yeah, cut scouts, everything they can do someone else does better or cheaper.
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

danny1995 wrote:
Yeah, cut scouts, everything they can do someone else does better or cheaper.


What about now? I cut 1 sister, the scouts, changed one GG unit arrow type to hagbane and i added 10 more WW.
Maybe i should change GRs arrow type to trueflight?

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Where are your characters going? All in the Sisters?

I'd probably switch all the hagbanes over to trueflight.

This actually looks very similar to my list except I've got some characters on foot so they don't all have to go into the Sisters (or Wild Riders). Your well covered for armour now. Your issue will be other gunlines and that's where trueflight helps.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

I don't know if trueflight helps with gunlines, as the main culprit is Dwarves, and the major issue is war machines. The way around this is to follow the Dark Elf route, and stack a flank with 30 scouts with the poisoned arrows. The blocks are fine, you can outshoot any BS based shooting by far, short of the dark elf cauldron gunline, and even then, you have two turns of game control.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Quarrellers out shoot Glade Guard, Hawaii Matt did the maths in thread for my near identical list. You have Waywatchers and Eagles for Warmachines and with Dwarves it is only really Grudge throwers that are an issue. You can keep out of range of Organguns until you want to be in range and cannons have no real good targets.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

 FlingitNow wrote:
Quarrellers out shoot Glade Guard, Hawaii Matt did the maths in thread for my near identical list. You have Waywatchers and Eagles for Warmachines and with Dwarves it is only really Grudge throwers that are an issue. You can keep out of range of Organguns until you want to be in range and cannons have no real good targets.


He has a point.


Automatically Appended Next Post:
Do think shadow or High magic for my weaver? what suits better?

This message was edited 1 time. Last update was at 2014/05/11 22:22:04


Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in us
Killer Klaivex




Oceanside, CA

High magic. You really need that lore attribute so you don't lose LOS quite as quick.
That said you could really use some more bodies in the sisters unit.
The first loss means you loose look out.
If somebody showed up with a pair of cannons, the first look out takes out a rank and file, the shot is on characters.

Yeah, you might make the ward save... but you might fail and lose your level 4 before your first turn. ~3 more sisters would really help with that.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Or drop the steed from the Weaver keep Shadow and put him in a Glade Guard unit.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

So what can I cut and fix? I have 10 SoT now so I can fit them. Also I have 20 WRs so I can more.
Though I used to play with the old book three years ago, I haven't played for a while and I'm kinda lost with the new book.
So any advice would be appreciated..

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I don't normally tell people to take my list but our lists are so similar here's what I'd do. Here the BsB and General are in Glade Guard for safer keeping. Here it is:


Spell Weaver: lvl4, shadow: Talisman of Preservation 265    

Glade Captain: BsB: Hail of Doom Arrow 130    
Spell Singer: lvl2, Death: Dispell Scroll, elven steed 150    
Spell Singer: lvl2, Death: elven steed 125    

10 Glade Guard: trueflight, std & mus 170    
10 Glade Guard: trueflight, std & mus 170    
10 Glade Guard: starfire, std & mus 180    
10 Glade Guard: trueflight, std & mus 170    

6 Wild Riders: champion, std, BoEW, shields 198    
6 Wild Riders: champion, std, shields 188   
5 Sisters of the Thorne: musician 140    

10 Waywatchers: sentinel 210    
10 Waywatchers 200    
Eagle 50    
Eagle 50    

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Longtime Dakkanaut





Why Waywatchers against Warmachines? Isn't the T7 mean it will be difficult to wound over poison arrows from Glade Guard, Riders or Scouts?

hello 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

 Daba wrote:
Why Waywatchers against Warmachines? Isn't the T7 mean it will be difficult to wound over poison arrows from Glade Guard, Riders or Scouts?


I wanted to ask the same. Your list doesn't contain any hagbane, how would you kill warmachines?

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Waywatchers have XHWs with scouts so they can kill Warmachines in combat turn 2.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece



Come again..?

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





eXtra Hand Weapons

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ie
Sniping Hexa




Dublin

They can only do that against stupid opponents (charging warmachines early), but it does help indeed if you can saturate the field
The only reliable things against warmachines is massed poison shots or flying units with very small footprints (so that you can sneak them between the opponent's blocks and their warmachines)
Also keep in mind that until an eventual FAQ, magical arrows are 0-1 choices (being optional magic items and all)

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Also keep in mind that until an eventual FAQ, magical arrows are 0-1 choices (being optional magic items and all)


Just repeating this over and over again doesn't make it true.

Wauwatchers are skirmishers between them 2 Eagles and trueflight spam you make your opponent make difficult decisions. Trueflight is about 2/3 times as effective against warmachines as poison and so much more effective against other things that it really is the go to arrow.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Longtime Dakkanaut





If they are 0-1, Glade Guard (and similar units) can't take them at all because you take 10 in one go with them, minimum.

hello 
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

 Daba wrote:
If they are 0-1, Glade Guard (and similar units) can't take them at all because you take 10 in one go with them, minimum.


Correct, this is just silly.

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

 FlingitNow wrote:
Quarrellers out shoot Glade Guard, Hawaii Matt did the maths in thread for my near identical list. You have Waywatchers and Eagles for Warmachines and with Dwarves it is only really Grudge throwers that are an issue. You can keep out of range of Organguns until you want to be in range and cannons have no real good targets.



In a one on one matchup, yes. BUT, when you have a list with two hard hitting cavalry units bearing down on you, scouts stacking a flank ready to tear apart your flank, those glade guard really aren't that much of a threat.

Not to mention the key point of the quarrellers being a single unit vs the glade guard being multiple units.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
 
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