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Which battle reports do you want to see 1st? (You may choose more than 1.)
Game #1 - Blood Angels vs Astra Militarum
Game #2 - Fun-crons vs Iyanden Eldar
Game #3 - Fun-crons vs Astra Militarum/Space Marines
Game #4 - Fun-crons vs Mechdar
Game #5 - Competitive Necrons vs Seer Council Deldar
Game #6 - AV13-spam Necrons vs Farsight-bomb Tau
Game #7 - Double-CAD Necrons vs Eldar

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Made in us
Fixture of Dakka





San Jose, CA

Ok, I've got a number of battle reports coming up. I took a "business trip" down to SoCal. Well, it ended up that I actually did more 40K than work. Lol.

In any case, let me know which reports you want to see first.


Game #1 - 2K Blood Angels vs Panzer1944's Astra Militarum


This is actually one of my older reports that I never really had the chance to complete (due to my Adepticon battle reports taking up all of my writing time and then 7th coming out). This game marked a few milestones. It was my very last game of 6th Edition. It was the very first time I played against the new Astra Militarum. It was also the very first time I've played my Blood Angels in almost 2 editions (since the BA codex last came out).


2K Blood Angels (My list)

Mephiston

10x TH/SS Terminators
Corbulo

10x Assault Marines - 2x Flamers, Meltabombs
10x Assault Marines - 2x Flamers, Meltabombs
10x Assault Marines - 2x Meltas, Meltabombs
10x Assault Marines - 2x Meltas, Meltabombs
5x Scouts - Camo Cloaks, Snipers

Stormraven


2K Astra Militarum

CCS (Plasma Pistol, Officer of the Fleet, Heavy Flamer, Medic, 2 Plasma Guns, Carapace)
Chimera (Camo)

PCS (Mortar)
Infantry Squad (AC)
Infantry Squad (AC)
Infantry Squad (AC)
Infantry Squad (AC)
HWS (Lascannons)
HWS (Lascannons)
HWS (Lascannons)
HWS (Lascannons)
Veterans (3 Plasma Guns, Carapace)
Chimera
LR Punisher (Pask, Heavy Bolters, Camo)
LR Battle Tank

Allies: Militarum Tempestus
MT Command Squad (Plasma Pistol, 2 Flamers, 2 Hot-shot Volley Guns)
Scions (2 Melta Guns)
Scions (2 Melta Guns)
Scions (10-man 2 Plasma Guns)



Game #2 - 1500 Fun-crons vs Mortetvie's Iyanden Eldar


This was a casual game between Mortetvie and I using the Maelstrom missions.


1500 Necrons (My list)

Destroyer Lord - 2+, Mindshackle Scarabs, ResOrb
Overlord - 2+/3++, Mindshackle Scarabs, ResOrb, Warscythe, Catacomb Command Barge
1x Cryptek - Veil of Darkness
2x Crypteks - Voltaic Staff

8x Immortals - Tesla
5x Warriors - Night Scythe
5x Warriors - Night Scythe

5x Canoptek Wraiths

Annihilation Barge
Doom Scythe


1500 Iyanden Eldar

Spiritseer
Spiritseer

10x Wraithguards - Shooty
Wave Serpent - Scatter Lasers, Holo-fields
10x Wraithguards - Shooty
Wave Serpent - Scatter Lasers, Holo-fields
10x Wraithguards - Fighty
Wave Serpent - Scatter Lasers, Holo-fields



Game #3 - 1750 Fun-crons vs Desubot's Astra Militarum/Space Marines


My first time ever playing against Desubot. I decided not to go too competitive for our first game....and then my opponent gets both Invisibility and Gate of Infinity for his deathstar AM blob squad. Yeesh.

We played the Maelstrom missions.


1750 Necrons (My list)

Destroyer Lord - 2+, Mindshackle Scarabs, ResOrb
Overlord - 2+/3++, Mindshackle Scarabs, ResOrb, Warscythe, Catacomb Command Barge
1x Cryptek - Veil of Darkness
2x Crypteks - Voltaic Staff

10x Immortals - Tesla
5x Warriors - Night Scythe
5x Warriors - Night Scythe

5x Canoptek Wraiths

Annihilation Barge
Doom Scythe
Monolith


1750 Astra Militarum/Space Marines

CAD #1:

Librarian

5x Marines - Melta, Combi-melta, Drop Pod w/Locator Beacon
5x Marines - Melta, Combi-melta, Drop Pod w/Locator Beacon

Allies:

Yarrick
Primaris Psyker #1 - Lvl 2
Primaris Psyker #2 - Lvl 2
Primaris Psyker #3 - Lvl 2
Priest #1
Priest #2

PCS - Snipers, Vox Caster
Infantry Squad - Melta, Sergeant w/Plasma Pistol + Meltabombs, Vox Caster
Infantry Squad - Melta, Sergeant w/Plasma Pistol + Meltabombs
Infantry Squad - Melta, Sergeant w/Plasma Pistol + Meltabombs
Infantry Squad - Plasma, Sergeant w/Plasma Pistol + Meltabombs
Infantry Squad - Plasma, Sergeant w/Plasma Pistol + Meltabombs
Special Weapon Squad - Demolition Charge, 2x Flamers

2x Vendettas

Inquisitorial Allies:

Xenos Inquisitor - Rad/Psyka-troke Grenades, 3x Servo-skulls, Lvl 1 Psyker, Liber Heresius



Game #4 - 1750 Fun-crons vs Extremefreak17's Mechdar


My first time ever playing against Extremefreak17. I decided not to go too competitive for our first game...only to find out that I was going up against Mechdar. Ohhhh.....fun times! BTW, we played Maelstrom missions.


1750 Necrons (My list)

Destroyer Lord - 2+, Mindshackle Scarabs, ResOrb
Overlord - 2+/3++, Mindshackle Scarabs, ResOrb, Warscythe, Catacomb Command Barge
1x Cryptek - Veil of Darkness
2x Crypteks - Voltaic Staff

10x Immortals - Tesla
5x Warriors - Night Scythe
5x Warriors - Night Scythe

5x Canoptek Wraiths

Annihilation Barge
Doom Scythe
Monolith


1750 Mechdar

Farseer - Jetbike, Mantle of the Laughing God
Spiritseer

5x Dire Avengers
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields, Ghostmantle
5x Dire Avengers
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields, Ghostmantle
5x Dire Avengers
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields, Ghostmantle
5x Wraithguards - Eldar flamers of death
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields, Ghostmantle

3x Forgeworld Hornets - 2x Pulse Lasers each, Holo-fields



Game #5 - 1850 Competitive Necrons vs Brothererekose's Seer Council Mechdar


Ok, no more fun and games. Time to get serious. This was practice game using potential tournament lists for the BAO.

BTW, my opponent got both Invisibility and Fortune for his deathstar.


1850 Necrons (My list)

Overlord - 2+/3++, Mindshackle Scarabs, ResOrb, Warscythe, Catacomb Command Barge
Overlord - 2+/3++, Mindshackle Scarabs, ResOrb, Warscythe, Catacomb Command Barge

5x Warriors - Night Scythe
5x Warriors - Night Scythe
5x Warriors - Night Scythe
5x Warriors - Night Scythe

5x Wraiths
5x Wraiths

Annihilation Barge
Annihilation Barge
Annihilation Barge


1850 Seer Council Mechdar

CAD #1:

Farseer - Shard of Anarais, jetbike, RoWarding and Wit, jetbike
Farseer - Stone of Anath'len, jetbike, RoWarding and Wit, jetbike, singing spear
8x Warlocks on Jetbikes

5x Dire Avengers
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields
5x Dire Avengers
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields
5x Dire Avengers
Wave Serpent - TL-Scatters, Shuriken Cannon, Holo-fields
5x Dire Avengers
Wave Serpent - TL-Scatters, Holo-fields

6x Swooping Hawks - Exarch, Hit-&-Run

Allies:

Baron

5x Kabalite Warriors


Game #6 - 1850 AV13-spam Necrons vs Commander_Farsight's Tau/Tau


Another competitive practice game for the BAO. This time, I switched it up and tried something a little different. My opponent brought out something different as well....and it turned out that his army naturally countered mine. I am not looking forwards to facing all those fusion guns with my vehicle-spam Necron army.


1850 Necrons (My list)

Overlord - 2+/3++, Mindshackle Scarabs, Warscythe, Catacomb Command Barge, ResOrb
Overlord - 2+/3++, Mindshackle Scarabs, Warscythe, Catacomb Command Barge
2x Crypteks - Eldritch Lances
3x Crypteks - Voltaic Staves

5x Immortals - Gauss, Night Scythe
5x Immortals - Gauss, Night Scythe
5x Warriors - Night Scythe
5x Warriors - Ghost Ark
5x Warriors - Ghost Ark

Annihilation Barge
Annihilation Barge
Annihilation Barge


1850 Farsight-bomb Tau

CAD #1:

Farsight
7x Bodyguards - Bonding Knives, 14x Fusion Blasters, 4x Target Locks

Riptide - SMS, Ion Accelerator, EWO
3x Stealth Suits - Homing Beacon
3x Stealth Suits - Homing Beacon

3x Crisis Suits - Bonding Knives, 6x Fusion Blasters
2x Crisis Suits - Bonding Knives, 4x Fusion Blasters
2x Crisis Suits - Bonding Knives, 4x Fusion Blasters
1x Crisis Suit - Bonding Knife, 2x Fusion Blasters
1x Crisis Suit - Bonding Knife, 2x Flamers

Aegis Defense Line - Comms Relay

Allies:

Tau "Toolbox" Commander - CCN, Puretide, MSS, Iridium Armor

19x Kroots



Game #7 - 2K Double-CAD Necrons vs Mortetvie's Eldar


Mortetvie is a very good Eldar player and veteran. In a ways, this game is a rematch between 2 GT winners. We actually both won the Golden Throne GT. I took it 2 years ago (the tournament's very 1st year) and Mortetvie took it last year (the tournament's 2nd and last year), though I couldn't make it there that year. So this was a game that could have been had the GTGT took place this year.

BTW, we played with the new BAO rules. Also, this was the very 3rd opponent in a row who got Invisibility against me.


2000 Necrons (My list)

CAD #1:

Overlord - 2+/3++, Mindshackle Scarabs, Warscythe, Catacomb Command Barge, ResOrb
Overlord - 2+/3++, Mindshackle Scarabs, Warscythe, Catacomb Command Barge

5x Warriors - Night Scythe
5x Warriors - Night Scythe

Annihilation Barge
Annihilation Barge
Annihilation Barge

CAD #2:

Overlord - 2+/3++, Mindshackle Scarabs, Warscythe, Catacomb Command Barge

5x Warriors - Night Scythe
5x Warriors - Night Scythe

Annihilation Barge
Annihilation Barge
Annihilation Barge


2000 Iyanden Eldar

CAD #1:

Farseer - Jetbike, Helm, Crystal
Spiritseer
Spiritseer
2x Warlocks - Jetbikes

9x Wraithblades
Wave Serpent - Scatter Lasers, Holo-fields
5x Dire Avengers
Wave Serpent - Scatter Lasers, Holo-fields
5x Dire Avengers
Wave Serpent - Scatter Lasers, Holo-fields

Wraithknight
Wraithknight

CAD #2:

Baharoth

3x Windrider Jetbikes
3x Windrider Jetbikes


-----------------------------------------------------------------------


Ok, so that's it. Let me know which battles you want to see first. You can vote for more than 1 battle if you wish.


This message was edited 9 times. Last update was at 2014/06/25 04:40:07



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

Six definitely sounds like it's the most interesting.
   
Made in us
Foolproof Falcon Pilot





Just to correct the army list in game#7:

It was:

-Baharoth
-Jetseer, helm (auto-pass Los), crystal (heal wound on wraithknight on 3+)
-2x spiritseers
-9 wraithblades W/Serpent, holofields
-2x 5 Dires in serpents, holofields
-2x3 bikes w/warlocks

Baharoth and bikes was my 2nd cad while Farseer and spiritseer with rest of army was the first (iyanden lets you take 1-5 spiritseers per hq slot).

Was a great game and looking forward to the batle reports being posted .

Jesus Christ changed my life, He can do the same for you!

My gaming blog regarding Eldar and soon to be CSM:Thousand Sons: http://yriel.blogspot.com/

My WIP Tyranid Fandex:
http://www.dakkadakka.com/dakkaforum/posts/list/576691.page#6486415 
   
Made in us
Longtime Dakkanaut





Eye of Terror

I'd love to see the game #7 batrep.

My blog... http://greenblowfly.blogspot.com

Facebook...
https://m.facebook.com/Terminus6Est/

DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in gb
Long-Range Land Speeder Pilot





Bristol

Dam, that's a pretty massive backlog to get through :-P

Armies: Crimson Fists, Orks, Eldar 
   
Made in jp
Proud Triarch Praetorian





5 and 6, for sure.

 
   
Made in us
Longtime Dakkanaut





Eye of Terror

I like game six since it's versus a top player. #5 & 6 are really good too.

My blog... http://greenblowfly.blogspot.com

Facebook...
https://m.facebook.com/Terminus6Est/

DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in us
Legendary Master of the Chapter






Il vote for all because im indifferent

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in pl
Horrific Howling Banshee




Drop some non Seer Council Eldar battlereports.
Those are the games that I hope to possibly learn something new from. Am Eldar player myself but I'm not willing to start a Jetseerstar and most of your battle reports involving Eldar in 6ed were including this deathstar.

"I'm rather intrigued to discover that my opponent, who looks like a perfectly civilised person, is in fact mathematically capable" 
   
Made in us
Quick-fingered Warlord Moderatus





Voted 1 and six

1 Because it looks like a good game

6 because i want to see how bad that baby seal gets clubbed

3000
4000 
   
Made in us
Fixture of Dakka





San Jose, CA

 mortetvie wrote:
Just to correct the army list in game#7:

It was:

-Baharoth
-Jetseer, helm (auto-pass Los), crystal (heal wound on wraithknight on 3+)
-2x spiritseers
-9 wraithblades W/Serpent, holofields
-2x 5 Dires in serpents, holofields
-2x3 bikes w/warlocks

Baharoth and bikes was my 2nd cad while Farseer and spiritseer with rest of army was the first (iyanden lets you take 1-5 spiritseers per hq slot).

Was a great game and looking forward to the batle reports being posted .

Thanks for providing me your list.

And thanks for the game. Always a tough and competitive game when we play.


 Desubot wrote:
Il vote for all because im indifferent

Haha! Thanks for the game, Chris. You kind of caught me by surprise with how good the blob squad can be, especially with the right psychic powers. That teleporting, invisible unit was tough!


macexor wrote:
Drop some non Seer Council Eldar battlereports.
Those are the games that I hope to possibly learn something new from. Am Eldar player myself but I'm not willing to start a Jetseerstar and most of your battle reports involving Eldar in 6ed were including this deathstar.

Then you'd definitely want to see my battles against Mortetvie. You can really learn a lot from his play.


 WrentheFaceless wrote:
Voted 1 and six

1 Because it looks like a good game

6 because i want to see how bad that baby seal gets clubbed

1. It was. The new AM are good!

6. Lol. Just a little background on our game. My opponent was on a 15-game winning streak with his Farsight list, though that was all in 6E. This would actually be his first 7E game with them, and it would turn out to be quite a bloody battle. Let's just say the dice wasn't really on my side for this game and anything his deathstar even looked at, blew up.


This message was edited 2 times. Last update was at 2014/06/23 19:14:36



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in be
Deranged Necron Destroyer






game 7, want to see how 9 barges do...

You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in us
Fixture of Dakka





San Jose, CA

It's looking like people are wanting to see me beat up on some Tau before Eldar. Lol. Or maybe they want to see me teach the Seer Council a lesson. Haha. Or maybe they just want to see my crons get their arses handed to them by the upstart Space Communists and some Space Elves.

In any case, vote soon. The 1st battle shall begin tonight!




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

 MasterSlowPoke wrote:
Six definitely sounds like it's the most interesting.

Why thank you.
 skoffs wrote:
5 and 6, for sure.

Good choice.
 Dozer Blades wrote:
I like game six since it's versus a top player. #5 & 6 are really good too.

I'm assuming you were referring to jy2? Or me?
 jy2 wrote:

1. It was. The new AM are good!
6. Lol. Just a little background on our game. My opponent was on a 15-game winning streak with his Farsight list, though that was all in 6E. This would actually be his first 7E game with them, and it would turn out to be quite a bloody battle. Let's just say the dice wasn't really on my side for this game and anything his deathstar even looked at, blew up.

Thanks for the mercy Jim Ya know, except for the fact that the Objective 2 was just terribly placed on my part. I would also like to make an amendment to how your have written my list. Here it is: (please excuse me for all the wargear, just doing a quick copy paste)
Spoiler:

1850/1850pt.)
@HQ [ 2 ]

Commander Farsight (165pt.) Crisis battlesuit; Multi-tracker; Blacksun filter; Shield generator; Plasma rifle; Dawn blade;

7x - Crisis Bodyguard Team (468pt.) Bonding knife ritual; Farsight's Bodyguard Team;
> 3x - Crisis Bodyguard (62pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);
> 4x - Crisis Bodyguard (67pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2); Target lock;

@Elites [ 3 ]

3x - Stealth Team (113pt.) Bonding knife ritual;
> 2x - Shas'ui (30pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon;
> 1x - Shas'ui (50pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon; Homing beacon;

3x - Stealth Team (113pt.) Bonding knife ritual;
> 2x - Shas'ui (30pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon;
> 1x - Shas'ui (50pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon; Homing beacon;

XV104 Riptide (190pt.) Riptide battlesuit; Multi-tracker; Blacksun filter; Riptide shield generator; Ion accelerator; Twin-linked smart missile system; Early warning override;

@Troops [ 5 ]

3x - Crisis Battlesuit Team (159pt.) Bonding knife ritual;
> 3x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

2x - Crisis Battlesuit Team (106pt.) Bonding knife ritual;
> 2x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

2x - Crisis Battlesuit Team (106pt.) Bonding knife ritual;
> 2x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

Crisis Battlesuit Team (53pt.) Bonding knife ritual;
> 1x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

Crisis Battlesuit Team (33pt.) Bonding knife ritual;
> 1x - Shas'ui (32pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Flamer (x2);

@Fortification [ 1 ]

Aegis Defense Line (70pt.) Comms relay;

@Secondary Detachment [ 1 ]

@HQ [ 1 ]

Commander (160pt.) Crisis battlesuit; Multi-tracker; Blacksun filter; Command and control node; Puretide Engram Neurochip; Multi-spectrum Sensor Suit; XV8-02 Crisis 'Iridium' Battlesuit;

@Troops [ 1 ]

Kroot Carnivore Squad (114pt.)
> 19x - Kroot (6pt.); Kroot armour; Kroot rifle;

 jy2 wrote:
It's looking like people are wanting to see me beat up on some Tau before Eldar. Lol. Or maybe they want to see me teach the Seer Council a lesson. Haha. Or maybe they just want to see my crons get their arses handed to them by the upstart Space Communists and some Space Elves.
In any case, vote soon. The 1st battle shall begin tonight!

Good to know!

I want a rematch too!! This time I WILL kick your Necrons to the dust! Same lists rematch?
@thread

All CONSTRUCTIVE criticism is welcome, I would appreciate all the help.

This message was edited 3 times. Last update was at 2014/06/23 22:40:29


 
   
Made in us
Quick-fingered Warlord Moderatus





 Commander_Farsight wrote:

 WrentheFaceless wrote:
Voted 1 and six

6 because i want to see how bad that baby seal gets clubbed


Go feth your self. It wasn't all that bad, just a couple of mistakes, one of which pared with jy2's maelstrom objective rolling probably cost me the game. But you can shut your arce.


Nothing against you and tau in general, but a mech spam necron army just seems mean to me.

Anyone he played with that list I did not expect it to go well for the other side.

This message was edited 1 time. Last update was at 2014/06/23 22:29:57


3000
4000 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

 WrentheFaceless wrote:
 Commander_Farsight wrote:

 WrentheFaceless wrote:
Voted 1 and six

6 because i want to see how bad that baby seal gets clubbed


Go feth your self. It wasn't all that bad, just a couple of mistakes, one of which pared with jy2's maelstrom objective rolling probably cost me the game. But you can shut your arce.


Nothing against you and tau in general, but a mech spam necron army just seems mean to me.

Anyone he played with that list I did not expect it to go well for the other side.


Thanks for the clarification, I thought it was a direct reflection on my skill and army. Will be removing the comment. To be honest, you do have a point though. If you check out my list, it was a pretty damn hard counter so I feel like I should have done better. Besides the fact that its Jim, I would even go to say that list compared to list, it would have been quite hard for me to screw up so bad with all that melta.

You tell 'em! (C'mon Jim, why do you have to be so good?)

This message was edited 1 time. Last update was at 2014/06/23 22:37:42


 
   
Made in us
Quick-fingered Warlord Moderatus





 Commander_Farsight wrote:
 WrentheFaceless wrote:
 Commander_Farsight wrote:

 WrentheFaceless wrote:
Voted 1 and six

6 because i want to see how bad that baby seal gets clubbed


Go feth your self. It wasn't all that bad, just a couple of mistakes, one of which pared with jy2's maelstrom objective rolling probably cost me the game. But you can shut your arce.


Nothing against you and tau in general, but a mech spam necron army just seems mean to me.

Anyone he played with that list I did not expect it to go well for the other side.


Thanks for the clarification, I thought it was a direct reflection on my skill and army. Will be removing the comment. To be honest, you do have a point though. If you check out my list, it was a pretty damn hard counter so I feel like I should have done better. Besides the fact that its Jim, I would even go to say that list compared to list, it would have been quite hard for me to screw up so bad with all that melta.

You tell 'em! (C'mon Jim, why do you have to be so good?)


Sorry if it came off as a personal attack, was not intended

3000
4000 
   
Made in ca
Excellent Exalted Champion of Chaos





British Columbia

 Commander_Farsight wrote:
Spoiler:
 WrentheFaceless wrote:
 Commander_Farsight wrote:

 WrentheFaceless wrote:
Voted 1 and six

6 because i want to see how bad that baby seal gets clubbed


Go feth your self. It wasn't all that bad, just a couple of mistakes, one of which pared with jy2's maelstrom objective rolling probably cost me the game. But you can shut your arce.


Nothing against you and tau in general, but a mech spam necron army just seems mean to me.

Anyone he played with that list I did not expect it to go well for the other side.


Thanks for the clarification, I thought it was a direct reflection on my skill and army. Will be removing the comment. To be honest, you do have a point though. If you check out my list, it was a pretty damn hard counter so I feel like I should have done better. Besides the fact that its Jim, I would even go to say that list compared to list, it would have been quite hard for me to screw up so bad with all that melta.

You tell 'em! (C'mon Jim, why do you have to be so good?)

What went into your decision to bring such a high volume of Fusion? I've never seen so many in a Tau list before.

 Crimson Devil wrote:
That's what 7th edition is about. Yelling "Forge the Narrative Pussy!" while kicking your opponent in the dick.
 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
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Vior'la Sept

 Eldarain wrote:
 Commander_Farsight wrote:
Spoiler:
 WrentheFaceless wrote:
 Commander_Farsight wrote:

 WrentheFaceless wrote:
Voted 1 and six

6 because i want to see how bad that baby seal gets clubbed


Go feth your self. It wasn't all that bad, just a couple of mistakes, one of which pared with jy2's maelstrom objective rolling probably cost me the game. But you can shut your arce.


Nothing against you and tau in general, but a mech spam necron army just seems mean to me.

Anyone he played with that list I did not expect it to go well for the other side.


Thanks for the clarification, I thought it was a direct reflection on my skill and army. Will be removing the comment. To be honest, you do have a point though. If you check out my list, it was a pretty damn hard counter so I feel like I should have done better. Besides the fact that its Jim, I would even go to say that list compared to list, it would have been quite hard for me to screw up so bad with all that melta.

You tell 'em! (C'mon Jim, why do you have to be so good?)

What went into your decision to bring such a high volume of Fusion? I've never seen so many in a Tau list before.


@Faceless
All good, glad we cleared it up :thumbsup

So I decided to take so much fusion for a couple of key reasons. I have been closely flowing jy2s batreps and was noticing how annoying it was to go up against those chariots. I knew it would be a problem. I also decided that I would need that many due to my lack of AA. If I wanted to take down his flyers, it would take a turn or 2 of snap shooting from the Fbomb, so to maximize that, take meltas. I was also testing out how the Kroot on the comms relay worked. I thought that if I can bring in most if not all of my army, I can have a great turn 2. Clear as much as I can, and then have stuff that really won't hurt my core army as much.

I was then going to use my manuverability to hop onto objectives. So to answer your question more directly, I felt like going up against Necrons I would need it, and the fact that Jim is such a better player than I am, I would need to somewhat devastate his army, even while there was Quantam Shielding up. The intent was not to just counter his list, but I wanted to try it out and see how balanced or not it was, so I can go back and change it up so it is better balanced as crisis suits can be outfitted in so many different ways.

Here is a question I have for the community, as you will see in the batrep, my Riptide did nothing, almost literally. So, with that in mind, I cut it all together for more crisis suits. I have been advised to keep it so my Kroot don't get killed by drop pods and things of the like, so therefore I don't get tabled. When you think about this it makes sense, but it was 190 points out the window. IMO, in a tournament that's really risky to have 190 points that can be so hit or miss. What do you guys think? Iontide with interceptor yes or no?
   
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I’m a little biased on my vote, but hey it was you last game of 6th so can tag it as the last game in the 6th Edition thread to finish it up

Also it was the last time my army was seen on a table as the next day they disappeared into the warp (aka. stolen out of my car) so would like to see their last hooray one more time.

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Commander, I have always felt that more drones and some Marker lights go a long way. The drones can soak up hits and spread out footprint to grab objectives while if any of them are marker drones they will greatly increase utility of other units.

For example, just getting 2 marker hits negates a Jink save or greatly increases accuracy. Riptides are nothing without Marker Support in 7th (IMO).

So with all of that said, a few suits with Marker drones could go a long way for your army as a Skyray might as well (and help with anti-flyers).


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Panzer1944 wrote:I’m a little biased on my vote, but hey it was you last game of 6th so can tag it as the last game in the 6th Edition thread to finish it up

Also it was the last time my army was seen on a table as the next day they disappeared into the warp (aka. stolen out of my car) so would like to see their last hooray one more time.


That is just terrible. My condolences.

mortetvie wrote:Commander, I have always felt that more drones and some Marker lights go a long way. The drones can soak up hits and spread out footprint to grab objectives while if any of them are marker drones they will greatly increase utility of other units.

For example, just getting 2 marker hits negates a Jink save or greatly increases accuracy. Riptides are nothing without Marker Support in 7th (IMO).

So with all of that said, a few suits with Marker drones could go a long way for your army as a Skyray might as well (and help with anti-flyers).



I'll reinforce what Mortetvie is saying. The only force multiplier you have in your army is the BuffCommander. I would strongly suggest getting some form of markerlight Support in that army. Even adding Markerdrones to the Command Squad and making sure all 7 suits have Target Locks would be good. Its Ablative Wounds for LOS attempts from your BuffCommander who should be packing Iridium, a Shield Generator, and FNP to keep that Bomb alive. Riptides need to be supported to flourish, otherwise an IA Riptide is only going to be resilient and will have lackluster damage output.

Obviously for games that aren't against Jim, you'll want a more diverse loadout. All fusion is well and good until you run into any other army.

Obviously your list is severely lacking in AA, I'd recommend an ECPA HBC Riptide with Fusion and a VT to help shore up that weakness.

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Ok, I will start my first game when this thread gets to p. 2. So you know what to do, guys.


 Commander_Farsight wrote:

Thanks for the mercy Jim Ya know, except for the fact that the Objective 2 was just terribly placed on my part. I would also like to make an amendment to how your have written my list. Here it is: (please excuse me for all the wargear, just doing a quick copy paste)
Spoiler:

1850/1850pt.)
@HQ [ 2 ]

Commander Farsight (165pt.) Crisis battlesuit; Multi-tracker; Blacksun filter; Shield generator; Plasma rifle; Dawn blade;

7x - Crisis Bodyguard Team (468pt.) Bonding knife ritual; Farsight's Bodyguard Team;
> 3x - Crisis Bodyguard (62pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);
> 4x - Crisis Bodyguard (67pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2); Target lock;

@Elites [ 3 ]

3x - Stealth Team (113pt.) Bonding knife ritual;
> 2x - Shas'ui (30pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon;
> 1x - Shas'ui (50pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon; Homing beacon;

3x - Stealth Team (113pt.) Bonding knife ritual;
> 2x - Shas'ui (30pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon;
> 1x - Shas'ui (50pt.); XV25 Stealth battlesuit; Multi-tracker; Blacksun filter; Burst cannon; Homing beacon;

XV104 Riptide (190pt.) Riptide battlesuit; Multi-tracker; Blacksun filter; Riptide shield generator; Ion accelerator; Twin-linked smart missile system; Early warning override;

@Troops [ 5 ]

3x - Crisis Battlesuit Team (159pt.) Bonding knife ritual;
> 3x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

2x - Crisis Battlesuit Team (106pt.) Bonding knife ritual;
> 2x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

2x - Crisis Battlesuit Team (106pt.) Bonding knife ritual;
> 2x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

Crisis Battlesuit Team (53pt.) Bonding knife ritual;
> 1x - Shas'ui (52pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Fusion blaster (x2);

Crisis Battlesuit Team (33pt.) Bonding knife ritual;
> 1x - Shas'ui (32pt.); Crisis battlesuit; Multi-tracker; Blacksun filter; Flamer (x2);

@Fortification [ 1 ]

Aegis Defense Line (70pt.) Comms relay;

@Secondary Detachment [ 1 ]

@HQ [ 1 ]

Commander (160pt.) Crisis battlesuit; Multi-tracker; Blacksun filter; Command and control node; Puretide Engram Neurochip; Multi-spectrum Sensor Suit; XV8-02 Crisis 'Iridium' Battlesuit;

@Troops [ 1 ]

Kroot Carnivore Squad (114pt.)
> 19x - Kroot (6pt.); Kroot armour; Kroot rifle;

 jy2 wrote:
It's looking like people are wanting to see me beat up on some Tau before Eldar. Lol. Or maybe they want to see me teach the Seer Council a lesson. Haha. Or maybe they just want to see my crons get their arses handed to them by the upstart Space Communists and some Space Elves.
In any case, vote soon. The 1st battle shall begin tonight!

Good to know!

I want a rematch too!! This time I WILL kick your Necrons to the dust! Same lists rematch?
@thread

All CONSTRUCTIVE criticism is welcome, I would appreciate all the help.

Thanks for the list correction. Will update the list above.

Rematch could be same or slightly different list. I am still experimenting with Crons in the new edition and would like to try different stuff out.

BTW, you might want to consider redesigning your list slightly. Your list currently matches up well against my AV13 Necrons, but you are going to find it works much, much differently against something like my Wraithwing Necrons. A good tournament Take-All-Comer's list needs to be very well rounded so that it can handle any threat thrown at it.


 Commander_Farsight wrote:

Here is a question I have for the community, as you will see in the batrep, my Riptide did nothing, almost literally. So, with that in mind, I cut it all together for more crisis suits. I have been advised to keep it so my Kroot don't get killed by drop pods and things of the like, so therefore I don't get tabled. When you think about this it makes sense, but it was 190 points out the window. IMO, in a tournament that's really risky to have 190 points that can be so hit or miss. What do you guys think? Iontide with interceptor yes or no?

It is true what Zagman and others have said. A riptide works best if it is buffed up by other units. That was why they were so crazy effective in the last edition. Between markerlights, the Buffmander and farseer allies to act as force-multipliers, a good unit became really great.

However, there IS a role for them in your army. Right now, your current weakness is anti-air. Well, your riptide is your solution as he is one of the best AA units in the game. You've already got a lot of AP2 shooting with a bajillion meltas shots. Swap out the Ion with HBC and give him Skyfire/Interceptor and now your problem with AA is solved.

Also, another problem with him in your list is that you didn't really know how to use him well. If it was me, instead of hanging him back in/near your deployment zone, I would have pushed him up aggressively into my deployment zone. This way, you can threaten any of my reserves (i.e. troops) that came in.


 Panzer1944 wrote:
I’m a little biased on my vote, but hey it was you last game of 6th so can tag it as the last game in the 6th Edition thread to finish it up

Also it was the last time my army was seen on a table as the next day they disappeared into the warp (aka. stolen out of my car) so would like to see their last hooray one more time.

Sorry I haven't had time to publish our report yet, but I will get there eventually. BTW, great game! Hope to see your new army back one of these days.


This message was edited 1 time. Last update was at 2014/06/24 06:35:48



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i vote for the tau game, 6!!!

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Jim is such a tease. Looks like our "big" game will be 3rd in line but you should disregard the poll and do our game first anyway-after all, I did feed you and all .

J/k, other games should be interesting as well! Will be fun to see how necrons deal with the other armies out there.

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Getting my broom incase there is shenanigans.

I would like to see a batrep vs an Eldar army. We are going to see a ton of them at the BAO and most people think they are one of the best armies of 7th edition.

That Tau army is not a very good take-all-comers and will not be seen at tournaments.


 
   
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 Blackmoor wrote:
I would like to see a batrep vs an Eldar army. We are going to see a ton of them at the BAO and most people think they are one of the best armies of 7th edition.

That Tau army is not a very good take-all-comers and will not be seen at tournaments.


Quoted for truth and to get this darn thread to page 2 already (or closer to page 2 anyway). In all seriousness, I think seer counsel/beast star will be very strong armies but interestingly enough, the AV 13 chariots really do make for a good speed bump. If players did not have a choice to either attack chariot or rider in CC, I think chariots would be so utterly broken! Being able to hit the rider in CC, even though the rider is a T5 2+/3++ model, doesn't completely take the bite out of a seer counsel or beast star.

I know in my game against Jim I forgot I could target the rider for the longest time!

This message was edited 1 time. Last update was at 2014/06/24 08:33:05


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Totally not bumping.

This message was edited 2 times. Last update was at 2014/06/24 11:47:53


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Report moved to the top of p. 2.


This message was edited 1 time. Last update was at 2014/06/24 16:16:46



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Jy2 are you (and your opponent) letting the 3+ Invul catacomb command barge be legal? For RAW its fine, but i know allot of players dont like it/dont use it

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