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Made in us
Fixture of Dakka





pinecone77 wrote:
True,true, But x6 Elite can still do actions like gather data, and are dead killy vs other MSU.


Automatically Appended Next Post:
And...you can put x10 with a Broodlord that takes no slot, and creep them forward for a turn one charge.


Yeah. That's kind of where I landed on them. Either keep them cheap and use them for actions/scoring, or just gamble on getting first turn. Is a bare bones squad cheap enough to be used as a sacrificial action unit though? They're not as cheap as the units I'm used to using in that role with other armies.


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in fr
Longtime Dakkanaut



Cheyenne WY

I have seen them do well as MSU and they can bully any light weight units them come across. 75 to 90 is not so expensive.

The will of the hive is always the same: HUNGER 
   
Made in us
Dakka Veteran





Lebanon NH

Hey there tyranid players, quick question:

Do Carnifexes in a Crusher Stampede get -2 damage reduction? (-1 from hulking behemoth and -1 for armored exoskeleton)

That seems CRAZY powerful right now...
   
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Towering Hierophant Bio-Titan




Mexico

Crusher Stampede isn't legal in tournaments. And even if it were, Armored Exoskeleton explicitly doesn't stack with other sources of Damage reduction.
   
Made in us
Human Auxiliary to the Empire



Odenton, MD

The Reaper of Obliterax says “ Each time an attack is made with this weapon is allocated to an enemy model, that model cannot use any rules to ignore the wounds it loses”.

Does that mean the enemy model doesn’t even get a save of any type?

Happiness is a belt feed weapon
40K Tau and Malifaux Neverborn
 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

It means they don't get FNP type saves.
   
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Human Auxiliary to the Empire



Odenton, MD

Tyranid Warriors - if they have dual bone swords, does that mean they get 5 attacks? 3 base and one for each bone sword. Also, if they are equipped with dual bone swords and 2 scything talon, is the attack profile 7? Bone sword - 3 base + 2 and 2 from the talons?

Happiness is a belt feed weapon
40K Tau and Malifaux Neverborn
 
   
Made in us
Regular Dakkanaut




need2thump wrote:
Tyranid Warriors - if they have dual bone swords, does that mean they get 5 attacks? 3 base and one for each bone sword. Also, if they are equipped with dual bone swords and 2 scything talon, is the attack profile 7? Bone sword - 3 base + 2 and 2 from the talons?


Dual boneswords, unlike the Bonesword and Lashwhip weapons they replace, are not two separate wargear profiles but 1. So you get a single bonus attack for being equipped with Dual boneswords, giving you 4 attacks, 1 of which must be made with the dual boneswords. A Warrior with dual boneswords and 2 scything talons makes 3 attacks +1 with dual boneswords +2 with scything talons (as the talons are separate wargear profiles and thus each grant a bonus attack, unlike the boneswords).
   
Made in us
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Odenton, MD

Thanks for the clarification!!

Happiness is a belt feed weapon
40K Tau and Malifaux Neverborn
 
   
Made in gb
Towering Hierophant Bio-Titan



UK

My question is.. would pyrovores be worth it if they went to 40ppm?

And how good, exactly, is a hive tyrant at +20pts?

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm playing some games over the weekend, and I'm really torn on whether to just bring a Barbed and Scythed Hierodule 'cause they're fun, or spend the points on more rational choices...

Razerous wrote:
And how good, exactly, is a hive tyrant at +20pts?
Doesn't matter. The cost of the Hive Tyrant will continue to rise until people just stop using it, and even then it will probably still go up. We will never stop paying for the effectiveness it had at the start of the previous edition.

And I don't think that quote of mine, funny as it may be, is relevant anymore. We actually have a good Codex now.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fresh-Faced New User





I recently played a game and had really hard time against an eldar list. Rough version:

Wraithknight (with wraithcannons),
2 wraithlords (one melee, one shooty)
2 squads of swooping hawks,
3 squads of guardians,
wave serpent
Dire avengers
Far seer, warlocks.
Wraith Knight was horrible, deleting a big monster each turn. It sat behind guardian screens and I couldn't get to it. Generally, prefer swarm tactics, but 100 odd gaunts didn't really make an impact on the game. Also took swarmed, but again, wasn't really able to get it fast enough forwards.
Thoughts or advice would appreciated.

This message was edited 2 times. Last update was at 2022/06/22 08:14:24


 
   
Made in no
Liche Priest Hierophant





Bergen

Anybody who has a breakdown of the changes? The points that is.

   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 Niiai wrote:
Anybody who has a breakdown of the changes? The points that is.


Carnifex +15
Deathleaper +25(!) base
Exocrine +30 base
Harpy +15 base, +10 per HVC (so from 170 to 205 for the standard build)
Hive Tyrant +20 base
Maleceptor +50
OOE +15
Pyrovore +10
Raveners +5
Screamer Killer +15
Swarmlord +20
Thornbacks +15
Warriors +5 (no wargear changes)
Tyrannocyte +10(!)
Tyrannofex no base change, Acid goes from +5 to +20
Winged Hive Tyrant +20 base


Also Hive Crone +10 and Stone Crusher Carnifex +15.
   
Made in no
Liche Priest Hierophant





Bergen

Thanks for the breakdown. That is a lot of increases. But considering how tyranids have dominated the meta according to the results it might not be that bad.

Our artillery pieces all went up it seems. Perhaps hive guards look better now? Or rupture cannon tyranofex.

Did all the HVC increase? Or just the harpy cannons?

Gaunts and parasite of mortrex looks more exciting. And if the FW models where left untouched the Scythed hierodule looks less bad.




Automatically Appended Next Post:
Hive Crone up 10? Did it ever do anything bad?

This message was edited 1 time. Last update was at 2022/06/22 21:04:14


   
Made in us
Longtime Dakkanaut



Cheyenne WY

Boy howdy, it looks like GW did their usual over correction. It will take a while to see if some new builds can keeps us competitive.

The will of the hive is always the same: HUNGER 
   
Made in us
Crazed Spirit of the Defiler






So are biovores worth taking at all anymore? I used to bring two almost every game. Now they seem next to useless. Am I missing something?

"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!" —Jago Sevatarion

DR:80SGMB--I--Pw40k01#-D++++A+/fWD-R++T(T)DM+
 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

More than one unit is not great, but one unit of 3 is quite good to put 3D3 spore mines on objectives.

This message was edited 2 times. Last update was at 2022/06/25 00:53:19


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

pinecone77 wrote:
Boy howdy, it looks like GW did their usual over correction. It will take a while to see if some new builds can keeps us competitive.
The points changes are annoying. The Maleceptor change was unnecessary given the FAQ nerfs. The Hive Tyrant increase is exactly as I predicted further up the page; it won't be our last increase there. The Carnifex ones I get, but 15 was too much. The Tyranid Warrior one is the worst, as it all but ensures that the only combo worth taking is 2 Swords/Deathspitter. The Harpy 100% needed to go up. The Tyrannocyte one is weird. Increasing Swarmy and One Eye just because they put up Tyrants and 'Fexes was stupid.

But ultimately these changes are minor, because the bigger changes were the three changes we got shafted with in the balance slate.

1. HT always has to be the Warlord. Ok, not the end of the world, except...
2. ... if our Warlord dies we can't use Synaptic Imperatives. This is in the same update that made Necron protocols all-game affairs that can be used from any character.

... and worst of all...

3. Our Adaptive Physiology is no longer adaptive, as we have to choose it when making a list, thereby defeating the entire fething point of the rule.

The first one is annoying. The second one is crippling. That last one is galling.

This message was edited 3 times. Last update was at 2022/06/27 00:34:21


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

I agree that was the one "cool thing" I guess innovation and creative spirit are "bad"

The will of the hive is always the same: HUNGER 
   
Made in us
Crazed Spirit of the Defiler






 Tyran wrote:
More than one unit is not great, but one unit of 3 is quite good to put 3D3 spore mines on objectives.


I suppose I will need to find another one. I still use the old metal models, and only have two. Actually one of the few metal models I don't feel cheesy using, besides lictors. Just don't like the size difference, but to each their own. Are the spore mines really that useful? it still seems like a waste of points and CP. What am I missing?

"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!" —Jago Sevatarion

DR:80SGMB--I--Pw40k01#-D++++A+/fWD-R++T(T)DM+
 
   
Made in us
Towering Hierophant Bio-Titan




Mexico

 Lord Blackscale wrote:
 Tyran wrote:
More than one unit is not great, but one unit of 3 is quite good to put 3D3 spore mines on objectives.


I suppose I will need to find another one. I still use the old metal models, and only have two. Actually one of the few metal models I don't feel cheesy using, besides lictors. Just don't like the size difference, but to each their own. Are the spore mines really that useful? it still seems like a waste of points and CP. What am I missing?


Free 30-90 points per turn that can be used to block enemy units away from objectives or force them to eat 4-10 mortal wounds. 3 Biovores are basically going to pay for themselves in free models after 3 rounds of seeding.

This message was edited 1 time. Last update was at 2022/06/29 22:29:04


 
   
Made in gb
Towering Hierophant Bio-Titan



UK

I'd say a single biovore will also do much the same - its only D3 spores but after a few turns of massing a clump up, you can force area denial as whilst the enemy can move through the spores, they still can't end within 1". And combine that with the potential spores you'll be placing with a harpy or two, a single biovore is probably enough.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Been Around the Block




Sorry everyone I know I promised a meta list but life has been.... super busy. Havent played competitively since the nerfs.

Whats everyone running now that is performing really well? I know it's not "meta", but I'm glad the tyrgon and gant spam hasn't been touched. It's been so fun/oppressive

If anyone does want to make a meta breakdown I'll copy it onto the OP. If not you'll have to wait until I have time between work and my videos @.@
   
Made in us
Longtime Dakkanaut



Cheyenne WY

Kya_Vess wrote:
Sorry everyone I know I promised a meta list but life has been.... super busy. Havent played competitively since the nerfs.

Whats everyone running now that is performing really well? I know it's not "meta", but I'm glad the tyrgon and gant spam hasn't been touched. It's been so fun/oppressive

If anyone does want to make a meta breakdown I'll copy it onto the OP. If not you'll have to wait until I have time between work and my videos @.@


I hope things get straightened out soon! The Hive Mind waits, ever hungering.

The will of the hive is always the same: HUNGER 
   
Made in gb
Longtime Dakkanaut



Cheyenne WY

Several tourneys have been played and Tyranids are still doing well, though no longer smashing everything they go against. You can check several sources for lists or use You tube. One that really warmed my heart was someone who shared my love for Tervigon with Termigants, the others were pretty much the same as always, just adjusted for points. Shooty Nids seem to be not a thing right now though.

The will of the hive is always the same: HUNGER 
   
Made in us
Towering Hierophant Bio-Titan




Mexico

Define shooty nids.

Warriors, harpies tyrannofexes, exocrines and biovores are quite shooty and still have a notable presence on tournaments.

This message was edited 1 time. Last update was at 2022/08/16 20:39:37


 
   
Made in us
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Cheyenne WY

Kronos, Hive Guard, and shooty Tyrants. Now adays its Reaper Tyrant and Warriors, often without a shooter at all.

The will of the hive is always the same: HUNGER 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

If you are not putting guns on warriors then you are doing it wrong.

Hive Guard are crap, but you can make pretty much any other shooty nid work.

This message was edited 1 time. Last update was at 2022/08/17 04:26:17


 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

https://www.goonhammer.com/competitive-innovations-in-9th-the-tyranid-is-somehow-still-in-effect-pt-2/

Here are some results from Goonhammer. Very nice variance in lists, and lots of good results! Even a Shooty list,and Jormangandr!

The will of the hive is always the same: HUNGER 
   
 
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