Switch Theme:

Legends in 10th?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

I don't really mind it with models that are mostly aesthetically different.

Honestly once a Marine has been installed in a 20 ton mecha body, who cares if he used to be a Chaplain or a rifleman? Do Termies with different shoulderpads really need unique rules? The problem is GW making units that are already uber (dreads, termies) and making them even more uber! Uber x2!

For me what will matter in Legends/codex will be the units that have been dropped or configurations that were banned.

As an IG player I'm looking at squads of conscripts, special weapon teams and vets that are now banned. All my command squads are now illegal, banned by the rules on duplicate weapons. So is the horde of Scions I did last summer. I can shuffle models, but that means converting or repainting, and honestly just pisses me off.

This message was edited 1 time. Last update was at 2023/06/04 10:04:46


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Which is why I say ignore sprue-based restrictions.

NMNR is a cancer on this game, and GW can't stop smoking.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Contagious Dreadnought of Nurgle





 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.
   
Made in de
Contagious Dreadnought of Nurgle





 Gadzilla666 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.


They've been "shoved off" to FW books before which needed an allowance from your opponent in earlier editions. There's nothing like that now. If you have an opponent who doesn't like your HH units or treats every game like it was a GW tournament? Well, he's obviousely not worth it to play with. Half of my Orks and DG armies aren't even GW models, I guess I'm not allowed to play these as well in a normal game? No, it's just that tiny fraction of games in a GW were I'm not allowed to use them. Same with legends.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Sgt. Cortez wrote:
Spoiler:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.


They've been "shoved off" to FW books before which needed an allowance from your opponent in earlier editions. There's nothing like that now. If you have an opponent who doesn't like your HH units or treats every game like it was a GW tournament? Well, he's obviousely not worth it to play with. Half of my Orks and DG armies aren't even GW models, I guess I'm not allowed to play these as well in a normal game? No, it's just that tiny fraction of games in a GW were I'm not allowed to use them. Same with legends.

No rules updates. That means they'll be quickly left behind. Keep smoking that Copium. I'll be having fun playing HH.
   
Made in fi
Locked in the Tower of Amareo





Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.


They've been "shoved off" to FW books before which needed an allowance from your opponent in earlier editions. There's nothing like that now. If you have an opponent who doesn't like your HH units or treats every game like it was a GW tournament? Well, he's obviousely not worth it to play with. Half of my Orks and DG armies aren't even GW models, I guess I'm not allowed to play these as well in a normal game? No, it's just that tiny fraction of games in a GW were I'm not allowed to use them. Same with legends.


They required permission before, they require now.

2024 painted/bought: 109/109 
   
Made in de
Contagious Dreadnought of Nurgle





 Gadzilla666 wrote:
Sgt. Cortez wrote:
Spoiler:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.


They've been "shoved off" to FW books before which needed an allowance from your opponent in earlier editions. There's nothing like that now. If you have an opponent who doesn't like your HH units or treats every game like it was a GW tournament? Well, he's obviousely not worth it to play with. Half of my Orks and DG armies aren't even GW models, I guess I'm not allowed to play these as well in a normal game? No, it's just that tiny fraction of games in a GW were I'm not allowed to use them. Same with legends.

No rules updates. That means they'll be quickly left behind. Keep smoking that Copium. I'll be having fun playing HH.


I don't know which FW books you got in the past that got rules updates that actually improved units or brought them on par with the stuff GW wrote in their Codizes.
You told me earlier that competitive doesn't matter to you so you played without formations just fine, but now it's important that you get your yearly points update to not be "left behind"? You're being inconsistent. Keep grinding your axe. I'm having fun playing OPR by the way and my group is very skeptical towards these new rules. Of all the things GW is doing wrong I'm just not thinking legends is one of them.
   
Made in us
Fixture of Dakka




NE Ohio, USA

tneva82 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.


They've been "shoved off" to FW books before which needed an allowance from your opponent in earlier editions. There's nothing like that now. If you have an opponent who doesn't like your HH units or treats every game like it was a GW tournament? Well, he's obviousely not worth it to play with. Half of my Orks and DG armies aren't even GW models, I guess I'm not allowed to play these as well in a normal game? No, it's just that tiny fraction of games in a GW were I'm not allowed to use them. Same with legends.


They required permission before, they require now.


Outside of tourney (competitive) play they do not currently require any more permission than playing any other unit.
When I accept the random Wednesday night "Looking for Game" request down at the flgs? It's not a tourney game. I don't need to ask if I can play a Termite drill etc. Just like I don't need to ask their permission to play Space Wolves, or Orks, or....
BECAUSE:
GW has told you "These are the 10e rules for these units."

The mistake you all keep making is confusing your tournament games with being equal to every other game you'll play.

   
Made in ca
Secretive Dark Angels Veteran



Canada

All games outside of tourneys require both players to agree to have the game and then agree to the terms of the game. Following tourney conventions is, in my experience, a workable standard for pick-up games as the intent of tourney rules is usually to assure some level of fairness. Negotiation between strangers can be difficult, so having a third party establish the terms of the game is easier and less awkward.

Showing up to a pick-up game against a stranger without any prior discussion expecting to use Legends units is asking for disappointment. The player expecting to use Legends without prior approval would be more at fault than the player expecting to follow the mainstream competitive framework. I would have no issues with a friend asking to use a Legends model in game outside of tourney play, but we are friends and can navigate any issues of fairness or balance in the interests of "cool" and variety. I would not use a Legends unit in a pick-up game.

Now, you might have a gaming community where Legends are accepted without concerns, perhaps because the leadership of the community likes them. Just like there are communities that play other games or other editions. If so then enjoy springing your Legends models on people at pick-up games.

All you have to do is fire three rounds a minute, and stand 
   
Made in pl
Fixture of Dakka




CCS that is great that where you play this is the case, but you can find litteral pages of people on forums, facebook or posting under YT comments etc. Where this is not the case. And when Legands means people will say no. You can imagine people are going to have to imagine that people are unhappy. A lot of the HH popularity came from the fact that a ton of the stuff could be used in both games.

Technicaly no rule is a problem. If someone plays where you play. Maybe people can even write their own missions, secondary rules, heck maybe even an entire codex. But it is not a common thing.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in de
Contagious Dreadnought of Nurgle





Karol wrote:
CCS that is great that where you play this is the case, but you can find litteral pages of people on forums, facebook or posting under YT comments etc. Where this is not the case. And when Legands means people will say no. You can imagine people are going to have to imagine that people are unhappy. A lot of the HH popularity came from the fact that a ton of the stuff could be used in both games.

Technicaly no rule is a problem. If someone plays where you play. Maybe people can even write their own missions, secondary rules, heck maybe even an entire codex. But it is not a common thing.


See, and this is where our perception is very different. What I see on online groups outside of Dakka is:
Someone asks what faction X can do to react to changes in the recent tournament book. More than half the reactions are: What is this book? What is this book about? Drown them in bodies. Play what you like. Faction x is awesome. Go and play OPR. Huh, is there something else than the rulebook? We are doing 7th over here ...
   
Made in us
Deathwing Terminator with Assault Cannon






ccs wrote:


Outside of tourney (competitive) play they do not currently require any more permission than playing any other unit.
When I accept the random Wednesday night "Looking for Game" request down at the flgs? It's not a tourney game. I don't need to ask if I can play a Termite drill etc. Just like I don't need to ask their permission to play Space Wolves, or Orks, or....
BECAUSE:
GW has told you "These are the 10e rules for these units."

The mistake you all keep making is confusing your tournament games with being equal to every other game you'll play.




Yep. Not allowing Legends in non-tournament games is a house rule. GW isn't blameworthy for the effects of people changing the game with stupid house rules.

If a gaming store has a policy that whenever a Super Heavy unit loses a wound, the attacker gets to kick the Super-Heavy's player in the balls, that's not a good reason to lobby GW to remove the Super Heavy keyword from various units because they're too painful to play.

This message was edited 1 time. Last update was at 2023/06/04 18:01:46


 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
Spoiler:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
 Gadzilla666 wrote:
Sgt. Cortez wrote:
I don’t get the complaint about legends, really. It has been hard to include FW units since 7th Edition when they were excluded from most formations that ruled the game. The FW indizes in 8th and 9th weren't great too and their Faqs were usually nothing substantial. So, for me the situation is exactly like it was before: some FW units won't have rules and need to stand in (Necrosius, Plague Hulk), others will probably look a little out of place once the codex comes in, but they're still normal units (Blight drones).
My gaming table is 4x6 and I never play in a GW tournament. For me legends is good as I expected GW to finally kill all these units or just leave 9th legends on the page.

Cute story. I didn't run formations in 7th. Why? Because it made it difficult to use my Contemptors, Sicaran, Achilles, Fellblade and Dreadclaws (which I had been using since fething 4th edition).

Sometimes, it's better to run the models that you like, than what's more "competitive". Gw has sold us these models. They should fully support them. It's called "customer service".


Yes, but from my view it's exactly what they do. There are models, they have rules. They even update legends rules to 10th despite having said in 9th they never will.
So for someone who didn't use formations in 7th there's literally no difference (as a Chaos player myself I had formations for half a year before the edition died, before that, well, we played Maestrom to give a chance to the have-nots ).
So, legends for HH models - totally okay.
No legends for Jump lords? - totally not cool.

No, it isn't "okay". Because many people have purchased these models from gw, and for many of us, they're very important to our armies. They shouldn’t be shoved off to Legends. And that goes double for the Daemon engines that were always 40k units, and Dreadclaws, which were 40k units long before they were HH units, or even before HH even existed. But go ahead, keep huffing that copium.


They've been "shoved off" to FW books before which needed an allowance from your opponent in earlier editions. There's nothing like that now. If you have an opponent who doesn't like your HH units or treats every game like it was a GW tournament? Well, he's obviousely not worth it to play with. Half of my Orks and DG armies aren't even GW models, I guess I'm not allowed to play these as well in a normal game? No, it's just that tiny fraction of games in a GW were I'm not allowed to use them. Same with legends.

No rules updates. That means they'll be quickly left behind. Keep smoking that Copium. I'll be having fun playing HH.


I don't know which FW books you got in the past that got rules updates that actually improved units or brought them on par with the stuff GW wrote in their Codizes.
You told me earlier that competitive doesn't matter to you so you played without formations just fine, but now it's important that you get your yearly points update to not be "left behind"? You're being inconsistent. Keep grinding your axe. I'm having fun playing OPR by the way and my group is very skeptical towards these new rules. Of all the things GW is doing wrong I'm just not thinking legends is one of them.

Fw units received consistent updates throughout 8th, and still got updates throughout 9th, though they came sloowwly. And most of those updates were to keep the units "functional" within the new codexes. Basic keyword and rules changes. If we see similar changes with the 10th edition codexes, but no updates for fw models? They could become non-functional without house ruling. That's the problem. Not "competitiveness", but "functionality".
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

This is a very good point, to use 9e as an example the Custodes codex released new rules regarding keywords on [Auric] weapons, so all the FW models needed an update to add that keyword otherwise they would be ineligible to use any rules or stratagems that relied on that keyword.

It's also not easy to adjudicate or house rule either way. Players could have easily agreed that the FW Spears should be Auric weapons, but what about the Sagittarum guns or the Venatari? That's not something that could be answered right away but at least you could expect a rules update. With a push to Legends if a similar situation happened again and the new WE Codex introduces [Very very bloody weapon] keyword, well, my blood slaughterers won't get that and thus wouldn't be eligible for rules or stratagems etc. that rely on that keyword. That's the disappointing part of legends.

(And pushing 40k Daemon Engines into Legends is some real salt in the Wound )
   
Made in gb
Longtime Dakkanaut




 Asmodai wrote:
ccs wrote:


Outside of tourney (competitive) play they do not currently require any more permission than playing any other unit.
When I accept the random Wednesday night "Looking for Game" request down at the flgs? It's not a tourney game. I don't need to ask if I can play a Termite drill etc. Just like I don't need to ask their permission to play Space Wolves, or Orks, or....
BECAUSE:
GW has told you "These are the 10e rules for these units."

The mistake you all keep making is confusing your tournament games with being equal to every other game you'll play.




Yep. Not allowing Legends in non-tournament games is a house rule. GW isn't blameworthy for the effects of people changing the game with stupid house rules.

If a gaming store has a policy that whenever a Super Heavy unit loses a wound, the attacker gets to kick the Super-Heavy's player in the balls, that's not a good reason to lobby GW to remove the Super Heavy keyword from various units because they're too painful to play.


that as a rule though could attract more female players
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

Yeah I was surprised by that as well, I thought Contemptors were going to Legends except for the Custodes. Unless they mean that Legends are getting mixed into the Indexes. I guess we'll know if we see any of the FW Dreads in the CSM or WE Indexes.
   
Made in us
Arch Magos w/ 4 Meg of RAM






 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?


Tried my first game of HH yesterday :p Fun but i'm gonna need to get some reps to get used to the system (considering i started playing in 8th only)
   
Made in fi
Courageous Space Marine Captain






 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators.


This is index. There is no guarantee that they will be in the codex.

   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

Yeah, I went flipping through my 8e Indexes and forgot how many legends profiles were in there. I miss the Striking Scorpion with dual chainswords.
   
Made in us
Resolute Ultramarine Honor Guard





 Crimson wrote:
 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators.


This is index. There is no guarantee that they will be in the codex.


But it's more likely than not. If they were going to Legends them, they are more likely to have done it here. They might not be available to ALL - Jump Pack Libbies, or Heavy Flamer Tacs/Devs and such are more likely to go X Chapter only when codexes hit than Contemptors etc go Legends.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 VladimirHerzog wrote:
 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?


Tried my first game of HH yesterday :p Fun but i'm gonna need to get some reps to get used to the system (considering i started playing in 8th only)

Yeah, there's probably a lot to get used to. But I think you won't have any trouble doing that. Were you playing 8th Legion Vlad?
   
Made in us
Dakka Veteran






 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?


They're not the full loadouts, at least for the Contemptor. As for Relic Terminators, GW's social media team isn't hooked into all the information.

The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in ch
The Dread Evil Lord Varlak





 RaptorusRex wrote:
 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?


They're not the full loadouts, at least for the Contemptor. As for Relic Terminators, GW's social media team isn't hooked into all the information.


Doesn't make GW look any better at all from a CSM perspective, now does it.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in fi
Buttons Should Be Brass, Not Gold!






When are these Legends datasheets supposed to drop? I kind of need em to play my army in 10th..
   
Made in us
Arch Magos w/ 4 Meg of RAM






 Gadzilla666 wrote:
 VladimirHerzog wrote:
 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?


Tried my first game of HH yesterday :p Fun but i'm gonna need to get some reps to get used to the system (considering i started playing in 8th only)

Yeah, there's probably a lot to get used to. But I think you won't have any trouble doing that. Were you playing 8th Legion Vlad?


Tried thousand sons at 1k since theyre actually painted, but it did make the painting inspiration start again, finally locked in how i'm gonna be painting the 8th.

------------

And yeah, there is no way that Relic termis and contemptor dissapear once the codex comes out. Rest of the 30k models are already getting an index...
   
Made in de
Servoarm Flailing Magos




Germany

 tauist wrote:
When are these Legends datasheets supposed to drop? I kind of need em to play my army in 10th..


This is the extent of what we know so far:

- The entire month of June will be hyping up free products that you can download
- 2nd of June: core rules and quickstart guide True
- 5th of June: Leviathan datasheets True
- 8th of June: Tyranid datasheets Pending
- 9th of June: SM datasheets True
- 12th of June: non-codex SM datasheets True
- 13th of June: Chaos SM datasheets Pending
- 14th of June: Imperium datasheets Pending
- 15th of June: Xenos datasheets Pending
- 16th of June: GT packs and points list Pending
- 20th of June: Datasheets for Combat Patrol Pending
- 23rd of June: Boarding Patrol and Crusade material Pending


Other than that, they said that Legends and Imperial Armour sheets would arrive 'soon' after the game's release, whatever that is supposed to mean. I think they'll use some of them to keep the hype going after the 24th, and until they can roll over to the Tyranid/SM codex previews after the 9th of July, when their mini-Campaign ends and one faction will get an exclusive preview. They can easily fill a week with Legends and Imperial Armour each by doing some sort of SM-CSM-Imperium-Xenos split or whatever. That adds up to new-model-monday plus four days of stuff.
   
Made in it
Growlin' Guntrukk Driver with Killacannon





Italy

 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?

I don't see Contemptors in the CSM Index and no Blood Slaughterers in the WE Index. Guess there will be a separate index for FW Legends while Loyalists keep the Contemptor. Disappointing.
   
Made in de
Servoarm Flailing Magos




Germany

 The Red Hobbit wrote:
 Gadzilla666 wrote:
Aaaannddd.....Loyalist Scum keeps both Contemptors, and Relic Terminators. Meanwhile, CSM lose a swath of Daemon Engines and Dreadclaws, because those are apparently "HH" units now. So, when does the exodus of CSM players to HH begin?

I don't see Contemptors in the CSM Index and no Blood Slaughterers in the WE Index. Guess there will be a separate index for FW Legends while Loyalists keep the Contemptor. Disappointing.


Separate IA-stuff Index was confirmed by their Social Media staff way at the start of the 10th hype phase.
   
 
Forum Index » 40K General Discussion
Go to: