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2018/03/15 20:26:12
Subject: More new terrain from GW.
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Fixture of Dakka
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Geifer wrote: AndrewGPaul wrote:Or it could be a wound counter. Or something to randomly determine a model (like the reason Blood Bowl comes with a D16). I'll wait for some more news before I start gabbling about a D10-based set of rules.
Talking of news, none of this was leaked, was it? a new Necromunda gang, Blood Bowl team, two Shadepsire warbands and a whole new game, and there was nothing until the official announcement.
Depends on your idea of "leaked".
The Shadespire warbands had artwork and was thus expected since the main game release in fall. Van Saar were sort of announced with some artwork I believe at the Forgeworld open day earlier this year.
I haven't been following Blood Bowl, so there may or may not have been hints. I don't know about that one.
Kill Team, as far as I know, along with the new terrain kits, had not been mentioned prior to GAMA.
But if you're referring to rumors from outside GW, I don't remember anything of note giving advance warning of any of these.
The two Shadespire bands were mentioned in the core rules, yes. What I meant was nothing "concrete" - nothing saying "The new Khornate warband has a fleshhound", or "Chaos Blood Bowl team coming", no shaky out-of-focus photos, that sort of thing.
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2018/03/15 20:38:19
Subject: More new terrain from GW.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Myrthe wrote:LOL !! Highlands and Badlands are not interchangeable !!!
That's why I bought the Highlands of War and Sands of Time mats at the same time. Friend of mine wants to run a tournament one day. I told him I'd supply everything that goes on the tables. All of them. Bob Lorgar wrote:Seriously - does anyone even know how to make intact buildings anymore? You know, four whole walls and a ceiling, without gigantic holes in any of them? I am completely uninterested in putting together destroyed buildings and ruins. I want intact ones. I'd consider buying half a dozen kits, but not if I have to use them all just to make one complete building. if that's the case, I'm buying exactly zero.
That's why I'd hate for the Cities of Death stuff to go away. I use that to make intact buildings. ... and end up with billions of leftover ruined bits... hmm...
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This message was edited 2 times. Last update was at 2018/03/15 20:39:36
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2018/03/16 00:17:45
Subject: Re:More new terrain from GW.
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Stealthy Sanctus Slipping in His Blade
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Interesting that GW puts out terrain that isn't plastered with skulls everywhere, and folks find it bland...
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A ton of armies and a terrain habit...
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2018/03/16 00:21:03
Subject: Re:More new terrain from GW.
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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dracpanzer wrote:Interesting that GW puts out terrain that isn't plastered with skulls everywhere, and folks find it bland...
Actually I am happy with it for lack of skulls. blandness comes from lack of options, you need actual walls as well as cathedral windows and archways.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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2018/03/16 02:33:37
Subject: More new terrain from GW.
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Longtime Dakkanaut
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If killteam comes with a full set of this terrain discounted like shadow wars did for sector mechanicus I’ll be buying the kill team box definitely. Hopefully I can make this set into a large multi level building.
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2018/03/16 02:36:24
Subject: More new terrain from GW.
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[DCM]
Acolyte of Goodwin
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Red Corsair wrote: MajorTom11 wrote: Kanluwen wrote:That terrain looks like it might be MDF or cardstock.
Hype train building...
It's not... examine closer, it's plastic. If I am wrong I will deeply apologize but though it looks thin walled it is actually about 1" or so, and there is lots of details inside the edges, multi-layered.
Clearly procreate
Just kidding
It's a safe bet this is plastic. If it cost anything remotely like their older gothic ruins though I am going to pass.
I deserve that lol... note I have amended my methods and acknowledge the possibility of being wrong defacto now though!
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2018/03/16 04:16:24
Subject: More new terrain from GW.
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Pestilent Plague Marine with Blight Grenade
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Chopstick wrote:GW stated in their Warhammer Community article that Killteam is now using a different rule. Probably due to the following success of SW:A.
Ah Shadow War. That was short lived lol. Necromunda killed it just as quick as it came out.
I wouldn't be surprised if Kill Team borrows some design elements from Necromunda. Can't wait to make a Scions Kill Team, been looking for an excuse to buy and paint up a box of them and now I've got my excuse
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"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.
To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle
5300 | 2800 | 3600 | 1600 | |
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2018/03/16 06:14:12
Subject: More new terrain from GW.
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Calm Celestian
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The March 6th rumor engine pic might be apart of that new set
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2018/03/16 14:34:28
Subject: More new terrain from GW.
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Infiltrating Broodlord
Lake County, Illinois
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This message was edited 2 times. Last update was at 2018/03/16 14:37:11
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2018/03/16 14:44:50
Subject: More new terrain from GW.
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Auspicious Aspiring Champion of Chaos
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Good catch! Don't see the "Morits" banner, but that could be on a different part of the building.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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2018/03/16 16:39:01
Subject: More new terrain from GW.
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Legendary Master of the Chapter
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It could of been from that AOS set of walls instead.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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2018/03/16 16:44:43
Subject: More new terrain from GW.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Mortis seems more like a 40K thing than an AoS thing.
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2018/03/16 17:10:19
Subject: More new terrain from GW.
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Auspicious Aspiring Champion of Chaos
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I think that set was already announced before that teaser image popped up.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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2018/03/17 18:06:53
Subject: More new terrain from GW.
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Ancient Space Wolves Venerable Dreadnought
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NurglesR0T wrote:Chopstick wrote:GW stated in their Warhammer Community article that Killteam is now using a different rule. Probably due to the following success of SW:A.
Ah Shadow War. That was short lived lol. Necromunda killed it just as quick as it came out.
Being an ultra-limited-edition terrain box with twenty year old rules, sold as a campaign game with an irreparably shallow campaign system is what killed SW:A – Necromunda just buried it in a shallow grave out back, moved into its house, and took over its life like like nothing happened.
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This message was edited 2 times. Last update was at 2018/03/17 18:09:31
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2018/03/17 18:17:56
Subject: More new terrain from GW.
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Second Story Man
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Maybe not AoS, but it was more like every Warhammer Empire Model had Mortis written somewhere
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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2018/03/17 18:49:37
Subject: More new terrain from GW.
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Mekboy Hammerin' Somethin'
Alaska
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Zingraff wrote:Bob Lorgar wrote:Seriously - does anyone even know how to make intact buildings anymore? You know, four whole walls and a ceiling, without gigantic holes in any of them?
I am completely uninterested in putting together destroyed buildings and ruins. I want intact ones. I'd consider buying half a dozen kits, but not if I have to use them all just to make one complete building. if that's the case, I'm buying exactly zero.
How would you access the interior? If you can't, then the building is just going to be an inaccessible, useless box, and from a narrative standpoint it wouldn't make sense that the combatants wouldn't want to get inside the building. If you were to build an intact building, you'd have to make one with a detachable roof or cutaway wall sections, and then you might as well create a ruined building.
In my own experience, large, complex and closed off buildings become cumbersome and impractical in games, and you're better off making them as open as you possible can. I don't recommend making them taller than 3 stories either.
Wouldn't an intact building be treated like a fortification? That would require determining what the characteristics of every building are, either before the game or on the fly as it comes up. I can see how that would not work at a tournament or even in a competitive pickup game where time is short.
If I remember correctly in the old Codex: Cityfight there were rules for large buildings where they were divided up into sections and markers would be used to show what section/floor a unit was currently in. The interiors of large buildings can also be represented be zone mortalis boards if there's enough space.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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2018/03/18 07:22:40
Subject: More new terrain from GW.
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Veteran Knight Baron in a Crusader
Oakland, CA
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Zingraff wrote:How would you access the interior? If you can't, then the building is just going to be an inaccessible, useless box, and from a narrative standpoint it wouldn't make sense that the combatants wouldn't want to get inside the building. If you were to build an intact building, you'd have to make one with a detachable roof or cutaway wall sections, and then you might as well create a ruined building.
In my own experience, large, complex and closed off buildings become cumbersome and impractical in games, and you're better off making them as open as you possible can. I don't recommend making them taller than 3 stories either.
As a longtime Infinity terrain modeler, making buildings with accessible and tactically interesting interiors is an art - but an effort well worth making.
Also good for use in RPGs, and with the 40KRPG Wrath & Glory coming up this year...
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2018/03/19 08:58:13
Subject: More new terrain from GW.
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Fixture of Dakka
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Our club has a huge selection of model buildings with interiors - 4Ground, Antenociti's Workshop and Ainsty's Workshop buildings for Infinity, for example - and the interiors are hardly ever used. The Ainsty buildings get the most use, as they're single-storey so you can just leave the roof off and play with them "open-topped". Other than that, it's too much of a faff, especially if there are models in the upper storeys when you try to remove them.
YMMV, of course, but the closest I'd want to get to that sort of thing with 40k is to have tunnel entrances leading to a Zone Mortalis "side table".
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2018/03/19 12:24:38
Subject: More new terrain from GW.
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Hurr! Ogryn Bone 'Ead!
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As someone who primarily plays Imperial Guard, I would want to get inside buildings for that extra protection they may offer my troops.
As for accessibility and ruins, if you're going to make a model building where the roof comes off, you might as well make a building without a roof as far as I'm concerned. Half-ruined buildings make the table less crowded and more accessible and less open to interpretation.
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This message was edited 1 time. Last update was at 2018/03/19 12:25:11
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2018/03/19 21:31:43
Subject: More new terrain from GW.
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Longtime Dakkanaut
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AndrewGPaul wrote:Our club has a huge selection of model buildings with interiors - 4Ground, Antenociti's Workshop and Ainsty's Workshop buildings for Infinity, for example - and the interiors are hardly ever used. The Ainsty buildings get the most use, as they're single-storey so you can just leave the roof off and play with them "open-topped". Other than that, it's too much of a faff, especially if there are models in the upper storeys when you try to remove them.
YMMV, of course, but the closest I'd want to get to that sort of thing with 40k is to have tunnel entrances leading to a Zone Mortalis "side table".
I wish zone mortalis was cheaper
Gw should have made a plastic version of that instead of the city scape realm of battle. I’d buy a 4x4 version of that for $100
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2018/03/19 21:48:01
Subject: More new terrain from GW.
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Legendary Master of the Chapter
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gungo wrote: AndrewGPaul wrote:Our club has a huge selection of model buildings with interiors - 4Ground, Antenociti's Workshop and Ainsty's Workshop buildings for Infinity, for example - and the interiors are hardly ever used. The Ainsty buildings get the most use, as they're single-storey so you can just leave the roof off and play with them "open-topped". Other than that, it's too much of a faff, especially if there are models in the upper storeys when you try to remove them.
YMMV, of course, but the closest I'd want to get to that sort of thing with 40k is to have tunnel entrances leading to a Zone Mortalis "side table".
I wish zone mortalis was cheaper
Gw should have made a plastic version of that instead of the city scape realm of battle. I’d buy a 4x4 version of that for $100
If i had the money and 20 boxes of those bulkheads id make my own out of plastic.
instead i need to sit on some cash for a cutting machine so i can rip up some styrine or pvc to make my board :/
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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2018/03/20 03:40:59
Subject: More new terrain from GW.
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Infiltrating Broodlord
Lake County, Illinois
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gungo wrote: AndrewGPaul wrote:Our club has a huge selection of model buildings with interiors - 4Ground, Antenociti's Workshop and Ainsty's Workshop buildings for Infinity, for example - and the interiors are hardly ever used. The Ainsty buildings get the most use, as they're single-storey so you can just leave the roof off and play with them "open-topped". Other than that, it's too much of a faff, especially if there are models in the upper storeys when you try to remove them.
YMMV, of course, but the closest I'd want to get to that sort of thing with 40k is to have tunnel entrances leading to a Zone Mortalis "side table".
I wish zone mortalis was cheaper
Gw should have made a plastic version of that instead of the city scape realm of battle. I’d buy a 4x4 version of that for $100
Of course, a 4x4 version of that would sure cost more like $200.
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2018/03/20 10:01:26
Subject: More new terrain from GW.
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Hurr! Ogryn Bone 'Ead!
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Well, the boards for Necromunda are a very good substitute for Zone Mortalis, after all they're based on Zone Mortalis. They even have features the Zone Mortalis terrain pieces do not have.
But I agree that corridor walls would have been nice.
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This message was edited 1 time. Last update was at 2018/03/20 10:02:34
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2018/03/22 08:54:16
Subject: More new terrain from GW.
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Mysterious Techpriest
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New Walkway terrain revealed with the new knight?
and stairs? (back right)
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This message was edited 2 times. Last update was at 2018/03/22 08:58:36
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2018/03/22 09:08:01
Subject: More new terrain from GW.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Thought the same thing, but GW does a lot of kitbashing on their terrain, so I think they're just made from existing ladders.
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2018/03/22 09:12:35
Subject: More new terrain from GW.
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Ridin' on a Snotling Pump Wagon
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Yet for their demonstrations and maketing, they usually prefer to show off production kits over conversions.
Or at least it's been that way since 2010ish (I read that missive with mine own eyes!)
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2018/03/22 09:13:48
Subject: More new terrain from GW.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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They're not showing off the terrain. They're showing off the mega-Knight. Hell, you can see the stacks on their side in the typical "making a big generator" conversion that so many people do in the video. The terrain is not the focus.
If it turns out that they are going to be releasing a set of stairs for the Sector Mechanicus kits, then great, I'm happy, but right now they look like ladders made up to be new things.
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This message was edited 2 times. Last update was at 2018/03/22 09:14:48
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2018/03/22 09:20:44
Subject: More new terrain from GW.
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Mysterious Techpriest
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I think you are right about the railings on the stairsit matches one of the ladders, why else would the uprights be at such an odd angle.
But the walkway looks odd, you are probably right on that too, it's the spacing on the railings along with the little eagles that threw me off.
The supports under the walkway are obviously the supports for the pipelines.
So much for getting my hopes up.
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2018/03/22 11:39:21
Subject: More new terrain from GW.
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Hurr! Ogryn Bone 'Ead!
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In the past, GW would often use model railway bridges and viaducts in their terrain projects. The walkway might come from such a kit. It's also entirely likely that they made it from scratch using cocktail sticks, or plasticard rods.
The eagles, which I didn't see until after I wrote (and posted the first sentence), appears to be identical to the eagles shown in the foreground in one of the first photos in this thread, supporting an arch:
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This message was edited 1 time. Last update was at 2018/03/22 11:43:14
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2018/03/22 14:08:10
Subject: Re:More new terrain from GW.
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Mauleed
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I like the new gothic ruins they teased for Kill Team! If generic enough, they might also be good for AoS or other games!
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