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Made in ch
The Dread Evil Lord Varlak





BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
They are suffering a lot from rules bloat. Just compare Ironhands trait to Levithan...It's not even close


thats not rules bloat, thats codex creep


Probably.
It isn't like it is new for gw.


I do think model wise 'nids are in a solid position though. but I'd be down for seeing all the xenos races get a new kit soonish.

Maybe give 'nids a Shrike kit?

The flying gaunts?
Yeah they always were fun.

Altough knowing gw it would probably cost 40$ + for 10 monoposes nowadays and not enough basic options in the box

This message was edited 1 time. Last update was at 2019/08/19 20:50:18


 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
They are suffering a lot from rules bloat. Just compare Ironhands trait to Levithan...It's not even close


thats not rules bloat, thats codex creep


Probably.
It isn't like it is new for gw.


I do think model wise 'nids are in a solid position though. but I'd be down for seeing all the xenos races get a new kit soonish.

Maybe give 'nids a Shrike kit?

The flying gaunts?
Yeah they always were fun.

Altough knowing gw it would probably cost 40$ + for 10 monoposes nowadays and not enough basic options in the box



Shrikes are flying Warriors, so it'd be $60 for 3 monoposes and not enough basic options in the box.
   
Made in ch
The Dread Evil Lord Varlak





 AnomanderRake wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
They are suffering a lot from rules bloat. Just compare Ironhands trait to Levithan...It's not even close


thats not rules bloat, thats codex creep


Probably.
It isn't like it is new for gw.


I do think model wise 'nids are in a solid position though. but I'd be down for seeing all the xenos races get a new kit soonish.

Maybe give 'nids a Shrike kit?

The flying gaunts?
Yeah they always were fun.

Altough knowing gw it would probably cost 40$ + for 10 monoposes nowadays and not enough basic options in the box



Shrikes are flying Warriors, so it'd be $60 for 3 monoposes and not enough basic options in the box.

Ahh, then i was thinking about the gargoyles right?

Reminds me, i at one point had a completely flying army planned for Tyranids.

As for the 60$ probably more like the csm terminators with Chainaxes, ergo 1 basic equipment and the rest is spikes
   
Made in it
Dakka Veteran




Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework

   
Made in ch
The Dread Evil Lord Varlak





KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



But they end up in top tables as part of soup. So everything is fine and nothing broken, now release more x





Yes so goes the argument.

This message was edited 1 time. Last update was at 2019/08/19 21:33:11


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in it
Dakka Veteran




Not Online!!! wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



But they end up in top tables as part of soup. So everything is fine and nothing broken, now release more x





Yes so goes the argument.


Not anymore, they aren't showing up at all due to GSC being massively better going Mono
   
Made in ch
The Dread Evil Lord Varlak





KurtAngle2 wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



But they end up in top tables as part of soup. So everything is fine and nothing broken, now release more x





Yes so goes the argument.


Not anymore, they aren't showing up at all due to GSC being massively better going Mono


I was sarcastic.
It's literally the same argument over in the csm update thread.

Going along the line :" how dare you complain, you are a soup component for 3 units, your codex is therefore fine and has no internal problems whatsoever! "

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Powerful Ushbati





United States

KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.
   
Made in it
Dakka Veteran




 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"
   
Made in us
Powerful Ushbati





United States

BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.
   
Made in ch
The Dread Evil Lord Varlak





KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Powerful Ushbati





United States

KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


His list consisted of a Hive Tyrant (gun variant) Devil Gaunts, Exocrine, a Tyrannofex with the acid flamer, some hive guard, some zoanthropes for buffs, and a squadron of warriors with death spitters and bone swords tunneled with a Trygon. Seems a lot more diverse than what you are suggesting.
   
Made in ch
The Dread Evil Lord Varlak





 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in it
Dakka Veteran




Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


That wasn't really "an update", just the same codex with the new units included. Shame GW decided to sell that "thing"
   
Made in us
Powerful Ushbati





United States

Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


I run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators

Even with Bolter D I was struggling to kill everything of his. The volume of firepower was intense and I rarely got to take a 3+ save.


Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder


Very. Fortunately in our area that is the prevalent opinion, so few of us if any have any FW stuff to begin with. FW is outright banned in one of our local stores.

This message was edited 2 times. Last update was at 2019/08/19 21:59:39


 
   
Made in ch
The Dread Evil Lord Varlak





KurtAngle2 wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


That wasn't really "an update", just the same codex with the new units included. Shame GW decided to sell that "thing"


He atleast the marines got finally something unique and usefull traits.

I am happy for that.

However if it is progress or just plain old " feth you i want money or the power-creep feths you " gw strategy remains to be seen.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ca
Commander of the Mysterious 2nd Legion





yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all

Opinions are not facts please don't confuse the two 
   
Made in it
Dakka Veteran




 Togusa wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


His list consisted of a Hive Tyrant (gun variant) Devil Gaunts, Exocrine, a Tyrannofex with the acid flamer, some hive guard, some zoanthropes for buffs, and a squadron of warriors with death spitters and bone swords tunneled with a Trygon. Seems a lot more diverse than what you are suggesting.


Hive Tyrant - Decent unit that still costs 220+ points
Devil Gaunts - Pathetic defense at 8 ppm, only "works" when you're going for Trygon tunnel and good luck putting all of 30 near it. Also doesn't benefit from Kronos if Deepstriking
Exocrine - Bad
Tyrannofex - Bad, less bad with Acid Flamer
Hive Guard - The only worthwhile shooting unit Tyr has
Zoanthropes - Meh, they're not a shooting unit but mere support/Smite spam
Warriors - Very bad, moreso after Space Marines buffs that gave their gravis equivalent units the same wounds of Warriors with the added benefit of T5, BS 3+ and a 3+ armor whilst paying almost same prices with much better guns.

   
Made in ch
The Dread Evil Lord Varlak





Spoiler:
 Togusa wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


I run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators

Even with Bolter D I was struggling to kill everything of his. The volume of firepower was intense and I rarely got to take a 3+ save.


Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder


Very. Fortunately in our area that is the prevalence opinion, so few of us if any have any FW stuff to begin with. FW is outright banned in one of our local stores.


So what is it, do you consider fw unbalanced now or is it just your area that has a population of people to lazy to actually read the rules for fw?


Automatically Appended Next Post:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Also likely

This message was edited 1 time. Last update was at 2019/08/19 22:02:04


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Longtime Dakkanaut





I'd say a number of books have issues in regards to needing or doing well with a good quality update. Saying which ones need it more may speak more of bias than actual need.

Like most of the marine books are meh. Guard, well they soup well, as we've seen, the book as a whole has a great many unseen and just dumpy units that could be touched up as well as relics, strats etc.

Tyranids have their issues, the Eldars, both of them books are fine, but Eldars model line for aspects has sucked for a long time. DE have vast holes in HQ, special character and some options would be great for them too.

Performing on the table isn't the only thing that says if a faction needs a new book. You can have a functional book, with a very bland play style and feel. Like the 5th edtion CSM book. Dual lash was a pain in the rear, but the army itself was boring bad.

I really think if we're being honest we'd all agree, the sisters are the most in need of a release though. Which is supposed to be this fall/end of year if our old info is still accurate.
   
Made in us
Powerful Ushbati





United States

BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Our group voted two years ago to ban FW from our games, the store supported that action. Hasn't anything to do with sales.

Lots of people like to try and defend FW as being some poor little company that the main comp poops on all the time. Not me, having something as OP broken as the Leviathan Dreadnought or the Tyranid Dimachaeron, and Tyranid Malanthrope as playable in 40K games takes all the fun right out of them.


Automatically Appended Next Post:
Not Online!!! wrote:
Spoiler:
 Togusa wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


I run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators

Even with Bolter D I was struggling to kill everything of his. The volume of firepower was intense and I rarely got to take a 3+ save.


Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder


Very. Fortunately in our area that is the prevalence opinion, so few of us if any have any FW stuff to begin with. FW is outright banned in one of our local stores.


So what is it, do you consider fw unbalanced now or is it just your area that has a population of people to lazy to actually read the rules for fw?


Automatically Appended Next Post:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Also likely


Do you think a T8 Dread with a 4++ save, hitting on 2+ re-rolling 1s to hit and wound with support at S8 with the dmg of the weapon being base two with SIXTEEN shots is "balanced?"

This message was edited 1 time. Last update was at 2019/08/19 22:04:16


 
   
Made in ch
The Dread Evil Lord Varlak





run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators


Oof no wonder that didn't go in your favour.
Alone the Oblits are too excessive.
Predators are just pathetic.
Havocs are squishy and you had no way of securing them.
30 csm but not in 5 man squads and not 2 battalions.
DA is priced excessively.
Not gonna lie, even my renegades would stand an actual fighting chance here

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Powerful Ushbati





United States

AngryAngel80 wrote:
I'd say a number of books have issues in regards to needing or doing well with a good quality update. Saying which ones need it more may speak more of bias than actual need.

Like most of the marine books are meh. Guard, well they soup well, as we've seen, the book as a whole has a great many unseen and just dumpy units that could be touched up as well as relics, strats etc.

Tyranids have their issues, the Eldars, both of them books are fine, but Eldars model line for aspects has sucked for a long time. DE have vast holes in HQ, special character and some options would be great for them too.

Performing on the table isn't the only thing that says if a faction needs a new book. You can have a functional book, with a very bland play style and feel. Like the 5th edtion CSM book. Dual lash was a pain in the rear, but the army itself was boring bad.

I really think if we're being honest we'd all agree, the sisters are the most in need of a release though. Which is supposed to be this fall/end of year if our old info is still accurate.


What about Eldar, in terms of models and not rules?
   
Made in ch
The Dread Evil Lord Varlak





 Togusa wrote:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Our group voted two years ago to ban FW from our games, the store supported that action. Hasn't anything to do with sales.

Lots of people like to try and defend FW as being some poor little company that the main comp poops on all the time. Not me, having something as OP broken as the Leviathan Dreadnought or the Tyranid Dimachaeron, and Tyranid Malanthrope as playable in 40K games takes all the fun right out of them.


Automatically Appended Next Post:
Not Online!!! wrote:
Spoiler:
 Togusa wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


I run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators

Even with Bolter D I was struggling to kill everything of his. The volume of firepower was intense and I rarely got to take a 3+ save.


Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder


Very. Fortunately in our area that is the prevalence opinion, so few of us if any have any FW stuff to begin with. FW is outright banned in one of our local stores.


So what is it, do you consider fw unbalanced now or is it just your area that has a population of people to lazy to actually read the rules for fw?


Automatically Appended Next Post:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Also likely


Do you think a T8 Dread with a 4++ save, hitting on 2+ re-rolling 1s to hit and wound with support at S8 with the dmg of the weapon being base two with SIXTEEN shots is "balanced?"


That is a combination of how many points?
You approach knights levels then and between a leviathan and a knight, let me tell you, the knight nearly always pulls through.
So were you atleast consequent and banned them too?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Powerful Ushbati





United States

Not Online!!! wrote:
run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators


Oof no wonder that didn't go in your favour.
Alone the Oblits are too excessive.
Predators are just pathetic.
Havocs are squishy and you had no way of securing them.
30 csm but not in 5 man squads and not 2 battalions.
DA is priced excessively.
Not gonna lie, even my renegades would stand an actual fighting chance here


Cool. I play with what I have, based on the rule of cool and the models that I like. Not some neckbeards statistics jerkfest.




Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Our group voted two years ago to ban FW from our games, the store supported that action. Hasn't anything to do with sales.

Lots of people like to try and defend FW as being some poor little company that the main comp poops on all the time. Not me, having something as OP broken as the Leviathan Dreadnought or the Tyranid Dimachaeron, and Tyranid Malanthrope as playable in 40K games takes all the fun right out of them.


Automatically Appended Next Post:
Not Online!!! wrote:
Spoiler:
 Togusa wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


I run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators

Even with Bolter D I was struggling to kill everything of his. The volume of firepower was intense and I rarely got to take a 3+ save.


Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder


Very. Fortunately in our area that is the prevalence opinion, so few of us if any have any FW stuff to begin with. FW is outright banned in one of our local stores.


So what is it, do you consider fw unbalanced now or is it just your area that has a population of people to lazy to actually read the rules for fw?


Automatically Appended Next Post:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Also likely


Knights are GW plastic kits, I think they're legal, but no one in our area besides me even owns one. At least not to my knowledge.

Do you think a T8 Dread with a 4++ save, hitting on 2+ re-rolling 1s to hit and wound with support at S8 with the dmg of the weapon being base two with SIXTEEN shots is "balanced?"


That is a combination of how many points?
You approach knights levels then and between a leviathan and a knight, let me tell you, the knight nearly always pulls through.
So were you atleast consequent and banned them too?

This message was edited 1 time. Last update was at 2019/08/19 22:07:52


 
   
Made in it
Dakka Veteran




Spoiler:
 Togusa wrote:
Not Online!!! wrote:
run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators


Oof no wonder that didn't go in your favour.
Alone the Oblits are too excessive.
Predators are just pathetic.
Havocs are squishy and you had no way of securing them.
30 csm but not in 5 man squads and not 2 battalions.
DA is priced excessively.
Not gonna lie, even my renegades would stand an actual fighting chance here


Cool. I play with what I have, based on the rule of cool and the models that I like. Not some neckbeards statistics jerkfest.




Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Our group voted two years ago to ban FW from our games, the store supported that action. Hasn't anything to do with sales.

Lots of people like to try and defend FW as being some poor little company that the main comp poops on all the time. Not me, having something as OP broken as the Leviathan Dreadnought or the Tyranid Dimachaeron, and Tyranid Malanthrope as playable in 40K games takes all the fun right out of them.


Automatically Appended Next Post:
Not Online!!! wrote:
[spoiler]
 Togusa wrote:
Not Online!!! wrote:
KurtAngle2 wrote:
 Togusa wrote:
KurtAngle2 wrote:
Tyranids are one of the worst codices as of now with every single choice being subpar except Genestealers and Flyrant/Swarmlord.

- Bad Warlord Traits
- Horrible Relics
- Unplayable CMs and below average Infantry units
- Bad Hive Fleets with most traits being a single buff whilst being completely inferior to every single similar "Chapter Tactics" in other armies

Chapter Approved can only do so much, they need a full codex rework



I just got curb stomped by them this past weekend....Hive Fleet Kronos with tons of shooting decimated my Chaos Marines, I was tabled by the end of the third turn and he still had half his army left.


It's a problem of yours then, Tyranids are by no means competitive and Kronos is literally "lol shooting Nids, is there even anything worthy aside from Hive Guards!?"


Remember csm didn't get the discounts or all unit applying traits.
It isn't unlikely that in a mono scenario he got out shot at all.


I run BL

Lord
DA
Sorcerer
30 Chaos Marines
10 Havoks
6 Obliterators
2 Predators

Even with Bolter D I was struggling to kill everything of his. The volume of firepower was intense and I rarely got to take a 3+ save.


Automatically Appended Next Post:
Not Online!!! wrote:
 Togusa wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
codex lost and the damned is something 40k really could use.


Well it exists, just the gw main ruleteam feth up deliberately on it cus it is fw, ergo Office politics.


not the same thing.

It is though.
Or have you forgotten what IA13 was?


I don't consider a forge world list and pure forge world resin to be ion par with a codex and plastic support. please understand I'm not saying I'd refuse to play agaisnt "one of those FW lists" just that a codex and plastic line leads to greater supprot and accessability


I will. When I see FW units or lists, I tell my opponent "No thanks, you win" and go find another person to play. FW is MASSIVELY unbalanced, over powered junk. Leviathan Dreads just as well forego rolling to hit and say pick a unit and deal your damage.



Wait you serious?
Let me laugh even louder


Very. Fortunately in our area that is the prevalence opinion, so few of us if any have any FW stuff to begin with. FW is outright banned in one of our local stores.


So what is it, do you consider fw unbalanced now or is it just your area that has a population of people to lazy to actually read the rules for fw?


Automatically Appended Next Post:
BrianDavion wrote:
yes I'm sure that local store bans FW out of concern for balance, it's not because they can't sell forgeworld and thus get no money from people whom purchase forgeworld, not at all


Also likely


Knights are GW plastic kits, I think they're legal, but no one in our area besides me even owns one. At least not to my knowledge.

Do you think a T8 Dread with a 4++ save, hitting on 2+ re-rolling 1s to hit and wound with support at S8 with the dmg of the weapon being base two with SIXTEEN shots is "balanced?"


That is a combination of how many points?
You approach knights levels then and between a leviathan and a knight, let me tell you, the knight nearly always pulls through.
So were you atleast consequent and banned them too?

[/spoiler]
After hearing that you considered the Malanthrope and especially THE DIMACHAERON overpowered, I think you've got no rights to speak about competitiveness.

This message was edited 1 time. Last update was at 2019/08/20 01:41:32


 
   
Made in ch
The Dread Evil Lord Varlak





Cool. I play with what I have, based on the rule of cool and the models that I like. Not some neckbeards statistics jerkfest.


Nothing wrong with that, and the list certainly looks cool on a board but it has weaknesses that got exploited by the nid player. (I wouldn't play mechanized renegades and heretics if I would care about toptables, but I am capable of seeing issues in lists)

So you didn't get really curbstomped by superior rules though.


Automatically Appended Next Post:
After hearing that you considered the Malanthrope and especially THE DIMACHAERON overpowered, I think you've got no rights to speak about competitiveness.


Erhm who do you meant to talk too?

This message was edited 1 time. Last update was at 2019/08/19 22:14:28


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Powerful Ushbati





United States

Not Online!!! wrote:
Cool. I play with what I have, based on the rule of cool and the models that I like. Not some neckbeards statistics jerkfest.


Nothing wrong with that, and the list certainly looks cool on a board but it has weaknesses that got exploited by the nid player. (I wouldn't play mechanized renegades and heretics if I would care about toptables, but I am capable of seeing issues in lists)

So you didn't get really curbstomped by superior rules though.


Automatically Appended Next Post:
After hearing that you considered the Malanthrope and especially THE DIMACHAERON overpowered, I think you've got no rights to speak about competitiveness.


Erhm who do you meant to talk too?


Just to be clear I wasn't insulting anyone here by using the neckbeard comment. Just wanted to be clear I don't think of 40K in that mindset.
   
Made in us
Longtime Dakkanaut





 Togusa wrote:
AngryAngel80 wrote:
I'd say a number of books have issues in regards to needing or doing well with a good quality update. Saying which ones need it more may speak more of bias than actual need.

Like most of the marine books are meh. Guard, well they soup well, as we've seen, the book as a whole has a great many unseen and just dumpy units that could be touched up as well as relics, strats etc.

Tyranids have their issues, the Eldars, both of them books are fine, but Eldars model line for aspects has sucked for a long time. DE have vast holes in HQ, special character and some options would be great for them too.

Performing on the table isn't the only thing that says if a faction needs a new book. You can have a functional book, with a very bland play style and feel. Like the 5th edtion CSM book. Dual lash was a pain in the rear, but the army itself was boring bad.

I really think if we're being honest we'd all agree, the sisters are the most in need of a release though. Which is supposed to be this fall/end of year if our old info is still accurate.


What about Eldar, in terms of models and not rules?


Yeah I brought up Eldar are in need of models in my response, they haven't been forgotten ! On my best buds plays Eldar and honestly the models they use for the aspects are probably older than a great many 40k players at this point.
   
Made in us
Powerful Ushbati





United States

AngryAngel80 wrote:
 Togusa wrote:
AngryAngel80 wrote:
I'd say a number of books have issues in regards to needing or doing well with a good quality update. Saying which ones need it more may speak more of bias than actual need.

Like most of the marine books are meh. Guard, well they soup well, as we've seen, the book as a whole has a great many unseen and just dumpy units that could be touched up as well as relics, strats etc.

Tyranids have their issues, the Eldars, both of them books are fine, but Eldars model line for aspects has sucked for a long time. DE have vast holes in HQ, special character and some options would be great for them too.

Performing on the table isn't the only thing that says if a faction needs a new book. You can have a functional book, with a very bland play style and feel. Like the 5th edtion CSM book. Dual lash was a pain in the rear, but the army itself was boring bad.

I really think if we're being honest we'd all agree, the sisters are the most in need of a release though. Which is supposed to be this fall/end of year if our old info is still accurate.


What about Eldar, in terms of models and not rules?


Yeah I brought up Eldar are in need of models in my response, they haven't been forgotten ! On my best buds plays Eldar and honestly the models they use for the aspects are probably older than a great many 40k players at this point.


I am just wondering if the Eldar army needs a port into plastic, or a complete redo.
   
 
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