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2009/12/18 11:23:42
Subject: Juicy Waaaghster thread
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Stabbin' Skarboy
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Whilst this was helpful for another poster please don't "publish" complete rules and stats for things please. Ta.
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This message was edited 3 times. Last update was at 2009/12/29 08:18:14
monkeytroll wrote:
In the grim darkness of the future there is only boar.
Waagh Nazdreg!
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2009/12/18 12:57:00
Subject: Juicy Waaaghster thread
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Yellin' Yoof
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Hi, nice work. Try not to lose any sleep over those 120 boys, i know i would, i only have 2 tool boxes full of unpainted orks!
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= snake eyes!
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2009/12/18 19:03:45
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Thanks so much, it is actually starting to look like something now =)
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2009/12/18 20:58:27
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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The blank spaces in the sides are left for sponsons and the thing in the middle is ment for putting kannon or lobba. Anyone has ideas how to make skullhamma kannon+ Automatically Appended Next Post: Damn wintertime, cawnt take proper pictures without light!
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This message was edited 1 time. Last update was at 2009/12/18 21:11:18
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2009/12/19 00:18:36
Subject: Juicy Waaaghster thread
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Stabbin' Skarboy
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I would say that you build the base of the cannon with a big ol' pipe or something! Then build up the mozzle with some bigger plates and such, it say's in the book that it got even more tubing and such stuff to make a bigger boom. A skullhamma also got a big engine with lots of chimnys and such, hope that helps
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monkeytroll wrote:
In the grim darkness of the future there is only boar.
Waagh Nazdreg!
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2009/12/19 10:35:18
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Ofc there is going to be loads of engine work in the back.
Are those suppa-rokkits like grot bombs? Like do i do them with grot piloting a rokkit?
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2009/12/19 10:49:48
Subject: Re:Juicy Waaaghster thread
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Longtime Dakkanaut
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Super rokkits are the same as the ones on the plastic Stompa.
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"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push
My Current army lineup |
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2009/12/19 14:13:37
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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ok
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2009/12/19 19:41:19
Subject: Juicy Waaaghster thread
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Yellin' Yoof
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Check out the tater titan for a good example of supa rockets.
http://www.irondogstudios.com/images/tater/mek_tater.html
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This message was edited 1 time. Last update was at 2009/12/19 19:41:33
= snake eyes!
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2009/12/19 21:14:46
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Well those rokkits were just what i tought they would be!
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This message was edited 1 time. Last update was at 2009/12/19 21:32:17
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2009/12/19 21:29:17
Subject: Juicy Waaaghster thread
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Savage Minotaur
Chicago
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All I can say is that alot of people are giving wrong advice about orks regarding your lists.
I simply love your plasticard skills, btw, great work on that skullhamma, looks amazing.
You should only put TL rokkit launchas on deffkoptas, nothing else, they should be taken in units of 1 generally, as this way they are a very big nuisance to take out, with two wounds and a 4+ save, aswell as the cover save when they turboboost on their scout move.
If you have shoota boyz, you take as many big shootas as possible, rokkit launchas belong on buggies and deffkoptas, thats IT. The reason is because they are twin-linked! Kans get grotzookas, which are amazing.
Never put rokkits on boyz, your wasting that shooting phase using only a 1-3 of your weapons, and their not twinlinked. Tankbustas can be useful if you equip them with tankhammers and bomb squigs, they are very effective in max unit size, aswell at taking down MEQ with them tankhammas and rokkit launchas, and bomb squigs are VERY effective.
Shoota Boyz should footslogg, you DO NOT take footslogging slugga boyz. Slugga boyz go in trukks and battlewagons, shoota boyz footslogg to make the most of their shooting.
Dashofpepper will agree with me on all of these points.
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2009/12/19 21:33:56
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Me wants 180 boyz to 1.5k...
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2009/12/19 22:36:06
Subject: Juicy Waaaghster thread
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Mutilatin' Mad Dok
Out in the country in Denmark. Zealand
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go for it!
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2009/12/20 10:20:13
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Sculpting ork heads is flippin' difficult!
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2009/12/20 17:20:58
Subject: Juicy Waaaghster thread
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Yellin' Yoof
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Yar, any sculpting of that detail is difficult, why did you try?
nice skullhamma, i am making a battlewaggon atm out of 2 rhinos and a load of pcard altho i post all my projects on 'Warseer'.
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This message was edited 2 times. Last update was at 2009/12/20 17:26:55
= snake eyes!
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2009/12/20 18:49:03
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Are you like cutting the rhinos to half and combining them, if so i will love it. As i sculpted 2 ork faces today i saw like huge improvement from the first to second, so i think if i just do enough sculpting someday i might even might do half decent sculpts. And i think skullhamma is going to pwn tomorrow!
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2009/12/21 12:28:40
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Someone say something...
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2009/12/21 12:49:33
Subject: Juicy Waaaghster thread
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Yellin' Yoof
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Yes, i cut them in half loosing 1 track set that had no track links.
This is my warseer project log: i still need to add some new pics.
http://www.warseer.com/forums/showthread.php?t=215750
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This message was edited 1 time. Last update was at 2009/12/21 12:51:07
= snake eyes!
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2009/12/25 13:40:58
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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Got weirdboy, mega-nob and grots for christmas. The weirdboy model is very cool, but it was like soo hard to file it and stuff.
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2009/12/26 19:32:28
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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As the finlands main tournament is going to be held kinda soon i have started to think about what could be good addittion to my boys. So how about 120boys 45 kommandos snikrot and weirdboy, should i take nobs or heavywepons?
And the main idea is like making wall with boyz and making another wall with kommandos, when they are breaking from CC they will be trapped and die.
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2009/12/28 21:26:38
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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I have started to make backpacks from GS and then making molds and casting them, i have done 4 so far and they look great!
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2009/12/29 00:09:52
Subject: Re:Juicy Waaaghster thread
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Nimble Pistolier
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anymore work on da skullhamma? looks great btw, I like the melted plastic for battle damage on the turret. keep it up, and can't wait to see more!
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2009/12/29 20:33:27
Subject: Juicy Waaaghster thread
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Roarin' Runtherd
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I will do more work on it when i get gunners for sponsons, i was thinking of using catachan heavywepons team arms to grot or something...
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2009/12/31 21:41:17
Subject: Juicy Waaaghster thread
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Slaanesh Chosen Marine Riding a Fiend
Sale, Manchester, England
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what thickness is the plasticard you are using?
I like your skullhamma!
DC
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My blog here, here and here...
Beware the silent wolf, not all packs howl as they hunt. |
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2009/12/31 21:50:05
Subject: Re:Juicy Waaaghster thread
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Xenohunter with First Contact
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God does everyone here know how to scratch build a Baneblade?
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2010/01/12 18:24:16
Subject: Juicy Waaaghster thread
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Yellin' Yoof
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It's not that difficult to scratch a tank, just the detailing, and especially if it is an Ork tank which means it can look like whatever you want.
Although this example is a well executed one and looks very close to the real thing, good work.
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This message was edited 1 time. Last update was at 2010/01/12 18:25:22
= snake eyes!
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