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![[Post New]](/s/i/i.gif) 2008/04/03 13:53:12
Subject: Battle force orks
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Growlin' Guntrukk Driver with Killacannon
No. VA USA
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you can make meganobz from the plastic blackorcs from the Fantasy line. with the extra weapons and such available, you could easily get enough PK or big choppas.. I think a box of blackorcs is around 25 dollars US> they already come with a big axe anyways, so you would only need to worry about the pks..
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A woman will argue with a mirror..... |
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![[Post New]](/s/i/i.gif) 2008/04/05 11:11:16
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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Hey does the choppa still count as a heavy close combat weapon in this new codex?
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![[Post New]](/s/i/i.gif) 2008/04/05 16:08:41
Subject: Battle force orks
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Flashy Flashgitz
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No, they're just basic close combat weapons.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/07 06:50:00
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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Is there a way i can get gretchins with Rokkits and other S8 weapons (e.g killa kans)?
Cheap ones are good. Like a killa kan, its got a gretchin and you can give it some good S8+ weapons. The poblem with orks is that all the weapons over S8 are random strength :(
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This message was edited 1 time. Last update was at 2008/04/07 06:54:01
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![[Post New]](/s/i/i.gif) 2008/04/07 10:03:40
Subject: Battle force orks
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Flashy Flashgitz
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No, grots on foot get no other upgrades. Other than killa kans they also work as Big Gun crews.
I hate to ask, but have you bought the codex yet, mate? You're asking a lot of reasonably basic questions, and fair play to you for looking for help, but you're still going to need the book.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/07 10:41:11
Subject: Re:Battle force orks
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2nd Lieutenant
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You really don't look like you have bought the codex... (no offense)
and ork boy, if your looking for a high STR, low AP ranged weapon, orks are not really your thing.. even though they can do some serious ranged damage, its usually just the luck on the dice rolls
and charging in with PKs which is usually str 9-10 not enough?
Cheers,
Gutteridge
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*Ex Username: Gutteridge*
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![[Post New]](/s/i/i.gif) 2008/04/07 20:47:56
Subject: Battle force orks
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Plummeting Black Templar Thunderhawk Pilot
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Ork Guy wrote:Is there a way i can get gretchins with Rokkits and other S8 weapons (e.g killa kans)?
Cheap ones are good. Like a killa kan, its got a gretchin and you can give it some good S8+ weapons. The poblem with orks is that all the weapons over S8 are random strength :(
Dude seriously, if you've got the Codex as you claimed then look in the entry for what weapons Gretchins can take, if it isn't in there entry then they can't. For that matter look at all the entries in the codex, they're all there in black and white.
If you want above str8 with reliability then go for Tau, otherwise the ork strength lies in there assualt ability and not their shooting and besides, with the Orks BS paying the extra cost for str9+ wouldn't be worth the points IMHO.
If your adadment on having as many str8 as possible why not go for a few looted wagons with Boomgun, would fill the slot nicely
Read your codex, its all there black and white, if you've read something you don't understand or need assistance with then please! post away and I, and others will be happy to help
(Edit: This was not posted in an aggressive way, if its read as being aggressive then apologies Ork Guy, was not meant as so.)
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This message was edited 1 time. Last update was at 2008/04/07 20:50:35
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![[Post New]](/s/i/i.gif) 2008/04/08 08:34:23
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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No, i have the codex, just looking for opinions. i know gretchins, killa kans and Big Gunz crews are piloted by gretchin (BS3), i was just asking if theres another way to get gretchins doing BS3 damage in a different army list entry.
PK are really the only thing that an ork would want for S8+ damage. The basic Nob with PK can deliver S8 and then it all depends on the enemies vehicles last movement (unless skimmer). Ive got a warboss on bike with PK, he basicly delivers S10 hits regardless.
Ive been thinking of getting tankbusters for anti-tank needs, but once again, its orks shooting rokkits. Whats tha chance of hitting the tank!! But on the other hand, those tankhammers were an awesome idea.
What do you guys think of tankbusters?
P.S I have the codex, if any of you want to PM me with a test, ill do it.
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![[Post New]](/s/i/i.gif) 2008/04/08 08:40:19
Subject: Battle force orks
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2nd Lieutenant
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tankbusters are a pretty decent option, if you dont like there rokkits go for there hammers, a str10 shot seems pretty decent, aswell as the bomb squigs...
i personally like tankbustas but your not gunna find anything with a high BS in an ork army, shooting in an ork army is the one who can make biggest noise.
Cheers,
Gutteridge
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*Ex Username: Gutteridge*
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![[Post New]](/s/i/i.gif) 2008/04/08 10:10:58
Subject: Battle force orks
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Flashy Flashgitz
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I do love Tankbustas, but I can't help thinking that Glory Hogs rule - while a characterful idea - means that any savvy opponent can give them the runaround by putting a lone war walker in their line of sight on the far side of the board, stopping you from employing those S8AP3 Rokkits closer to home.... say against the Wraithlord breathing down your neck. If they'd just forced a target priority check against not shooting the vehicle in LOS I could cope with it. Characterful, but now unit-breaking.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/08 12:14:59
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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Well, say there is a walker in LOS on the other side of the field and theres a tank with no LOS behind a building and its my shooting phase. Can i move my tankbusters 6 inch to get them in LOS with the tank or i cant move at all? It dosnt really explain this clearly in the codex...
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![[Post New]](/s/i/i.gif) 2008/04/08 12:55:47
Subject: Re:Battle force orks
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2nd Lieutenant
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Glory Hogs:Tankbustas live for the really big kills. they must always attempt to shoot at and/or assault an vechicle if there is one in line of sight, regardless of range, if there is no visible vechile target, the tankbustas may select a target as normal.
you cant move in shooting phase, full stop no questions asked.
and it does state it in the codex pretty clearly, well it does for me anywho.
Cheers,
Gutteridge
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*Ex Username: Gutteridge*
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![[Post New]](/s/i/i.gif) 2008/04/08 13:19:09
Subject: Battle force orks
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Flashy Flashgitz
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Who said anything about moving in the shooting phase?
The glory hogs rule only affects their actions in the shooting phase. Move them wherever you like.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/08 15:55:36
Subject: Battle force orks
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Growlin' Guntrukk Driver with Killacannon
No. VA USA
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unfortunately, with the exception of the crews, gretchin are pretty much cannon/gunline fodder, used to shield your troops as you march across the field. they keepz da boyz from getting mowed down in the first turns.
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A woman will argue with a mirror..... |
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![[Post New]](/s/i/i.gif) 2008/04/09 07:22:26
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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Oh sorry guys!! I just realised i wrote SHOOTING PHASE!!! I meant to write movement phase lol.
So:
Well, say there is a walker in LOS on the other side of the field and theres a tank with no LOS behind a building and its my movement phase. Can i move my tankbusters 6 inch to get them in LOS with the tank or i cant move at all? It dosnt really explain this clearly in the codex...
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![[Post New]](/s/i/i.gif) 2008/04/09 09:09:05
Subject: Battle force orks
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Flashy Flashgitz
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Yes, you can move them. It explains it in the Codex by not restricting your movement.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/09 09:22:47
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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Ok, another issue orks can have is vsing strong elite usits with awesome armour asves such as terminators. Its pretty obvious that a group of boyz can mow them down in assualt but the boyz will suffer ALOT of casulaties. I know they are very cheap but you can save them up for some anti infantry kills later on in the game. The problem is that there are not allot of AP2 multi-shot weapons.
So, i was thinking more towards looted tanks with boomguns, large blast S8 AP3 but then there is the better but riskier option of the SoG. Thats AP2 random strength but you dont want something like a double 5 to pop up, sending you straight into assault with these elites. The SoG is pretty expensive to play around with too.
What do you guys think is the better choice, or something else you would reccommend for multi shot take downs?
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![[Post New]](/s/i/i.gif) 2008/04/09 09:48:07
Subject: Battle force orks
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Flashy Flashgitz
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This is just one of the things Orks have to deal with - cracking heavy armour. There is no easy option.
Looted wagons with Boomguns seem like a good choice on paper, but their armour is paper-thin and they will draw a lot of firepower very quickly - and in this instance won't help you with your problem. AP3 won't crack terminators.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/09 10:27:32
Subject: Battle force orks
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Executing Exarch
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"Looted wagons with Boomguns seem like a good choice on paper"? Pfsheah right. They were one of the first things everyone complained about when the 'dex came out. They suck on paper (AV is one of those things you can assess "on paper," right?) and they suck in practice.
Take the SAG. It isn't all that risky--only a couple of the misfire results are actually terribly. Most are merely annoying (weaker shot, etc.) and one is great.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/04/09 10:42:13
Subject: Battle force orks
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Flashy Flashgitz
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Thank you for that. Yes, I know the armour sucks, and that it's obvious. It's just that to some people, optimism about the offensive power of a unit can blind one to the infinitesimally small chance of the unit surviving long enough to get off more than one shot.
It was a turn of phrase, perhaps a poorly selected one. It was an attempt to explain to the OP why a looted wagon is not a good idea.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/09 11:08:39
Subject: Battle force orks
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Executing Exarch
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Yeah, I know. I'm backing you up, man.  It just seemed like a hilarious thing to say. Almost like "grots look good on paper" or "Ogryn look good on paper."
Oh, and Ork Boy, it isn't the case that boys will suffer a lot of casualties steamrolling Termies. Sheer weight of attacks will down ~2 Termies before they can strike (assuming 15 shoota boys get to attack), so only 3 Termies will get their PF attacks, killing maybe 3 boys, which is nothing. The Nob will take another 1-2 when he attacks (I'm assuming your group allows PK nobs with shoota mobs), leaving perhaps one guy to attack in the next round of combat (if there is one).
Really, the only danger Termies pose to boyz is in shooting. If you can close to CC without losing too many bodies along the way, you've won.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/04/09 11:24:37
Subject: Battle force orks
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Flashy Flashgitz
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I'm still upset about Grots. Such a shame.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/09 11:48:05
Subject: Battle force orks
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Most Glorious Grey Seer
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OP needs:
1. More bikes.
2. More boyz.
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This message was edited 1 time. Last update was at 2008/04/09 11:50:11
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![[Post New]](/s/i/i.gif) 2008/04/10 09:38:03
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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@ Vandez
Ye, i completely agree with you know but just one thing, you explained how looted wagons have tha bad AV and get taken down pretty easy, i completely agree but then again, unless the big mek is in cover, he could die also. But i guess the Big Mek has more options like cover, better armour ect.
@ tageus-Cromis
I field transported slugga boyz in groups of 12 (1 Nob with PK). Another thing, about the terminator assault, dont the terminators get to strike first? Unless your vsing normal terminators (and the opponent is dumb enough to use his power fist with initiative 1) or assualt terminators with thunder hammers, then they will striuke before the orks right? Also, their lighting calws will do ALOT of damage guarantee if they get good To Hit rolls. Please comment if you disagree.
@Breotan
Definetely getting large packs of boyz transported by trukks, but not to fascinated by bikerz. They are nothing special really, when you compare to other options. Group of 5 bikers (!No Nob!) will cost more than 11 boyz, Nob with PK AND their own personal trukk transport. (Sorry i couldnt list exact points, not allowed) Correct me if im wrong or if you disagree
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This message was edited 1 time. Last update was at 2008/04/10 09:40:33
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![[Post New]](/s/i/i.gif) 2008/04/10 11:13:16
Subject: Battle force orks
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Flashy Flashgitz
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The difference is, you can always put the Mek in a mob to help protect him from return fire.
I had honestly assumed you meant standard PF/SB Terminators. I guess Assault Terminators are a different story, but at least you have less firepower to worry about - which is a big deal with Termnators firing assault weapons at BS4.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/s/i/i.gif) 2008/04/10 16:23:28
Subject: Battle force orks
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Executing Exarch
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I, too, assumed you meant normal Termeis, as assault Termies suck. And sure, they can turn off their PFs and attack normally. You kill a grand total of 2 boyz before they strike. Hooray?
Let's say they are assault Termies after all, and they've all gone for LCs. ~5.5 dead orks--wow! That pays for one Terminator. Almost.
Decent-sized mob of Orks charging Termies = Termie problem solved. Fact.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/04/11 12:05:28
Subject: Battle force orks
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Yellin' Yoof on a Scooter
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Ye i guess your right
What do you guys think about getting 12 boyz and ganging up on a carnifex or equivilant?
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![[Post New]](/s/i/i.gif) 2008/04/11 12:58:30
Subject: Re:Battle force orks
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2nd Lieutenant
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It entirely depends on what the carnifex is equipt with.. but hey, i usually do it  (but only if i have a nob with PK) and its usually a good option if you used WAAAGH that turn doubling your initiative so you strike first with your boyz..
and with the big mek and the SAG, just team him up with 10+ lootas IMHO.
Cheers,
Gutteridge
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*Ex Username: Gutteridge*
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![[Post New]](/s/i/i.gif) 2008/04/11 16:27:10
Subject: Battle force orks
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Executing Exarch
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Um, Gutteridge:
1) Waaagh doesn't double your Initiative any more
2) A standard fex will strike after your boys anyway due to FC and
3) A standard fex has a measly two attacks and shouldn't worry your boys in CC anyway.
Of course, there are CC fexes, but those mainly live on shelves, not on the tabletop.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/04/11 19:03:00
Subject: Re:Battle force orks
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Three Color Minimum
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Heya Ork Guy,
Just been reading through the thread and thought I'd add a few thoughts...
1) Going back to the Mega-Nobz bit, have you thought about Orking up some Terminators? 5 to a box and with some good ork bit, they could really annoy some marine players.
2) Have you considered a Big Mek with a Kustom Force Field? Throw him into a unit of Boyz in a trukk and you've got some protection for, well, everything within 6 inches.
3) Armour Cracking: When it comes to tanks, I'm not too sure (haven't used the new book enough to say), but against infantry, even Termies, a mass of shots, and they're gonna fail some saves. Take Lootas for example: if they get an average roll (say 2 shots each, 15 Orks, 30 shots), 10 of those will hit, about 8 should wound, so even against Termies, 1 or 2 should drop.
Heh, and it depends on your luck too. The comment earlier about "how often will Tankbustas hit tanks anyways?" kinda made me laugh. For me, 15 Tankbustas shooting = 7-8 Hits, for some of my friends, they'd probly be repairing the tank with those shots...
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Current games: X-Wing, Blood Bowl |
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