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Made in us
Regular Dakkanaut




Kroot and their 7" pregame move make for perfect screens. Sixteen point hound units are great for grabbing an objective and screening from deep strikes. Kroot give variety to both Tau playstyle and tabletop appearance. I like them.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Matt.Kingsley wrote:
For all Gamgee's faults with sometimes overreacting a bit much, he's always one of the first to admit he might have been wrong.

It's why he's a great user


I'll agree with this. Gamgee, don't change!

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Longtime Dakkanaut




xmbk wrote:
Kroot and their 7" pregame move make for perfect screens. Sixteen point hound units are great for grabbing an objective and screening from deep strikes. Kroot give variety to both Tau playstyle and tabletop appearance. I like them.
I agree with you about kroot. Im probably going to start including a unit or two of them as screens, even though I'm probably not going to have much in my backfield that needs screening. The rain of Commanders will be forthcoming, and it'll mostly be a bunch of FW and drones blasting away in my backfield. When Mr. Ta'unar comes to play, he'll appreciate not getting immediately swarmed, too.
   
Made in gb
Shas'la with Pulse Carbine




Eastern Fringe

Kroot are looking like a lot of fun. The fact that you can pick up a couple of boxes of them with a Shaper, break them up into 3x10 man squads and the lot comes to 221 points.

Their pre-game 7 inch move coupled with their own movement and rapid-fire distance potentially means 60+ S4 shots hitting on 4's, rerolling 1's turn one at an enemy on the edge of no-man's land.

This message was edited 1 time. Last update was at 2017/06/26 23:36:56


The first rule of unarmed combat is: don’t be unarmed. 
   
Made in us
Screaming Shining Spear





Northern California

Matt.Kingsley wrote:For all Gamgee's faults with sometimes overreacting a bit much, he's always one of the first to admit he might have been wrong.

It's why he's a great user

To be fair with my earlier comment, he did retract what he said in the thread made during the Eldar release and he does change his mind when shown proof otherwise.

Gamgee, professional forum Tsundere.

~3000 (Fully Painted)
Coming Soon!
Dman137 wrote:
goobs is all you guys will ever be
 
   
Made in us
Automated Rubric Marine of Tzeentch





 Lance845 wrote:
drones are super cheap ablative wounds for the entire army. It's very easy to get good ap on everything and with a single markerlight you can reroll 1s to hit.

I don't see the issues.


Thats because the issues lay with the players themselves being bad at the game becuase they have no idea how to play tactically. The abilities they had atrophied due to having units they could spam that were super amazing. They dont understand that marker lights arent consumed anymore so 1 marker light can get you reroll 1s for your entire army.

As per the Broadsides, they are small enough to hide in cover and have a 2+ standard save as opposed to the Drednaughts 3+ they also have a lot more ranged options, and the ability to dump wounds off on drones selectively. Oh that AP -4 shot yeah the drone is gonna take that. Bolter fire nope going on my 2+ save model.

 
   
Made in us
Longtime Dakkanaut




Eh, sort of. Drones as ablative wounds is really only a useful ploy if they're mostly out of sight or also in cover. Otherwise, they're going to be blown away by small arms fire. That's not impossible but also not super easy to manage.

I'm with you on marker lights. I think they're pretty sweet now. You don't need them in massive quantities anymore, which is even better. Also, Pathfinders are way cheaper. I consider this situation an overall buff.
   
Made in us
Legendary Master of the Chapter






MilkmanAl wrote:
Eh, sort of. Drones as ablative wounds is really only a useful ploy if they're mostly out of sight or also in cover. Otherwise, they're going to be blown away by small arms fire. That's not impossible but also not super easy to manage.

I'm with you on marker lights. I think they're pretty sweet now. You don't need them in massive quantities anymore, which is even better. Also, Pathfinders are way cheaper. I consider this situation an overall buff.


Or you just go full ham and stop hiding

it is 4 shots at 18" on a fast platform even with bs 5 it will hit something.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Longtime Dakkanaut




Yeah man, that's my strategy. Get those guns in range, baby! At 8pts a pop, it's tough to justify conservative play.
   
Made in us
Automated Rubric Marine of Tzeentch





I always wanted to play a Pathfinder Army, with lots of special weapons. Can finally do it now using Crisis with flamers as a wall to keep enemy far enough away so that i can unload Ion and Rail rifle fire.

 
   
Made in ca
Monstrous Master Moulder



Space Cowboy Cruising Around Olympus Mons

Speaking of Kroot, I'd also like to take a few screening units of kroot.but wondering if the shaper is worth it for the reroll wounds at 30ish points the shaper seems good with a combo of just a single marker light hit you get reroll 1s for both hits and wounds, seems alright to me.
One unit of 16 as a big blob of screeners is most likely what I'll do but thinking maybe 12 might do the trick at 1500 points
   
Made in us
Fixture of Dakka





EDIT: And then I somehow managed to commit thread necromancy instead of responding to my other thread. Oops.

This message was edited 1 time. Last update was at 2017/12/14 03:15:30



ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Fresh-Faced New User




I'm currently in the Tau top 10 (hopefully #2 after Saturday!) in ITC and can tell you that yes, most Tau units are overcosted for an underperforming unit. That said we have a few shining stars and no, the Y'vahra and vespid aren't the droids you're looking for.

Essentially we have one to two strong builds that will easily allow us to keep pace with the best armies out there, especially with the new missions. Outside of these very few, very limited builds our index is definitely one of the weakest, right there with Necrons.

8th Tau isn't an army you can just plug fusion commanders and gun drones in and win. You'll get tabled more often than not that way. Use your head to build a competent list, do math, and focus on objectives. Above all understand your list, it's strengths and it's weaknesses and you can do well with Tau.
   
Made in us
Longtime Dakkanaut






Don’t play tau. Wait til they get buffed as 90% the Codex is unplayable.

Also chapter approved did us 0 good with a stratagem that basically converts a command point into 9 points worth of markerlight for a single use.

This message was edited 1 time. Last update was at 2017/12/14 09:53:20


 
   
 
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