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Miss Dee wrote:No RPG?


yet. They paid for the rights and Star Wars anything doesn't come cheap. I'm sure they'll announce one eventually to help pay those licensing bills.
   
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Miss Dee wrote:No RPG?


Patience, young padawan...

From the website...

... and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!
   
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Come oooon RPG. Not TCG or models... roleplaying.

I cordially dislike Star Wars d20. And frankly I got bored of card games after I got bored of M:tG. And I hate painting models, and find flight sims to be pretty boring in general >.>

This message was edited 2 times. Last update was at 2011/08/03 18:19:18


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I'm a huge fan of Saga Edition so am a bit nervous for a new SW RPG, especially considering that FFG's has the potential to be boardgamey (a good thing for SW, IMO). Like most things SW, I don't know that there will be a middle ground on this one. With the miniatures games, OTOH, I think they have more room to flub. You can quietly discontinue one less successful miniatures game while rolling out expansions for a better one. RPGs are more monolithic -- if it's gak to begin with, it'll be gak right to cancellation.

This message was edited 1 time. Last update was at 2011/08/03 19:06:46


   
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Manchu wrote:I'm a huge fan of Saga Edition so am a bit nervous for a new SW RPG, especially considering that FFG's has the potential to be boardgamey (a good thing for SW, IMO).


Yes and no. A good Star Wars RPG can benefit tremendously from the ability to "fudge" things properly. Feet and inches are things that in Star Wars should only really matter when it's dramatically appropriate. And laying something out on the table can potentially muck that up.
   
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I agree with your point to a large degree. I was a big fan of WEG's version way back when but, if I'm honest, it was mostly because we were pretty well Star Wars-starved in those days. I mean, they were great books but there was so much RP that sometimes the G got lost. Moreover, Star Wars is first and foremost a visual universe and then a narrative one. Any faults for being over-lieteral are more than made up for by getting to "see" the action with minis and maps. Plus, one of the key takeaways from 3.X should be that the players need to be on a more even field with the GM. Objective standards, tracked via tabletop paraphernalia, are a great way to support rules that do this.

   
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Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.


And I the Decipher CCG. But Lucas wanted Wizards to have it, Wizards being owned by Hasbro and he having a share of hasbro.

Another licence for Star Wars games? FFG are asking to be burned, Lucas doesn't give a damn. It doesn't matter how big a success it is, he'll take it away and feth it up.
   
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Meh.


Hope the consellation prize is Mini's for cheaper pricing then that collectable boxed mini crap that they have been holding over our heads for so long.


We'll "Wait and see" on that spaceship game, seeing as they just came out with those craptastic ones for the space combat game. Hope you actually get something for your money then a bunch of cardboard and plastic packageing.


Star Wars is meh now, anyway. Hope it can do something other then make George "Jar-Jar" Lucas more money for just labeling turds "Star Wars" and getting paid for it.



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Grot 6 wrote:Hope the consellation prize is Mini's for cheaper pricing then that collectable boxed mini crap that they have been holding over our heads for so long.

If they do a regular miniatures game, it's unlikely to be cheaper than WotC's collectible minis were, since that's a large part of the point of selling minis in random boxes... it helps keep the cost down, because the boosters are 'padded' with the common stuff.


We'll "Wait and see" on that spaceship game, seeing as they just came out with those craptastic ones for the space combat game. Hope you actually get something for your money then a bunch of cardboard and plastic packageing.

I would respond to this, but I have no idea what you're talking about. Who is 'they' and which space combat game are you referring to?

If you're talking about the X-wing game, it says in the release that it includes painted plastic fighters.

 
   
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Eumerin wrote:
Miss Dee wrote:No RPG?


Patience, young padawan...

From the website...

... and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!


I was on about a trek rpg

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Grot 6 wrote:Star Wars is meh now, anyway. Hope it can do something other then make George "Jar-Jar" Lucas more money for just labeling turds "Star Wars" and getting paid for it.
Eh, the Clone Wars CGI series is pretty okay, as are the Legacy comics.

If FFG is doing an SW RPG, I would hope that it'd deal with Legacy as well - that era has potential in that it actually introduces a few fresh elements, and combines some of the most popular traits of earlier ages.
   
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insaniak wrote:
Grot 6 wrote:we'll "Wait and see" on that spaceship game, seeing as they just came out with those craptastic ones for the space combat game. Hope you actually get something for your money then a bunch of cardboard and plastic packageing.

I would respond to this, but I have no idea what you're talking about. Who is 'they' and which space combat game are you referring to?


There was a Star Wars spaceship game released a while back that had player-built cardboard models. I don't know anything about it other than the fact that my local store had a couple of Star Destroyer boxes on the shelf at one point (from what I could tell based on a closed box, the Star Destroyers were about 3 inches long). I don't think it did well at all. I assume that the above is a reference to that.

This message was edited 1 time. Last update was at 2011/08/04 00:08:31


 
   
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That was the Wizkids game someone mentioned earlier. It was really more of a card game with 'miniatures' than a miniatures game.

Although for what they were, the ships were actually pretty good.

 
   
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Kid_Kyoto wrote:

Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.


Me too, it was also a fun little game though I spent WAY too much on it.



Aye me as well, I'm still picking up the odd piece now and then, got a Boba Fett a month or two back, finally.

In all awesome news, I have a lot of the Star Wars RPG books, and I really think a key reason we don't play it that much is my general dislike of D20, I can play it, but I find it a bit of a chore, and as main DM, that soon leads me to consider my own setting, or Werewolf the Apocalypse of Vampire.

I don't think we've made it past game five using D20 Star Wars in four attempts. So yeah, regardless of rules, Fantasy, Heresy or any other style, I'd be interested in this one.

Miniature games would make me raise an eyebrow as well, I really enjoy playing the Wizkids game, and thats quite a simple ruleset, something a little more detailled could certainly suck me in.



This message was edited 3 times. Last update was at 2011/08/04 01:24:35


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insaniak wrote:Although for what they were, the ships were actually pretty good.
Quite. A nice detail was that you could "clip" little styrene explosions onto the styrene ships to show how much damage they've already taken. Very cool idea.

The rules were indeed somewhat closer to a TCG, but I suppose it would have been easy to come up with a more "tactical" ruleset. The ships had all the necessary stats (point value, attack bonus, shields, damage, etc) already, after all...

Also nice was that they paid homage to various famous/named units of the canon, such as Baron Fel's 181st TIE Interceptor squadron with their red stripes on the solar panels.

Anyways, I still have a whole load of RPG books from the older games, ranging from WEG's d6 over Wizard's first d20 to the Saga edition. I guess the good thing about all this is that the background information can still be used even when the rules change.

Thinking about miniatures also makes me wonder if FFG will probably try their hands at a proper board game like they did for Game of Thrones, StarCraft or, of course, the Horus Heresy...

This message was edited 2 times. Last update was at 2011/08/04 12:55:46


 
   
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What sort of board game though? As nice as Horus Heresy is, it's just one conflict (the Siege of Terra) and that's it. Would you buy a board game that was just the Battle of Hoth?

The only battles that might work would be either the Battle of Naboo from Ep 1 or the Battle of Endor from Ep 6, and because both have a ground, space and Jedi component, allowing for decent variation.

Would a Risk or Chaos in the Old World style game set around the Clone Wars work?

This message was edited 1 time. Last update was at 2011/08/04 04:04:26


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Hoth is cool enough to get a pass from me. It's just so iconic, with the AT-AT, speeders, ground troops, etc.

   
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Gathering the Informations.

H.B.M.C. wrote:What sort of board game though? As nice as Horus Heresy is, it's just one conflict (the Siege of Terra) and that's it. Would you buy a board game that was just the Battle of Hoth?

The only battles that might work would be either the Battle of Naboo from Ep 1 or the Battle of Endor from Ep 6, and because both have a ground, space and Jedi component, allowing for decent variation.

Would a Risk or Chaos in the Old World style game set around the Clone Wars work?

Really? "Only" Naboo and Endor?

There's the Battle of Kamino from the Expanded Universe, where the Jedi had to fight off a Trade Federation assault upon Kamino to try to destroy the "prime" clones. There's the Battle of Geonosis which we saw in Episode II and the games Republic Commando+SW:BF2(or was it 1? I haven't played either in awhile), or heck you could go for the Battle of Coruscant during the Old Republic era!

There's a ton of battles that have the ground, space, and Jedi component in spades.


Automatically Appended Next Post:
Manchu wrote:Hoth is cool enough to get a pass from me.

I see what you did there, Manchu. I approve of it too.
It's just so iconic, with the AT-AT, speeders, ground troops, etc.

Can't forget the ion cannon. The ion cannon is God.

This message was edited 1 time. Last update was at 2011/08/04 04:40:44


 
   
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Kanluwen wrote:Really? "Only" Naboo and Endor?

There's the Battle of Kamino from the Expanded Universe, where the Jedi had to fight off a Trade Federation assault upon Kamino to try to destroy the "prime" clones. There's the Battle of Geonosis which we saw in Episode II and the games Republic Commando+SW:BF2(or was it 1? I haven't played either in awhile), or heck you could go for the Battle of Coruscant during the Old Republic era!

There's a ton of battles that have the ground, space, and Jedi component in spades.


Don't start with me on Star Wars as well Kan.

And clearly I was talking about just the movies. Of course there are tons of other battles you could use, and a lot of great ones from the Clone Wars and Old Republic eras, but Endor and Naboo are the only two that really work from the six movies. The battle of Geonosis was a great ground war, but it was more a side-show to the Dooku v Anakin/Obi/Yoda story, and I was thinking of a battle the covers the three major aspects of Star Wars - ground fights, space battles and Jedi's going at it. Eps 1 and 6 have all three, and could lend themselves very well to a game.

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Gathering the Informations.

H.B.M.C. wrote:
Kanluwen wrote:Really? "Only" Naboo and Endor?

There's the Battle of Kamino from the Expanded Universe, where the Jedi had to fight off a Trade Federation assault upon Kamino to try to destroy the "prime" clones. There's the Battle of Geonosis which we saw in Episode II and the games Republic Commando+SW:BF2(or was it 1? I haven't played either in awhile), or heck you could go for the Battle of Coruscant during the Old Republic era!

There's a ton of battles that have the ground, space, and Jedi component in spades.


Don't start with me on Star Wars as well Kan.

Star Wars off?

And clearly I was talking about just the movies. Of course there are tons of other battles you could use, and a lot of great ones from the Clone Wars and Old Republic eras, but Endor and Naboo are the only two that really work from the six movies. The battle of Geonosis was a great ground war, but it was more a side-show to the Dooku v Anakin/Obi/Yoda story, and I was thinking of a battle the covers the three major aspects of Star Wars - ground fights, space battles and Jedi's going at it. Eps 1 and 6 have all three, and could lend themselves very well to a game.

If we're just sticking with the movies, things are gonna be kind of boring I think.
   
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Manchu wrote:Hoth is cool enough to get a pass from me. It's just so iconic, with the AT-AT, speeders, ground troops, etc.


And it's also quite shallow. A game centred around the Battle of Hoth would have exactly one way to play it. The AT-AT's attack... and the Rebels either hold them back long enough to get the majority of transports away... or they don't. Do you want to play that board game again and again?

Scope and depth are what's required here. Even a 'Manage your own Pod Racer' game would be better.

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I'm kind of skeptical. I'm still hurting from when WOTC discontinued the Star Wars Miniatures game. Also I wonder how they are going to handle the EU. Are they going to go with Traviss' Mando stuff or the retcon'd stuff for instance.


Automatically Appended Next Post:
Melissia wrote:Come oooon RPG. Not TCG or models... roleplaying.

I cordially dislike Star Wars d20. And frankly I got bored of card games after I got bored of M:tG. And I hate painting models, and find flight sims to be pretty boring in general >.>


Did you like the Star Wars Miniature game? The one with the prepainted figs? Or was that too much on the collectible side for your tastes?

This message was edited 1 time. Last update was at 2011/08/04 04:57:18


 
   
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The less of Karen "The Jedi are out to get us!" Traviss' work, the better.

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H.B.M.C. wrote:The less of Karen "The Jedi are out to get us!" Traviss' work, the better.


Personally, I LOVE Traviss' stuff... though I've only read her Republic Commando stuff. Haven't delved into her New Republic era work or the 'Clone Wars' books.
   
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djphranq wrote:I'm kind of skeptical. I'm still hurting from when WOTC discontinued the Star Wars Miniatures game. Also I wonder how they are going to handle the EU. Are they going to go with Traviss' Mando stuff or the retcon'd stuff for instance.



I'd bet they're forced to go with the newer retcon'd stuff as things that have been retconned in the past haven't been elaborated on semi-officially since. Since the Travis mando stuff was retconned by a higher level of canon (the Clone Wars cartoon) and because most Star Wars products have to be approved directly by LucasArts (the WOTC rpg and minis products were delayed several times by that stipulation), the chance of non-disavowed Traviss stuff being built upon is very small.

   
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She has it stuck in her head that the Jedi are a force of elitists who are out to take over the Republic and rule it themselves. She also spanks the Mandalorians out to crazy proportions, and because the Mando's are anti-Jedi, boy does she ever love them.

She treats the Mandos almost like Mat Ward treats the Ultramarines.

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Gathering the Informations.

H.B.M.C. wrote:The less of Karen "The Jedi are out to get us!" Traviss' work, the better.

You mean "The Jedi are blinkered imbeciles who don't think an army ready for them at the start of a war is suspicious", right?

Aside from the whole "Jedi are morons" bit, I didn't mind her Republic Commando books.
   
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H.B.M.C. wrote:She has it stuck in her head that the Jedi are a force of elitists who are out to take over the Republic and rule it themselves. She also spanks the Mandalorians out to crazy proportions, and because the Mando's are anti-Jedi, boy does she ever love them.

She treats the Mandos almost like Mat Ward treats the Ultramarines.


While not out to take over the Republic, the Jedi are a bunch of well intentioned baby snatching elitists. She doesn't give Mandos any special powers but simply chose them (and their Clone descendants) as the focus of her series of books that is aptly named after its focus; did you really expect a book line called Republic Commando to be about fishing, ballroom dancing, or jedi? While I agree she does go overboard with the mando stuff (I don't want to have to reference a mando-english glossary to read the stories), its not even close to as bad as you're making it out to be. Not everything in the EU has to be about the 0.000000000000001% of force sensitive galactic sentients that make up the Jedi.

This message was edited 2 times. Last update was at 2011/08/04 05:15:28


 
   
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Nothing about the Jedi's inability to see more than two feet in front of their faces during the latter two prequels makes any sense - it was just lazy writing - but the conspiracy theories that Traviss wove were quite silly, almost as silly as her raging hard-on for the Mandos.

And that's before we even get to the simply preposterous numbers she gave for Clone forces... yikes.

As I said, the more of her stuff we can forget about, the better.

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Gathering the Informations.

The numbers for the Clone forces were actually Lucas'. They're in some of the Dark Horse material too.
   
 
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