So, lets start a list of things that should definitely change. Starting from an Eldar perspective:
Changes:
-Exploding vehicles -> Twice the current wounds, but AP0?
-Smite -> Becomes S* AP-4 autohit autowound
-Mandiblasters -> Wound on a 4+, AP0 (instead of proc on a 6+, MW)
-Hawks -> On a 6+, attack the unit with either a Plasma Grenade or a Haywire Grenade (instead of proc on a 6+, MW)
Unchanged:
-Soulcut - Asurmen and Dire Avengers with Swords are still cutting souls, not flesh (d3 and 1 MW respectively on wounds of 6 with their swords)
-Perils - you screwed up and breached into the *warp*. Yes, you should be screwed.
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