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Made in de
Huge Bone Giant






 ArcaneHorror wrote:
It looks a bit plain to me, but still very good. I was hoping for more corruption like what is seen in AoS Khorne models. Also, this is only one model in an entire kit.


While I like the corrupted biomechanical look of the early Chaos models and certainly like seeing some of the in the newer Chaos models again, I think what we're seeing here is the studio's take on Khornate corruption and not just the legion's personal style. Just like all the crap shared by Death Guard models is meant to represent Nurgle's exclusive hold on reshaping his minions without any random mutation slipping in that is not in Nurgle's style, World Eaters get that heavy metal look across their range to show the uncontested blessing of Khorne.

 KidCthulhu wrote:
One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


I know GW doesn't always give us what we want, but is there actually any desire for power armored elite Berzerkers? I'd think we'd rather have cool Terminators instead.

But yeah, we should expect more elite models to be more blinged up.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

 FabricatorGeneralMike wrote:

You won't get 10 in the box. 8 is Khorne's number so that is what you will get. You will pay the same price as a 10 model set though.


I cannot agree more. GW will give you 8 for the price of 10 and you will like it Fanboi!

Death Guard got 7 for the price of 10 and I cannot believe World Eaters will do better.

Just wait for Noise Marines where you'll get 6 for the price of 10.


Automatically Appended Next Post:
 Geifer wrote:

 KidCthulhu wrote:
One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


I know GW doesn't always give us what we want, but is there actually any desire for power armored elite Berzerkers? I'd think we'd rather have cool Terminators instead.

But yeah, we should expect more elite models to be more blinged up.


Someone mentioned specialized Khorne possessed, basically mini Blood Thristers in power armor.

I could get behind that.

This message was edited 2 times. Last update was at 2022/08/10 09:47:21


 
   
Made in gb
Thane of Dol Guldur





Bodt

 FabricatorGeneralMike wrote:
 ImAGeek wrote:
We’ve seen 1 out of 8 (or 10). I wouldn’t be surprised if there is the odd bare arm. Khârn has one after all.


You won't get 10 in the box. 8 is Khorne's number so that is what you will get. You will pay the same price as a 10 model set though.

I really liked the forgeworld berserker upgrade sets. I built a whole 4000 point army for a friend years ago. Tons of zerkers, kharbanda, rhino and land raider door and front plate upgrades. It was a great looking army. The only problem is he used the 'GW handflamer' airbrush along with Mechrite red to base coat the army. Lots of curse words later I had them cleaned off, reprimed and basecoated properly for him.

The only nicer chaos army he had was Deathguard. Those FW upgrade kits were bloody aces back then.

I kinda like the model but the paint job isn't helping. Some more weathering and maybe some blue and white peaking through the red would look great as the red isn't suppose to be paint but blood splattered on their armour after a millennium of fighting for the gods. At least its not covered in trim like the Trim Legions armour is.


That's an interpretation. Plenty of accounts show their armour painted red. Red with white and blue underneath is likely to look awful when attempted to paint. It's very difficult to pull off.

Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in de
Huge Bone Giant






 Kid_Kyoto wrote:
 Geifer wrote:

 KidCthulhu wrote:
One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


I know GW doesn't always give us what we want, but is there actually any desire for power armored elite Berzerkers? I'd think we'd rather have cool Terminators instead.

But yeah, we should expect more elite models to be more blinged up.


Someone mentioned specialized Khorne possessed, basically mini Blood Thristers in power armor.

I could get behind that.


That description doesn't sound thrilling to me, but if it's just a way of saying World Eater Possessed have dog faces and there's more to the models than cosplaying Bloodthirsters or Angron, they might look good after all.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Whatever happened to those WE terminators that were so psycho that they had to be locked into their TDA and have it remotely deactivated between battles?
They’d make a good “elite” terminator unit for a new codex.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Fresh-Faced New User




These chaps?

https://warhammer40k.fandom.com/wiki/Red_Butchers
   
Made in pl
Longtime Dakkanaut




Germany

Red Butchers are basically guaranteed to be a thing.

In fact, I'm half sure they were in the leaked photo.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Yeah, those kids. Uncontrollable lunatics even by the standards of Khârn, locked into suits and used as ornaments between battles. Dual-wielding brutal chainaxes as they charge… definitely sounds super-extra Khorney to me.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Longtime Dakkanaut






Richmond, VA

 Wha-Mu-077 wrote:
Red Butchers are basically guaranteed to be a thing.

In fact, I'm half sure they were in the leaked photo.

That is my suspicion as well.
   
Made in ca
Regular Dakkanaut





 Wha-Mu-077 wrote:
Red Butchers are basically guaranteed to be a thing.

In fact, I'm half sure they were in the leaked photo.

Yup, WE will follow the exact same pattern than the 2 previous legion.
You'll get the base marine (berserker) the terminator (red butcher) and chaff (I smell khorngor), and if we are REALLY lucky they may throw a (monopose) deamon engine in there.

I would love to see some FW stuff in plastic, but GW tend to prefer making up inferior and more cartoony bootleg version of them instead (looking at you Foetid Bloat-drone).
My guess/hope would be a plastic Decimator, a Blood Slaughterer or a Greater Brass Scorpion, but I think what we'll get is more likely a "minor" blood slaughter or brass scorpion instead.

Hell, another smart move they could do is make a plastic upgrade prue for the Kytan and add it into the Lord of Skull box to make it a dual build and bump up the price.
   
Made in us
Terrifying Doombull




Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut




Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.
   
Made in ca
Regular Dakkanaut





EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

True, the death guard really got fethed up bit time.
Suddenly the whole legion just forgot how to use bikes and jetpack.

I'm fine with having their "base troop" be a bit more multipurpose (the Plague marine could in theory be fitted to be either an assault, tactical or havoc unit... but they got ruined by that trash strue with limited gear they got stuck on... still waiting for a proper REAL sprue btw, not that "made for starter box" thing), but GW need to realize that if they want to make a full legion out of what used to be cult marines, they have to make said cult marines do a bit more than just being a standard footy.
Having berserker on bikes would be awesome (and may verry well happen if GW isn't totally daft and make the new bike kit be compatible with the new berserker one), same for some jump pack variant.
   
Made in us
Longtime Dakkanaut




 (HN) wrote:
EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

True, the death guard really got fethed up bit time.
Suddenly the whole legion just forgot how to use bikes and jetpack.

Oh trust me, people here defend it with "Mortarion doesn't like that style of fighting". My brother in christ, Mortarion hasn't done crap to lead the Death Guard in fething centuries so it doesnt matter what he likes.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.


Yeah I'd be very disappointed if I lost Havocs, Raptors, Warp Talons. I'd be even more disappointed if I lost the defiler, I love having the old murder crab stomp along with the smaller blood slaughterer lobsters.
   
Made in ca
Regular Dakkanaut





The main problem with giving jetpacks option to khorn berserkers is that ... it's just a flat out better option than not using it, and suddenly you end up with a shift on what a berserker "looks like" if you know what I mean.

I can see from here WE army ending up looking silly and lacking the base cult marine that was supposed to be its focus like it happen with the death guard, where the troop were mostly made of poxwalkers. It was so bad that they had to put a rule in place telling us "guys, guys, that's a plague marine army, you should at least take some of them" and even that wasn't really enough since you could just get you cota of marines via the terminators anyway.

I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.

Also found that pic and I couldn't helped but feel like it was made for the "me and the boys" meme.


Me and the boys waiting for the Red Butcher mini reveal.

This message was edited 2 times. Last update was at 2022/08/10 18:27:04


 
   
Made in us
Terrifying Doombull




(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.

Efficiency is the highest virtue. 
   
Made in us
Utilizing Careful Highlighting





Tangentville, New Jersey

I know this is super wish-listy, but I would love a new Elite unit that's an update of the old Khorne Assault Marines but with jump packs:
Spoiler:

It'd be nostalgic and it would break up the monotony of all the bunny ears (don't get me wrong; I love the Chaos bunny ears).


 
   
Made in pl
Longtime Dakkanaut




Germany

Voss wrote:
(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.


Until GW nerfs one version of the army into the ground so hound that you're gimping yourself by bringing it, and then attempts to fix it by forcing you to build it the same way always.

Stares at Death Guard

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Infiltrating Broodlord





London

It's really not too hard to make an army that can support jump packs without them becoming the norm - price them appropriately points costs wise and make them Elites.
   
Made in ca
Regular Dakkanaut





Voss wrote:
(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.

Sure, and that's not what I actually said, something you may have understood if you werent as always more focused on making that kind of pretty petty fab than actually reading what people said.

I'm the first to say that I want the monogod legions to be more than just "that cult marine and his terminator variant", I want bike, I want jet pack and I want all the vehicles under the sun.
My point was that since most of the cult units are usually specialised in something, like for the berserker being a mele blender, OBVIOUSLY slapping a jetpack on its back will make it automatically better (the same way nobody use assault marines without jetpack).

That means that in order to avoid ending up like the death guard where for the longest time (it got kinda better) the actual plague marines where just the suboptimal choice for you army that spawn off from the plague marine, GW need to find a way to make the base cult marine worth its place as core troop.

What I'm asking is LITERALLY for more than "one specific vision" of the army to work.
Next time, just try to actually read what people say before jumping on your little keyboard alright?

And to get back on topic, something we also need is actual marked chosens. Plague Guard should have had one, and WE sure as gak need one too.


Automatically Appended Next Post:
 The Phazer wrote:
It's really not too hard to make an army that can support jump packs without them becoming the norm - price them appropriately points costs wise and make them Elites.

The problem is that when your core unit is supposed to already bu specialized, adding ever more specialized variants that dot he job even better put them in direct competition with them.
And sure, some appropriate pointing can help, but we all know that the line between the right point and auto-include/worthlessness is very thin.

This message was edited 2 times. Last update was at 2022/08/10 23:46:19


 
   
Made in us
Terrifying Doombull




 (HN) wrote:
Voss wrote:
(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.

Sure, and that's not what I actually said, something you may have understood if you werent as always more focused on making that kind of pretty petty fab than actually reading what people said.

I'm the first to say that I want the monogod legions to be more than just "that cult marine and his terminator variant", I want bike, I want jet pack and I want all the vehicles under the sun.
My point was that since most of the cult units are usually specialised in something, like for the berserker being a mele blender, OBVIOUSLY slapping a jetpack on its back will make it automatically better (the same way nobody use assault marines without jetpack).

That means that in order to avoid ending up like the death guard where for the longest time (it got kinda better) the actual plague marines where just the suboptimal choice for you army that spawn off from the plague marine, GW need to find a way to make the base cult marine worth its place as core troop.

What I'm asking is LITERALLY for more than "one specific vision" of the army to work.
Next time, just try to actually read what people say before jumping on your little keyboard alright?

So, after that ironic little rant, I guess you agree with me that more player styles need to be supported rather than just GW's supreme vision of how the army has to be?

Efficiency is the highest virtue. 
   
Made in ca
Regular Dakkanaut





Voss wrote:

So, after that ironic little rant, I guess you agree with me that more player styles need to be supported rather than just GW's supreme vision of how the army has to be?


Damn, you really can't read what anyone write without projecting what YOU want to see in them.

GW is the one with the "vision" of what anything is despite what you seem to think.

The point isn't that they shouldn't decide what the army orientation should be, the point is that they have to do a good job at balancing the rules.
Having the Death Guard be an army or zombies with a couple of terminators in support was not a "vision", it was the result of some frankly trash rule writing (the same way the ravenguard isn't about lumbering and slow centurion and yet their rules made them use thos units the best).

I'm just pointing out that they have to avoid that same pretty obvious problem for the EW, because that kind of army is not what that legion is about (and before you even try, it's not a question of opinion or "vision" it's a simple fact, WE ain't about a bunch of cultists with a couple of redbutcher hidden in the back).

This message was edited 1 time. Last update was at 2022/08/11 02:20:00


 
   
Made in us
Regular Dakkanaut




EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

What? What garbage is this last thing I want is a faction that is just another faction plus. Identity are built just as much by what is missing as what is their.
   
Made in au
Grizzled Space Wolves Great Wolf





I'm not super familiar with World Eaters background, did they all turn into berserkers, or did some of them stay in more traditional marine roles?
   
Made in gb
Thane of Dol Guldur





Bodt

In 40k most if not all are now berserkers, the ones who didn't turn fully are either dead, or have found a way to control the nails. Usually apothecaries or techmarines. Some seem to have more control than others though. Lheorvine of the black legion for example.

Heresy World Eaters/Emperors Children

Instagram: nagrakali_love_songs 
   
Made in eu
Frenzied Berserker Terminator




Southampton, UK

I don't actually know how much this has been clarified or contradicted in the lore (eagerly awaiting more info in the codex!), but logically they probably aren't full-on frothing-at-the-mouth berserk all the time. It's implicit they must be still capable of space travel, planning attacks, operating under a leader etc
   
Made in ca
Regular Dakkanaut





Crispy78 wrote:
I don't actually know how much this has been clarified or contradicted in the lore (eagerly awaiting more info in the codex!), but logically they probably aren't full-on frothing-at-the-mouth berserk all the time. It's implicit they must be still capable of space travel, planning attacks, operating under a leader etc


For the longest time the lore was basically "yeah that legion was a bunch of ragging weirdos to the point that they literally crumbled as a coherent force and are now usually found as part of other warband that can get their gak together while leaving them rage in peace (or war rather)". The whole legion was basically gone, and that's why it's a bit strange to see them come back as, well a full legion again.
Some lore will have to be pretty heavily rewritten here, especially since I don't see GW just have them be anything but "a full legion" once again.
   
Made in us
Mekboy Hammerin' Somethin'





Sedona, Arizona

 (HN) wrote:
Crispy78 wrote:
I don't actually know how much this has been clarified or contradicted in the lore (eagerly awaiting more info in the codex!), but logically they probably aren't full-on frothing-at-the-mouth berserk all the time. It's implicit they must be still capable of space travel, planning attacks, operating under a leader etc


For the longest time the lore was basically "yeah that legion was a bunch of ragging weirdos to the point that they literally crumbled as a coherent force and are now usually found as part of other warband that can get their gak together while leaving them rage in peace (or war rather)". The whole legion was basically gone, and that's why it's a bit strange to see them come back as, well a full legion again.
Some lore will have to be pretty heavily rewritten here, especially since I don't see GW just have them be anything but "a full legion" once again.


I expect we'll see a change from "the nails degrade your brain into an always-on frothing murder machine" into "The nails bite harder and harder until released". Essentially making it so WE warbands can "function" properly without combat, but their sanity and control will degrade until they can vent their pent up insanity and rage in combat.

   
Made in ca
Regular Dakkanaut





Probably, or maybe they'll go the route of different degree of rage. At the top the literally insane Red Butchers that have to be restrain between battles, and in the middle just your average very angry berserker, but really, they are pretty swell guys when you get to know them.

Another version could be that the berserkers are indeed insane, but you have some kind of chaplain keeping them in check. A blood priest or khorn or something.
   
 
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