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2018/07/27 11:07:03
Subject: Re:The things I do: Part 3: Shadespire and sculpting Chainsaw hamsters Vs Laser dolphins
Alright people, I have a question and a tiny update. I got out my Abbadon mini again and tried to work on the claw arm as I'm not to fond of it. I tacked on a few Space wolve arms to get a feel for a few poses. Which one do you guys like best? The first picture is the inspiration for this model, maybe a pose like that would work better? Or go back to the second picture and the riginal pose I had in mind?
I did find that cloak too and I really love it, so that will probably stay
I like the art you used for the original concept, his pose screams "come at me bro".
I like the look of the bigger sword, and my favorite pose and weapon combo is the 5th to last picture. With the claw raised like that the whole pose looks very dynamic to me.
I'm looking forward to your continued progress.
I like pose 1 best I think, followed by the original artwork pose. Either sword works for me, feeling the smaller one slightly more, but there's not a lot in it.
Chainsaw hamster is indeed starting to look like a hamster now.
Alright, so I know it’s been a while... but I’m still alive and kicking!
Just had lots of other projects going on (carved a wooden elephant and a heart thingy, I’d be happy to share those here as well but not sure if they would fit). Anyway, my focus now has returned to good old Abbadon and I’m pleased to say I made some progress. I played around with his arms and finally got a setup that I’m quite fond of, furthermore I pretty much finished his claw (besides touch ups and details) and found something that works nicely on his chest. Obviously he’s still far from done as I need to add tons of details, bulk out the right upper leg, make a cape (similar to the Space Wolves one) and I guess that’s it already .
The touches around the head area certainly look cool, but it does feel weird to hear Abbadon won't have his iconic topknot in the usual manner. The model is really coming along nicely, and you have posed him great. I especially like how you chose to make the power claw.
Bit late to the party, but this is fantastic! Having only recently started using green stuff, I'm totally in awe of your power over it. Do you think you'll put his topknot slightly above his head?
"And what are the achievements of your fragile Imperium? It is a corpse rotting slowly from within while maggots writhe in its belly. It was built with the toil of heroes and giants, and now it is inhabited by frightened weaklings to whom the glories of those times are half-forgotten legends."
2018/09/02 19:40:48
Subject: Re:The things I do: custom Abbadon with lots of sculpting
First of all, thank you all for the kind words!
I know his topknot is iconic and pretty special to him, but I'm not to fond of the look in general. Plus in this case I would have to remove much of the armor surrounding his head in order to fit a topknot.
I finished bulking out his other thigh and got around to do some detailing on his left leg, not sure how I feel about it yet tho . The other thing I got around to, was finishing up the teeth around his head with an additional layer of GS in order to smooth them into the armor. Last but not least I drilled some holes for the next steps of decoration, iincluding the start of his topknot on his armor, as well as pinning the arms in place.
Steps that are left:
1. Finish decorating his armor
2. Add a loincloth
3. Add a cape
4. Finish his topknot and top armor decoration (trophy spikes and the likes)
5. Profit?
Honestly, I don't like the look of the topknot either . It is the easiest way to recognize a model as Abbadon, unless the arms have fallen off. Really nice work on the teeth, they look so good. I also really like how the left leg looks. I think it looks awesome and am tempted to copy it in something I make in the future, but I'm not sure if it matches the chaos space marine style, is that why you said you weren't sure how you feel about it? Keep up the beautiful work!
And another small update. Now with extra spikes and no arms
Nah, I don’t mind the style so much but the details are a bit rough at the moment. I might add another thin layer an smooth things out.
We’ll I guess I’m getting quite a bit done lately. Here’s another update for you guys!
I’ve bulked out and somewhat smoothed in all the horns that I added. As you can tell, his right leg now is inhabited by a plague bearer. It kind of happened and I do like it, although the teeth are still missing, I’ll probably through in a nod to each of the four chaos gods. I’m thinking a loincloth made out of skin/faces for slaanesh, “just” skulls for khorne and I’m unsure about tzeentch yet but probably feathers or a bird skull (maybe as a shoulder pad?). Other than that I’ve only added a bit more detail to his left leg. I need to dig out my tentacle maker to make some cables for his chest, probably at the weekend
Thanks! I hope the topknot on the armor will look better and still serve to identify the model as Abbadon.
For now I have just added some teeth to our friendly neighbourhood plague bearer and startet with the foundations for the loincloth and the topknot.
Enjoy
Automatically Appended Next Post: And another small update for all of you. While the loincloth might seem a bit chaotic right now that’ll hopefully be sorted out once I add „string“ to connect all the faces. I’m not to fond of the hair as of yet so we’ll see if I can improve it or if I scratch it and try again.
Let me know what you think!
This message was edited 1 time. Last update was at 2018/09/05 21:14:12
"And what are the achievements of your fragile Imperium? It is a corpse rotting slowly from within while maggots writhe in its belly. It was built with the toil of heroes and giants, and now it is inhabited by frightened weaklings to whom the glories of those times are half-forgotten legends."
2018/09/05 22:13:06
Subject: The things I do: custom Abbadon with lots of sculpting
Well I can’t say it looks less chaotic now
Although it does look better in person and I think once painted it will be quite alright. But boy oh boy was that a lot of work... I attached every single strip of GS separately by hand, now I think it would’ve been easier to do everything while the faces were still uncured. Anyway, learned something new.
"And what are the achievements of your fragile Imperium? It is a corpse rotting slowly from within while maggots writhe in its belly. It was built with the toil of heroes and giants, and now it is inhabited by frightened weaklings to whom the glories of those times are half-forgotten legends."
2018/09/09 00:01:04
Subject: The things I do: custom Abbadon with lots of sculpting
He’s quite a big fellow, a good head taller than standard marines and terminators. What makes him stand out even more is his sheer bulk, as he has quite a bit more than a normal terminator.
Alright people, I might not have been super productive lately but I haven’t been idle either. I managed to get some holes into good old Abby and found a few spikes and heads that could work as a nice trophy rack. I’ve also added his topknot and carved down his cape. All in all it’s not that much, but at least it’s progress.
Is the top getting to crowded now? Would it be better without the trophies?
Oh and I apologize for the crappy pictures, I’ll take proper ones soon when it’s not the middle of the night
And as a small extra I found an old model of mine. So for all of you that think my GS skills are way to good, keep in mind I started small too. This is an old version of Typhus that I started:
And this is the new version in comparison (there’s more pictures in my gallery):
Everything about 40k is over the top, so I'm personally in favor of the crowded trophy rack. Even on the beginning you were good with green stuff, but wow such improvement since then
Well making myself an epic Abbadon takes quite a while doesn't it?
One reason might be that I'm trying to build him while at least somewhat remembering that at some point he shall be painted. I made the "mistake" with Typhus by attaching his cape right to him. That way it will be horrible to paint anything on the side and the back, legs etc.
My solution? Make a detachable cape, takes a bit longer though. Right now it fits nicely and is getting is wolf pelt on top
And we’re slowly getting there. I bulked our the wolf pelt some more and added some tubes to his torso (as I finally found my tube tool again). Last things to do is to finish his trophy’s, smooth out the cape and then a few details and smoothing in some areas.
I’d say he’s almost done
Now while I do have quite a few other projects laying around I do feel like starting another terminator. I simply love the model and the idea behind true scaling. The added bulk really makes them stand out and even more intimidating.
So here’s the deal, I myself have an idea for a word bearer terminator but what will be more interesting for you guys is my offer:
Inspire me. As simple as that, if you come up with a cool looking character and can convince that it would be a blast to create, well then you might just be in luck. I’m obviously chaos focused, though that doesn’t mean I won’t do a loyal one (in fact most of mine started with a loyalist base ).
I can’t promise you how quickly I’ll manga to finish the model, but once done I’d probably part with it for a fair price too. So inspire away and we’ll see what I can do in the end
This is looking great! Congratulations on getting so close to finishing. What method are you using to make the cape detachable?
As for suggestions on what to sculpt next, it would be a huge time expenditure, but it would be pretty amazing to make a custom chaos lord in terminator armor for each of the chaos gods.
So a Khorne Lord would look a bit like this?
Khorne Lord:
I think I like the pose, weapon and head. Now all that's left to do is to scale him up Maybe I'll even keep him as a fallen wolf.
Another chap I dug out again is this Alpha Legion Marine that will join the group of terminators. I'm thinking they will form a special tactical unit for Abbadon. Some kind of elite forces for impossible missions.
Alpha Legion:
And last but not least our friend Abby himself, now with an added trophy rack. I did glue it in in the end but the cape is still lose and can slide into the back.
@Syro: Regarding your question. For the cape I simply made a big GS cape and just lightly put it in place, this way I could easily detach it in the end. For the wolf pelt I tried out sculpting it on tin foil and it worked surprisingly well, afterwards you can take the foil off the cured GS too.
Well, it’s been a while hasn’t it? I can’t say that I’ve been terribly productive on this side of my hobbies, so sorry to those that were following my stuff. Uni and life have kept me busy. It’s not much different right now to be honest but I have dug out my Abbadon model and started painting it. It’s still far from done, but I thought I’d share a few pictures anyway.
I’ve also dug out a few other miniatures to show his scale.
Enjoy and as always, let me know what you guys think!
It's great to see you back on! We understand how RL can keep us from the hobby. The gold on Abbadon's armor is very intense, I like it. What are you using to get that effect?
The „gold“ is actually about 3 coats of Vallejo bright bronze straight from the pot. Unfortunately I don’t any gold
The only thing I have in steady supply is my sculpting materials, everything else is just leftover from years ago.
I’ll probably get some more pictures up tonight, I blocked in all base colors and gave him a wash. He might even get done today!