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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The wave before buggies was the mekboy-themed one - MANz, MA big mek, nauts, mek plane, mek guns and the mini mek.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Grizzled Space Wolves Great Wolf





 Jidmah wrote:

AllSeeingSkink wrote:
I'm hoping these new guys have enough adjustability and interchangeability to not look terrible and have pricing in the range of the Slave to Darkness or Kairic Acolytes, but we'll see I guess.


Ah, the blessing of being able to ignore obvious trends to makes one's life so much happier.

The only real question at this point is whether it's 5 or 10 mono-poses and if they are 40€ or 50€


I said "hoping", not "expecting". Given these dudes aren't replacements for Boyz, they're probably going to be marketed as something special rather than your typical Boyz horde.

At this point the Boyz kit is sufficiently old and crusty to me that I'll be happy to see what GW come up with as an alternative.
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

 Thargrim wrote:
I really dislike how GW has shifted away from orcs/orks having tusks or messed up teeth. Like those two sharp big teeth jutting from the lower jaw. They're starting to look more generic every time they put out new models.


This is one of my big issues with current ork design as well. The shape of the head/skull has changed in subtle but noticeable ways, and orks now often have far less pronounced underbite, jaws that are less "square", and smaller teef/tusks. Things are getting more rounded, and not in a good way. Though really at least this guy calls back more toward classic Brian Nelson ork faces than the Squighog rider ork.
   
Made in be
Longtime Dakkanaut





 Mr. Grey wrote:
 Thargrim wrote:
I really dislike how GW has shifted away from orcs/orks having tusks or messed up teeth. Like those two sharp big teeth jutting from the lower jaw. They're starting to look more generic every time they put out new models.


This is one of my big issues with current ork design as well. The shape of the head/skull has changed in subtle but noticeable ways, and orks now often have far less pronounced underbite, jaws that are less "square", and smaller teef/tusks. Things are getting more rounded, and not in a good way. Though really at least this guy calls back more toward classic Brian Nelson ork faces than the Squighog rider ork.


You mean like this ?



Before Brian "Orc/ks are cartoon gorillas" Nelson, there were Citadel orcs.

This message was edited 1 time. Last update was at 2021/04/20 11:42:52


 
   
Made in se
Bonkers Buggy Driver with Rockets





Stockholm, Sweden

 BertBert wrote:
Boys have been long due for an update, so I'll happily accept these as a replacement (if that's indeed what they are).

Like it or not, Primaris have set a precedent that will likely be replicated by other factions, if only to keep up with the new scale.


Yes, I'm looking forward to the next step where the old Eldar Guardians will be supplemented by the bigger, better Aeldari Soulguard Defenders.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Oguhmek wrote:
Yes, I'm looking forward to the next step where the old Eldar Guardians will be supplemented by the bigger, better Aeldari Soulguard Defenders.
Defenders? Not enough of a nonsense word. Soulguard Gemwalkers (HTH Guardians) and Soulguard Starhunters (shooty Guardians).

 MajorWesJanson wrote:
Last ork wave was speed freeks with a ton of buggies.
That release is not to be celebrated. That release ran so counter to what the Orks are.

This message was edited 2 times. Last update was at 2021/04/20 12:03:28


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 H.B.M.C. wrote:
That release is not to be celebrated. That release ran so counter to what the Orks are.


As you keep repeating this over and over... do you actually own any of the buggies?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Jidmah wrote:
As you keep repeating this over and over... do you actually own any of the buggies?
What difference would that make? I wouldn't add those mono-pose abominations to my Orks.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Longtime Dakkanaut





Mono-pose vehicles? The crew are really detailled and varied. I never even noticed the fuel grot on the wartrike before I assembled it. Head- and weaponswaps are trivial as well.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 H.B.M.C. wrote:
 Jidmah wrote:
As you keep repeating this over and over... do you actually own any of the buggies?
What difference would that make? I wouldn't add those mono-pose abominations to my Orks.


Because every single one of the models is more modular than the ork trukk. Is the ork trukk a mono-pose abomination as well?


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

What multipose vehicle has GW ever produced? Outside dreadnoughts, Sentinels and other walkers.

The only thing with the ork buggies is that they look too unique and orky to be standarized unlike rhinos or trukks but thats not a bad thing, they are great kits.

This message was edited 2 times. Last update was at 2021/04/20 12:21:15


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Hey! The Trukk isn’t monopose; you can totally choose to leave the rear deck armour sides off… and you can put the wargear upgrades anywhere you can fit them.


Automatically Appended Next Post:
 Galas wrote:
What multipose vehicle has GW ever produced?

Dreadnoughts.

This message was edited 1 time. Last update was at 2021/04/20 12:21:12


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Mr_Rose wrote:
Hey! The Trukk isn’t monopose; you can totally choose to leave the rear deck armour sides off… and you can put the wargear upgrades anywhere you can fit them.


What wargear upgrades? The wreckin' balls has a dedicated spot, and everything else either had its rules removed or is not in the kit.

You can also leave armor parts off the buggies, most of the gretchin and squigs can go anywhere on any buggy, wheels are interchangeable, engines, exhausts and rollcages are built in a way that you can easily use them for conversions. If you search for images of conversions, there are awesome things done with the buggies out there.

It seems like most criticism that is complaining about the mono-pose crew ignores that no ork vehicle ever had any crew that could pose more than an arm or two.

This message was edited 3 times. Last update was at 2021/04/20 12:45:04


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Jidmah wrote:
Because every single one of the models is more modular than the ork trukk. Is the ork trukk a mono-pose abomination as well?
Friend of mine has 6 Trukks. Not one of them is alike the other, and only two of them use parts from other kits.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in be
Longtime Dakkanaut





 H.B.M.C. wrote:
What difference would that make? I wouldn't add those mono-pose abominations to my Orks.


That's very funny to say when you know the old buggies were completely mono-pose. Shall I also talk about the first Ork plastic miniatures ?

Mono-pose isn't new, face it once and for all.
   
Made in ch
The Dread Evil Lord Varlak





Sarouan wrote:
 H.B.M.C. wrote:
What difference would that make? I wouldn't add those mono-pose abominations to my Orks.


That's very funny to say when you know the old buggies were completely mono-pose. Shall I also talk about the first Ork plastic miniatures ?

Mono-pose isn't new, face it once and for all.

doesn't mean he has to approve the devolution back into it that GW is doing in order to screw over 3rd parties.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in be
Longtime Dakkanaut





Not Online!!! wrote:

doesn't mean he has to approve the devolution back into it that GW is doing in order to screw over 3rd parties.


No, but that makes his unwillingness to tell if he owns any buggy at all in his army particularly more important for his self-righteous point.

This message was edited 1 time. Last update was at 2021/04/20 14:48:04


 
   
Made in gb
Leader of the Sept







Umm. If you are using 3rd party models already, how does GWs new models affect that? Surely GW should be applauded for bringing another product to market that some people will find slots into their collection really nicely.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in be
Longtime Dakkanaut





Mainly it affects the complainers to keep complaining about GW betraying ork design or something.

Makes no sense ? Exactly the point.


Honestly, if I sound ironic, it's mainly because I see the whole Ironjaw debate starting all over again. What I find particularly amusing is that we already had this kind of "new design" for orks with a few miniatures here and there...I wonder why people are still acting like it was a new offense while it's clearly part of a whole process started years ago already.

This message was edited 1 time. Last update was at 2021/04/20 14:58:03


 
   
Made in ch
The Dread Evil Lord Varlak





 Flinty wrote:
Umm. If you are using 3rd party models already, how does GWs new models affect that? Surely GW should be applauded for bringing another product to market that some people will find slots into their collection really nicely.


The issue is that GW is not just screwing over those that intend to use 3rd party bitz, but rather with the monopose screw over those of us which are used to kitbash and also remove the option to modify within the design.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Sarouan wrote:
That's very funny to say when you know the old buggies were completely mono-pose. Shall I also talk about the first Ork plastic miniatures?
They don't have any relevance to the conversation because...

Sarouan wrote:
Mono-pose isn't new, face it once and for all.
... mono-pose existed in the 90's because their plastic technology was very basic. This is why all the add-ons were all metal! Over time it improved and improved to the point where we had a wealth of multi-pose multi-part minis with tons of options. GW's detail level has increased, but the multi-pose and options have regressed.

I mean, are you seriously trying to say because the 2nd Ed Ork Boyz were monopose that it makes sense for the new ones to be?


This message was edited 2 times. Last update was at 2021/04/20 15:03:49


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in be
Longtime Dakkanaut





Not Online!!! wrote:


The issue is that GW is not just screwing over those that intend to use 3rd party bitz, but rather with the monopose screw over those of us which are used to kitbash and also remove the option to modify within the design.



I dealt with monopose when GW started making plastic miniatures for the first time. I growed up with plastic goblins and high elves from Warhammer Battle and orks and gretchins from the old 40k starter box.

It wasn't that a big deal. And the monopose we have now ? Way easier to convert, actually...at least the arms aren't forcibly part of the body itself.

If you thought that switching torsos and arms from Brian Nelson's orks mean your unit of 30 ork boyz were completely and utterly different just from the box while in effect they are actually all having the same pose...well...nostalgia blinds you pretty good, doesn't it ? In effect, there wasn't that many different poses you could do with arms wielding guns and axes (unless you want them to look really ridiculous, of course).

Again, we have here one miniature with one pose, we don't even know the options of the box and how many different heads / weapons there will be inside it. But apparently, it's enough to tell it's monopose doomsday...

This message was edited 2 times. Last update was at 2021/04/20 15:06:18


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ah, your fallback "you're blinded by nostalgia", which is just another way of dismissing any counter argument. Classy.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ch
The Dread Evil Lord Varlak





 H.B.M.C. wrote:
Ah, your fallback "you're blinded by nostalgia", which is just another way of dismissing any counter argument. Classy.


Pretty much the vibe.

It's basically the counterpoint to a grognard.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Bloodthirsty Bloodletter





Not Online!!! wrote:
Sarouan wrote:
 H.B.M.C. wrote:
What difference would that make? I wouldn't add those mono-pose abominations to my Orks.


That's very funny to say when you know the old buggies were completely mono-pose. Shall I also talk about the first Ork plastic miniatures ?

Mono-pose isn't new, face it once and for all.

doesn't mean he has to approve the devolution back into it that GW is doing in order to screw over 3rd parties.


And GW should support 3rd parties why?

 
   
Made in be
Longtime Dakkanaut





 H.B.M.C. wrote:
Sarouan wrote:
That's very funny to say when you know the old buggies were completely mono-pose. Shall I also talk about the first Ork plastic miniatures?
They don't have any relevance to the conversation because...

Sarouan wrote:
Mono-pose isn't new, face it once and for all.
... mono-pose existed in the 90's because their plastic technology was very basic. This is why all the add-ons were all metal! Over time it improved and improved to the point where we had a wealth of multi-pose multi-part minis with tons of options. GW's detail level has increased, but the multi-pose and options have regressed.

I mean, are you seriously trying to say because the 2nd Ed Ork Boyz were monopose that it makes sense for the new ones to be?



Still not answering about the buggies in your army, I see. Oh well, suits yourself.

And technology hasn't especially something to do with it. The reality is that having the illusion of choice is pointless if your choice is to make a completely unrealistic pose solely to make it different (like torso and head looking in a weird angle even so the arms are pointing in another unrealistic way). Brian Nelson's plastic ork boyz were in that category.

Having monoposes sure give up that illusion of choice more clearly, but the result is more realistic - and different ! - poses from inside the same box. Just look at the Hedonites archers. Sure, you repeat the same miniature every ten of them, but the ten themselves ? They're not as similar as ten Brian Nelson ork boyz having the same combinaison of weapons, even if they may have different looking heads, torso or gun design.


Automatically Appended Next Post:
Not Online!!! wrote:
 H.B.M.C. wrote:
Ah, your fallback "you're blinded by nostalgia", which is just another way of dismissing any counter argument. Classy.


Pretty much the vibe.

It's basically the counterpoint to a grognard.


Because it's so effective and true.

This message was edited 1 time. Last update was at 2021/04/20 15:15:18


 
   
Made in ch
The Dread Evil Lord Varlak





 BroodSpawn wrote:
Not Online!!! wrote:
Sarouan wrote:
 H.B.M.C. wrote:
What difference would that make? I wouldn't add those mono-pose abominations to my Orks.


That's very funny to say when you know the old buggies were completely mono-pose. Shall I also talk about the first Ork plastic miniatures ?

Mono-pose isn't new, face it once and for all.

doesn't mean he has to approve the devolution back into it that GW is doing in order to screw over 3rd parties.


And GW should support 3rd parties why?


have i said that? i stated their obssession with making their models as incompatible as possible with 3rd parties has not increased the quality or modelling hobby aspect of the players themselves especially if they didn't want to go 3rd parties. Which is BAD for the custommer.
It's the same with their no models no rules approach, which in essence screws over 3rd parties and mostly players that often lonvingly converted models out of GW stuff.

This message was edited 2 times. Last update was at 2021/04/20 15:21:30


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 BroodSpawn wrote:
And GW should support 3rd parties why?
No one has even attempted to make that argument.

It's like anti-video game piracy measures: The only people they actually impact are the paying customers. The people buying the GW products get to suffer from mono-pose nonsense when we know - and have seen - GW do better. For years.

They're cutting off their nose to spite their face. It's unnecessary.

This message was edited 1 time. Last update was at 2021/04/20 15:33:52


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ch
The Dread Evil Lord Varlak





 H.B.M.C. wrote:
 BroodSpawn wrote:
And GW should support 3rd parties why?
No one has even attempted to make that argument.

It's like anti-video game piracy measures: The only people they actually impact are the paying customers. The people buying the GW products get to suffer from mono-pose nonsense when we know - and have seen - GW do better. For years.

They're cutting off their nose to spite their face. It's unnecessary.



i wish i could exalt more.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in be
Longtime Dakkanaut





TBH, and IMHO, it's not really the monoposes that are troublesome, but the lack of options to customise the look of your miniature.

Sisters of Battle new plastic box (well...I mean the current one) is a good example of that. The bodies and arms are specifically made to fit a particular pose, yet there are options to change weapons and heads (and even some backpacks) to keep the design different so that not one is exactly the same.

Of course you can be more barbarious and cut some arms to customize even more, but the main design with the suggested pieces is made so that the poses still look dynamic and coherent (like having the cloth pieces and hair moving in the same direction for the same miniature and not like wind is blowing from everywhere on it).

Problem with previous sprues looking more customizable is that 1) they were forced to have the same poses so that all combinations of arms, torso, legs and heads could be applied the same way and 2) technically indeed you could put arms, torso and head in completely different directions if you wanted and make them look silly and...yeah, they were looking silly.

I guess that you can say you had the choice of making them look silly, but personnally, that's not a choice I'm particularly missing in the current GW miniature design.

That's what I mean by "nostalgia blinds you". Old sprue design wasn't perfect. It was just marketed at the time like a revolution with dozens of different looking miniatures. And indeed it was a revolution in comparison to metal miniatures and previous monopose plastic ones but...it wasn't that various in reality. It has its own limits.

What IS really missing in the current sprues is indeed lack of really different head, weapon or gimmick options to customize in the same box. Basically what we have as bitz for the price. I can see the difference between the Sister box and the Hedonite box...it's night and day. In the first, I can really customize my sister in comparison to the second where it's only a question of having the leader miniature becoming a regular archer.

What I'm hoping for these new ork boxes is that they're more designed like sister boxes rather than hedonite archer boxes. But it's a bit early to know that so far.

This message was edited 4 times. Last update was at 2021/04/20 15:55:55


 
   
 
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