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Is the +30 for the cron anni-barge really its death toll  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ru
Longtime Dakkanaut



Moscow, Russia

 BrotherGecko wrote:
Alcibiades wrote:
The A-Barge does enormously more damage to high-T targets (5+) than the gauss flayer array does. The latter does more damage to low-T, poor-armor save infantry.


It really doesn't. It still averages less then 1.8ish wounds. The GA averages 1.2ish wounds. So not really significant.


That's 1.5 times.


Automatically Appended Next Post:
To continue playing Devil's Advocate, the Barge also has a turreted weapon, meaning that it doesn't have to position itself in specific ways to fire and can shoot when immobilized.

This message was edited 1 time. Last update was at 2015/02/11 06:58:20


 
   
Made in de
Decrepit Dakkanaut





With the very recent Jink nerf, the AB has become even less worthwhile.

   
Made in us
Unrelenting Rubric Terminator of Tzeentch





 Sigvatr wrote:
With the very recent Jink nerf, the AB has become even less worthwhile.


What jink nerf?

"Backfield? I have no backfield." 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Immobilised skimmers can no longer jink.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Well, at least it makes sense.

"Backfield? I have no backfield." 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

 astro_nomicon wrote:
Well, at least it makes sense.


Like bikes being able to jink after not moving.
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





 Byte wrote:
 astro_nomicon wrote:
Well, at least it makes sense.


Like bikes being able to jink after not moving.


They drove in a cirlce? Burned rubber to make a smoke screen? Ha, I don't know there's a bunch of silly stuff that would occur from the rules if you really tried to picture it all.

"Backfield? I have no backfield." 
   
Made in de
Decrepit Dakkanaut





To be fair, though, Jinking while being immobilized would make sense. As stated in the BRB, immobilised might just mean that the skimmer could not be able to move to another spot, but still hover around in the spot, thus allowing for a swift turn to the left or right and thus dodging stuff.

   
Made in us
Decrepit Dakkanaut





The Golden Throne

 Sigvatr wrote:
To be fair, though, Jinking while being immobilized would make sense. As stated in the BRB, immobilised might just mean that the skimmer could not be able to move to another spot, but still hover around in the spot, thus allowing for a swift turn to the left or right and thus dodging stuff.


So the bikes sit there and perform matrix like dodging maneuvers.
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

Alcibiades wrote:
 BrotherGecko wrote:
Alcibiades wrote:
The A-Barge does enormously more damage to high-T targets (5+) than the gauss flayer array does. The latter does more damage to low-T, poor-armor save infantry.


It really doesn't. It still averages less then 1.8ish wounds. The GA averages 1.2ish wounds. So not really significant.


That's 1.5 times.


Automatically Appended Next Post:
To continue playing Devil's Advocate, the Barge also has a turreted weapon, meaning that it doesn't have to position itself in specific ways to fire and can shoot when immobilized.


To be fair the gun doesn't move nor is designed to thus by RAW it is hull mounted and not a turret.

 
   
Made in il
Warplord Titan Princeps of Tzeentch






Pretty sure you are wrong there and it really IS a turret...

Otherwise my necron friend has unknowingly cheated for years XD

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

BRB says its gotta move or was designed to move to be a turret. It does neither so I think he made a mistake lol.

 
   
Made in us
Swift Swooping Hawk





Statesville NC USA

I think theyre AWESOME an everyone should own 6.


BtW: check out my sale thread. I think I can supply one person with 6. lol

"If you are not naughty you get a cookie. If you are naked, you get a cookie." - Insaniak, Dakka Mod


 
   
Made in gb
Longtime Dakkanaut




 BoomWolf wrote:
Pretty sure you are wrong there and it really IS a turret...

Otherwise my necron friend has unknowingly cheated for years XD


My barge isn't glued, because it can easily serve in either configuration without needing glue to hold it in place.

Gun is still totally locked forwards when placed in.
   
Made in ru
Longtime Dakkanaut



Moscow, Russia

It looks like a turret to me.

GW could just, like, designate some weapons as "turrets."


Automatically Appended Next Post:
That's actually generally the point of having one main weapon on top and a secondary weapon in the front.

This message was edited 1 time. Last update was at 2015/02/12 00:24:42


 
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

Alcibiades wrote:
It looks like a turret to me.

GW could just, like, designate some weapons as "turrets."


Automatically Appended Next Post:
That's actually generally the point of having one main weapon on top and a secondary weapon in the front.


To both I agree. The rules however are clearish on how it all works.

I have no idea why they stopped declaring what a weapon is in their respective rules but they did. In its place they left us with, "does it or doesn't it move?". Which some interpret as an imagination concept as oppose it a literal concept.

You can however run the interpretation that all vehicle weapons are turrets/hull mounted as each unit doesn't declare what its weapons are.

This message was edited 2 times. Last update was at 2015/02/12 01:10:58


 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Just remember to build all your guns so they can swivel

   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

lol Well that would mean all my gauss flayer arrays can both target the same thing.

Actually it seems like as long as a weapon can rotate it can see its target. No weapon is given a specific type of firing arc any more, so its feasible as long as you converted it to move I would say by RAW you're in the clear.

This message was edited 4 times. Last update was at 2015/02/12 03:06:28


 
   
Made in us
Lieutenant General





Florence, KY

Except the RAW doesn't cover converting models (or even assembling them for that matter)...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Grisly Ghost Ark Driver





4th Obelisk On The Right

Right and it only covers the proccess to determine LOS.

Vehicles no longer have rules to show where a weapons placement even is. Other then the actual kit its self.

As a side note. If you do not glue the Ghost Ark or Doomsday Arks gauss arrays inplace they can swivel around and point to the opposite side. Adding in the allowed 45° up\down from the barrel and you can get both flayer arrays to shoot the same target lol. No modifications to the model and it uses the RAW on weapon movements.

 
   
Made in fi
Regular Dakkanaut





Finland

One of the reasons annibarge is not as good as before is that the tesla-nerf actually means it lost range. I used to move my barges 12" and snap shoot quite often if nothing was within 30" and it worked most of the time (we've all seen the math on old tesla and snap shots).

That said, in the context of 7th edition codexes only, current annibarge is balanced, not garbage. Too bad wave serpents are still floating around...

Number = Legion
Name = Death 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 MLKTH wrote:

That said, in the context of 7th edition codexes only, current annibarge is balanced, not garbage.


I don't anyone is saying it's garbage, it's just probably the worst way to spend 120 points in the new codex.

I mean, sure if we try hard enough, we may find a few, specific, situations where it's better than say half a dozen Tomb Blades, in an unbound, or CAD.

Remember too, in a Decurion, you can't even field one by itself. You need to field 2 A-Barges with a Doomsday Ark. A formation where the Abarges sit out range of everything while you strip them of their Quantum Shielding to keep the Doomsday Ark's shielding up. See, for 240 points, 2 A-barges can be useful for something that nothing else in the codex can do. You know, unless you just run the Doomsday ark in a CAD, or Mephrit Dynasty FOC, and save 70 points and just run 2 Doomsday Arks.


   
Made in jp
Proud Triarch Praetorian





Or perhaps an Obelisk?

 
   
Made in gb
Regular Dakkanaut




 Sigvatr wrote:
Too expensive. New points cost would be ok with the old AB, but the additional nerf to Tesla and the resulting nerf to its anti-air capabilities was too much.


This exactly. The points increase would have been okay. The tesla nerf would have been worse but still okay. Both together? My Barges will be doing CCB duty or gathering dust on the shelf .
   
Made in il
Warplord Titan Princeps of Tzeentch






 adamsouza wrote:
 MLKTH wrote:

That said, in the context of 7th edition codexes only, current annibarge is balanced, not garbage.


I don't anyone is saying it's garbage, it's just probably the worst way to spend 120 points in the new codex.

I mean, sure if we try hard enough, we may find a few, specific, situations where it's better than say half a dozen Tomb Blades, in an unbound, or CAD.

Remember too, in a Decurion, you can't even field one by itself. You need to field 2 A-Barges with a Doomsday Ark. A formation where the Abarges sit out range of everything while you strip them of their Quantum Shielding to keep the Doomsday Ark's shielding up. See, for 240 points, 2 A-barges can be useful for something that nothing else in the codex can do. You know, unless you just run the Doomsday ark in a CAD, or Mephrit Dynasty FOC, and save 70 points and just run 2 Doomsday Arks.




Eeem...who said they have to sit with the ark? its a formation, but not an armored spearhead (AFAIK)

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Lieutenant General





Florence, KY

To use the Quantum Deflection rule the Annihilation Barge must be within 6" of the Doomsday Ark.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 BoomWolf wrote:

Eeem...who said they have to sit with the ark? its a formation, but not an armored spearhead (AFAIK)


You sit near each other to get the benefit from the formation.

   
Made in de
Decrepit Dakkanaut





Not seeing much value in that formation, though. Your AB would just spend the game sitting next to a DA while rarely being able to shoot at things due to the limited range. I'd take a second DA over the formation anytime.

This message was edited 1 time. Last update was at 2015/02/13 14:32:52


   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

The points increase was valid, and makes sense. In its previous version the thing was an auto-take, it was so good.

Now, however, the nerf to tesla snap shots is a massive nerf to its efficiency in AA, while jinking, and a host of other situations.
I'm not sure what to do with mine anymore.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Fixture of Dakka



Chicago, Illinois

It's still a good solid unit with lots of fire power.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
 
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