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Made in es
Longtime Dakkanaut





6 january codex preorder
   
Made in us
Longtime Dakkanaut




Northridge, CA

zamerion wrote:
6 january codex preorder
Sause? Don't start ticklin me toes without showin me the feather.
   
Made in es
Longtime Dakkanaut





 andysonic1 wrote:
zamerion wrote:
6 january codex preorder
Sause? Don't start ticklin me toes without showin me the feather.


A french with a WD. The same one that has said all the information with prices.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




zamerion wrote:
 andysonic1 wrote:
zamerion wrote:
6 january codex preorder
Sause? Don't start ticklin me toes without showin me the feather.


A french with a WD. The same one that has said all the information with prices.


Any other useful info in it?
   
Made in ca
Grumpy Longbeard





Canada

rollawaythestone wrote:Slaanesh seems like they will be powerful. Advance + Charge, always fight first, plus bonuses to advance and charge - sounds nasty.

Do we know if the current abilities will be kept?
alextroy wrote:I wouldn't get too excited about combining the Daemonic Loci with Heretic Astartes units just yet. If the article is accurate (yes, a bit of a big ask for a Warhammer Community article), Daemonic Loci only work with units in your detachment, not just any Daemon unit for the proper Chaos God.

It's 6" from a unit with the locus, and units in the detachment get the locus, so should apply outside of the detachment, maybe not if only characters get the loci.

New art on the cover would have been nice.

Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in us
Fixture of Dakka





Steelcity

Loci will definitely be a character ability IMO as they've always been so and it makes no sense to give every unit an aura.


Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

For things such as "affect every Khorne Daemon within 6"", can the Khorne and Daemon keywords be mixed across both 'faction keywords' and 'keywords'? Or, like on regular daemons, do the keywords both have to be under 'faction keywords'?

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

 mrhappyface wrote:
For things such as "affect every Khorne Daemon within 6"", can the Khorne and Daemon keywords be mixed across both 'faction keywords' and 'keywords'? Or, like on regular daemons, do the keywords both have to be under 'faction keywords'?
That really depends on wording. If the key word(s) in question are identical then yeah, it'll work unless specifically disallowed. They could always do something sneaky, like make the Codex Demon keyword <Khorne Demon> instead of <Khorne>, <Demon>. For me, it falls into the same boat as "friendly model" in stratagems and abilities. Provided they account for synergy, there's no reason why some of the abilities shouldn't overlap given that the armies themselves overlap.

He knows that I know and you know that he actually doesn't know the rules at all. 
   
Made in us
Longtime Dakkanaut




Northridge, CA

I think we'll see some interaction with the auras. It would be a real missed opportunity if they didn't and it feels like they want CSM and Deamons to be bosom buddies this edition.
   
Made in us
Humming Great Unclean One of Nurgle






Well it affects Daemon Princes and Daemon Vehicles, so it's not like there is total cross-compatibility. I know having the overlap works well on the AoS side but not sure how analogous that is to 40k.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Gonna be real strange having a Codex release that involves 4 distinct aesthetics but only 3 complete model lines.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 H.B.M.C. wrote:
Gonna be real strange having a Codex release that involves 4 distinct aesthetics but only 3 complete model lines.


I've got the GW fix for that!

"Slaanesh is now index only, to prevent confusion for players wondering where the new models are."

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Crazyterran wrote:
 H.B.M.C. wrote:
Gonna be real strange having a Codex release that involves 4 distinct aesthetics but only 3 complete model lines.


I've got the GW fix for that!

"Slaanesh is now index only, to prevent confusion for players wondering where the new models are."

I think it will be more like:
"Due to Slaanesh getting a BIG release of their own in the future, we've left them out of the Daemon Codex so they can get a codex all of their own! Isn't that great? What's that? Why yes, Codex Slaanesh will be the same price as all the other codices."

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Terrifying Doombull




 H.B.M.C. wrote:
Gonna be real strange having a Codex release that involves 4 distinct aesthetics but only 3 complete model lines.

Well, mostly complete. Khorne still needs new dogs and a couple other holes filled (especially in the hero/HQ area). And those other Horrors could show up as actual kits, rather than a model or two in unrelated boxes.

This message was edited 1 time. Last update was at 2018/01/01 03:36:26


Efficiency is the highest virtue. 
   
Made in au
Liche Priest Hierophant







 H.B.M.C. wrote:
Gonna be real strange having a Codex release that involves 4 distinct aesthetics but only 3 complete model lines.

Not even 3 - Khorne still has Finecast Hounds, though at least they have plastic alternatives from other GW ranges that somewhat work.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

The most inspiring this of this new Nurgle release is that they are redoing old kits.

Thats surely confirms Plastic Aspect Warriors in the future. Amirite?

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Devious Space Marine dedicated to Tzeentch




 Galas wrote:
The most inspiring this of this new Nurgle release is that they are redoing old kits.

Thats surely confirms Plastic Aspect Warriors in the future. Amirite?


Of course, with all new extreme sculpts! Striking scorpions with scorpion tails, howling banshees with modeled sound waves coming out of their mouths, swooping hawks with feathers and claws, warp spiders with eight limbs... it'll be great!
   
Made in us
Humming Great Unclean One of Nurgle






Honestly Slaanesh isn't too bad. Infantry, Cavalry, thee Chariot builds gives them a decent base to work off. It's the lack of a Greater Daemon and Fiends update that really sets them back. Something Nurgle also suffered from until next week.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Oozing Plague Marine Terminator





Slaanesh in 40k is just dark eldar wytch cult -1 at this point. They need a drastic revamping more than anyone in the setting. Diva hair heralds. Daemonette squad cheerleaders. Reindeer scorpions. A lawn mower. And Yosh the Dino rider Seekers.The outdated goat face and bondage tentacle Greater Daemon is the only model I actually still like at this point.

This message was edited 2 times. Last update was at 2018/01/01 06:43:38


 
   
Made in us
Terrifying Doombull




 Galas wrote:
The most inspiring this of this new Nurgle release is that they are redoing old kits.

Wait, what kits are being redone?

Replacing the finecast GUO and Beast isn't really the same kind of thing.

This message was edited 1 time. Last update was at 2018/01/01 08:12:42


Efficiency is the highest virtue. 
   
Made in fi
Locked in the Tower of Amareo





Voss wrote:
 Galas wrote:
The most inspiring this of this new Nurgle release is that they are redoing old kits.

Wait, what kits are being redone?

Replacing the finecast GUO and Beast isn't really the same kind of thing.


Well would be similar to redoing the finecast aspects.

2024 painted/bought: 109/109 
   
Made in pl
Longtime Dakkanaut





 Galas wrote:
Thats surely confirms Plastic Aspect Warriors in the future. Amirite?

Sure! They will be released immediately after Phil Kelly will stop giving them utterly broken rules and making best 3 eldar units criminally undercosted!

Hint - it will happen somewhere after 2054, a decade after all other ranges moved to holographic minibase-projectors. When Kelly will finally retire after writing Tau book about Farsight killing the Chaos Gods with his trusty fusion-megadupernihilator, developed in mere months by Earth caste primarch-defector Vulkan, which is frankly I kinda expect to see soon given the "quality" of his Tau books
   
Made in se
Regular Dakkanaut




We all know that the only thing that is more important than money to GW is being politically correct (yes they have a lot in common with dakka dakka). GW have already started the procedures to abort the fetus known as Slaanesh from their new happy go lucky paradise universe. The appearance of units from the god of excess in this codex is most likely Slaanesh's last breath and before long his cold body will be rotting in GW's mortuary.
   
Made in us
Shrieking Traitor Sentinel Pilot




Burbank, CA

I’m really hoping we see a character greater demon for Slaanesh in the codex. I always thought that was the crappiest thing that they didn’t get one when they became their own army between 4th/5th ed. Zarakynell (the forgeworld one) is great, but I’m hoping, like the GUO, a KoS plastic kit supports a special character, and a couple of basic alt builds.

Also, I REALLY hope a new kit has a bovine head option. The2nd ed model’s gazelleish head was kind of weird (and not in a good Slaaneshy way). But the old RoC figure with the SIX different cow heads, is one of my favorite GW figures of all time! It’s actually the first GW figure I ever bought, back in like 1990. Once eBay was in full swing, I tracked down all six variants, and now they’re used as my fiends (as they’re too small to be KoS (though legally they could be!!!!

, , , , , , ,

 
   
Made in ca
Grumpy Longbeard





Canada

FudgeDumper wrote:We all know that the only thing that is more important than money to GW is being politically correct (yes they have a lot in common with dakka dakka). GW have already started the procedures to abort the fetus known as Slaanesh from their new happy go lucky paradise universe. The appearance of units from the god of excess in this codex is most likely Slaanesh's last breath and before long his cold body will be rotting in GW's mortuary.

This annoyingly persistent rumour has is rather unfounded. CITATION NEEDED.

Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in us
Longtime Dakkanaut




FudgeDumper wrote:
We all know that the only thing that is more important than money to GW is being politically correct (yes they have a lot in common with dakka dakka). GW have already started the procedures to abort the fetus known as Slaanesh from their new happy go lucky paradise universe. The appearance of units from the god of excess in this codex is most likely Slaanesh's last breath and before long his cold body will be rotting in GW's mortuary.


That's silly of them. Slaanesh is probably the most politically correct of all the gods. Men, women, gay, lesbian, bisexual, transvestite, hermaphrodite... Slaanesh doesn't just accept but actively welcomes all of these.

Really, Slaanesh is the only faction in the entire model line that has hermaphrodite models in it, and the only one of the chaos gods that's (sometimes) referred to as female in an otherwise sausage-filled pantheon.

This message was edited 2 times. Last update was at 2018/01/01 19:20:57


 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend





Gurnee, IL

People really need to get over Slaanesh being removed or recast as something else. Slaanesh is going nowhere. This has been stated by the design team multiple time since AOS was released. Slaanesh does not need to be made kid friendly. With the exception of the FW KOS they are already toned toned down and covered up. Besides which GW is still making models with exposed breasts such as: the Medusa, Drycha, and some of the Spirit Revenants. The GUO even had nipples! Slaanesh's themes may be expanded but they certainlying aren't changing the excess or debauchery. The fluff is just as hardcore as has always been implied even in the new AOS stories. They are not going to retrocon the Eldar's Fall, or its fallout. The old models for Slaanesh's and the other gods are going to be in this new codex the same as the last two. They'll use photos of the currently available models like always. The KOS will likely keep its current statline until it gets a new model. Whatever they do with the KOS, Fiends, or new models for Slaanesh you can bank on them being inline with the aesthetics of the current Daemonettes design. Love it or hate it people that take on them is here to stay. There won't be new daemonettes since the current ones are exactly what GW envisioned them to be.


Automatically Appended Next Post:





Automatically Appended Next Post:
So, 22 Psychic Powers covering the Tzeentch, Nurgle, Slaanesh, the Dark Hereticus disciplines and Smite. So, Slaanesh is definitely in their as expected. If they include all 9 Dark Hereticus powers that leaves 1 more power per god which are probably also the same 3 from the CSM Codex. Not that I'm complaining...

This message was edited 3 times. Last update was at 2018/01/01 19:50:22


"Fear the cute ones." 
   
Made in us
Twisting Tzeentch Horror





The datacard section also says, "usable by all Daemons like Daemonic Incursion". So, while don't know exactly what that does, it seems highly likely that Daemons are getting some kind of deployment stratagem like we all hoped for.
   
Made in au
Hissing Hybrid Metamorph






Anyone else disappointed that the beasts of Nurgle are all stuck in one pose with only a few options? In a sea of unique models, a pack of duplicate beasts is going to look odd
   
Made in us
Humming Great Unclean One of Nurgle






 Tiberius501 wrote:
Anyone else disappointed that the beasts of Nurgle are all stuck in one pose with only a few options? In a sea of unique models, a pack of duplicate beasts is going to look odd
Yeah. And the left arm is going to be really difficult to repose since the rest of the body is sculpted around it. The right arm & head tentacles should be easy to adjust at least, so it isn't all bad on the posing.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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