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2022/04/10 15:51:30
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I played a game last night against a friend. He's new to 40k, and I haven't played in near to 3 years. 1.5k points, Battlesuits, broadsides, a Stormsurge. He'd asked a local 40k player to help him build a list, and it seems like he went for the tournament hotness.
It may have been just a case of bad luck, but I could barely get anything through shield drones. Shardgullet, Exocrine, Boneswords, etc.
And when my Tyrannofex finally landed damage through the Stormsurge's 4++ and hit for 10 damage... Stratagem, drop to 1 damage. Now, we may have played it wrong, when the ability triggers, but still. That ability is kind of nuts.
My opponent may have also made an obscene number of 4++ saves but... what do you do?
Is it just the obvious answer, take a Drop-pod Malocepter? Because once my list wasn't protected by Zoanthrope Imperative, everything that got pointed at crumbled. I tried my best to hide around terrain, but, Tau battlesuits and Coldstars. I feel like I needed more mortal wounds to nuke through the enemy. My Neurothrope Imperative second turn did solid damage in the psychic phase, but it just wasn't enough.
Rundown of my list;
Leviathan Hive Fleet
Hive Tyrant, Bonesword+whip, Shardgullet, 5+ FNPWLT. Catalyst and Paroxysm
Tyranid Prime, dual bonesword and VC. Leviathan Relic to shoot at Deepstrikers.
Neurothrope. Resonance Barb. Psychic Scream, Onslaught, Catalyst.
5 Warriors, dual bonesword and deathspitters
10 Gargoyles
10 Termagants
I'm willing to accept any number of reasons. My friend and I talked things over, and we do intend to work out better-matched lists between each other, but I'd like to see what the general thoughts are, regarding Nids v Tau
This message was edited 4 times. Last update was at 2022/04/10 16:17:42
Skaven - 4500
OBR - 4250
- 6800
- 4250
- 2750
2022/04/10 17:21:18
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
He's new to 40k, and I haven't played in near to 3 years. 1.5k points, Battlesuits, broadsides, a Stormsurge. He'd asked a local 40k player to help him build a list, and it seems like he went for the tournament hotness.
It may have been just a case of bad luck, but I could barely get anything through shield drones. Shardgullet, Exocrine, Boneswords, etc.
And when my Tyrannofex finally landed damage through the Stormsurge's 4++ and hit for 10 damage... Stratagem, drop to 1 damage. Now, we may have played it wrong, when the ability triggers, but still. That ability is kind of nuts.
My opponent may have also made an obscene number of 4++ saves but... what do you do?
Is it just the obvious answer, take a Drop-pod Malocepter? Because once my list wasn't protected by Zoanthrope Imperative, everything that got pointed at crumbled. I tried my best to hide around terrain, but, Tau battlesuits and Coldstars. I feel like I needed more mortal wounds to nuke through the enemy. My Neurothrope Imperative second turn did solid damage in the psychic phase, but it just wasn't enough.
Rundown of my list;
Leviathan Hive Fleet
Hive Tyrant, Bonesword+whip, Shardgullet, 5+ FNPWLT. Catalyst and Paroxysm
Tyranid Prime, dual bonesword and VC. Leviathan Relic to shoot at Deepstrikers.
Neurothrope. Resonance Barb. Psychic Scream, Onslaught, Catalyst.
5 Warriors, dual bonesword and deathspitters
10 Gargoyles
10 Termagants
I'm willing to accept any number of reasons. My friend and I talked things over, and we do intend to work out better-matched lists between each other, but I'd like to see what the general thoughts are, regarding Nids v Tau
So you got a relatively slow moving tyranid army that moves towards a tau gunline. Yea you're going to lose.
Your tyranid army is balanced (close combat, shooting, defence) but doesn't really commit to anything.
I would drop the prime and the carnifex and get a flying hive tyrant with the reaper. Add another (patrol) detachment for that. Take out that important tau unit and keep them occupied meanwhile make sure you get the objectives..
2022/04/11 09:49:39
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
N.I.B. wrote: Unrelated, but what's happened to Dakkadakka? I haven't been very active in the game for a couple of years, and now it's dead here. Where's the Tyranid discussion nowadays?
Pretty much everything has moved to faction specific Discords.
That's sad. I though Discord was talk only, I guess I'm a dinosaur. Anyway fast-moving chats doesn't sound like the discussions I'm into for 40K.
2022/04/11 10:18:35
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Gene St. Ealer wrote: There is lots of discussion on Discord, but it's honestly too much for me (it moves really fast due to all the people posting). Dakka has gotten too quiet these days, I agree.
Do you have a link to the discord channel please, by any chance ?
The balance update is due sometime this week, so I wouldn't rush into any major adjustments until we see what that does to Tau.
Thadin wrote: And when my Tyrannofex finally landed damage through the Stormsurge's 4++ and hit for 10 damage... Stratagem, drop to 1 damage. Now, we may have played it wrong, when the ability triggers, but still. That ability is kind of nuts.
FWIW this strat needs to be used when an attack allocated, so before the save is rolled. This means that if you wound with multiple attacks those get different damage values and need to be saved separately.
It also costs 2CP when used with a Stormsurge, and that model must have the correct wargear picked in the army list before the game to get the keyword for it.
2022/04/12 03:44:20
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
xttz wrote: FWIW this strat needs to be used when an attack allocated, so before the save is rolled. This means that if you wound with multiple attacks those get different damage values and need to be saved separately.
It also costs 2CP when used with a Stormsurge, and that model must have the correct wargear picked in the army list before the game to get the keyword for it.
I see, thank you for explaining. Good to know it's more of a bargain than I initially thought.
shogun wrote: So you got a relatively slow moving tyranid army that moves towards a tau gunline. Yea you're going to lose.
Your tyranid army is balanced (close combat, shooting, defence) but doesn't really commit to anything.
I would drop the prime and the carnifex and get a flying hive tyrant with the reaper. Add another (patrol) detachment for that. Take out that important tau unit and keep them occupied meanwhile make sure you get the objectives..
I'll give that a shot, once I've got another Tyrant. That seems sound to me, being able to get something meaningful in to melee combat when you actually need it there.
Is the meta, even for pick-up games adverse to building balanced lists? It's what I like to play, having a decent mix of everything. A sort of elite-ish combined-arms army, using lots Warriors(when I get more) is what drew me to the army. But, shifting style to get better games is certainly in the cards.
Skaven - 4500
OBR - 4250
- 6800
- 4250
- 2750
2022/04/12 04:12:14
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
How do you play gargoyles as leviathan ? Whenever they are visible to the opponent a ten model unit dies. I feel like the only way to play them is to put them into strategic reserves, or hide them the whole game. But putting them in reserves costs CP, which are very precious, because leviathan cant get any additional CP, except for that stupid secondary. Or did i miss something there ?
2022/04/12 04:13:03
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
They're in that list because that list is all I have currently. You're not missing anything. I don't plan to keep them around except to power town a list.
This message was edited 1 time. Last update was at 2022/04/12 04:13:59
Skaven - 4500
OBR - 4250
- 6800
- 4250
- 2750
2022/04/28 21:15:41
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
In addition we also lose our Hive Fleet Adaptation if we include any GSC in the army. As those also say that every unit in your army has to have HIVE TENDRIL in order to gain them.
Which is quite a harsh penalty on top of losing the synaptic imperatives.
2022/04/29 08:18:01
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I just come back from an 8 years hibernation with my tyranids. The new codex is enjoying me. I am casual and fluff player, and I would like to build around gorgon fleet. I know this is not the best fleet to use and everybody goes to Leviathan for the transhuman but I want to give it a try. So I have some questions to you, experimented players. 1. Which are the best units to use in this fleet ? I am prime thinking about toxin hormagaunts to benefit from hypertoxicity stratagem, toxin warriors also. Sadly it only works for melee.. 2. What should be the tricks to enhance the fleet? rerolls with prince ? Other things ? Many psykers to cast their spell more often ? 3. The adaptable seems pretty weak, do you have an idea for which ability I can replace it ? 4. Am I a gentle dreamer, and this hive fleet is just gak ?
This message was edited 4 times. Last update was at 2022/04/29 08:24:49
2022/04/29 13:16:49
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Gorgon wants lots of low strength attacks to be buffed with poison, so Hormagaunts, devourers.
Its strength is matchup dependant. It is bad against mech lists, but it would utterly wreck a monster list (which ironically makes it great in the mirror matchup).
2022/04/29 17:07:14
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I just come back from an 8 years hibernation with my tyranids. The new codex is enjoying me.
I am casual and fluff player, and I would like to build around gorgon fleet.
I know this is not the best fleet to use and everybody goes to Leviathan for the transhuman but I want to give it a try.
So I have some questions to you, experimented players.
1. Which are the best units to use in this fleet ? I am prime thinking about toxin hormagaunts to benefit from hypertoxicity stratagem, toxin warriors also. Sadly it only works for melee..
2. What should be the tricks to enhance the fleet? rerolls with prince ? Other things ? Many psykers to cast their spell more often ?
3. The adaptable seems pretty weak, do you have an idea for which ability I can replace it ?
4. Am I a gentle dreamer, and this hive fleet is just gak ?
I think Gorgon could be a legit choice. Wounding on 4+ is nothing to undervalue. Lots of Gribles with lots of attacks, so Devourers might be worthwhile.