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Made in pt
Fresh-Faced New User




Sorry about the noob question, but regarding the new objectives in the maeltrom of war missions, can i finish movement with my base on top of the objective? Or are they inpassable terrain?

I´m wondering if i would build some scenic objectives, but if the minis have to step over them then its harder to do...
   
Made in us
Killer Klaivex




Oceanside, CA

Absaint wrote:
Sorry about the noob question, but regarding the new objectives in the maeltrom of war missions, can i finish movement with my base on top of the objective? Or are they inpassable terrain?

I´m wondering if i would build some scenic objectives, but if the minis have to step over them then its harder to do...


I would either use flat tokens, or a totally impassable and small if scenic. I don't like the idea of units hiding out of sight behind an objective.

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Stalwart Veteran Guard Sergeant





Plano, TX

Whatever your objectives look like, be sure to agree with your opponent on what kind of terrain to treat them as. I usually use the little servo skulls that came with the lasgun ammo pack and dice. Impassable granting 5+ cover to those obscured by it.
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

They are Objective Markers, they are not terrain.

They do not interact at all with the models on the table as they are just a marker.

Ignore them for Line of Sight, move them to put models where they need to be. But remember to put them back when the models have moved on.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

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Made in us
Unhealthy Competition With Other Legions




Lost Carcosa

 DeathReaper wrote:
They are Objective Markers, they are not terrain.

They do not interact at all with the models on the table as they are just a marker.

Ignore them for Line of Sight, move them to put models where they need to be. But remember to put them back when the models have moved on.


Pretty much this.

I just use poker chips myself. Makes everything a lot easier.

Standing in the light, I see only darkness.  
   
Made in pt
Fresh-Faced New User




all clear now, many thnx guy´s
   
Made in gb
Sergeant




Darlington

 Marius Xerxes wrote:
 DeathReaper wrote:
They are Objective Markers, they are not terrain.

They do not interact at all with the models on the table as they are just a marker.

Ignore them for Line of Sight, move them to put models where they need to be. But remember to put them back when the models have moved on.


Pretty much this.

I just use poker chips myself. Makes everything a lot easier.


got to agree

I got these http://www.ebay.co.uk/itm/25mm-round-RESIN-SKULL-OBJECTIVE-MARKERS-COUNTERS-pack-of-6-/181424207949?pt=UK_Toys_Wargames_RL&hash=item2a3db9b84d

Potentially Lethal - My Gaming Blog
 
   
Made in us
Regular Dakkanaut




Which makes things hilarious when you park a Land Raider on an objective. Try getting within 3" of it now!
   
Made in au
Frenzied Berserker Terminator






chanceafs wrote:
Which makes things hilarious when you park a Land Raider on an objective. Try getting within 3" of it now!

Assault could do it

You might not even need to assault, depending on the size of the marker. A 25mm marker in the dead centre under a LR could still allow an enemy unit to approach within 3" and still be more than 1" away from the vehicle.

This message was edited 1 time. Last update was at 2014/06/07 07:12:25


 
   
Made in gb
Longtime Dakkanaut






but monoliths will do the trick. 6" square, and you need to get within 3" of the objective. it ain't possible with a monolith there.

10 in unbound, muahahahaha!

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

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