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Made in us
Master of the Hunt





Angmar

I'm new to Hordes/Warmachine (1 demo game under my belt) so please bear with me.

 

Question:

If a model is suffering from two different required forfeit effects from two different sources, do both effects stack or does one override the other?

Example:

A model is both Knocked Down and hit with Doppler Bark. Each effect requires the forfeit of either Movement or Action next turn.


Since the sources of the effects are completely different, I believe they should stack, meaning the model loses both Movement and Action.
But since the results are the same, would they instead cancel each other out or be cancelled by the same forfeit?

 

I attempted to post this on the PP forums, but the server was being wacky...


"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in us
Incorporating Wet-Blending





Houston, TX

Those effects are cumulative. So a KD model that was Doppler Barked, Chill Shotted (see Pistol Wraith), etc. must forfeit both movement and combat to stand. Of course, it could choose to only sacrifice one and just lay there, but generally that is a bad idea.

-James
 
   
Made in us
Master of the Hunt





Angmar

Sweet!

I suppose each of my Warpwolves will need to be backed up by a pair of Argus.

Ragered Warpwolf Headbutts target one and then attacks target two with 2xclaws + throat ripper, knocking down both targets.
An Argus follows up on each one, either charging in and finishing the enemy off, or hitting it with doppler and thereby completely incapacitating two models next turn.

Kaya can further help out by first Spirit Fanging both targets, making them 2 pts easier to hit before the knockdowns.


Nasty stuff!

"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in us
Incorporating Wet-Blending





Houston, TX

Yup. And don't forget that KD models never engage, so you only need to hit Def 5 with RAT 3 on the Bark. Auto hit (except snake eyes!).

-James
 
   
Made in us
[MOD]
Madrak Ironhide







And your other Argus (if you field two) has a nice chance to slam if
a model is spirit fanged and you boost to hit.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
 
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