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Made in gb
Numberless Necron Warrior




UK

Hi guys, so I saw a necron conversion online and figured i might try something similar. I wanted to have a bash at some rules for it in advance, and wanted to get your guys thoughts on a suitable pricing for the unit.



Here's my rules for it:


NECRON CEPHALID SQUAD


Cephalid Prime----- WS 4, BS 4, S 5, T 5, W 3, I 2, A 1, Ld 10, Sv 4+
Tentacle--------------- WS 4, BS 4, S 4, T 4, W 1, I 2, A 1, Ld 10, Sv 4+

A unit consist of 1 Cephalid Prime and 8 Tentacles.

Type:-
Monstrous Creature (Character) (Cephalid Prime only)
Infantry (Tentacle only)

Wargear:-----
Twin-Linked Heavy Gauss Cannon (Cephalid Prime only), Gauss Flayer (Tentacle only), Semi-Phase Shifter

Special Rules:------
Reanimation Protocols (Tentacles only), Reassembly Array (Tentacles only), Independent Monstrosity, Singular Entity, Deepstrike

Independent Monstrosity:-
A unit that contains at least one model with this rule may not be joined by independent characters and cannot embark in buildings or transports. In addition a model with this rule may not fire gun emplacements.

Singular Entity:-
A Necron cephalid is a single machine that for the most part remains submerged beneath the ground in a phased state so as to avoid enemy assault. It often only brings it's tentacles above ground so that for a split second it can become corporeal and either grasp or shoot down enemies. This makes the necron cephalid appear as if it is in fact many tentacle like creatures all attacking as if they were separate organisms, except the truth is that they all connect back to the same source.
In addition to staying with 2” of one another for the squad to be considered 'in coherency', each Tentacle must be no more than 4” away from the Cephalid Prime. Should the Cephalid Prime be removed as a casualty, the rest of the models in the unit are immediately removed as casualties with no saves of any kind allowed. Should the unit be challenged by an enemy character, any Tentacle may accept the challenge as if they were characters instead of the Cephalid Prime.

Reassembly Array:-
A cephalid has such a cornucopia of spare parts and winding tentacle like tubes, that it is a very simply process to replace one damaged tentacle with another one. However the cephalid usually clusters many of these together so as to maximise the strength of each appendage.
A model that has a reassembly array passes its reanimation protocol rolls on a 3+ instead of a 5+.

Semi-Phase Shifter:-
A model that has a Semi-Phase Shifter has a 4+ invulnerable save.

----------------------------------

A Cephalid Prime may exchange it's Twin-Linked Heavy Gauss Cannon for a:-
- Twin-Linked Particle Shredder (5 points)

A Cephalid Prime may take a Gloom Prism for an addition 20 points.

Any tentacle in the unit may exchange it's Gauss Flayer for a:-
- Whip Coils (free)
- Void Blade (free)
- Particle Caster (3 points each)

------------------------------------------------------------------------------------

Please help me establish an appropriate cost for this guy. I was thinking around the 185 points mark but that's a bit of a guestimate. Also dunno where he should be in the FOC... elite maybe?

 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

So you treat the tentacles as each having 1 weapon right?
Points cost looks fine for a couple of gauss flayers and a TLHGC.
This would probably be an elite slot yeah
3+ reanimation might be too much. I'd scale it back to a 4+

Otherwise, i think it'd work.


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Willing Inquisitorial Excruciator





Imperial Embassy

make him fast attack and 250 points

"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

This model and the rules both look epic.

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Credit to Castiel for banner. Thanks Cas!
 
   
Made in il
Warplord Titan Princeps of Tzeentch






Id make it so it cannot be challanged.
No logic in it using only one tentacle if somebody challenged it if they are all technically one creature.

Also, i'd make reassbly array that instead of the current improved reanimation attempt, that it is instead of attempting reanimation as normal, it attempts it on a 5+ at the end of the turn, and if failed it keeps trying at the end of each turn. so its more of a "getting repaired on the spot as long the hub is still working"

can neither confirm nor deny I lost track of what I've got right now. 
   
 
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