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![[Post New]](/s/i/i.gif) 2015/05/11 02:17:50
Subject: [2000] - Orks - My stompa will not die!
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Fresh-Faced New User
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Tell me what to think!
HQ: 3.0 E: 0.0 Tr: 3.0 FA: 1.0 HS: 2.0 LW: 1.0 Fo: 0.0
HQ - Painboy (1 model) - 55pts
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1 Painboy - 55pts
WS BS S T W I A LD Sv
4 2 4 4 2 3 3 7 6+
Weapon1: Urty Syringe
Weapon2: None
Other Options: Dok's Tools, Bosspole
HQ - Painboy (1 model) - 55pts
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1 Painboy - 55pts
WS BS S T W I A LD Sv
4 2 4 4 2 3 3 7 6+
Weapon1: Urty Syringe
Weapon2: None
Other Options: Dok's Tools, Bosspole
HQ - Big Mek (1 model) - 85pts
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1 Big Mek - 85pts
WS BS S T W I A LD Sv
4 2 4 4 2 3 3 8 6+
Weapon1: Kustom Force Field
Weapon2: Choppa
Other Options: Stikkbombs, Mek's Tools
Lord of War - Stompa (1 model) - 773pts
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1 Stompa - 773pts
WS BS S I A Fr Sd Rr HP
4 2 10 1 4 13 13 12 12
Weapon1: Deff Kannon
Weapon2: 3 Supa-Rokkits
Other Options: 3 Big Shootas, Skorcha, Supa-Gatler, Mega-Choppa, TL Big Shoota
Troop - Boyz (20 models) - 245pts
Options: Stikkbombs, Eavy Armour (4+ Sv) - 80pts
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19 Ork Boyz - 124pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Rokkit Launcha, Rokkit Launcha
1 Boss Nob - 41pts
WS BS S T W I A LD Sv
4 2 4 4 2 3 3 7 6+
Weapon1: Slugga
Weapon2: Power Klaw
Other Options:
Troop - Boyz (20 models) - 245pts
Options: Stikkbombs, Eavy Armour (4+ Sv) - 80pts
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19 Ork Boyz - 124pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Rokkit Launcha, Rokkit Launcha
1 Boss Nob - 41pts
WS BS S T W I A LD Sv
4 2 4 4 2 3 3 7 6+
Weapon1: Slugga
Weapon2: Power Klaw
Other Options:
Fast Attack - Warbikers (15 models) - 285pts
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14 Warbikers - 252pts
WS BS S T W I A LD Sv
4 2 3 5 1 2 2 7 4+
Weapon1: Slugga
Weapon2: Choppa
Other Options:
1 Warbiker Boss Nob - 33pts
WS BS S T W I A LD Sv
4 2 4 5 2 3 3 7 4+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Bosspole
HQ - Mek (1 model) - 15pts
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1 Mek - 15pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Stikkbombs, Mek's Tools
HQ - Mek (1 model) - 15pts
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1 Mek - 15pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Stikkbombs, Mek's Tools
HQ - Mek (1 model) - 15pts
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1 Mek - 15pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Stikkbombs, Mek's Tools
Heavy Support - Lootas (5 models) - 70pts
Options: Stikkbombs - 0pts
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2 Lootas - 28pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Deffgun
Weapon2: None
Other Options:
1 Loota Mek - 14pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Mek's Tools
1 Loota Mek - 14pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Mek's Tools
1 Loota Mek - 14pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Mek's Tools
Heavy Support - Lootas (5 models) - 70pts
Options: Stikkbombs - 0pts
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2 Lootas - 28pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Deffgun
Weapon2: None
Other Options:
1 Loota Mek - 14pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Mek's Tools
1 Loota Mek - 14pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Mek's Tools
1 Loota Mek - 14pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Choppa
Other Options: Mek's Tools
Troop - Gretchin (22 models) - 75pts
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20 Gretchin - 60pts
WS BS S T W I A LD Sv
2 3 2 2 1 2 1 5 --
Weapon1: Grot Blasta
Weapon2: None
Other Options:
1 Runtherd - 5pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Grabba Stikk
Other Options: Stikkbombs
1 Runtherd - 10pts
WS BS S T W I A LD Sv
4 2 3 4 1 2 2 7 6+
Weapon1: Slugga
Weapon2: Grabba Stikk
Other Options: Stikkbombs
Automatically Appended Next Post: I played against ig with this list, even gave him the list to point up against. With 10 Mek saves and a 5+ cover save (equivalent) he only killed 1 model. 4 others died when I destroyed his imperial knight. Is this list way too powerful for a casual game?
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This message was edited 1 time. Last update was at 2015/05/11 02:23:02
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![[Post New]](/s/i/i.gif) 2015/05/11 02:42:05
Subject: [2000] - Orks - My stompa will not die!
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Krazed Killa Kan
Homestead, FL
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I don't have my codex in front of me, but for some reason I thought you had to take a unit of 6 lootas to field 3 meks from it. Regardless, I would chance this list a bit and have it come from the Ghazghkull Supplement so your Big Mek has access to a MEGA force Field or MFF which provides a 4++ against shooting. Also, field a detachment from the regular ork codex so you can take the "Fixer Uppa" so you can have a 4+ IWND along with your mekz repair rolls.
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/05/11 03:25:26
Subject: [2000] - Orks - My stompa will not die!
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Longtime Dakkanaut
United States of America
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Try playing against eldar.
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![[Post New]](/s/i/i.gif) 2015/05/11 04:23:32
Subject: [2000] - Orks - My stompa will not die!
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Longtime Dakkanaut
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First this is very hard to read. You really shouldn't put the stats of the models on here. I do believe it is against Dakka rules. Second, sure you can make it hard to kill. But it will die to D weapons its that simple.
What about having the Bloodthirster with 8 D weapons charge?
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This message was edited 1 time. Last update was at 2015/05/11 04:44:11
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![[Post New]](/s/i/i.gif) 2015/05/11 11:03:36
Subject: [2000] - Orks - My stompa will not die!
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Fresh-Faced New User
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5 lootas can replace 3 for 3 Meks. I didn't take a picture of the book, this is copied off of army builder mobile which isn't affiliated with hq at all. If a collection of words from a codex is a copyright issue then aren't all of our words owned by webster? Id like to have an admins take on this. As for my list I went up against an unbound ig, ba, vanilla marine army with a imperial knight list and demolished it, probably because I had first turn and killed half his army. Same would happen with eldar
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![[Post New]](/s/i/i.gif) 2015/05/11 12:05:43
Subject: [2000] - Orks - My stompa will not die!
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Battleship Captain
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All right - regardless of the copyright legality of what you've posted, Balsak's right - it's a pain to read. Take a look at how others here have formatted their lists to make it easier for folks to review. Otherwise you won't be getting any feedback other than "tl;dr".
So, let me get this straight - you've got a Stompa loaded with Meks to make it nigh-indestructible. Two choppy units of 20 boyz each with a Painboy to make 'em FNP, a unit of 20 Grots, two units of 5 Lootas, a Big Mek with KFF, and a 15-man Biker unit.
I get that one unit of Lootas rides in the Stompa w/ the Big Mek - sure. But what do the others do? Just hang out in B2B contact behind him? Just because he's got a transport capacity of 20 doesn't mean he can transport more than one unit at a time. That second Loota unit seems like a waste of points to me. But I agree with Ghazkuul - if you want to make the Stompa indestructible go his route with the MFF and the Fixer Uppa.
Here's the problem I see, though, you've got so much invested in keeping the Stompa alive that you don't really have enough punch with the rest of your army. Without any type of Fearless or Ld control (you don't even have a bosspole on your Nobz in those units), those 2 Boyz Mobs will hit hard, but break apart easily. The Warbikers are good, but you're better off running them as three 5-man units so that you can grab objectives. Right now, they're your one mobile unit. Everything else in the army is going slow on foot.
A smart opponent is going to avoid your Stompa and focus on destroying your Grotz and Boyz. Unless your opponent has D-weapons. Then they'll just take the Stompa apart.
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This message was edited 1 time. Last update was at 2015/05/11 12:06:28
Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2015/05/11 14:00:01
Subject: [2000] - Orks - My stompa will not die!
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Regular Dakkanaut
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Death By Monkeys is spot on with the assumption that your army doesn't have the punch to win at 2k..even with the Stompa.
Ive ran many Stompa builds since they were legal to run and just recently tried a similar build to what you are showing.Some changes though,as was mentioned earlier in the thread,,yes get the Fixer uppers and use the MFF,so run a Ghazkull detatchement its a Must have!
Also the Stompa will make any Ork units within 6" of it fearless so DO run 25-30 strong blobs around it,grots even work in this case.Wrap it up tight so no deep striking Melta crap can work you over.
As for your bikers,,,I like to use Deffcoptas and buggies as my objective grabbers as I can get more units of them on the table.Its nice and nasty to have the big bliker blob,but its onoly one unit and that will be a liability.I still have yet to try a couple of manz truck bombs..im thinking they would be quite usefull early in taking some high str low AP shots off the Stompa.
I think your repair rolling Meks is a bit overboard...ive found that around 4 with one being a 3+ and oilers all around is a good mix.Heavy shooting armies are likely going to blow you off the board in 1-2 turns anyway.
Ive also gone away from using lootas inside since now we can just take Mek hq`s.I prefer to use a single Tankbusta unit as they don't have to snap if the Stompa moves AND they confer the Tank Hunters SR to the Stompa.
Either way ya go,you will have fun with it.Players love facing a Stompa and often are very intimidated by it but find out its just a big softy
Automatically Appended Next Post: Oh and also,you can fit any number of "Units" within it,,,Super heavy transport SR
Just cant exceed the transport capacity of course.
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This message was edited 1 time. Last update was at 2015/05/11 14:01:21
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![[Post New]](/s/i/i.gif) 2015/05/11 15:14:31
Subject: [2000] - Orks - My stompa will not die!
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Battleship Captain
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Ah, my bad - thanks. I forgot the super-heavy transport SR.
Still - seems like points better spent elsewhere.
As much fun as a Stompa can be, it's SO points inefficient compared to units that other lists can bring.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2015/05/11 17:20:19
Subject: [2000] - Orks - My stompa will not die!
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Fresh-Faced New User
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my squads were ard boys, so 4+ and fnp and fearless as long as one stayed within the 6". As for taking lootas I wanted to stay in do just for the sake of showing my opponent that unbound is the only way you have to play. He obviously has a hard time making lists cuz he had mine to point up against and didn't hurt me. As for too many Mek tools, I was down to 1 hp and had 9 at the end of the game so it works Automatically Appended Next Post: Hey mini jack where is it in the book that passengers give special rules to transports they're embarked on?
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This message was edited 1 time. Last update was at 2015/05/12 01:14:18
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