Switch Theme:

GK teleporters  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Sneaky Kommando





London

A marine firing a missile launcher and a land raider firing a Hunter killer Missile are both Normal even though one is limited to once per game.

This is the same as "Turbo boosting" and "shunting"

If "Turbo boosting" can be used in the scout move then so can "shunting"
   
Made in gb
Decrepit Dakkanaut




Brother Ramses wrote:The point being is that the term,

"instead of moving.."

is the stickler. It removes the shunt from whatever the game deems as moving. It is shunting, not moving.


the shunt rules themselves STATE it is a a move. So, it IS a move.

Don - it is something I can normally do once per game. "normally" is entirely as broad as that.
   
Made in us
Moustache-twirling Princeps





PDX

That I am aware of, GW has never specificed what a "normal" move is, so that argument doesn't have much merit. Also, that turbo-boosting and popping smoke can happen in the Scout move pretty much should eliminate doubt on this!

   
Made in us
Captain of the Forlorn Hope





Chicago, IL

I have to agree with the You can Shunt while scouting.

Since shunting is something they can normally do once per game.


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Moustache-twirling Princeps





PDX

DeathReaper wrote:I have to agree with the You can Shunt while scouting.

Since shunting is something they can normally do once per game.



SO?

   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

There is more than enough precedent for allowing this scout shunt to work, until an faq rolls around, it works.

Hide your models, hide your vehciles, hide your IC's cause the dreadknights be first turn assaulting everyone up in this battle

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Sneaky Sniper Drone




em_en_oh_pee wrote:That I am aware of, GW has never specificed what a "normal" move is, so that argument doesn't have much merit. Also, that turbo-boosting and popping smoke can happen in the Scout move pretty much should eliminate doubt on this!


I think its pretty obvious what "normal" movement is according to GW: anything outlined in the BRB. Anything outlined in the BRB would be considered normal because it is allowed and uniform across all codices. That is why turboboosting and smoke launchers are allowed when scouting. They are both outlined in the BRB and are thus "normal".

Shunting is as non-normal as you can get. I'd be willing to bet they rule that way in a FAQ as well.

This message was edited 3 times. Last update was at 2011/04/04 16:13:26


DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in us
Pulsating Possessed Chaos Marine






Please tell me dreadknights do not have scout or infiltrate? Matt Ward is probably loving this thread

Chaos daemons 1850
Chaos Marines 1850
2250+

2500++ (Wraithwing)

I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. 
   
Made in us
Sneaky Sniper Drone




DKs can get scout through Grand Strategy which basically all GK HQs have.

DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Am I drunk? Why are there two threads by two people arguing the same thing with the exact same void arguments?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut




Obifett - so your argument is that the SPecial rule "Turboboost" is normal, just because it appears in the rulebook?

Lol

Seriously. Special rules exist in the brb same as they exist in codexes.
   
Made in us
Sneaky Sniper Drone




Nos-
Then how would you define "normal" movement? And what would be considered "non-normal" movement?

I can at least define the two and give examples of both.

You are classifying all movement as normal. If that was the case, why would the scout rules specifically only allow normal movement? If all movement was normal, specifying only normal movement is allowed for scouting it would be unnecessary and redundant.





Automatically Appended Next Post:
Jidmah wrote:Am I drunk? Why are there two threads by two people arguing the same thing with the exact same void arguments?


This one was created first. No idea why the second one exists.

And yes, its like the same arguments in both. A little silly.

This message was edited 2 times. Last update was at 2011/04/04 17:58:24


DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






ObiFett wrote:Except that the rules for scout moves say you can only use normal moves. Shunting is not a normal move.


They don't say that. Go read it again, and don't forget reading the last sentence of the rule again.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut




Obifett - in the same way GW do- if your unit can normally move, that is NORMAL movement for you

Very simple, really
   
Made in us
Sneaky Sniper Drone




Then what would be a "non-normal" movement? Can you give an example?

DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





nosferatu1001 wrote:Obifett - in the same way GW do- if your unit can normally move, that is NORMAL movement for you

Very simple, really


So what does GW say about doing something instead of moving?
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






To follow the rules as written. Go back to you own thread instead of ignoring the answers there.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Shunt states it is a move, debating otherwise is simply in error.

I would never have read turboboosting as anything but normal, as it is in the normal movement section as an option for movement.

Shunt, I would not have read normal for as it does say instead of moving.

Oddly it says to move instead of moving, so I get both sides.

So what is NOT a normal move? Why write it like that? What is prevented that I am missing?

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






There is no differentiation between special and normal moves.

The "normal move" mentioned in the scout rule is explained in the following sentence, which ObiFett as well as Brother Ramses are greatfully ignoring, and inventing "special moves" instead.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Jidmah wrote:The "normal move" mentioned in the scout rule is explained in the following sentence, which ObiFett as well as Brother Ramses are greatfully ignoring, and inventing "special moves" instead.

Except that "special" part is not exactly invented.

If some moves are "normal" there needs to be another catagory, otherwise that just does not make sense.

Editing to add:
"This is done exactly as in their Movement phase. . ." does not exactly explain things.
Even if you assume it means "They can do anything they can do in the Movement phase" (which does not seem to be exactly true) it makes ME wonder what would be the need to add the word "normal".

Despite the lack of techincal writing, adding arbitrary words to sentences DOES change their meaning.


Automatically Appended Next Post:
Also, I am not really trying to say it cannot be done.

It does seem that GW leans towards 'normal' being errated FAQ'd out of that sentence.

I have only read what is posted and am more wondering about the 3 questions I ended my initial response with.

This message was edited 2 times. Last update was at 2011/04/04 18:44:15


"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





Jidmah wrote:To follow the rules as written. Go back to you own thread instead of ignoring the answers there.


I didn't start either of the threads so not sure what you mean by my thread.

I find it funny that ignoring completely that a teleport shunt is done instead of moving still makes you think it is moving. If the rule simply mentioned that the teleport shunt was "in addition" or "as well" or even "also" you would have something to stand on. The fact that it tells you "instead" creates an ability outside of movement called a teleport shunt.
   
Made in us
Sneaky Sniper Drone




kirsanth wrote:
I have only read what is posted and am more wondering about the 3 questions I ended my initial response with.


That is exactly what I am wondering as well. What would be a "non-normal" move? If all movement is normal, why would they put that in the scout movement description? What would be disallowed by that rule?

Those questions can be basically boiled down to: What is normal movement? What is non-normal movement? Please give examples of both.

DQ:80S+++G++M--B-I+Pw40k07+D+A++/mWD-R++T(T)DM+
2009 Ard Boyz Finalist ( )
(6k total, 1k painted) : 37-3-7 v
(codex only) : Will start once Tau are fully painted 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






kirsanth wrote:
Jidmah wrote:The "normal move" mentioned in the scout rule is explained in the following sentence, which ObiFett as well as Brother Ramses are greatfully ignoring, and inventing "special moves" instead.

Except that "special" part is not exactly invented.

If some moves are "normal" there needs to be another catagory, otherwise that just does not make sense.

Editing to add:
"This is done exactly as in their Movement phase. . ." does not exactly explain things.
Even if you assume it means "They can do anything they can do in the Movement phase" (which does not seem to be exactly true) it makes ME wonder what would be the need to add the word "normal".

Despite the lack of techincal writing, adding arbitrary words to sentences DOES change their meaning.


Automatically Appended Next Post:
Also, I am not really trying to say it cannot be done.

It does seem that GW leans towards 'normal' being errated FAQ'd out of that sentence.

I have only read what is posted and am more wondering about the 3 questions I ended my initial response with.


Normal is only used to describe that you move as stated in the movement phase, as opposed to moving while assaulting, falling back, running or piling in.

Brother Ramses: Shunt rules tells you it is movement three times, please stop reposting your lies.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





Wyoming

so pretty much this means a forward deployment against GK. it seems as if they MUST move the full 30" so let them shunt then die by running into my crap.
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





Hahahahah!

Instead of moving what do you do? Shunt.

What does Shunt consist of? All the little "move" quotes you listed.

Scout moves allow you to make a normal move.

What did you do instead of making a normal move? You Shunted.

Do all the little move quotes that make up a Shunt qualify it to be used during a Scout move? No because you did not make a normal move to qualify for the Scout move, you Shunted.

This message was edited 1 time. Last update was at 2011/04/04 19:01:40


 
   
Made in us
Dominar






Needs an FAQ. Until it is FAQed, I'm going to assume that GW intends it to be doable with Scout moves.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Brother Ramses wrote:Instead of moving what do you do? Shunt.


Shunt is moving via teleporter shunt. (RAW GK codex pg. 28)

Making a normal move is done exactly as moving in your movement phase. (RAW BRB pg. 76)

Once per game a unit may elect to make a teleport shunt instead of moving. (RAW GK codex pg. 28)

There is no rule in either BRB or the GK codex disallowing Shunt instead of moving during a movement phase. (RAW BRB and GK Codex)

There also is no rule stating that a normal move must not be replaced by something or that it is limited to any type of movement, except for the limitation due to scouting. (RAW BRB)

Thus, shunt is allowed instead of any move that is done exactly as moving in your movement phase. Otherwise, shunt would never be allowed.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut




BR - shunting is still a "move". it tells you that *3* times.

You can pretend it isnt a move, despite being shown about 10 times that that simply isnt true. Its not exactly convincing, however.
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Jidmah wrote:Making a normal move is done exactly as moving in your movement phase. (RAW BRB pg. 76)
This is not precisely what it states.

It tells you to make a normal move exactly like in the Movement phase.

Which is different than saying making a normal move is exactly like moving in the Movement phase.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Uhm, care to explain why? And give a (non-shunt) example for the difference?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
Forum Index » 40K You Make Da Call
Go to: