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Made in ca
Hauptmann




Hogtown

So it looks like the boys in black are getting a much needed boost with this dex. I've always loved this chapter and am now seriously considering starting an allied detachment. Id love to hear some recommendations from veteran BT players. While my specific context is low pts (500-1k) I would love to see some general discussion on BT tactica in general.

Are large blobs of initiates and neophytes useful? I love the idea of 20 strong blobs with a sword bro and a hidden power fist charging up the field. Especially since scouts are getting such a buff. However, without a transport are they viable? Would ten mans in rhinos or pods work better?

How's helbrecht? His hatred bubble seems a no brainer, does he work?

Thought for the day
 
   
Made in us
Jealous that Horus is Warmaster




Tampa, Florida

16 man crusader squads in LRCs is the biggest reason to take black Templars.

This message was edited 1 time. Last update was at 2015/06/12 01:33:09


Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike

Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."

 
   
Made in us
Guarded Grey Knight Terminator





 Las wrote:
So it looks like the boys in black are getting a much needed boost with this dex. I've always loved this chapter and am now seriously considering starting an allied detachment. Id love to hear some recommendations from veteran BT players. While my specific context is low pts (500-1k) I would love to see some general discussion on BT tactica in general.

Are large blobs of initiates and neophytes useful? I love the idea of 20 strong blobs with a sword bro and a hidden power fist charging up the field. Especially since scouts are getting such a buff. However, without a transport are they viable? Would ten mans in rhinos or pods work better?

How's helbrecht? His hatred bubble seems a no brainer, does he work?


Pods would be better. Walking is way, way, way too slow, and it's not like you can T2 charge stuff unless it runs at you.

Helbrecht is not very good. He's 185pts to hand out hatred to units that can already get cc charge buffs, everything else about him is pretty bad. He's an expensive power sword. Meanwhile, at least Grimauldus and his unit can hand out FNP, a much more useful rule. Attach a durable IC or two to tank wounds, and you can spread out a ton of FNP across a lot of bodies via drop pods and have a hard to shift army that, if you shoot it, counter-charges with a bunch of CC buffs. I think that's probably the way to go with BT.

I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer. 
   
Made in nz
Disguised Speculo





Any larger transports to be found in forge world etc?

Absolutely love BT and have a bunch of marines lying about, land raiders etc... its either them, Minotaurs, or I come to my senses and stop picking up extra armies!

The idea of squads of marines that can shoot the choppy and chop the shooty is really cool and very much in the spirit of "Tactical Marines"

Whats so good about Crusader squads though? Are the 10pt 4+ save marines particularly great? Is it worth giving up the derpidus formation with the free transports?

Edit: Spartan Assault Tank, same stats as a raider, just under two powerfists more than a Land Raider for 25 carry capacity. Sounds pretty sweet

This message was edited 1 time. Last update was at 2015/06/12 05:11:33


 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Grimaldus with smashfether to tank might be the way to go if you are,poking at fighting hqs, and that way you'll get orbital bombardment on your chapter master, too!

The black tide is back, it seems.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Decrepit Dakkanaut




I'd think it absolutely necessary to get Techmarines with 15 man Crusader squads. Repairing the Land Raiders on the go, adding Power Axe attacks with the Crusader sergeant catching the challenges, and being 2+ to throw the occasional attack on.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Last codex my buddy who plays templar ran units of 11-13 dudes in a crusader, with power maul on the SB, along with a power sword and either a melta gun or flamer. The power maul was mainly because of the rending in challenges, but I'm not sure what special weapon to use now. Maybe a fist because of rage? 4 power fist attacks on the charge seems brutal.

5,000
:cficon: 1,500 
   
Made in za
Fixture of Dakka




Temple Prime

 Dakkamite wrote:
Any larger transports to be found in forge world etc?

Absolutely love BT and have a bunch of marines lying about, land raiders etc... its either them, Minotaurs, or I come to my senses and stop picking up extra armies!

The idea of squads of marines that can shoot the choppy and chop the shooty is really cool and very much in the spirit of "Tactical Marines"

Whats so good about Crusader squads though? Are the 10pt 4+ save marines particularly great? Is it worth giving up the derpidus formation with the free transports?

Edit: Spartan Assault Tank, same stats as a raider, just under two powerfists more than a Land Raider for 25 carry capacity. Sounds pretty sweet

Not quite the same stats, it gets better dakka since its lascannons can fire twice each and it can mount some beefier pintle mounted weapons and get some anti-melta protection.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Hauptmann




Hogtown

What about a barebones chaplain for zealot and the EC to take challenges?

Pods seem to me to be a little redundant because of their transport capacity. I feel like over ten models for the crusader squad is the way to go. Especially since - in my case, the rest of my marine army (IFs) will have pods and devs for a firebase.

This message was edited 2 times. Last update was at 2015/06/12 18:25:28


Thought for the day
 
   
Made in us
Preacher of the Emperor






Are Neophytes more than ablative bodies?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Hauptmann




Hogtown

 SisterSydney wrote:
Are Neophytes more than ablative bodies?


Overwatch ablatives, yeah. And your enemy's ticket to the Rage show.

Thought for the day
 
   
Made in us
Slashing Veteran Sword Bretheren






Caestus Assault Ram is a great large transport for BT.

I really may have to get one for myself. It's fast, its an assault vehicle, its tough, and it treats bulky models as if they were normal sized. So you can get 10 terminators in it.

But I think the Black Tide will be an effective list for BT, and I can't wait to pick up some more marines to actually make this happen.

I also love the idea of dreadnoughts getting Rage and counterattack, since you can take them in a unit of 3. So when one dies, the others are better in cc. They will also benefit from Helbrechts WAAAGH.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

I think you could have a kinda scary list with the land raider spearhead formation carrying 3 crusader squads and being all "quasi-superheavy."

Chaps do seem like the best in-codex IC to roll with them. Or BA sanguine priests for the narthecium.

20000+ points
Tournament reports:
1234567 
   
Made in gb
Is 'Eavy Metal Calling?





UK

 Las wrote:
 SisterSydney wrote:
Are Neophytes more than ablative bodies?


Overwatch ablatives, yeah. And your enemy's ticket to the Rage show.


Yeah, there's now even more reason to put the poor buggers up front. 'Oh no, you killed my Neophyte and I loose 3 Attacks now... Oh, and gain 1 on everyone else!'
Spoiler:




I also think BT Honour Guard are going to annihilate anything now. If you run them with a Chaplain (and of course you will, these are Black Templars!) and they take a single casualty within a turn prior to combat, you're looking at 6 Power Weapon attacks per mini with Rage, all rerolling hits. Even in smaller squads and/or having taken casualties, they're going to make anything they touch vanish.

 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





love the title of this thread, which reminds me, to go along with the BT army, a small Ordo Hereticus detachment with this chick as a witch hunter would look fantastic
http://www.ragingheroes.com/products/gretchen
   
Made in us
Slashing Veteran Sword Bretheren






I have recently been using an Ordo Hereticus inquisitor with my BT.
It's awesome.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Jealous that Horus is Warmaster




Tampa, Florida

I'm liking Honor Guard a lot more than termis, to be honest.

They may lack an invulnerable save, but the ability to perform Sweeps helps a lot in combat. .

I'm going to miss that sweet rending in challenges, though. :/

Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike

Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."

 
   
Made in us
Preacher of the Emperor






 Paradigm wrote:
 Las wrote:
 SisterSydney wrote:
Are Neophytes more than ablative bodies?


Overwatch ablatives, yeah. And your enemy's ticket to the Rage show.


Yeah, there's now even more reason to put the poor buggers up front. 'Oh no, you killed my Neophyte and I loose 3 Attacks now... Oh, and gain 1 on everyone else!'


Wait, so the new BT chapter tactics or Crusader Squad rules are "you kill one of us, you get Rage from all of us"?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Yes. Rage AND counter attack. If they take a wound in the previous enemy shooting phase or in overwatch as they cha4ge, they get rage and counter attack on the next turn.

So say you have 16 dudes (including sword brethren) charging out of a raider with the signus prime legacy of glory. You lose a neophyte to overwatch, and suddenly you have 61 str5 attacks. Youll kill around 7 MEQs. Pretty good.

5,000
:cficon: 1,500 
   
Made in us
Hauptmann




Hogtown

Dang I forgot about counter attack. Makes pods and non assault transports kind of wicked.

Well, not wicked but mitigated.

This message was edited 1 time. Last update was at 2015/06/12 23:39:10


Thought for the day
 
   
Made in us
Preacher of the Emperor






Hahaha that's awesome. BTs are back, baby!

I love that in a universe where everyone's expendable, and the Imperium in particular marches forward on the bodies of the slain, the Black Templars actually care enough about their meatshields to do something about it.

"You haff kilt mein Neophyte! I am personalich offendidt!"

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Regular Dakkanaut




You only get rage and counter-attack for the turn the model actually dies. So best case scenario, you have a guy die from overwatch/gets hot before combat. Or if they decide to charge you after shooting you for some reason
   
Made in us
Preacher of the Emperor






Well, you wouldn't expect them to take a whole turn to get over their grief, would you? This is the grimdark millennium, after all.

I presume the counter to this ability is for the BT's opponent never to shoot them before charging and never fire overwatch?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

Im so glad they fixed BT, they are one of the best chapters

I would sign this contract but I already ate the potato

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 SisterSydney wrote:
I presume the counter to this ability is for the BT's opponent never to shoot them before charging and never fire overwatch?
The counter is to just shoot them off the board before they can make it into combat- a feat that isn't too hard since they're still just marines. Black Tide is not viable, imo. The only way these boys will see combat is by being transported to it by an assault vehicle, or mass drop-pod. Neither of those really constitute as "black tide", though. More of like a mech-list.

This message was edited 1 time. Last update was at 2015/06/13 00:30:50


 
   
Made in us
Stealthy Warhound Titan Princeps






 BlaxicanX wrote:
 SisterSydney wrote:
I presume the counter to this ability is for the BT's opponent never to shoot them before charging and never fire overwatch?
The counter is to just shoot them off the board before they can make it into combat- a feat that isn't too hard since they're still just marines. Black Tide is not viable, imo. The only way these boys will see combat is by being transported to it by an assault vehicle, or mass drop-pod. Neither of those really constitute as "black tide", though. More of like a mech-list.


Eventually the neophytes are going to start to question why whenever they do a drop pod assault, there's only 1 neophyte amongst the 9 initiates and the neophyte ALWAYS gets the "honor" to lead the charge...

I'm on a podcast about (video) game design:
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And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

What is the opinion of the White Dwarf Black Templars Warlord Traits? Are they any good? Better or worse than the regular C:SM traits?

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Jealous that Horus is Warmaster




Tampa, Florida

And do we know anything about the new Emperor's Champion?

I'm hoping for something like a GK Brotherhood Champ, but with the Black Sword and Armor of Faith.

Thatd be killer with one of the new Honor Guards.

Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike

Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."

 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

He got a net buff. The black sword by default is strength +2 ap2, with ID on a to-wound roll of 6. It's master crafted and one-handed, so he gets the two ccw attack bonus.

Edit- Also, he strikes at initiative.

This message was edited 1 time. Last update was at 2015/06/13 02:05:11


 
   
 
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