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![[Post New]](/s/i/i.gif) 2014/05/26 21:09:20
Subject: A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Lieutenant Colonel
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Eldarain wrote: easysauce wrote:right, but why are you saying daemon BOP's get to cast malefic powers, but GK BOP's dont get to cast santics ones...
one cannot be true without the other, so if we have every BOP/psychic pilot vehicle from demons able to summon, then the same is true of every BOP/ PP vehicle in GK being able to cast strD weapons.
In the comparison between the two books do they all roll on a Psychic Chart or do some get assigned a power?
thats irrelevant, they are assigned a power that is NOT IN A TREE, just like force, so its in addtion to rolled powers. Also the way its written, being assigned a power doesnt mean you dont roll on trees, it just is an alternative to generating powers. Aside from that, the BRB says they get a roll on santic, unless otherwise stated, and it is not stated otherwise in the GK dex... so yes both are rolling on trees.
if you are going to claim that because a GK: SS is assigned HH, that it cannot roll, then I can claim that because a unit of demons is assigned its trees primarice power, that it cannot roll.
OBS the BRB is very unclear at this point and needs FAQ'ing... its far too early to be making assumptions as to how this will all be dealt with
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This message was edited 2 times. Last update was at 2014/05/26 21:12:06
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![[Post New]](/s/i/i.gif) 2014/05/26 21:17:28
Subject: A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Tunneling Trygon
Carrickfergus, Northern Ireland
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I remember when you paid the points if you wanted to summon daemons (4E CSM).
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![[Post New]](/s/i/i.gif) 2014/05/26 21:23:23
Subject: A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Stealthy Grot Snipa
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easysauce wrote: Eldarain wrote: easysauce wrote:right, but why are you saying daemon BOP's get to cast malefic powers, but GK BOP's dont get to cast santics ones...
one cannot be true without the other, so if we have every BOP/psychic pilot vehicle from demons able to summon, then the same is true of every BOP/ PP vehicle in GK being able to cast strD weapons.
In the comparison between the two books do they all roll on a Psychic Chart or do some get assigned a power?
thats irrelevant, they are assigned a power that is NOT IN A TREE, just like force, so its in addtion to rolled powers. Also the way its written, being assigned a power doesnt mean you dont roll on trees, it just is an alternative to generating powers. Aside from that, the BRB says they get a roll on santic, unless otherwise stated, and it is not stated otherwise in the GK dex... so yes both are rolling on trees.
if you are going to claim that because a GK: SS is assigned HH, that it cannot roll, then I can claim that because a unit of demons is assigned its trees primarice power, that it cannot roll.
OBS the BRB is very unclear at this point and needs FAQ'ing... its far too early to be making assumptions as to how this will all be dealt with
English is not my native language, and clearly not yours either, but it seems to me like you are arguing that if Strike Squads cannot roll on sanctic because they are assigned a specific power (they can't, see page 23 of The Rules), then Daemon units which are assigned a specific power cannot roll on Daemonology either. You have it half right, as that would be the case if Horrors were assigned a specific power, but they are not. I have, again, already given you a page number reference for this.
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"The Emporer is a rouge trader."
- Charlie Chaplain. |
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![[Post New]](/s/i/i.gif) 2014/05/26 22:52:21
Subject: Re:A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Longtime Dakkanaut
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Jambles wrote:Surely it can't be that bad?
Why didn't the Imperial Guard player try to dispel the summons instead of the other powers?
People are overreacting. Daemon bomb is a natural counter to the psychic heavy 6th edition deathstars. It can actually help balance the game. Super shooty armies will destroy it.
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![[Post New]](/s/i/i.gif) 2014/05/26 23:00:46
Subject: Re:A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Fixture of Dakka
Chicago, Illinois
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Wyverns will in fact eat its lunch, which is why I recommend a building such as a Bastion to shove them inside if you don't go first. Any barrage can pick them out of the squads.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/05/27 15:59:53
Subject: A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Haemonculi Flesh Apprentice
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Iechine wrote: Red Corsair wrote:
Hey be bitter and petty all you want. Eventually every long term player goes through the stages of denial. 40k isn't going to change any time soon.
Be disappointed all you want. That's understandable, but pouting and whining about your inability to "bind your own hands and morals" is ridiculous. Christ it isn't an abortion decision. Here's a hint, if you think certain unit combos aren't fun for your opponent then change your list and don't be a dick.
Not liking a game mechanic and voicing it on a discussion forum doesnt equate to 'pouting and whining', and pointing out that it becomes a player decision to draw lines that are entirely discretionary but not limited by rules is lame with TFG out there isnt me making an abortion decision. In your 20+ long arduous years maybe you've encountered people with differing opinions in the game, hopefully you didnt immediately make it a pissing contest then.
Key words being discussing. You whined about a mechanic and how it might make you appear to the other kids on the playground. Your obviously a new player, what 1-2 years in? It's obvious to me because of how naive your whining posts are.
And I mentioned my length of experience with the game because it is relevant. Sorry if you feel inadequate but that's your problem. When a player has played every edition of the game they WILL know more then you on the habits of the company and trends the game takes. I was trying to let you know how GW has never and probably never will create balanced rules and you can either take it too seriously and play like TFG. Or you can chill out and collect what you want while not stacking all the broken mechanics at once.
BTW notice your the one who made this a "pissing contest." I honestly could care less what you think about my advice. Just funny that you think pointless complaining is OK on an internet forum, but responses to that complaining somehow are not. Further yet that length of experience with the game is irrelevant.
Automatically Appended Next Post: Dozer Blades wrote: Jambles wrote:Surely it can't be that bad?
Why didn't the Imperial Guard player try to dispel the summons instead of the other powers?
People are overreacting. Daemon bomb is a natural counter to the psychic heavy 6th edition deathstars. It can actually help balance the game. Super shooty armies will destroy it.
Possibly, my biggest issue with it is the length of time and policing it involves. I already can't keep up with all the book keeping my opponent needs to do for CD and have been screwed over because of it. I also think certain armies can't keep up with the unit generation. yes some builds will blow it away, but I feel sorry for those last few sisters players.
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This message was edited 1 time. Last update was at 2014/05/27 16:04:38
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![[Post New]](/s/i/i.gif) 2014/05/28 14:13:27
Subject: Re:A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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[DCM]
Et In Arcadia Ego
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Let's dial it down a notch please people.
Thank you.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2014/06/03 18:05:08
Subject: A Brief, 2 1/2 Turn Batrep of What You All Have To Look Forward To In 7th
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Longtime Dakkanaut
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our club's put some simple house rules in place that any summoned daemons have to be fully painted/based. we don't care about the rest of the army (our club's a bit of a grey area, ho ho ho) but summoned models have to be painted & based. that way we're not taking the rules apart, we're just making it more difficult for people to be able to use them.
personally, I'd like to see a rule saying conjured daemons can't roll on malefic. the simplest way to stop these chains is to cut them off after one link. otherwise they just multiply and multiply until they overwhelm the opponent (good job GW, bet you're selling a lot of daemons right now!)
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