Just Tony wrote: Easy E wrote: Just Tony wrote: Easy E wrote:Yes, interesting. Now all they need is a Warmaster equivalent and they have done what
GW couldn't manage!
At first my thought was "Yes, Mantic should be foolish enough to try to launch and sustain a version of the
GW game that set the record for fastest birth to hospice move in their brand history.", but then I thought that maybe Mantic would be intelligent enough to actually add something to the game that proper
KOW/WFB doesn't bring to the table.
GW certainly wasn't intelligent enough to.
Warmaster rolled out when they all ready were planning to axe Specialist Games as stand-alone games so..... it was never really set-up for success.
Edit: Warmaster also had a completely different Command and Control mechanism from
WHFB. So different because it was a push your luck system with play turning over to your opponent when you failed a command check. This allowed interrupts which
WHFB has never allowed as it was strictly
IGOUGO.
Addressing your second part first: you basically verified that the ONLY things Warmaster offered were a fiddly ruleset and smaller minis.
As far as the first part?
GW doesn't make the best business decisions, but they most assuredly wouldn't PURPOSEFULLY launch a game with failure in mind. The game was advertized and pushed, people simply didn't like it.
See Battle of Five Armies as a rebuttal to your final point.
As for Warmaster, the rules became the basis for Warmaster: Ancients, Blitzkrieg Commander, Modern War Commander, Future War Commander, Hail Caesar, Pike and Shotte, and Blackpowder. Those are just off the top of my head.......
Plus, there is still a pretty good Warmaster scene in England.
Clearly, only a fiddly ruleset with smaller minis....... I am sorry YOU did not like Warmaster.
Edit:
Man O' War's core rules are good, but every ship needs a side board to track damage and what not.
The expansions add more ships and rules and more randomness and wackiness.
I am interested how Mantic adds the fantasy elements to their naval game?
I also totally agree that Mantic gains nothing from creating a different scale battle game, since
KoW can all ready do it, and they all ready have a skirmish game. That should be all they need.... unless they want a fantasy air combat game?