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Made in dk
Bonkers Buggy Driver with Rockets




Denmark.

Gotta be a 100% honest here - When I hear that a codex is almost univeraslly good from most people, I fear that the codex in question is too powerful, whereas, when the community is either lukewarm or simply disliking a new book, I believe it must be a great book, because many people are angry that their usual, powerful cheese-lists are invalidated. Call me a cynic and I wouldn't stop you.

I guess we'll see. Games weren't won on Sempiternal Weave alone.
   
Made in at
Slashing Veteran Sword Bretheren






Unless...unless you attach an IC to the scarabs and have him soak up wounds and pass low AP ones on to the scarabs.

This message was edited 1 time. Last update was at 2015/01/31 23:32:15


2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

 CthuluIsSpy wrote:
 Byte wrote:
Flayed Ones rise...


Yes. After 2 editions, Flayed Ones are finally usable.
I just need to get more of the 3rd ed metal ones.


Fortunately I have 30 metal Ones. Need 10 more I guess.
   
Made in nl
Loyal Necron Lychguard



Netherlands

I think 30 are more than enough.
It would be hard to come up with a list where I need 40.

You can fill those 30 with Lychguard, C'tans, Wraiths and Praetorians if you want a melee list.
   
Made in at
Slashing Veteran Sword Bretheren






Are meleecrons good?

I'm beginning to like the Triarch Praetorians - 2 attacks base now, 3 on charge, all S5 AP2 I2 (so strike before powerfists), so a small 5 man unit will do upto 15 attacks on the charge, 7.5 hits, 5 AP2 wounds. They can also get a S5 AP2 volley off at 6" or less (which is doable, given that they are jump troops), so add another 3.33 hits and 2.22 AP2 wounds to the list, making it 7.22 AP2 wounds coming from a single 5 man unit. Pretty sweet, I'd say.

2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Their range is actually 12", which makes it a lot better!
That means you can use the JP for a more reliable Charge and HoW-attacks of S5.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 ClockworkZion wrote:
 Sasori wrote:
Kangodo wrote:
I do not see it as a nerf.
They went from lowering AV to auto-glancing on a 6.


It is objectively a nerf, since the lowered AV was counted before armor pen rolls.

The Void Blades have rending... It is going to be VERY rare when it wouldn't already glance, thanks to rolling a rend.


Scarabs couldn't do anything to Super Heavies before, now they can. They can also hurt Monstrous Creatures meaning they no longer have a bad match up with Nids if they're in your list.

As for Void Blades I think the idea is that you can still glance even if your Rend fails to roll high enough to glance or pen meaning there are less bad match ups for them as well.


Entropic Strike still went off on a six against super heavies, so it was still good against them. So it is slightly better against super heavies now. Wooo.

Scarabs are still awful against Monstrous creatures, considering the MC will 99% of the time go first, and ID several bases... then the scarabs may score a wound or two, which the MC will likely save. So, I don't see how they are no longer a "Bad Match up" they are still just as terrible, they just now have a small chance to score a wound which they could if they had rolled a six on T6 anyway... in what way is that better than them having the ability to strip an armor save from the MC?

Voidblades on Pretorains never failed to wreck any sort of vehicle they went up against before, so it is a lot worse for them as well. The only time the auto-glance will ever come into play is on AV 13-14.. There is a pretty short list of how many vehicles are AV13-14 in the rear.

Once again, Entropic strike is objectively a huge nerf...

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in nl
Loyal Necron Lychguard



Netherlands

No, SHV's got some changes and their AV couldn't be reduced in any way.
So Scarabs went from useless against SHV's to 'okayish'.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

Kangodo wrote:
No, SHV's got some changes and their AV couldn't be reduced in any way.
So Scarabs went from useless against SHV's to 'okayish'.


Ok, that's fair then. The last update I remember was that it required a roll to six to work.

I'll concede that then, but I'd take the old entropic strike back easily, even if it didn't do anything to SHVs.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in nl
Loyal Necron Lychguard



Netherlands

You won't hear me complaining about the old Entropic Strike.
It's almost as if they don't even know their own armies and just browse random games to determine what needs to be nerfed or buffed.
I cannot believe they thought Wraiths need a buff while Scarabs needed to be nerfed even lower to the ground.
   
Made in at
Slashing Veteran Sword Bretheren






arent nurglings pretty much the only useful swarm in the meta now? scarabs, rippers and sky slashers are all terribad

2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Annoyed Blood Angel Devastator





US

 The Wise Dane wrote:
Gotta be a 100% honest here - When I hear that a codex is almost univeraslly good from most people, I fear that the codex in question is too powerful, whereas, when the community is either lukewarm or simply disliking a new book, I believe it must be a great book, because many people are angry that their usual, powerful cheese-lists are invalidated. Call me a cynic and I wouldn't stop you.

I guess we'll see. Games weren't won on Sempiternal Weave alone.


This is generally true.....

The fact that you're getting a ton of smiles from Necron players should in fact worry everyone.

I'm thinking this book just broke the 7th edition "balance" trend and is the first in 7th with some codex creep ( Yes even with the nerfs).

guess we will see what the next codex brings.

7150+ 2500+
6200+
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Why should that worry people?
Unlike popular believe, not every Necron-player used Wraiths, Night Scythes and Barges.
Not just because they don't have the models, but often because they don't like it.

I am personally smiling because 8 out of 14.000 points worth of Necrons stopped being bad.
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 Sir Arun wrote:
arent nurglings pretty much the only useful swarm in the meta now? scarabs, rippers and sky slashers are all terribad

Actually no, rippers are the most useful of the swarms, although only as objective grabbers.
   
Made in us
Esteemed Veteran Space Marine







 BlackArmour wrote:
 The Wise Dane wrote:
Gotta be a 100% honest here - When I hear that a codex is almost univeraslly good from most people, I fear that the codex in question is too powerful, whereas, when the community is either lukewarm or simply disliking a new book, I believe it must be a great book, because many people are angry that their usual, powerful cheese-lists are invalidated. Call me a cynic and I wouldn't stop you.

I guess we'll see. Games weren't won on Sempiternal Weave alone.


This is generally true.....

The fact that you're getting a ton of smiles from Necron players should in fact worry everyone.

I'm thinking this book just broke the 7th edition "balance" trend and is the first in 7th with some codex creep ( Yes even with the nerfs).

guess we will see what the next codex brings.


Remove the decurian formations and they are much more in line with the other 7th edition books, probably still top tier but not horrible out of sync. With the decurian detachment and formations, they are likely broken. Time will tell, I get to play my first game against new necrons tomorrow.
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Not broken, "Invisibility" and resultant invisible Imperial Knights and Centstars are broken.

Nothing Necron will be Invisible.
   
Made in ca
Angry Blood Angel Assault marine




I'm really confused as to why people think Flayed Ones are good all of a sudden. Yes, they have more, better attacks, but they are still WS4, Init 2, 4+ As Elite duders. Wraiths and Praetorians are just so much better for the points, I just don't see why someone would bother with FOs, aside from Rule of Cool reasons.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Deschenus Maximus wrote:
I'm really confused as to why people think Flayed Ones are good all of a sudden. Yes, they have more, better attacks, but they are still WS4, Init 2, 4+ As Elite duders. Wraiths and Praetorians are just so much better for the points, I just don't see why someone would bother with FOs, aside from Rule of Cool reasons.

For a melee troop choice they're pretty good. Also they have RP, so don't discount that.
   
Made in ca
Angry Blood Angel Assault marine




 ClockworkZion wrote:
For a melee troop choice they're pretty good. Also they have RP, so don't discount that.


They're Elite, not Troops.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

The 300 point Obelisk is a really interesting anti-air solution. It causes flyers and FMC's etc... to take a Dangerous terrain test even though their rules would normally not.

Well obviously, being immobilized is real bad for flyers/FMC's.

Also, the guns are Tesla. 20 Tesla shots. wow.



Automatically Appended Next Post:
Deschenus Maximus wrote:
I'm really confused as to why people think Flayed Ones are good all of a sudden. Yes, they have more, better attacks, but they are still WS4, Init 2, 4+ As Elite duders. Wraiths and Praetorians are just so much better for the points, I just don't see why someone would bother with FOs, aside from Rule of Cool reasons.


Come now. that volume of attacks WILL in fact wreck almost anyones day. AP 5 is also very good.

This message was edited 2 times. Last update was at 2015/02/01 07:38:52


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

20 tesla shots seems to be a lot.
But you have to factor in that the four tesla spheres are hull mounted.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Doesn't matter, they are on ball joints.

This message was edited 1 time. Last update was at 2015/02/01 08:19:03


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

Deschenus Maximus wrote:
I'm really confused as to why people think Flayed Ones are good all of a sudden. Yes, they have more, better attacks, but they are still WS4, Init 2, 4+ As Elite duders. Wraiths and Praetorians are just so much better for the points, I just don't see why someone would bother with FOs, aside from Rule of Cool reasons.


4 Attacks base, with shred and AP 5 with a 4+/ 5-4+ RP, with infiltrate and deepstrike for 13 ppm is pretty good....

Mathwise, they've shown to beat out anything, as long as they can hurt it. Everything from Bloodthristers to TH/SS Termies.


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

RE: The Obelisk, ball-mounted the tesla spheres may be, each gun still needs LoS to fire, so at best you'll only be able to get 3 of the spheres on a single unit.

Still though, mathematically an Obelisk firing just three of its spheres will generate more hits than the combined firepower of three Anni Barges, despite costing 60 points less. That's pretty decent.
   
Made in us
Deranged Necron Destroyer





 Jancoran wrote:
Doesn't matter, they are on ball joints.


Are you thinking of the monolith? The obelisk model-wise isn't a ball in socket joint none of the tesla spheres physically move.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in nl
Loyal Necron Lychguard



Netherlands

Deschenus Maximus wrote:
I'm really confused as to why people think Flayed Ones are good all of a sudden. Yes, they have more, better attacks, but they are still WS4, Init 2, 4+ As Elite duders. Wraiths and Praetorians are just so much better for the points, I just don't see why someone would bother with FOs, aside from Rule of Cool reasons.

Because they went from 4 attacks on the charge to 5 attacks.
And they gained Rending.
And RP changed to become better in CC.
Let's not forget the AP5.

People did the math.
If you charge with an equal amount in points of, let's say, Death Company (Yes, one of the nastiest assault units in the game).
The Death Company would lose.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Sasori wrote:
Deschenus Maximus wrote:
I'm really confused as to why people think Flayed Ones are good all of a sudden. Yes, they have more, better attacks, but they are still WS4, Init 2, 4+ As Elite duders. Wraiths and Praetorians are just so much better for the points, I just don't see why someone would bother with FOs, aside from Rule of Cool reasons.


4 Attacks base, with shred and AP 5 with a 4+/ 5-4+ RP, with infiltrate and deepstrike for 13 ppm is pretty good....

Mathwise, they've shown to beat out anything, as long as they can hurt it. Everything from Bloodthristers to TH/SS Termies.


Indeed, they became an amazing unit to field.
I think you need a unit of 10 to 15 to be effective. The larger the better.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Byte wrote:
Not broken, "Invisibility" and resultant invisible Imperial Knights and Centstars are broken.

Nothing Necron will be Invisible.


Invisibility isn't the one sole broken thing in the game. Things can be broken without it.
   
Made in us
Fresh-Faced New User




Maybe I'm just being stupid, but in my codex I'm only seeing Flayed Ones with 3 attacks. Where is everyone getting the 4 attacks from?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Tomin0us wrote:
Maybe I'm just being stupid, but in my codex I'm only seeing Flayed Ones with 3 attacks. Where is everyone getting the 4 attacks from?


They have 2 claws.
   
 
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