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I initially thought they'd do one every two weeks, but that's not the case, so I'm guessing this is building up towards the next big trailer probably, we're due a proper gameplay trailer some time soon now.
So it sounds like it's all going to the warp in a nurgley handbasket.
In Vermintide it was just you and the inn keeper seemingly the last people in the city. Is it going to be the same here in Darktide or are they perhaps going to be saying there's other "teams" out and about?
The release date teaser showed a hall full of troopers, so we're not completely alone. That said, the player characters are taken from a penal unit by the Inquisition, so chances are they'll be sent into the worst hotzones possible where nobody else would dare to go.
E3 is not a thing this year. Got caught in limbo between remote and in person and they just binned it for the year. Some of the ancillary presentations may be happening, but the main expo (in either physical or digital format) isn't.
We may see the psyker unveil either today or later during the Skulls event, they've been counting down to today with blurred bits of gameplay / trailer, with today's trailer showing off a psychic power going off at an Ogryn.
Skulls trailer was odd. I was expecting specialists from a guard regiment, not Farscape outcasts (complete with fitting theme music).
The big trailer of everything is up on WarCom, but its packed with a lot of advertisements and pauses to show off logos, so if you can find independent trailers, that's probably better.
This message was edited 1 time. Last update was at 2022/06/01 17:24:52
I had a fleeting thought that the woman who we saw turn into a Poxwalker was Wyrmwood. But it seems what I assumed was a Vox Caster of sorts with an Inquisition symbol was actually a sort of Mechanicus shrine.
I wonder if this will be a standard CS:Go style "loadout at start of game" style team based shooter, or if it'll be a progressive RPG multiplayer like the Resistance: Fall of Man 2 Multiplayer, where you unlock new and better class upgrades as you play.
FezzikDaBullgryn wrote: I wonder if this will be a standard CS:Go style "loadout at start of game" style team based shooter, or if it'll be a progressive RPG multiplayer like the Resistance: Fall of Man 2 Multiplayer, where you unlock new and better class upgrades as you play.
I would much prefer the latter.
It could be how Killing Floor 1+2 works - when you die you lose your gear and re-buy next round. This creates eco rounds
I dont think it'll be the left4dead where you just walk through and all weapons are generic
Well they seem to be saying something about building your class and customising your character as you go so I would guess there is a definite RPG element.
Presumably though it'll play a lot like Vermintide.
Good god damn. I think this is easily the best looking 40k game I've seen. The guns look great and unlike that crappy Necromunda game at least they gave some thought to the optics. The gothic arch holoscope is hilarious.
Guns sound excellent, especially the lasgun. I really don't know who I'd start playing as, I like the idea of playing as the Ogryn but also I do want to be the basic trooper.
I really hope it's not pay to unlock extra weapons, but it likely will be. Point is, if it's a level based system, where you for instance need to be level 20 to unlock the Ripper gun for the Ogryn, it would be far better than day 1 being able to just equip it on every level 1. I just want a reason to actually play the game, as there likely will be ZERO story. If I have to kill 1000 heretics and mutants to unlock the auto-rifle for the trooper class, that would be a reason to play.