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Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

I cannot believe a thread about orks, full of ork players, is mostly ork players saying they DO NOT want a giant crazy ork.....

I mean what? Is this crazy reverse land? You do not want a giant awesome new ork character?

 
   
Made in gb
Mekboy on Kustom Deth Kopta






Yea, I do and I'm an Ork player but I feel like I'm the minority here. Then these same players wonder and moan when we don't get new models.
   
Made in vn
Battlefortress Driver with Krusha Wheel






Seriously? You're now saying us complaining about having to replace all our boyz and nobz (basically the only modern and good plastic models we have!) Is stopping gw from making models when we are begging for models we actually need like nee buggies, bike hqs ect.... Why the hell would anybody want gw to add new footslog ork units. They're the only models we have enough of!

And as for not wanting giant crazy ork... maybe some of us don't get off on the idea of bigger = better. There is so much about Ork society that's left unanswered and needs to be explored but you're happier for GW to abandon all that to make fantasy style orks? Just big ugly bad guys... The uniqueness would be all gone with just large monsters walking across the feild... new players buying the codex would no longer experience the thrill of an Evil Sunz warboss looking for mad max battles, they wouldn't understand the Badmoonz mega armour warboss need for bigger and better equipment to fuel is ever growing wealth, they'll never have the joy of building a kustom looted vechile for his lucky handy Deffskullz warboss and if you even talk about the Blood Axes they'll laugh at the idea of Orks actually using stealth. Never mind snakebites none existence after the boar boyz vanished. You remove this uniqueness (which the codex is extremely likely to do) then we might as well becomethe big scary fantasy orc NPC race every new player already thinks we are.

But I geuss you're right... my goff army needs more meat! I suppose everyone should just keywords their army goff because it's wrong to want existing klanz to get their HQs real models rather than have them be replaced with plastic ork boyz models that are a inch taller.

This is the end of the conversation for me, you obviously don't understand my perspective and i don't understand yours.

This message was edited 2 times. Last update was at 2018/06/20 18:41:09


 
   
Made in us
Battlewagon Driver with Charged Engine





Automatically Appended Next Post:
 lolman1c wrote:


And as for not wanting giant crazy ork... maybe some of us don't get off on the idea of bigger = better. There is so much about Ork society that's left unanswered and needs to be explored but you're happier for GW to abandon all that to make fantasy style orks? Just big ugly bad guys... The uniqueness would be all gone with just large monsters walking across the feild... new players buying the codex would no longer experience the thrill of an Evil Sunz warboss looking for mad max battles, they wouldn't understand the Badmoonz mega armour warboss need for bigger and better equipment to fuel is ever growing wealth, they'll never have the joy of building a kustom looted vechile for his lucky handy Deffskullz warboss and if you even talk about the Blood Axes they'll laugh at the idea of Orks actually using stealth. Never mind snakebites none existence after the boar boyz vanished. You remove this uniqueness (which the codex is extremely likely to do) then we might as well becomethe big scary fantasy orc NPC race every new player already thinks we are.



Dude nobody is arguing that we should get a big Ghazzy and nothing else. Everyone wants newer models for existing stuff like buggies and for other named klan characters to get models as well. Youre acting like its one or the other and its not. Even if it was, nobody in this thread has any control over if GW makes a big Ghazzy or pumps out some looted vehicle rules instead.

Were all wishlisting right now. Just because someone wants one thing doesnt mean the others cant or wont happen. Some people (myself included) thinking having a big ass Ghazghkull would be a cool centerpiece to the army and it fits the current fluff and he could use an updated model anyway even if it isnt a Prime Ork one. Nobody here is asking for us to be Tyranids of Deamons with a ton of MCs walking around. And wanting a big Ghazzy also doesnt mean we want new/updated models for other things any less than you.


Automatically Appended Next Post:
 lolman1c wrote:

But I geuss you're right... my goff army needs more meat! I suppose everyone should just keywords their army goff because it's wrong to want existing klanz to get their HQs real models rather than have them be replaced with plastic ork boyz models that are a inch taller.


Also nobody said they wanted "primaris orks" I dont know where youre getting that idea

This message was edited 8 times. Last update was at 2018/06/20 19:42:05


 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in gb
Incorporating Wet-Blending




U.k

New kits I’d like to see, buggies and tracks obvs, ard Boyz and or skarboyz. Bigger and meaner. Maybe goff specific, similar aesthetic to iron jaw brutes, Boarboyz back again. A battle tank of some sort. Maybe with roller or grabbing claw options, and a knight type walker, warboss in mega armour in plastic. That’d do please. (I know there’s no chance).
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Boar boyz might actually come back - GW since the models already exist in AoS, adding them to the 40k codex needs no more than a data sheet.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Incorporating Wet-Blending




U.k

I would love that. I think they might need a new spruce to give them guns but I’d buy that.
   
Made in ca
Nasty Nob






 lolman1c wrote:
Not really, we know orks get bigger but to be the size of a stompa is unheard of and over emphasises on one aspect of Orks. It would be if like if you had a bowl of M&Ns and removed all the colours so the bowl is just blue M&Ns and then said that all M&Ns everywhere are blue.


Thats not really fair.... A beast level ork is not the 1/6 that you make it out to be; it's one in quadrillions. It requires an empire that spans a huge swathe of the galaxy, and even then its not a garuntee unless there was some fighting to be had that inspired the growth.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Longtime Dakkanaut





For the year of the xenos there has not been a are single new datasheet with a new model for any of the xenos books released.


At this point I expect no new models for Orks.
   
Made in vn
Battlefortress Driver with Krusha Wheel






Okay, how about this? When Orks fight each other they grow but they then stop. This is lore... they can no longer grow any larger so they need to go somewhere else and fight another race to grow larger. In fact, if they continue to just fight Orks they stay the largest they cna and can't grow anymore. Without the fight getting bigger and bigger they just stay normal orks... and even if they did get a huge mega fight like Armageddon. They do not just shoot up over night... they grow slowly over years of fighting. So where the hell did all these big prime orks come from without anybody once seeing them before the big ork waagh? You all keep saying the lore accepts the Beast so, if we're following old lore, who did the orks fight for hundreds of years so this warboss could grow to that size? (Take into account small raids don't increase an orks size that much or some freebooters would be a size of a titan by now).


Automatically Appended Next Post:
 davou wrote:
 lolman1c wrote:
Not really, we know orks get bigger but to be the size of a stompa is unheard of and over emphasises on one aspect of Orks. It would be if like if you had a bowl of M&Ns and removed all the colours so the bowl is just blue M&Ns and then said that all M&Ns everywhere are blue.


Thats not really fair.... A beast level ork is not the 1/6 that you make it out to be; it's one in quadrillions. It requires an empire that spans a huge swathe of the galaxy, and even then its not a garuntee unless there was some fighting to be had that inspired the growth.



But it seems, if gw goes for this lore route, that they will make it 1/6 of the time like they have done with primaris. And, if my knowledge of marketing and companies have any say, they will eventually make the primaris 90-100% time thing. So they'll do this to orks, every ork becomes a prime ork! Niw suddenly it's not even super rare like the beast book... every ork player has an entire army of 'prime orks tm' who we have to buy new trukks for because they're too large.... -_- it would just be the ork version of the Primaris marines and that's 1. Lore shattering (which Idon't even care about... i just use it to try and stop the making of prime ork models). 2. Costly for us. 3. Not unique and a dumb thing. 4. A marketing ploy to get us to rebuy our whole army.

I couldn't care less if GW renamed the Orks to "Pretty princess army for children". I do not want prime ork models as I know what GW is attempting to do. I don't have a need to re buy everything I already own but taller... All we need is a new Ghaz model, an uodate of the buggies and a general HQ kit... boom, I'm happy for ever.

This message was edited 3 times. Last update was at 2018/06/21 15:13:59


 
   
Made in ca
Nasty Nob






 lolman1c wrote:
Okay, how about this? When Orks fight each other they grow but they then stop. This is lore... they can no longer grow any larger so they need to go somewhere else and fight another race to grow larger. In fact, if they continue to just fight Orks they stay the largest they cna and can't grow anymore. Without the fight getting bigger and bigger they just stay normal orks... and even if they did get a huge mega fight like Armageddon. They do not just shoot up over night... they grow slowly over years of fighting. So where the hell did all these big prime orks come from without anybody once seeing them before the big ork waagh? You all keep saying the lore accepts the Beast so, if we're following old lore, who did the orks fight for hundreds of years so this warboss could grow to that size? (Take into account small raids don't increase an orks size that much or some freebooters would be a size of a titan by now).


Automatically Appended Next Post:
 davou wrote:
 lolman1c wrote:
Not really, we know orks get bigger but to be the size of a stompa is unheard of and over emphasises on one aspect of Orks. It would be if like if you had a bowl of M&Ns and removed all the colours so the bowl is just blue M&Ns and then said that all M&Ns everywhere are blue.


Thats not really fair.... A beast level ork is not the 1/6 that you make it out to be; it's one in quadrillions. It requires an empire that spans a huge swathe of the galaxy, and even then its not a garuntee unless there was some fighting to be had that inspired the growth.



But it seems, if gw goes for this lore route, that they will make it 1/6 of the time like they have done with primaris. And, if my knowledge of marketing and companies have any say, they will eventually make the primaris 90-100% time thing. So they'll do this to orks, every ork becomes a prime ork! Niw suddenly it's not even super rare like the beast book... every ork player has an entire army of 'prime orks tm' who we have to buy new trukks for because they're too large.... -_- it would just be the ork version of the Primaris marines and that's 1. Lore shattering (which Idon't even care about... i just use it to try and stop the making of prime ork models). 2. Costly for us. 3. Not unique and a dumb thing. 4. A marketing ploy to get us to rebuy our whole army.

I couldn't care less if GW renamed the Orks to "Pretty princess army for children". I do not want prime ork models as I know what GW is attempting to do. I don't have a need to re buy everything I already own but taller... All we need is a new Ghaz model, an uodate of the buggies and a general HQ kit... boom, I'm happy for ever.



No one but you has said that orks have a limit when they are only fighting each other.

Also, if the 1/6 thing is true (and again, you are starting from premises you set yourself) then it fits right in with the rest of the tabletop. Isn't there supposed to be only one marine for every planet in the imperium? Isn't terminator armor supposed to be so rare that its almost never used? Every other demon incursion is led by a greater named demon, and almost every army has a small squad of guardsmen with them, who just happen to have a commissar in tow? Guilliman happens to personally attend every single skirmish that space marines have?

The tabletop is no way for you to justify hating on the idea or primeorks. You may not like them, but if they end up being part of the game, they fit right in with all the other ridiculous gak we have. If you don't wanna rebuy everything, then dont. Primaris didnt replace tacticals, primeorks wont replace boys.

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Battlewagon Driver with Charged Engine





 davou wrote:
 lolman1c wrote:
Okay, how about this? When Orks fight each other they grow but they then stop. This is lore... they can no longer grow any larger so they need to go somewhere else and fight another race to grow larger. In fact, if they continue to just fight Orks they stay the largest they cna and can't grow anymore. Without the fight getting bigger and bigger they just stay normal orks... and even if they did get a huge mega fight like Armageddon. They do not just shoot up over night... they grow slowly over years of fighting. So where the hell did all these big prime orks come from without anybody once seeing them before the big ork waagh? You all keep saying the lore accepts the Beast so, if we're following old lore, who did the orks fight for hundreds of years so this warboss could grow to that size? (Take into account small raids don't increase an orks size that much or some freebooters would be a size of a titan by now).


Automatically Appended Next Post:
 davou wrote:
 lolman1c wrote:
Not really, we know orks get bigger but to be the size of a stompa is unheard of and over emphasises on one aspect of Orks. It would be if like if you had a bowl of M&Ns and removed all the colours so the bowl is just blue M&Ns and then said that all M&Ns everywhere are blue.


Thats not really fair.... A beast level ork is not the 1/6 that you make it out to be; it's one in quadrillions. It requires an empire that spans a huge swathe of the galaxy, and even then its not a garuntee unless there was some fighting to be had that inspired the growth.



But it seems, if gw goes for this lore route, that they will make it 1/6 of the time like they have done with primaris. And, if my knowledge of marketing and companies have any say, they will eventually make the primaris 90-100% time thing. So they'll do this to orks, every ork becomes a prime ork! Niw suddenly it's not even super rare like the beast book... every ork player has an entire army of 'prime orks tm' who we have to buy new trukks for because they're too large.... -_- it would just be the ork version of the Primaris marines and that's 1. Lore shattering (which Idon't even care about... i just use it to try and stop the making of prime ork models). 2. Costly for us. 3. Not unique and a dumb thing. 4. A marketing ploy to get us to rebuy our whole army.

I couldn't care less if GW renamed the Orks to "Pretty princess army for children". I do not want prime ork models as I know what GW is attempting to do. I don't have a need to re buy everything I already own but taller... All we need is a new Ghaz model, an uodate of the buggies and a general HQ kit... boom, I'm happy for ever.



No one but you has said that orks have a limit when they are only fighting each other.

Also, if the 1/6 thing is true (and again, you are starting from premises you set yourself) then it fits right in with the rest of the tabletop. Isn't there supposed to be only one marine for every planet in the imperium? Isn't terminator armor supposed to be so rare that its almost never used? Every other demon incursion is led by a greater named demon, and almost every army has a small squad of guardsmen with them, who just happen to have a commissar in tow? Guilliman happens to personally attend every single skirmish that space marines have?

The tabletop is no way for you to justify hating on the idea or primeorks. You may not like them, but if they end up being part of the game, they fit right in with all the other ridiculous gak we have. If you don't wanna rebuy everything, then dont. Primaris didnt replace tacticals, primeorks wont replace boys.


Exactly. And I just want to re-iterate that nobody has said that Prime Orks will be huge thing that will be an actual model on the table top outside of maybe Ghazzy. In fact even that probably wont even happen. lolman1c just has it in his head that this will happen when there has been no rumors or word from GW stating that primeorks will ever be a thing on tabletop, let alone an actual squad/unit of them.

And in terms of orks stopping growing at a certain point, id love to see a source saying they stop because everything ive read leaves it open ended on how big they can get based off fighting and beating challengers in single combat.

This message was edited 3 times. Last update was at 2018/06/21 15:32:51


 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in vn
Battlefortress Driver with Krusha Wheel






I'm not saying it will... i'm saying if we do get prime orks then is what will happen. It would be inevitable at that point... but if we get new normal orks kits then there would be hope. Great example, again, would be primaris marines. The normal marines are unlikely to ever get a real faction update ever again whennkt comes to new models... tehir line is basically done. Primaris will be their only updates from now on. Therefore, if we do get prime ork models, we're very unlikely to see normal new ork models ever again. Frankly, I'm the one who feels it's insane nobody sees the future I see... I feel like the ancient Prophit Cassandra right now...

As for the lore thing this will require research and putting together an argument. Imwill get back to you on that.

This message was edited 1 time. Last update was at 2018/06/21 15:51:38


 
   
Made in ca
Nasty Nob






Regular marines arent basically done; again you're setting up some kind of straw man.

And EVEN IF THEY WERE going to be discontinued (which they arent) that changes nothing to people who already have armies.

NO ONE complains when I break out my first edition rhinos. I was under no obligation to replace them and people who joined in after me are quite pleased with the new kits that are available to them. It literally does not affect me that this kit was discontinued for something larger. The same would happen if regular marines or orks were replaced in the future (which they won't be).




ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in vn
Battlefortress Driver with Krusha Wheel






There is a large difference between a rhino and 200 ork boyz models
1. The rhino update was there to increase detail on an aging model, not replace the whole lore of it. (Or I would want them to keep buggies and trakks the same but i want thme to update them). The boyz don't need a model upgrade. Their £15 kit is already detailed, comes with all the weapon upgrades and even a nob.

Also I personallyknow many people who complained back then... and also complained when their models were changed from metal to fine cast... they could see a trend happening and wanted it to stop by warning us. The rhino part they were wrong but thry were correct about the fine cast (and i say this as someone who thought finecast would have been a great idea until my models were replaced by it...)

2. It's not a straw man argument. If you love regular marine (like i do) you do feel a loss that they're likely never going to get new models again. I never said they would be discontinued I said they are not going to get new models (like new vechiles ect... it will all be primaris only stuff). You won't be able to look forward to normal marines new stuff and will eventually be forced to uograde to primaris. Peer pressure can also be a large aspect here and the marketing and images found from gw over the last year (with almost 0 normal marines shown in any art/pictures in the codex or marketing) really highlights this.

3. You don't need to replace the old rhino model. The rules are the exsact same.. in fact I had friends using them recently in tournaments with no problem. However, bringing normal marines tomplay primaris marines is likely going to be shunned in a competitive environment (which will eventually trickle down into the casual scene). Same as for orks... prime orks come out and suddenly all the rules change. In addition, you can say good bye to any hopes of new buggies, trakks, biker bosses, ect... because why would gw promote a new type or ork but then still sell new old orks? It's likely they could dumb down the faction to foot slogging big shopy guys only.

I've seen this happen to countless IPs... we're only still going on about it here because you're telling me if this did happen it would all be fine... when we don't even knownif it will happen. I wàs just putting up a warning, saying why I wouldn't want this to happen and why it would be moremof a negative then a positive especially in the long run over a 10 year period.

This message was edited 2 times. Last update was at 2018/06/21 17:54:45


 
   
Made in us
Been Around the Block



Seattle, WA

I think there's some confusion. Prime Orks are not like Primaris Marines. They're Primorks. Primarch size orks.
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Vaercathor wrote:
I think there's some confusion. Prime Orks are not like Primaris Marines. They're Primorks. Primarch size orks.
Exactly. We already have Ork Boyz that grew up. They're called Nobs.

Prime-orks are Warbosses and Warlord who are Primarch-level Orks. And given how the current trend is, an Ork Primarch (hey Gazzy!) would be right at home.


They/them

 
   
Made in us
Oozing Plague Marine Terminator





Alot of our Characters are still on 25mm bases (pain boy, Mad Dok, Runtherd) or on 40 mm bases (Warboss, big mek, Snikrot)

Now, I'm kinda hoping we dont get Uber-Orkz to rescale the line, but AFAIK none of the Ork boxes have been replaced with 32mm bases yet, when some of them certainly should be.

Ork Boyz are in a wierd spot. Genestealers and a Daemons have all been Upped to 32. What will happen to the basic Boyz? I can see Nobz getting Upped to 32.

This message was edited 2 times. Last update was at 2018/06/21 20:44:25


 
   
Made in ca
Nasty Nob






 lolman1c wrote:

2. It's not a straw man argument. If you love regular marine (like i do) you do feel a loss that they're likely never going to get new models again.


it is a strawman, because no one has said that regular marines aren't going to get new releases. Not one single person except for the detractors who were upset that they got released in the first place. You cant make something up, and then use that as a point of argument and then spit it back up over and over.

its also demonstrably wrong, since there have been new models released for regular sized space marines.

If you have seen gw say that all non primaris sized marines are being discontinued, please show me. I am fairly certain they haven't but will definitely look if you show me the horses mouth.

Certainly, old kits will go away; I haven't seen the AOBR monopose marines around much anymore... But even if a kit you really like goes kaput, you already have your things.

Being upset that something you already own isn't the same for other people to buy is pretty selfish. You can use your army. You can even by old models decades later on ebay if you REALLY need to have that specific aesthetic. They aren't being replaced, and if they were, you have no obligation to buy them. No one will be uspet at your old school orks.


This message was edited 1 time. Last update was at 2018/06/21 22:21:22


ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in ca
Mekboy Hammerin' Somethin'




Kapuskasing, ON

You can look all you want in the lore. There is absolutely no written limit to how big they grow nor how old they can get. Fighting amongst themselves makes no difference at all and is encouraged to be a constant thing that keeps the overall warband healthy and strong. Orks need violence the same way humans need to eat. It's an integral quality of their society and almost every aspect of their dna is built around violence. Growth, psychology, and procreation all require the violence for an ork to be healthy and happy. So much more to this violence thing with orks, it's quite marvelous really (for an ork in 40k).

Something I'd like to point out to readers. Primeorks that we are discussing isn't a caste of orks we are hoping for that fits somewhere in between Orks and Warbosses. The model line has all sizes up to Warbosses covered. What's missing is the fact that Warbosses do in fact continue to get bigger...if they keep surviving. Primeorks is just an easy tag we are assigning to the concept of one of these extra large Warbosses making it on the table as a model. Ghazzy being one of these 200 years after he was already the size of a dreadnought is a no brainer.
   
Made in vn
Battlefortress Driver with Krusha Wheel






Okay, I asked my local Ork historian (who forgets more about orks than all of you together will ever know) and I may have used some head cannon so I will apologise for that. Here is his response from my questions and some others in the group when we awoke him from his deep slumber for knowledge:

Firstly, this is probably the most controversial issue in Ork Fluff. I can count on one hand how many times I've been engaged in debates over Ork fluff that has got actually nasty and toxic. Most of them have been over this idea of Ork Growth. Sometimes on a thread, sometimes in PM (in one instance I gave up on it because I'd pushed the opponent into adopting the defence that I'd started with), and it's actually more of a taste issue than a one with actual merit. I think that's the key problem. Some people are just disgusted with the idea of Orks growing indefinitely and think it portrays Orks poorly. That's fine as a perspective, but the fluff, increasingly, doesn't support that conclusion. It's not a debate that can be resolved in an entirely straightforward manner, and it usually ends up with people dredging up obscure references to ideas that lasted for one edition (if that) to render it "Impossible". It's a debate that can and probably will get heated. We can go there, sure (I never wince from a debate) but ultimately both side comes down to whether you like the idea or not.

Secondarily, just remember that the "coming out of nowhere" bit is largely because Black Library service (and you can take that as you like) Imperial fans first and foremost and indulge the idea of the Imperial Perspective on all things (even though this has never been a consistent tone of 40k in any edition of the game) and thus it's not important how the Orks got there, and most of the writers probably don't care. You could certainly dwell on their ability to do so, or their authority, but they ultimately stuck to what they've had practice at (writing homoerotic Imperial Fluff Fiction) and done it to the usual multi-book epic affair. Black Library is disposable fiction, and by their own words, non-canon. They may influence GW's "Writers" into including this in the fluff (although I expect that will be a thing for future development and not this Codex. Don't get relieved when it doesn't happen this time), but in spite of my own personal disinterest in it (in terms of resonance, the debate is over) I do generally agree it's best to keep out of 40k, as the Orks getting bigger thing is an aspect of model porn that GW's designers will be too over-keen to indulge and the entire faction will be Flanderized. They should leave it in myth and those who like it can build their own beasts.

Finally, the fluff doesn't have a straight answer on this. But it is heavily weighed towards the conclusion that "it's possible" over anything else. Beyond that, the devils are in the details. As we are interested in the Ork side of the Beast Arises, we basically have to extrapolate from the paltry amount of information we have, and the few bits of associated Ork fluff that accompanies it.

I'm probably less resistant to it than most. My problem isn't the possibility, but the context in which it happened. In a sense, this is about poor storytelling than possibility. Because the from out of nowhere thing is difficult to accept. However, in the specific context, it does work, and now I have to do the duty of the skum that wrote the books and explain (seeing as they didn't think it important, or, didn't think). The fact is, the Orks faced the Emperor himself (who is nearly killed by a huge Warboss) and his Primarchs during the great crusade. They then leave a power chasm, where the Orks lick their wounds. It's probable that Orks being aware of such power grow to reflect it, and they fight amongst other Orks until they have a collective Waaagh. This all could have happened in the background of the Heresy, and the Storm of the Emperor's Wrath held off the Waaagh for quite some time. That's plausible. It's plausible that Orks, in that context would start far too big for neighbouring Ork Rivals to stop them, and from that position, its highly unlikely that this tide of escalation could be stopped, and as Orks had encountered Imperial Titans, they realised that they needed versions of their own.

What pisses me off is that in Waaargh! The Orks, this inspires the construction of Gargants so that they can beat the Imperials. In this series, they merely make it something unconscious that the Orks do that has nothing whatever to do with their inventiveness, yet at the same time, giving them a planet with a mind of its own, tellyporta tech, and barely a gargant in sight (because GW has decided that all important changes to Orks must happen in Armageddon), and to further hammer this home, they take the bit of fluff where this inspiration happens (In the Warp, Something Stirred) and use it as a title for one of those gakky pulp novels. We didn't need the invention of super-massive Ork Warlords at that point in history. What we needed was our first Waaagh, and Black Library fethed that up in epic fashion and gave us a pathetic Imperial Snoozefest. That's the bit to be annoyed about if you ask me.

As to the possibility? Well, via resonance it's possible and likely in the right circumstances. That's exactly what Waaagh Energy is for, and Waaagh Energy works via escalation and itself escalates the strength, capacities and abilities of the Orkoid race. So yes, it's absolutely possible. It's just not likely to come to that situation often. But that doesn't change how resonance works.


2. How long it takes or would take for an ork to grow Beast sized large (stompa sized).

Orks can grow pretty rapidly. A regular Ork can get to the size of a Nob overnight, so rapid growth is probably quite likely. I'm sure getting gradually bigger is the way things happen. It could probably happen indefinitely, but the main regulator is likely via death. Either killed by other Orks, or in a general warfare situation. It would take very special individuals indeed to produce an Ork big enough to not be toppled over by a rival who sensed a meteoric rise, or who became too big to be killed by chance or assassination. That is, after all, how Ghaz manages to thrive in this situation. He really should be dead (that head wound should have killed him) and thus he is able to eliminate a number of potential rivals by appearing unkillable, and then having the bright idea that the Ork Gods are watching out for him (and like most Orky things it eventually becomes true).

Major growth is going to be rare. It'll take very special circumstances, and it'll be the product of chance, more than anything. The Arch Arsonist didn't decide to wipe out the Crimson Fists almost to the man, it just sort, of, well, happened that way. It's also rare because of the nature of Orks. Ork Boyz are not ambitious. They go along with the fighting bit because it's a fun idea. Most Orks don't get ideas above their station, so it only really happens in situations where their betters struggle, and they picture themselves doing better. In those situations there are only three outcomes:

1. The Boy quickly realises they don't have a better idea and die in the attempt;

2. The Boy gets a good clout from the bigger Ork and quickly realises their place;

3. The Boy overcomes the situation by strength (or more likely sheer luck) and the seeds of a leadership challenge are sown.

If the Ork challenges their leader, they'll toughen up, get bigger and more aggressive. They'll win or die. It's unlikely that the Bigger Ork will let the loser live to have another go, but if the Bigger Ork loses they may live and will accept the result.

Orks get bigger all the time. They usually just die before they get big, or reach a plateau. Some invoke the "Orks have a 30 year lifespan" from Gorkamorka. It however has only ever been mentioned there (that bit is omitted from the same source that is printed in the 3rd Ed Codex) and merely by dint of timeline, is probably a bit of the fluff that is forgotten or didn't last very long. At the very least, if an Ork becomes a powerful Warlord, death by old age doesn't seem to be on the cards. I personally ignore this bit of fluff, given that everything else about Orks can be supported by more than one source.

3. Can the orks even do this by just fighting each other and nobody else?

It depends very, very much on the context, but it is probably unlikely. I've covered some of this above, but Orks are pretty good at killing each other and adapting. But they do seem to plateau without external stimulus. It seems like Orks just fight each other more or less for something to do and out of a interest in general rivalries. Kind of like the difference between Football Hooligans and people conscripted into a Military Force for a major conflict. Orks need inspiration to get really creative, and given that Orks, whilst not stupid, are neither sophisticated, conflict between themselves will be pretty straightforward. Orks seem to respond better to external foes, given that they thrive from being hit by things they never expected. They react to stimulus, and there's only so far they can take themselves, even as inventive as they are.

In the specific context of the Beast, you had a group of Orks that had faced a force far, far more powerful than anything the Ork Race had faced up to that point (although one wonders why this didn't trigger events when they faced Daemon Princes, C'Tans or Avatars of Khaine) and that created an isolated power imbalance to the extent that no other Orks around could hope to defeat the beast, and most will have joined him. That's a very difficult context to set up. You could argue that's what Ghazzie is doing now, and that should mean, if GW is following this logic, that the next Ghazzie model should be significantly bigger than his current model.


4. Ghazgkhull was the biggest, baddest Warboss ever seen. Anything substantially bigger than that just gets silly.



I'm sorry but I just don't agree at all. I get that people feel Ghaz has been successful enough that he should warrant at least a "size benchmark", but even for his own period of history, Ghaz is far from the most successful Warlord in the 40k Universe - historically we don't know, but given that Orks Warlords used to encounter Primarchs, and likely will again, there's room for more growth. Sure, Black Library doubling down on the huge Ork Beasts (likely because they can't think of anything more interesting or intelligent to do with an Ork threat) is not entirely helpful to our cause, but I wouldn't say it just gets silly. It gets ridiculous, sure, but the size has always been possible. If a Squig can grow to make a Dinosaur look like a puppy, an Ork Warlord could potentially get to the point where he uses Dreadnoughts as action figures. It's just spectacularly unlikely that beast will survive to do so, and even less likely that he'll come along in the first place.

My contention is, that if GW brings this back in the current climate, thoughtlessly, then the Beast fluff becomes a farce. In the vacuum created by the Heresy, the end of the era of the Emperor and his Primarchs stomping about the place, and the Storm of the Emperor's Wrath, you do have that psychic re-awakening of the Ork Race and enough Deux Ex Machina for a single Waaagh to grow, thrive and then come out of nowhere. The circumstances allowed it. The fact that the novels conveyed it poorly and centred on Imperials is just what you get for buying Black Library.



But Ghazzie probably will get a lot bigger than he already is. Especially as he wants to conquer the damn universe with a singular Waaagh. That's the first time in Ork fluff that he's had an ambition or engaged in anything to exceed the likes of what the Overfied of Octarius or the Arch Arsonist of Charadon have already achieved. They are probably already bigger than he is. Ghaz is the posterboy sure, but who knows what else lingers out there in the Universe. I always had a bit of headcanon of one Ork Waaagh launched against the Nids, with Orks that feast on the gigantic beasts that come with that Hive Fleet, and that Ork Waaagh alone being the stumbling block of that particular Hive.



Ghaz is important, sure. But I think anyone thinking that when Ghaz finally gets a new model that he wont be a lot bigger should probably get in touch with GW to raise that issue. Because to them they're not going to see one. Especially going off the Beast Arises series.



Automatically Appended Next Post:
There we go... it really comes down to what you want to believe or what you think suits the Orks the most... but i have to admit that it's not impossible. Howeve, as the (we'll refer to the author as Dreadnought from now on) dreadnought says:

"I do generally agree it's best to keep out of 40k, as the Orks getting bigger thing is an aspect of model porn that GW's designers will be too over-keen to indulge and the entire faction will be Flanderized".

I echo this not to illustrate his opinion but to emphasise mine.

This message was edited 5 times. Last update was at 2018/06/22 04:52:31


 
   
Made in us
Oozing Plague Marine Terminator





Slightly Off topic, but I didnt want to start a whole thread for this one question. (we seem to have alot of Ork-lore experts here )

Cant be sure if it was my own Head canon or an actual fluff bit, but does anyone recall if Gretchin are forbidden from wearing Clan colors themselves?

This message was edited 1 time. Last update was at 2018/06/22 05:27:38


 
   
Made in vn
Battlefortress Driver with Krusha Wheel






 Nightlord1987 wrote:
Slightly Off topic, but I didnt want to start a whole thread for this one question. (we seem to have alot of Ork-lore experts here )

Cant be sure if it was my own Head canon or an actual fluff bit, but does anyone recall if Gretchin are forbidden from wearing Clan colors themselves?


I don't think so. In Gorkamorka they are banned from entering the ship when it's ready so they make their own revolution but GorkaMorka is a very unique case of isolated Orks whose society is altered by their surroundings.

I know Ghaz had a lucky grot who held his banner and wore a helmet of the goffs. That was unit he was shot (the official story is ghaz sat on him but I don't like that story so I reworte it that he was shot and ghaz is super sad about it and it fuels his hate for umies).

However, grots arn't orks. They don't have the same genetic traits as thenorks do (growing more teeth, wanting to go faster, ect...) although a lot of this could be due to the fact many of them don't live more than a few days so we never get a chance to see it. I believe though grots share a universal kinda orky trait (making them a grot faction more than one of the ork klans). This is more head cannon than anything, but the grots are more intelligent and creative than orks. There is a reason big meks like to have a horde of them as his "helpers". However, grots might also be naturally more lucky than orks. In the lore they seem to have a stupid amount of luck (probably why some machines last so long with them fixing them) until it randomly runs out and it all goes suddenly extremely bad.

I think we shouldn't have a new ghaz model. We should get a new Makri! The Luccky Bana Wava grot that helps out ghaz.

This message was edited 2 times. Last update was at 2018/06/22 06:34:15


 
   
Made in kr
Inquisitorial Keeper of the Xenobanks






your mind

In my mind, a primork is just an orky LoW that isn't a stompa.
So looking forward to a new starter box with buggies and a skorcher. The other side will be - sisters and imperial soup.

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






All this talk about primorks, and I'm still hoping for a model for the Arch Arsonist of Charadon

Oh, and Ol'Zogwort with a squig included in his new kit, to replace your opponent's models.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Longtime Dakkanaut




 Jidmah wrote:
All this talk about primorks, and I'm still hoping for a model for the Arch Arsonist of Charadon

Oh, and Ol'Zogwort with a squig included in his new kit, to replace your opponent's models.


YES!

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in gb
Regular Dakkanaut




UK

Without wishing to.stir the pot, GW has already continued their scale creep - compare Orks to Oriruks.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






How so? Most Orruk models I know are based off the same frame as boyz or nobz.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in vn
Battlefortress Driver with Krusha Wheel






Well at least ghaz isn't like he used to be in the 90z. He was so cute back then. I like to think that model was taken during his first campaign.
   
 
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