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Made in us
Camouflaged Zero




Maryland

 Kanluwen wrote:
 GrenAcid wrote:
 Kanluwen wrote:
So I got my N3 book today.

Haven't touched the rules; but I devoured the fluff book. Loving the background behind the new Jaguars and Bandits for Corregidor!


Can you post some hints about orgins of those units? or some actual fluff as long as it ok to be here.

Jaguars are gangers that get given two choices: Go for a long walk out an airlock without a suit or join the Jaguars. Those that join get broken down until they forget their ganger ties and start working together...because they hate their instructors. They're a "light assault unit" that also serve a law enforcement role in Corregidor modules by keeping the gang wars from happening.

Bandits are codenames for Sub-Saharan Africa tribesmen and tribeswomen(initially, from the way it reads) that were chosen by the shaman amongst the refugees to serve as a kind of "guardian spirits" for the refugees against the gangs. Initially they were just killers, but then they were trained as thieves to take supplies necessary for the refugees to survive.
In steps The Mexican General who approaches the Shaman to have the Mbeli("Guardian Spirit") become part of the Black Hand. They now serve not just the refugees but all of the Nomad Nation.

If the models are as cool as the rules and fluff are, these units are both going to be auto-buys for me! I wasn't expecting new units for Nomads; I assumed that they were mostly filled out.

"Never interrupt your enemy when he is making a mistake." -Napoleon



Malifaux: Lady Justice
Infinity: &  
   
Made in us
Combat Jumping Tiger Soldier






Great Falls, MT

Taking the two cover pictures on the Infinity website I was able to combine the two giving us the full picture which is awesome! It is a smaller resolution than the actual photos to be web friendly.

This message was edited 1 time. Last update was at 2014/12/16 23:45:57


Kuy'arda Cadre- 13741pts

Japanese Sectoiral Army painting thread  
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

Just noticed that the Charontids got changed to a 40mm base, as have the Yan Huo Invincibles.

I like this change - trying to fit the Charontid on a 25mm base was hell.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in us
Missionary On A Mission





Did regular sniper weapons alway have shock ammo?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Guildsman wrote:

If the models are as cool as the rules and fluff are, these units are both going to be auto-buys for me! I wasn't expecting new units for Nomads; I assumed that they were mostly filled out.

To be fair, this wasn't really "new units for Nomads" in general.

It's a teaser of some of the new units for the Tunguska Sectorial, a few new gapfillers for Corregidor(along the lines of how Bolts got introduced for PanOceania), and a new possible linkable Reverend for Bakunin.

I also would not be surprised to see the Bandits make an appearance in the long-rumored Black Hand Sectorial.
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

 AdeptSister wrote:
Did regular sniper weapons alway have shock ammo?


Nope, thats a new one.

This message was edited 1 time. Last update was at 2014/12/17 00:42:25


So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in us
Zealous Sin-Eater



Chico, CA

 Kanluwen wrote:
The entire section starting on page 104 and ending on page 141 is called "Weaponry and Equipment" and the section you're referring to specifically states:
Most weapons and Equipment have special features, called Traits.


That's why Comms Equipment is listed where it is. Traits are at the start of the section.


I don't really care were they put the damn rule. My point is, we lost the ability to shut down high-tech weapons. Then see how many burst they can dodge. Why not good it was a fun tactic.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

Noir wrote:

I don't really care were they put the damn rule. My point is, we lost the ability to shut down high-tech weapons. Then see how many burst they can dodge. Why not good it was a fun tactic.



I think E/M causing Isolated is a good compromise, being able to target a dangerous opponent and turn them Irregular is a neat trick. This is as well as its obvious benefit as an anti-hacker weapon - pretty much all the stuff EM disables is hacking or sensor related.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in au
Norn Queen






So EM no longer disables armour and weapons?

I can't say I'm surprised. Having seen a 5pt Ghazi step out and EMP a HI link and a TAG, and the consternation on my opponents face, I knew it was one of those things that was going to change. And it needed to, because being able to shut down a 100pt+ link or TAG with a single shot just seemed so absurd.

edit - I just reread E/M and saw it still immobilises HI and TAGs. Guess that look of consternation will remain.

This message was edited 1 time. Last update was at 2014/12/17 01:16:56


 
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

 -Loki- wrote:
So EM no longer disables armour and weapons?

I can't say I'm surprised. Having seen a 5pt Ghazi step out and EMP a HI link and a TAG, and the consternation on my opponents face, I knew it was one of those things that was going to change. And it needed to, because being able to shut down a 100pt+ link or TAG with a single shot just seemed so absurd.


Oh, it still causes Imm-2 to TAGs/HIs/REMs. But that's just til the end of the next player turn, rather than for the rest of the game unless you have an engineer.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in gb
Dakka Veteran




Devon, UK

Nope.

E/M causes IMM-2 state on HI, TAGs and Rems. The only way to leave IMM-2 state is a successful Engineer roll.

Noir - bear in mind that EM ammo works on Ariadnan troops so although it doesn't shut down Combi Rifles etc. it can mess up a far wider selection of targets.
   
Made in au
Yu Jing Martial Arts Ninja






So Corregidor bandits or Zeroes guys? To my nooby eyes Zeroes look like a poor man's Bandit. Room for both in vanilla nomads?

Same with the Jaguars and Morlocks. I'm leaning towards Jaguars just because they're regular. What do you guys think?

   
Made in si
Charging Dragon Prince





Both have their place. Unless of a change, Zeroes have access to minelayer, which is still a really neat ability.

I lean towards Morlocks, simply because of a possibility to generate something really powerful on Metachemistry table, chain rifle with WIP 14 and are still rather criminally cheap. Otherwise Jaguars, dogged is a powerful ability.

This message was edited 1 time. Last update was at 2014/12/18 08:25:02


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 ckig wrote:
So Corregidor bandits or Zeroes guys? To my nooby eyes Zeroes look like a poor man's Bandit. Room for both in vanilla nomads?

Same with the Jaguars and Morlocks. I'm leaning towards Jaguars just because they're regular. What do you guys think?

The issue is that you're looking at it from the lens of vanilla.

In terms of CJC, Bandits are going to be a really unique and new thing for the force. Same with Jaguars.

Now I guess in vanilla there's room for both; but I don't enjoy vanilla so...
   
Made in pl
Airborne Infiltrating Tomcat





 NuclearMessiah wrote:
 GrenAcid wrote:
 Kanluwen wrote:
So I got my N3 book today.

Haven't touched the rules; but I devoured the fluff book. Loving the background behind the new Jaguars and Bandits for Corregidor!


Can you post some hints about orgins of those units? or some actual fluff as long as it ok to be here.


If no one beats me to it, I will when I get home in a few hours

Also thanks for joining us down here, I hate having to be an ogre and keep poking people to use this place.


Well I love talking about my fav game so Im happy to be here. Only one thing stops me from going all-nerdy, its my poor english thats saves you from waves of my rumbling.

 Kanluwen wrote:
 GrenAcid wrote:
 Kanluwen wrote:
So I got my N3 book today.

Haven't touched the rules; but I devoured the fluff book. Loving the background behind the new Jaguars and Bandits for Corregidor!


Can you post some hints about orgins of those units? or some actual fluff as long as it ok to be here.

Jaguars are gangers that get given two choices: Go for a long walk out an airlock without a suit or join the Jaguars. Those that join get broken down until they forget their ganger ties and start working together...because they hate their instructors. They're a "light assault unit" that also serve a law enforcement role in Corregidor modules by keeping the gang wars from happening.

Bandits are codenames for Sub-Saharan Africa tribesmen and tribeswomen(initially, from the way it reads) that were chosen by the shaman amongst the refugees to serve as a kind of "guardian spirits" for the refugees against the gangs. Initially they were just killers, but then they were trained as thieves to take supplies necessary for the refugees to survive.
In steps The Mexican General who approaches the Shaman to have the Mbeli("Guardian Spirit") become part of the Black Hand. They now serve not just the refugees but all of the Nomad Nation.


Thx for fluff man, I love Nomad for it.
 ckig wrote:
So Corregidor bandits or Zeroes guys? To my nooby eyes Zeroes look like a poor man's Bandit. Room for both in vanilla nomads?

Same with the Jaguars and Morlocks. I'm leaning towards Jaguars just because they're regular. What do you guys think?


Bandits and Zeros are 2 difrent things, one is agresive infiltrator in Corregidor style(Irregular) other is cheap support with infiltration.(my only pain is no BTS on Zeros )

As for Jaguars I think cost and MetaChem gives Morlocks edge(In one game I had 4 all with No Wound and it was very-very powerful) but then in sectorial those Jaguars will be welcome with open arms, those profiles maybe dosnt look as good as other new units but Im sure they will give us something fun to play with.

Every Nomad kid want to be a Tomcat when they grow up. 
   
Made in us
PanOceaniac Hacking Specialist Sergeant






Knocking out combi-rifles was always a little weird with E/M weapons in old infinity. Certainly cool, but a bit uneven. Why did the PanO combi-rifle shut down, but not the HMG or missile launcher or shotgun?

Now, you're killing that soldier's radio gear and sat-link, thus preventing him from doing anything but activating with an irregular order, and not being able to accept more instructions from command. Sensible enough. If an E/M grenade lands on a fireteam and they get hosed, then great. They're just ARO blips now pretty much and can't accomplish anything beyond that.

HI and TAGs still get shut down permanently (pending Engineer fix) as before, so that's OK too.

 
   
Made in au
Norn Queen






Dropped into the store I pre orders N3 from, and they were boxing up pre orders for post! Finally grabbed it. Now to reeeeaaad. But I'm at work for another 5 hours
   
Made in si
Charging Dragon Prince





Anyone had any games with the new system and profiles?
   
Made in pl
Airborne Infiltrating Tomcat





Not yet, N3 book just hit us. I think we start playing with new rules after new year.

Every Nomad kid want to be a Tomcat when they grow up. 
   
Made in au
Norn Queen






There's a couple of battle reports in the official board by an Australian named Asher using N3. One has a rather disturbing moment with a hacked Scarface gunning down his sister Cordelia.
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Since most of my armies are sectorial, I'm waiting on the rest of the units in N3 format before I play. If I wanted half measures (N3 rules, N2 profiles), I'd go back to playing 40k.
I'm not playing any ITS tourneys for the next couple of years anyway, so I've got time.

Since I also have to READ the rules before then as well (and my copy turns up probably tomorrow) that should give me several weeks worth of study. I've got 10 days in the wilderness "camping"* over xmas/new year as it is. "No nets, no wifi, no cell - not a single luxury. Like Robinson Crusoe, it's as primitive as can be." .

I've decided I'm going to print up acetate "holographic" silhouette markers for myself and a few local players.

*Brother in law thinks it will make a "man out of me" - but didn't we invent flushing toilets, insect repellant and aircon so we didn't have to do that shiz?

This message was edited 1 time. Last update was at 2014/12/18 09:25:44


I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in fr
Wing Commander






 IJW wrote:
Nope.

E/M causes IMM-2 state on HI, TAGs and Rems. The only way to leave IMM-2 state is a successful Engineer roll.

Noir - bear in mind that EM ammo works on Ariadnan troops so although it doesn't shut down Combi Rifles etc. it can mess up a far wider selection of targets.


My Merovingian army has no idea what you're talking about. Heavy infantry? What, you mean those guys with one additional armour who even with a 10 point reduction are still mediocre?

Dear Moblots, you're bad and you should feel bad.

Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
 
   
Made in gb
Dakka Veteran




Devon, UK

That's... an odd view of the revised Moblot profiles.

Anyway, I'm not talking about Moblots I'm talking about everyone - being Isolated means that the trooper becomes Irregular, can't have Regular Orders spent on them and if they're the LT you'll be in Loss of Lieutenant in your turn. If it's someone in a link they drop out of the link.

That's all stuff that MRRF is going to struggle with as much as everyone else.
   
Made in fr
Wing Commander






 IJW wrote:
That's... an odd view of the revised Moblot profiles.

Anyway, I'm not talking about Moblots I'm talking about everyone - being Isolated means that the trooper becomes Irregular, can't have Regular Orders spent on them and if they're the LT you'll be in Loss of Lieutenant in your turn. If it's someone in a link they drop out of the link.

That's all stuff that MRRF is going to struggle with as much as everyone else.


I just find Moblots boring; they really don't bring anything other than, now, an alright priced AP rifle or a more resilient Engineer profile than the otherwise lackluster Dozers. They aren't an awful choice now, just very 1-dimensional. Zouaves have mechanized deployment, Loup-Garou are all sorts of awesome, Briscards offer medium-long range strength with the now even-better MSV1, I just still don't feel any desire to swap anything I have out for Moblots.

Especially as I don't care for the models (but they're a bit long in the tooth).

And yeah, E/M still poses some threat to Ariadna, and will no doubt change some of my targeting priority (as do the various passive/non-hostile hacking programs), but they still aren't the same kind of threat they are to PanO or those other fancy gits with their fancy shiny toys.

Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
 
   
Made in us
Thermo-Optical Tuareg





California

So, for those of you with both, what kind of differences are there between N3 and Ice Storm's Quick Start rules?

   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

The quick start rules in N3 seem to be the same as the mission 1 rules from O:I. Even to the point of using a three troops per side setup.
   
Made in us
Zealous Sin-Eater



Chico, CA

 Barzam wrote:
So, for those of you with both, what kind of differences are there between N3 and Ice Storm's Quick Start rules?


They added the rest of the rules. No really thats about it.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in au
Norn Queen






Had a good read of the Haqqislam fluff last night. I really like the Govads background. And the art lacked a visor! Maybe CB have relented and won't put the visor on the Govad models afterall. They look so great without the standard yellow visor, and that comes from someone who likes the standard yellow visor.

I liked the little art piece that had a junkyard with the old Maghariba in it. That and the fluff for the new 'Scorpion' model Maghariba were great.

Looking through the profiles, and I can see a place for the Govads definitely, both in vanilla (a cheaper MSV compared to the Djanbazan) and Bahram (actually having an MSV atall). I actually do like the new Khawarij profiles, and I'll be happy to give them a try. They still look a touch expensive, especially compared to the Kotail, but I personally think their true value is going to come in the Caliphate list as a super jumping link.
   
Made in us
Thermo-Optical Tuareg





California

I got my book today. Gave it a flip through. I like the new art, though I'm not digging the Jaguar's design too much. Bare arms and no helmet? Meh. Hopefully the Bandits have a more "proper" Corregidor look to them (vacuum suits with helmets!)

I noticed that Govad art. She didn't look like she matched up with the lineart all that much, either. I'm very curious to see their figures though. I also noticed new art for the Ragik, sporting a Spitfire and the Rodok had some new artwork, too.

   
Made in gb
Longtime Dakkanaut





Has any 'new' female power armour been spotted?

hello 
   
 
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