p5freak wrote:Common sense would say you re-roll before modifiers. But
GW says you dont. Common sense would say a knight should easily be able to step over an armorium container, without losing movement, but thats not true, because
GW rules say so. Common sense would say a plasma gun isnt more likely to explode at night. But
GW says it does. Common sense would say a flying model can move directly (diagonal) from the ground floor to the first or second floor of a ruin, but you have to add vertical plus horizontal distance, because
GW rules say so. Common sense would say a vehicle cant shoot when only a tiny piece of its hull has line of sight to enemy units, but
GW says the vehicle can shoot. Common sense would say you cant wound enemy models out of range, and out of sight, but you can, because
GW says so. Common sense would say a tank commander doesnt explode further when he has a certain warlord trait, but
GW says he does. Common sense would say a unit of infantry cant make a tank immobile by surrounding it, but
GW says they can. Common sense would say a tank can still shoot when there are enemy models nearby. But
GW says the tank cant fire when enemy models are within 1". Common sense would say you can shoot that character right in front of you, but
GW says you cant, because there is another enemy model closer, hiding in a piece of terrain, not visible to your unit.
Long story short,
GW rules have very little in common with common sense.